Fixes#3483.
If `shape: 'image'` is defined as option, this was used for initializing hidden cluster nodes during layout initialization.
However, because no image is being passed, this led to an exception.
This fix prevens shape `image` from being used for hidden cluster nodes. In addition, some extra fields for these nodes are
now overridden for some performance improvament.
* The next fix on Travis unit test failure
This is the next escalation on the war against the Travis unit tests failing (which came into being by yours truly).
By accident, I could recreate the unit test failure on my development machine. This led to a more directed effort to
squash the bug.
The insight here is that test `(window === undefined)` fails, but `(typeof window === 'undefined`)` succeeds. This undoubtedly has to do with the special status `window` has as a global object.
Changes:
- Added check on presence of `window` in `Canvas._requestNextFrame()`, fixed local source errors.
- Added catch clause in `CanvasRendered._determinePixelRatio()`
- small fix: raised timeout for the network `worldCup2014` unit test
* Preliminary refactoring in utils.js
* Added unit tests for extend routines, commenting and small fixes
* More unit tests for extend routines
* - Completed unit tests for extend routines in
- Small fixes and cleanup in `util.js`
- Removed `util.protoExtend()`, not used anywhere
* Added unit tests for known font options
* Interim save before trying out another proto chain strategy
* Fixed problem in first example #3408
* Removed silly file that shouldn't be there
* Added unit test for multi-fonts
* Comment edits
* Verufy unit tests, small adjustments for groups
* Further work on getting unit tests to work. PARTS NEED TO BE CLEANED UP!
* Further tweaks to get unit tests working
* All unit tests passing
* Fixes due to linting
* Small edits
* Removed prototype handling from font pile
* Fixes during testing examples of #3408
* Added unit test for edge labels, small fixes
* Added unit tests for shorthand string fonts; some tests still failing
* All unit tests pass
* Removed Label.parseOptions()
* Completed shorthand font tests, code cleanup, fixed choosify for edges
* Addressed review comments
* Addressed review comments, cleanup
* Added unit test for Array.prototype mangling - first passing version
* Enhanced unit test for prototype stressing to catch more illegal for-in loops
* Fixed all for-in linting violations
* Add endpoint 'bar' to Network
Fixes#3412
- Adds class `Bar` and handling to `EndPoints.js`
- Adjusted `options.js` for endpoint, minor code changes
- Added to example `network/edgeTypes/arrowTypes`.
- Added to edges documentation
* Grumbl fix travis unit test yet again. Go die already!
* Network: Fixes sorting on Layout sorting, refactoring.
Fix for #3403
Chromium has divergent behaviour on sorting of `undefined` values, a check has been added for these.
The fix itself is small, it adds a check on `undefined` in the sorting function(s).
In addition:
- Fixed off-by-one error on tree index
- Refactored away checks on visibility by replacing `_isVisible()` with a Strategy pattern for direction
The latter removes a long-standing eyesore in `LayoutManager`; it's probably also faster.
There is some hope that these fixes will improve the hierarchical layout initialization, which has had
problems for quite a while.
* reformat code block
* Add next attempt to fix Travis unit test bug
* Fix unit test - timeout
* Adjustments for comment reviews
* Moved direction strategies to separate module; added fix for 'window is undefined'
* Moved endpoint-specific code to module EndPoints
* Further decomposed functionality for endpoints
* Added commenting, notably for typedef's
* Add next attempt at fixing travis bug
* Added default sizes for nodes without labels
* Next attempt at fixing travis problem
* Fix on calculation of multifont labels - the height was calculated too large.
* added hexagon shape to the node.
* Updated function for hexagon shape.js
* Modifid the shape login for hexagon
* Remove this.translate from the Shape.js for hexagon
* updated hexagon draw logic
* Fixed code review comments and update the branch
* Updated changes in test.js
* Corrects usage of @static jsdoc annotation
* Correct unresolvable types
* Correct types in jsdoc and remove extraneous @class & @constructor jsdoc
* Remove incorrect @static jsdoc
* Adds missing jsdoc for param copyFromGlobals
* correct jsdoc in util
* Corrects casing on jsdocs
* Swaps @inheritDoc to @ignore for constructors where constructor args are documented in the class
* Instantiates Errors with `new`
* Addresses improperly defined @callback tags.
* Split callbacks out to separate jsdoc
* Moves constructor jsdocs back to constructor and drop @ignore.
* First fix for opening clusters, added unit tests
* Added opening of child cluster to parent cluster
* Added more tests for multi-level clusters
* Commenting fixes
* Added unit tests for option allowSingleNodeCluster, fixes due to that
* Added test for allowSingleNodeCluster with nested clusters
* Fixes due to linting
* Removed TODO from code
* Added commenting for options, refactored choosify()
* Refactored updateLabelModule()
* added comment at node creation
* Completed fix for #3350
* parseOptions() different handling for bridged/extended; unit tests for reversal of options
* Fixes on linting and unit testing
* Enables require MethodDefinition for require-jsdoc lint rule and corrects 66% of missing Method Definitions
* Adds jsdoc for all remaining methods and corrects @class/@constructor documentation
* Define values more accurately
* Correct bugs that prevent jsdoc generation
* First working version of updating clustered edge
* Added fix for #1315 as well
* Enable unit testing for module Network
Adds mocks for certain components, in order to let module `Network` be run in unit tests.
