Alex de Mulder
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0bbeb934b9
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properly fixed the _lockedRedraw method
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9 years ago |
Alex de Mulder
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296a457d31
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fixed clustering issue #1050
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9 years ago |
Alex de Mulder
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78c5f38568
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- Added labelHighlightBold option to edges and nodes.
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9 years ago |
Alex de Mulder
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c28051b1a8
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- Added blurEdge and hoverEdge events.
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9 years ago |
Alex de Mulder
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47d52827f5
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Fixed #1039, icon now returns correct distance to border
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9 years ago |
Alex de Mulder
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103b5b122c
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Fixed #1044, gave navigation buttons their own handler for release.
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9 years ago |
Alex de Mulder
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11b22d3299
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- Fixed #1036, bug in lockedRedraw. Thanks @vges!
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9 years ago |
AlexDM0
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0cf8c4aae0
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- Fixed updating bounding box of nodes without drawing.
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9 years ago |
Eric VanDever
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dc77069284
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added getDataSet to network manipulation edge add and edit functions to match existing remove and node equivalents
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9 years ago |
Alex de Mulder
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378c2e44d5
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removed clear() from graph2d docs
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9 years ago |
Alex de Mulder
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b75ccbaf06
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Fixed static smooth edges not being handled correctly in all angles
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9 years ago |
Alex de Mulder
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e7bfa9ccd6
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- Fixed #987 proper cleaning of support nodes.
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9 years ago |
Alex de Mulder
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af39649458
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- Improved handling of empty image field.
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9 years ago |
Alex de Mulder
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f699061e29
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- Fixed #974 connecting static smooth and straight edges. also bug introduced in the layout
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9 years ago |
Alex de Mulder
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3d09e62acd
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- No longer start stabilization with an empty node set.
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9 years ago |
Alex de Mulder
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4d8ade5c67
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Fixed #953 - Added zoom events from keyboard and navigation buttons.
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9 years ago |
Alex de Mulder
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3507d267f6
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Fixed #949 delete callbacks with null argument not showing toolbar afterwards.
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9 years ago |
Alex de Mulder
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f7eee473bd
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fixed accidental redrawing during stabilization. Fixed infinite recursion when fixing node without coordinates
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9 years ago |
Alex de Mulder
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e23e2351ec
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fixed hammerjs direction issue
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9 years ago |
Alex de Mulder
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302f2f6625
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placed dragEnd event after restoration of fixed state of node
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9 years ago |
AlexDM0
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3c34a7dd78
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fixed dragStart, dragging and dragEnd events when nodes are selected but the viewport is dragged
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9 years ago |
AlexDM0
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0987a84e04
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- Fixed #927, dragStart event didnt contain node that was being dragged
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9 years ago |
Alex de Mulder
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42596ab053
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added physics:enabled field. Updated docs
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9 years ago |
AlexDM0
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1302a6b3e0
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Fixed bug where the network could flicker when the pixelRatio is not integer.
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9 years ago |
AlexDM0
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760c3e9245
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changed autoResize to only draw when change is detected.
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9 years ago |
Alex de Mulder
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a2fd26e2f6
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fixed small bug
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9 years ago |
Alex de Mulder
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85765f92a8
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parseFloat of edges
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9 years ago |
Alex de Mulder
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e96d228ab8
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Added releaseFunction to openCluster.
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9 years ago |
Alex de Mulder
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9111c23ff9
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Fixed #908, unselecting nodes and edges now only when clicking in void.
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9 years ago |
Alex de Mulder
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f1f6989f8e
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make sure an stabilized event is always fired atleast once.
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9 years ago |
Alex de Mulder
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ab112d8a40
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added stochastic option check to the testing. Fixed few bugs
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9 years ago |
Alex de Mulder
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5b1aecffd7
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- Fixed dataView support for storePositions
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9 years ago |
Alex de Mulder
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a1d4b27ef3
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- fixed minor bugs
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9 years ago |
Alex de Mulder
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8732beefa0
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- Fixed #904, correctly parsing global font options now.
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9 years ago |
Alex de Mulder
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d1b0c59357
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fixed #899, self referencing edges do not use orientation other than horizontal
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9 years ago |
Alex de Mulder
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0150255c87
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- Fixed few functions including storePositions().
- Added beginnings of unit testing for network.
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9 years ago |
Alex de Mulder
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629e5965c2
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- Improved robustness against people molesting the Function.prototype.bind()
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9 years ago |
Alex de Mulder
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34be08fd51
|
- Improved robustness against people molesting the Function.prototype.bind()
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9 years ago |
Alex de Mulder
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50e916e3de
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removed random from physics. fixed setting hidden and physics dynamically, fixed manipulation system bug
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9 years ago |
jos
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626d4b9b8b
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Fixed #877: Added support for metaKey to select multiple items.
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9 years ago |
Alex de Mulder
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1a741c2dc8
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code cleanup
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9 years ago |
Alex de Mulder
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fab3215f2f
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made deselect and select nodes and edges fire more consistently
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9 years ago |
Alex de Mulder
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e8bef2f837
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- Fixed #884, selectNode event.
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9 years ago |
Milt Reder
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2c7473e05c
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fixed typo in clusterByHubsize
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9 years ago |
Alex de Mulder
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2fd1f4f923
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- Fixed hoverNode and blurNode events and added them to the docs.
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9 years ago |
Alex de Mulder
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cf3614001e
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removed log, rebuilt
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9 years ago |
Alex de Mulder
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db5782cad8
|
- Fixed #861, brokenImage only working for one node if nodes have the same image.
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9 years ago |
Alex de Mulder
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9f74b3f1a0
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removed log, rebuilt
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9 years ago |
Alex de Mulder
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09d7d4bb53
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- Fixed bug with the moveTo and getViewPosition methods.
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9 years ago |
Alex de Mulder
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ba6ba69602
|
tweaked function naming
|
9 years ago |