881 Commits (3234dba11f4eb0b44f0c497941ec07d6ff1fcdc2)

Author SHA1 Message Date
  Alex de Mulder ef39ec13b6 icons also working. 9 years ago
  Alex de Mulder b2178ffcc9 seperated all node styles from the main node object 9 years ago
  Alex de Mulder 3fda5397c4 made labels seperate. Needs cleaning up and comments 9 years ago
  Alex de Mulder 53795c9eba added this.options.selfReferenceSize to edge 9 years ago
  Alex de Mulder ec6a474de5 unified pointOnLine and pointOnBezier to pointOnEdge 9 years ago
  Alex de Mulder 4a1ae62796 edges are now accepting arrows back and forth using unified code 9 years ago
  Alex de Mulder baf4cd0a1e altered edge option structure 9 years ago
  Alex de Mulder ca11929e85 put all nodes and edges into one container. keep track of indices for visible and physics activated nodes 9 years ago
  Alex de Mulder 1fbdf3b58e network works again! 9 years ago
  jos 1c536c356a Fixed #654: removed unnecessary minimum height for groups, takes the height of the group label as minimum height now. 9 years ago
  jos 2cf7d106ea Call `event.stopPropagation()` before callback functions like onAdd, onRemove, etc. (see #577) 9 years ago
  jos b9bb040967 Fixed #691: Orientation can now be configured separately for axis and items. 9 years ago
  jos 91ff934502 Updated version number to 3.11.1-SNAPSHOT 9 years ago
  jos 77e7cc420b Released version 3.11.0 9 years ago
  jos 0fcae5c2c9 Graph2d: Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`. 9 years ago
  jos 36cb8193d1 Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`. 9 years ago
  Alex de Mulder 333ec38c3c started creation of the edges handler and the nodes handler. currently broken. 9 years ago
  jos cfa3499ead Fixed #688: Added a css class to be able to distinguish buttons "Edit node" and "Edit edge". 9 years ago
  jos dd7f8048e0 Fixed #676: misalignment of background items when using subgroups and the group label's height is larger than the contents. 9 years ago
  jos b5f57c2dd3 Fixed a bug in the configuration option `config` when zooming out a lot when using range items 9 years ago
  jos 6fdb09e82f Implemented configuration option `order: function` to define a custom ordering for the items (see #538, #324). 9 years ago
  Alex de Mulder cf19c2247c started work on the layout engine that will handle hierarchical layouts and the initial layout 9 years ago
  jos 3e9b7ff06c Added a file CONTRIBUTING.md 9 years ago
  Alex de Mulder 208da974db tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm. 9 years ago
  jos f6217d9d5e Implemented creating new range items by dragging in an empty space with the ctrl key down. 9 years ago
  Alex de Mulder 084c19400e interaction tweaks 9 years ago
  jos f29176bcac Fixed #665, fixed #149: Implemented orientation option `'both'`, displaying a time axis both on top and bottom. 9 years ago
  Alex de Mulder a294f98686 working events like zoom and drag, testing on mobile still to be done. 9 years ago
  jos c08a8a582f Fixed #609: reduce the left/right dragarea when an item range is very small, so you can still move it as a whole 9 years ago
  jos dcaa7ef121 Fixed test/timeline.html 9 years ago
  Alex de Mulder 3541260108 work in progress of porting the event handlres 9 years ago
  Alex de Mulder fd06e8e81e reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer. 9 years ago
  Alex de Mulder 00121c8a79 fixed manipulation add edges view of edge that is created. Unfreeze after edge connected 9 years ago
  Alex de Mulder 714f4affb3 physics detached from nodes and network. 9 years ago
  Alex de Mulder adacb9c0f6 migrated all of the physics to the modules 9 years ago
  Alex de Mulder 2edd8b82ce removed sectors, physics is almost stand-alone. Edges need better options for physics. 9 years ago
  Alex de Mulder b91757fabf first step to modularize the physics engine 9 years ago
  Alex de Mulder 093cb73de5 first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module. 9 years ago
  Alex de Mulder 8b5921c0e5 - Fixed manipulation bar for mobile. 9 years ago
  Alex de Mulder 0521284a4f setup for modularization, move to v4 branch 9 years ago
  Alex de Mulder fd9323632f asynchrome stabilization 9 years ago
  Alex de Mulder a9b7485b86 fantastic clustering in network woohoo, added point labels for bargraphs in graph2d 9 years ago
  Alex de Mulder ca85e86be2 merged #635, thanks @tobeee! 9 years ago
  Alex de Mulder 97a9cfbc2b exchanging dist for easy merge 9 years ago
  Alex de Mulder 4418e441d6 allowed hierarchical layout to be set from setOptions 9 years ago
  Alex de Mulder 805ef8d43e - Fixed bug where a network that has frozen physics would resume redrawing after setData, setOptions etc. 9 years ago
  Alex de Mulder 8f15b3ba41 improved upon popups 9 years ago
  Alex de Mulder 8a1286aaac added moving pop-up, optimized the check to hide popup 9 years ago
  Alex de Mulder 403b0eb438 added gradients for edges 9 years ago
  Alex de Mulder f91e2bfab6 made sure frozensimulation stays frozen when doing setOptions or the like 9 years ago