wimrijnders
87cd18230d
Add prefix to cancelAnimationFrame() ( #3087 )
7 years ago
David Anderson
becf18e6eb
feat: change styles if element is selected ( #2446 )
* element characteristic changes
* assume edge color inheritance is correct before choosing
* Adjust nodes’ chosen’s boolean -> bool
* Need to get user-reset size
* make example edges thicker for more noticeable shadow
* preemptive ES6 fix (see #2500/#2501)
* documentation for the feature that was previously overwritten
8 years ago
Alex de Mulder
589093d502
- Fixed #1406 , control nodes are now drawn immediately without a second redraw.
9 years ago
Alex de Mulder
486cf53055
Added a debug mode to visualize the forces on nodes (very cool :))
9 years ago
Alex de Mulder
6581f56c63
- Fixed bug that broke the network if drawn in a hidden div #1254
9 years ago
Alex de Mulder
3f5c71eea3
- Fixed critical camera zoom bug #1273 . #1266 , #1255
- unified some methods in the networkUtil
- Fixed initial zoom issues #1252
9 years ago
Alex de Mulder
5dba668fb8
- prerelease.2
9 years ago
Alex de Mulder
3ab17e2cb0
Fixed node resizing on dragging.
9 years ago
Alex de Mulder
f7eee473bd
fixed accidental redrawing during stabilization. Fixed infinite recursion when fixing node without coordinates
9 years ago
Alex de Mulder
629e5965c2
- Improved robustness against people molesting the Function.prototype.bind()
9 years ago
Alex de Mulder
34be08fd51
- Improved robustness against people molesting the Function.prototype.bind()
9 years ago
Alex de Mulder
ad2d70ed8b
fixed numerous clustering bugs, added more examples, numerous other bug fixes
9 years ago
Alex de Mulder
c3883970e4
numerous bugfixes, partial progress with examples
9 years ago
Alex de Mulder
ccbdd46cc4
fixed bounding box bug, added function filter to configuration system
9 years ago
Alex de Mulder
5b7a90f4dc
added multiselect, reworked options
9 years ago
Alex de Mulder
5b3f19acb5
fixed viewable area check as per #812
9 years ago
Alex de Mulder
04fb1aea64
added a setSize to the redraw function
9 years ago
Alex de Mulder
bdf11324d1
fixed buttons
9 years ago
Alex de Mulder
6b770a3158
fixed destroy!
9 years ago
Alex de Mulder
517263a27e
minor changes, adhere to ES6 in bezier edge dynamic
9 years ago
jos
7248587d67
Removed spam
9 years ago
Alex de Mulder
5f4ebd0794
patched redraw requests with image load callbacks during stabilization. Fixed size option correctly working for images and circular images.
9 years ago
Alex de Mulder
b3580874d1
moved the entire network to triple ===. Bugs arise in scaling
9 years ago
Alex de Mulder
c68f6d7a12
fixed more bugs in options, we now have a generate options button!
9 years ago
Alex de Mulder
6bdad7ee75
fixed bugs, restyled colorPicker
9 years ago
Alex de Mulder
a30c994e92
finalized a very fancy option configurator with a fancy color picker for color fields!
9 years ago
Alex de Mulder
39eb2e5079
most of the manipulation is now in 4.0
9 years ago
Alex de Mulder
5b7c3018d3
added edge arrow shorthand
9 years ago
Alex de Mulder
b28af6faa5
hierarchical system is now working and original x or y values are retained
9 years ago
Alex de Mulder
a903ec454d
moved arrows to baseEdge, gave the straight edge a + 50% length in the physics.
9 years ago
Alex de Mulder
3fda5397c4
made labels seperate. Needs cleaning up and comments
9 years ago
Alex de Mulder
ca11929e85
put all nodes and edges into one container. keep track of indices for visible and physics activated nodes
9 years ago
Alex de Mulder
333ec38c3c
started creation of the edges handler and the nodes handler. currently broken.
9 years ago
Alex de Mulder
208da974db
tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm.
10 years ago
Alex de Mulder
084c19400e
interaction tweaks
10 years ago
Alex de Mulder
a294f98686
working events like zoom and drag, testing on mobile still to be done.
10 years ago
Alex de Mulder
3541260108
work in progress of porting the event handlres
10 years ago
Alex de Mulder
fd06e8e81e
reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer.
10 years ago