37 Commits (5f7a721bf9728dd1ac8390b6835c00bb779df251)

Author SHA1 Message Date
  Alex de Mulder 589093d502 - Fixed #1406, control nodes are now drawn immediately without a second redraw. 9 years ago
  Alex de Mulder 486cf53055 Added a debug mode to visualize the forces on nodes (very cool :)) 9 years ago
  Alex de Mulder 6581f56c63 - Fixed bug that broke the network if drawn in a hidden div #1254 9 years ago
  Alex de Mulder 3f5c71eea3 - Fixed critical camera zoom bug #1273. #1266, #1255 9 years ago
  Alex de Mulder 5dba668fb8 - prerelease.2 9 years ago
  Alex de Mulder 3ab17e2cb0 Fixed node resizing on dragging. 9 years ago
  Alex de Mulder f7eee473bd fixed accidental redrawing during stabilization. Fixed infinite recursion when fixing node without coordinates 9 years ago
  Alex de Mulder 629e5965c2 - Improved robustness against people molesting the Function.prototype.bind() 9 years ago
  Alex de Mulder 34be08fd51 - Improved robustness against people molesting the Function.prototype.bind() 9 years ago
  Alex de Mulder ad2d70ed8b fixed numerous clustering bugs, added more examples, numerous other bug fixes 9 years ago
  Alex de Mulder c3883970e4 numerous bugfixes, partial progress with examples 9 years ago
  Alex de Mulder ccbdd46cc4 fixed bounding box bug, added function filter to configuration system 9 years ago
  Alex de Mulder 5b7a90f4dc added multiselect, reworked options 9 years ago
  Alex de Mulder 5b3f19acb5 fixed viewable area check as per #812 9 years ago
  Alex de Mulder 04fb1aea64 added a setSize to the redraw function 9 years ago
  Alex de Mulder bdf11324d1 fixed buttons 9 years ago
  Alex de Mulder 6b770a3158 fixed destroy! 9 years ago
  Alex de Mulder 517263a27e minor changes, adhere to ES6 in bezier edge dynamic 9 years ago
  jos 7248587d67 Removed spam 9 years ago
  Alex de Mulder 5f4ebd0794 patched redraw requests with image load callbacks during stabilization. Fixed size option correctly working for images and circular images. 9 years ago
  Alex de Mulder b3580874d1 moved the entire network to triple ===. Bugs arise in scaling 9 years ago
  Alex de Mulder c68f6d7a12 fixed more bugs in options, we now have a generate options button! 9 years ago
  Alex de Mulder 6bdad7ee75 fixed bugs, restyled colorPicker 9 years ago
  Alex de Mulder a30c994e92 finalized a very fancy option configurator with a fancy color picker for color fields! 9 years ago
  Alex de Mulder 39eb2e5079 most of the manipulation is now in 4.0 9 years ago
  Alex de Mulder 5b7c3018d3 added edge arrow shorthand 9 years ago
  Alex de Mulder b28af6faa5 hierarchical system is now working and original x or y values are retained 9 years ago
  Alex de Mulder a903ec454d moved arrows to baseEdge, gave the straight edge a + 50% length in the physics. 9 years ago
  Alex de Mulder 3fda5397c4 made labels seperate. Needs cleaning up and comments 9 years ago
  Alex de Mulder ca11929e85 put all nodes and edges into one container. keep track of indices for visible and physics activated nodes 9 years ago
  Alex de Mulder 333ec38c3c started creation of the edges handler and the nodes handler. currently broken. 9 years ago
  Alex de Mulder 208da974db tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm. 9 years ago
  Alex de Mulder 084c19400e interaction tweaks 9 years ago
  Alex de Mulder a294f98686 working events like zoom and drag, testing on mobile still to be done. 9 years ago
  Alex de Mulder 3541260108 work in progress of porting the event handlres 9 years ago
  Alex de Mulder fd06e8e81e reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer. 9 years ago