774 Commits (c28051b1a887a6f8d906df4b9e26016494eb6d3b)

Author SHA1 Message Date
  Alex de Mulder 5c54f27f12 renamed all node and edge files, added diamond shape, tweaked shapes to always align and center all shapes. this improves the labelling 9 years ago
  Alex de Mulder 4b2cc60bba cleaned up code a little 9 years ago
  Alex de Mulder 26357c22df cleaned up hierarchical view to work with multiple unconnected sets 9 years ago
  Alex de Mulder 5b7c3018d3 added edge arrow shorthand 9 years ago
  Alex de Mulder b28af6faa5 hierarchical system is now working and original x or y values are retained 9 years ago
  Alex de Mulder 9cd6c4ae06 fixed images, groups, circular images, repeating events 9 years ago
  Alex de Mulder cf057e7ecc simplified fixed for nodes, removed duplicate datachanged events with support nodes in edges 9 years ago
  Alex de Mulder a903ec454d moved arrows to baseEdge, gave the straight edge a + 50% length in the physics. 9 years ago
  Alex de Mulder 14de6f2cac arrows working! 9 years ago
  Alex de Mulder 2152bd64ce clustering now using new visibility model, ripped edges apart, arrows not yet functional 9 years ago
  Alex de Mulder ef39ec13b6 icons also working. 9 years ago
  Alex de Mulder b2178ffcc9 seperated all node styles from the main node object 9 years ago
  Alex de Mulder 3fda5397c4 made labels seperate. Needs cleaning up and comments 9 years ago
  Alex de Mulder 53795c9eba added this.options.selfReferenceSize to edge 9 years ago
  Alex de Mulder ec6a474de5 unified pointOnLine and pointOnBezier to pointOnEdge 9 years ago
  Alex de Mulder 4a1ae62796 edges are now accepting arrows back and forth using unified code 9 years ago
  Alex de Mulder baf4cd0a1e altered edge option structure 9 years ago
  Alex de Mulder ca11929e85 put all nodes and edges into one container. keep track of indices for visible and physics activated nodes 9 years ago
  Alex de Mulder 1fbdf3b58e network works again! 9 years ago
  jos 1c536c356a Fixed #654: removed unnecessary minimum height for groups, takes the height of the group label as minimum height now. 9 years ago
  jos 2cf7d106ea Call `event.stopPropagation()` before callback functions like onAdd, onRemove, etc. (see #577) 9 years ago
  jos b9bb040967 Fixed #691: Orientation can now be configured separately for axis and items. 9 years ago
  jos 91ff934502 Updated version number to 3.11.1-SNAPSHOT 9 years ago
  jos 77e7cc420b Released version 3.11.0 9 years ago
  jos 0fcae5c2c9 Graph2d: Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`. 9 years ago
  jos 36cb8193d1 Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`. 9 years ago
  Alex de Mulder 333ec38c3c started creation of the edges handler and the nodes handler. currently broken. 9 years ago
  jos cfa3499ead Fixed #688: Added a css class to be able to distinguish buttons "Edit node" and "Edit edge". 9 years ago
  jos dd7f8048e0 Fixed #676: misalignment of background items when using subgroups and the group label's height is larger than the contents. 9 years ago
  jos b5f57c2dd3 Fixed a bug in the configuration option `config` when zooming out a lot when using range items 9 years ago
  jos 6fdb09e82f Implemented configuration option `order: function` to define a custom ordering for the items (see #538, #324). 9 years ago
  Alex de Mulder cf19c2247c started work on the layout engine that will handle hierarchical layouts and the initial layout 9 years ago
  jos 3e9b7ff06c Added a file CONTRIBUTING.md 9 years ago
  Alex de Mulder 208da974db tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm. 9 years ago
  jos f6217d9d5e Implemented creating new range items by dragging in an empty space with the ctrl key down. 9 years ago
  Alex de Mulder 084c19400e interaction tweaks 9 years ago
  jos f29176bcac Fixed #665, fixed #149: Implemented orientation option `'both'`, displaying a time axis both on top and bottom. 9 years ago
  Alex de Mulder a294f98686 working events like zoom and drag, testing on mobile still to be done. 9 years ago
  jos c08a8a582f Fixed #609: reduce the left/right dragarea when an item range is very small, so you can still move it as a whole 9 years ago
  jos dcaa7ef121 Fixed test/timeline.html 9 years ago
  Alex de Mulder 3541260108 work in progress of porting the event handlres 9 years ago
  Alex de Mulder fd06e8e81e reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer. 9 years ago
  Alex de Mulder 00121c8a79 fixed manipulation add edges view of edge that is created. Unfreeze after edge connected 9 years ago
  Alex de Mulder 714f4affb3 physics detached from nodes and network. 9 years ago
  Alex de Mulder adacb9c0f6 migrated all of the physics to the modules 9 years ago
  Alex de Mulder 2edd8b82ce removed sectors, physics is almost stand-alone. Edges need better options for physics. 9 years ago
  Alex de Mulder b91757fabf first step to modularize the physics engine 9 years ago
  Alex de Mulder 093cb73de5 first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module. 9 years ago
  Alex de Mulder 8b5921c0e5 - Fixed manipulation bar for mobile. 9 years ago
  Alex de Mulder 0521284a4f setup for modularization, move to v4 branch 9 years ago