Alex de Mulder
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dc5564a21e
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moved the popup system to 4.0. Fixed #731.
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9 years ago |
Alex de Mulder
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5c54f27f12
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renamed all node and edge files, added diamond shape, tweaked shapes to always align and center all shapes. this improves the labelling
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9 years ago |
Alex de Mulder
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4b2cc60bba
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cleaned up code a little
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9 years ago |
Alex de Mulder
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26357c22df
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cleaned up hierarchical view to work with multiple unconnected sets
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9 years ago |
Alex de Mulder
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5b7c3018d3
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added edge arrow shorthand
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9 years ago |
Alex de Mulder
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b28af6faa5
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hierarchical system is now working and original x or y values are retained
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9 years ago |
Alex de Mulder
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9cd6c4ae06
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fixed images, groups, circular images, repeating events
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9 years ago |
Alex de Mulder
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cf057e7ecc
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simplified fixed for nodes, removed duplicate datachanged events with support nodes in edges
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9 years ago |
Alex de Mulder
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a903ec454d
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moved arrows to baseEdge, gave the straight edge a + 50% length in the physics.
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9 years ago |
Alex de Mulder
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14de6f2cac
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arrows working!
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9 years ago |
Alex de Mulder
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2152bd64ce
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clustering now using new visibility model, ripped edges apart, arrows not yet functional
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9 years ago |
Alex de Mulder
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ef39ec13b6
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icons also working.
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9 years ago |
Alex de Mulder
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b2178ffcc9
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seperated all node styles from the main node object
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9 years ago |
Alex de Mulder
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3fda5397c4
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made labels seperate. Needs cleaning up and comments
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9 years ago |
Alex de Mulder
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53795c9eba
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added this.options.selfReferenceSize to edge
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9 years ago |
Alex de Mulder
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ec6a474de5
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unified pointOnLine and pointOnBezier to pointOnEdge
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9 years ago |
Alex de Mulder
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4a1ae62796
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edges are now accepting arrows back and forth using unified code
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9 years ago |
Alex de Mulder
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baf4cd0a1e
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altered edge option structure
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9 years ago |
Alex de Mulder
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ca11929e85
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put all nodes and edges into one container. keep track of indices for visible and physics activated nodes
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9 years ago |
Alex de Mulder
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1fbdf3b58e
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network works again!
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9 years ago |
jos
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1c536c356a
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Fixed #654: removed unnecessary minimum height for groups, takes the height of the group label as minimum height now.
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9 years ago |
jos
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2cf7d106ea
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Call `event.stopPropagation()` before callback functions like onAdd, onRemove, etc. (see #577)
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9 years ago |
jos
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b9bb040967
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Fixed #691: Orientation can now be configured separately for axis and items.
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9 years ago |
jos
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91ff934502
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Updated version number to 3.11.1-SNAPSHOT
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9 years ago |
jos
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77e7cc420b
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Released version 3.11.0
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9 years ago |
jos
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0fcae5c2c9
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Graph2d: Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`.
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9 years ago |
jos
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36cb8193d1
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Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`.
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9 years ago |
Alex de Mulder
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333ec38c3c
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started creation of the edges handler and the nodes handler. currently broken.
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9 years ago |
jos
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cfa3499ead
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Fixed #688: Added a css class to be able to distinguish buttons "Edit node" and "Edit edge".
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9 years ago |
jos
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dd7f8048e0
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Fixed #676: misalignment of background items when using subgroups and the group label's height is larger than the contents.
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9 years ago |
jos
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b5f57c2dd3
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Fixed a bug in the configuration option `config` when zooming out a lot when using range items
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9 years ago |
jos
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6fdb09e82f
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Implemented configuration option `order: function` to define a custom ordering for the items (see #538, #324).
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9 years ago |
Alex de Mulder
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cf19c2247c
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started work on the layout engine that will handle hierarchical layouts and the initial layout
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9 years ago |
jos
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3e9b7ff06c
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Added a file CONTRIBUTING.md
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9 years ago |
Alex de Mulder
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208da974db
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tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm.
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9 years ago |
jos
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f6217d9d5e
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Implemented creating new range items by dragging in an empty space with the ctrl key down.
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9 years ago |
Alex de Mulder
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084c19400e
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interaction tweaks
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9 years ago |
jos
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f29176bcac
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Fixed #665, fixed #149: Implemented orientation option `'both'`, displaying a time axis both on top and bottom.
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9 years ago |
Alex de Mulder
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a294f98686
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working events like zoom and drag, testing on mobile still to be done.
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9 years ago |
jos
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c08a8a582f
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Fixed #609: reduce the left/right dragarea when an item range is very small, so you can still move it as a whole
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9 years ago |
jos
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dcaa7ef121
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Fixed test/timeline.html
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9 years ago |
Alex de Mulder
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3541260108
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work in progress of porting the event handlres
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9 years ago |
Alex de Mulder
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fd06e8e81e
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reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer.
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9 years ago |
Alex de Mulder
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00121c8a79
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fixed manipulation add edges view of edge that is created. Unfreeze after edge connected
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9 years ago |
Alex de Mulder
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714f4affb3
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physics detached from nodes and network.
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9 years ago |
Alex de Mulder
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adacb9c0f6
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migrated all of the physics to the modules
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9 years ago |
Alex de Mulder
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2edd8b82ce
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removed sectors, physics is almost stand-alone. Edges need better options for physics.
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9 years ago |
Alex de Mulder
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b91757fabf
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first step to modularize the physics engine
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9 years ago |
Alex de Mulder
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093cb73de5
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first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module.
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9 years ago |
Alex de Mulder
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8b5921c0e5
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- Fixed manipulation bar for mobile.
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9 years ago |