Alex de Mulder
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83a0cf1cd5
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updated option handling for manipulation system
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9 years ago |
Alex de Mulder
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77be45d5f1
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all of the manipulation has been moved to 4.0, redone and nicely commented and cleaned up :)
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9 years ago |
Alex de Mulder
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39eb2e5079
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most of the manipulation is now in 4.0
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9 years ago |
Alex de Mulder
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cd3da3c800
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fixed bugs, options, tooltip options
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9 years ago |
Alex de Mulder
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b62d536fe7
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updated group options, icon api change
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9 years ago |
Alex de Mulder
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b9c97e18d8
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moved groups to v4.0, fixed some bugs in edges
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9 years ago |
Alex de Mulder
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dc5564a21e
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moved the popup system to 4.0. Fixed #731.
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9 years ago |
Alex de Mulder
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5c54f27f12
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renamed all node and edge files, added diamond shape, tweaked shapes to always align and center all shapes. this improves the labelling
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9 years ago |
Alex de Mulder
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4b2cc60bba
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cleaned up code a little
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9 years ago |
Alex de Mulder
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26357c22df
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cleaned up hierarchical view to work with multiple unconnected sets
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9 years ago |
Alex de Mulder
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5b7c3018d3
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added edge arrow shorthand
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9 years ago |
Alex de Mulder
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b28af6faa5
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hierarchical system is now working and original x or y values are retained
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9 years ago |
Alex de Mulder
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9cd6c4ae06
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fixed images, groups, circular images, repeating events
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9 years ago |
Alex de Mulder
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cf057e7ecc
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simplified fixed for nodes, removed duplicate datachanged events with support nodes in edges
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9 years ago |
Alex de Mulder
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a903ec454d
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moved arrows to baseEdge, gave the straight edge a + 50% length in the physics.
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9 years ago |
Alex de Mulder
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14de6f2cac
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arrows working!
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9 years ago |
Alex de Mulder
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2152bd64ce
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clustering now using new visibility model, ripped edges apart, arrows not yet functional
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9 years ago |
Alex de Mulder
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ef39ec13b6
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icons also working.
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9 years ago |
Alex de Mulder
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b2178ffcc9
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seperated all node styles from the main node object
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9 years ago |
Alex de Mulder
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3fda5397c4
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made labels seperate. Needs cleaning up and comments
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9 years ago |
Alex de Mulder
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53795c9eba
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added this.options.selfReferenceSize to edge
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9 years ago |
Alex de Mulder
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ec6a474de5
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unified pointOnLine and pointOnBezier to pointOnEdge
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9 years ago |
Alex de Mulder
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4a1ae62796
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edges are now accepting arrows back and forth using unified code
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9 years ago |
Alex de Mulder
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baf4cd0a1e
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altered edge option structure
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9 years ago |
Alex de Mulder
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ca11929e85
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put all nodes and edges into one container. keep track of indices for visible and physics activated nodes
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9 years ago |
Alex de Mulder
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1fbdf3b58e
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network works again!
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9 years ago |
Alex de Mulder
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333ec38c3c
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started creation of the edges handler and the nodes handler. currently broken.
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9 years ago |
Alex de Mulder
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cf19c2247c
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started work on the layout engine that will handle hierarchical layouts and the initial layout
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9 years ago |
Alex de Mulder
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208da974db
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tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm.
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9 years ago |
Alex de Mulder
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084c19400e
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interaction tweaks
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9 years ago |
Alex de Mulder
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a294f98686
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working events like zoom and drag, testing on mobile still to be done.
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9 years ago |
jos
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165ab9ab49
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Halfway updating Network to hammer2
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9 years ago |
jos
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dcaa7ef121
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Fixed test/timeline.html
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9 years ago |
jos
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15d0ae84c0
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Merge branch 'v4' into hammerjs2
Conflicts:
dist/vis.js
lib/network/mixins/ManipulationMixin.js
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9 years ago |
jos
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6c01a1471d
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Merge branch 'develop' into hammerjs2
Conflicts:
lib/network/Network.js
lib/network/mixins/ManipulationMixin.js
lib/network/mixins/NavigationMixin.js
lib/timeline/Core.js
test/timeline.html
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9 years ago |
jos
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274a2d7d9d
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Fixed #664: end of item not restored when canceling a move event
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9 years ago |
Alex de Mulder
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3541260108
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work in progress of porting the event handlres
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9 years ago |
Alex de Mulder
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57d15b6ea9
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removed event. events are used for messaging between modules.
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9 years ago |
Alex de Mulder
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fd06e8e81e
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reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer.
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9 years ago |
Alex de Mulder
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00121c8a79
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fixed manipulation add edges view of edge that is created. Unfreeze after edge connected
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9 years ago |
Alex de Mulder
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714f4affb3
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physics detached from nodes and network.
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9 years ago |
Alex de Mulder
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adacb9c0f6
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migrated all of the physics to the modules
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9 years ago |
Alex de Mulder
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2edd8b82ce
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removed sectors, physics is almost stand-alone. Edges need better options for physics.
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9 years ago |
Alex de Mulder
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b91757fabf
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first step to modularize the physics engine
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9 years ago |
Alex de Mulder
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093cb73de5
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first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module.
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9 years ago |
Alex de Mulder
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1ed569c6a4
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Merge branch 'develop' into v4
Conflicts:
dist/vis.js
dist/vis.map
dist/vis.min.css
dist/vis.min.js
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9 years ago |
Alex de Mulder
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8b5921c0e5
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- Fixed manipulation bar for mobile.
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9 years ago |
Alex de Mulder
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978b7b68a2
|
Merge branch 'develop' into v4
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9 years ago |
Alex de Mulder
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dc977a7386
|
Merge branch 'clusterRewrite' into v4
Conflicts:
HISTORY.md
dist/vis.js
dist/vis.map
dist/vis.min.css
dist/vis.min.js
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9 years ago |
Alex de Mulder
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0521284a4f
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setup for modularization, move to v4 branch
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9 years ago |