Changes:
- Create a mock object for `hammer.js` when running browserless. The inspiration is taken from [here](https://github.com/uber/deck.gl/pull/658)
- Create a mock function for `window.requestAnimationFrame()` when running browserless in `network/modules/CanvasRenderer.js`
- Added unit test for `Network` to show that unit testing for it now works
- Fixed naming of container in `test/Graph3d.test.js`
Since `hammer.js` is also used in other modules, this fix is potentially an enabler for full-module unit tests for those as well.
* Cleanup unit test Network
* Added unit test for fix issue #1218
* Adding test for #1315 - Interim save
* Completed unit test and fixes for #1315
* Added fixes for #1291
* Added unit test for #1219
* Added header comment for Clustering.js, small fixes
* Fix for unit test
* Added example networks to unit test
* Fix error in loading disassemblerExample
* Network unit test final fixes
* Fixes for linting
* Fixed essential typo
* Fixed linting error
* Fixed unit test
* Fixed unit test again
* Makes network eslint compliant
Unused variables in private functions, who were never called internally with those arguments were removed.
lint rule was disabled for public functions, and in private functions which were called internally with those unused arguments
* Disables linting for unused args passed into DataSet and DataView
* Code cleanup, for better understanding
* Further refactoring; text processing to blocks in separate method
* Added unit test for labels - tests standard text and html tags
* Labels added unit tests for markdown
* Further refactoring; made multi and regular handling more congruent
* Interim save, not there yet
* Unit tests done, first working version
* Added test case with two big words
* Code cleanup
* Break up huge words into lines.
* Restore unrelated code change
* Update hierarchy when node level changes
Fix for #3220
On change of data of an existing node, the level is checked for changes.
If changed, for a recalculation of the hierarchical layout.
The fix does not explicitly check for hierarchical layout; this should not be a problem.
The added code can be used to add further node fields which may trigger recalculation of layout.
* Changes due to review
* Set dimensions properly of images on initialization.
Fix for #3203
Image nodes were assigned the default size on initialization, leading to very compressed images.
This fix adjusts the default size as soon as the images used have been loaded.
The approach for dealing with this has been adapted from `CircularImage`.
* Fixed tabs
Code in the `_line()` of the sibling Bezier edge types was either extremely similar or identical.
The Bezier drawing code has been consolidated in a single method in the parent class.
This method is needlessly complicated. Code has been adjusted to better show the intent.
In addition:
- reuse of variables already present, notably `dx` and `dy`
- put recurring code fragments into local variables
- removed second conditions in constructs of the form `if (condition) ... else if (!conditioni) ...`
The refactoring can be taken further, but it would change the conditional flow, which would complicate reviewing.
The current changes highlight the similarities between the code blocks.
* Protect Network from zero and negative mass values
Fix for #3133
Option-field 'node.mass` must be >= 0.
Checks have been added at the nodes level, for both nodes-global and nodes specific options.
In addition, an internal check has been added for `NodeHandler.defaultOptions`.
The documentation has been adjusted for this change.
* Fix whitespace
Call on issue brought to light by #2990.
`ctx` should not be passed as a parameter to the call - not needed and not conform to documentation.
Also cleaned up the calling code to remove the double `fontOptions.chooser()` call.
* replacing all ES6 imports with CJS require calls
resolves#2934
used the following regex to apply the changes in lib:
s/import\s+(\w+)\s+from\s+(.*);\s*$/var $1 = require($2).default;/
s/import\s+(\w+)\s+from\s+(.*)\s*$/var $1 = require($2).default;/
* cleaning up inconsistencies
* CachedImage with preredendered zoom images; first working version.
* Fixes for missing images and usage brokenImage.
* Remove unused method
* Added height member of CachedImage, note about svg's
* Network: use separate refresh indicator in NodeBase, instead of width parameter
* Added usage of iBaseNode.doRefresh to image shapes.
* Rearranged code in NodeBase.needRefresh()
* Fixes for review
* Removed strange link
* Added 's' in needsRefresh(); typo fix
* Fixes for review, code cleanup
* Modified ratio calc to original working.
* Made code in CircularImage.resize() more sensible.
* Reduce the time-complexity of the network initial positioning. Very substantial performance gain for large graphs.
* Remove unwanted console messages, extended comment.
* maximum width constraints must be violated by long words. Fixes#2604.
* chore: moved examples/network/_tests/maximumWidthEdgeCase.html to test/network/
* self reference edge should now appear in all cases
* add checks for shape width being NaN to get correct circle data
* reorder resize arguments in Diamond, Dot and Star
* fix#2613 with if statement, and null for pointer value rather than referencing it when undefined
* removed if statement, since not needed, and updated documentation to note the null pointer property in certain conditions.
* Added HTML tooltip support for Timeline
* Fixed tooltip position on Firefox
* Added Timeline tooltip example
* Updated tooltip location to be next to the mouse
* Added HTML element to example