898 Commits (1d2488b582dea35559c000933a6b67edb2c3b7f4)

Author SHA1 Message Date
  Alex de Mulder b9c97e18d8 moved groups to v4.0, fixed some bugs in edges 9 years ago
  Alex de Mulder dc5564a21e moved the popup system to 4.0. Fixed #731. 9 years ago
  Alex de Mulder 5c54f27f12 renamed all node and edge files, added diamond shape, tweaked shapes to always align and center all shapes. this improves the labelling 9 years ago
  Alex de Mulder 4b2cc60bba cleaned up code a little 9 years ago
  Alex de Mulder 26357c22df cleaned up hierarchical view to work with multiple unconnected sets 9 years ago
  Alex de Mulder 5b7c3018d3 added edge arrow shorthand 9 years ago
  Alex de Mulder b28af6faa5 hierarchical system is now working and original x or y values are retained 9 years ago
  Alex de Mulder 9cd6c4ae06 fixed images, groups, circular images, repeating events 9 years ago
  Alex de Mulder cf057e7ecc simplified fixed for nodes, removed duplicate datachanged events with support nodes in edges 9 years ago
  Alex de Mulder a903ec454d moved arrows to baseEdge, gave the straight edge a + 50% length in the physics. 9 years ago
  Alex de Mulder 14de6f2cac arrows working! 9 years ago
  Alex de Mulder 2152bd64ce clustering now using new visibility model, ripped edges apart, arrows not yet functional 9 years ago
  Alex de Mulder ef39ec13b6 icons also working. 9 years ago
  Alex de Mulder b2178ffcc9 seperated all node styles from the main node object 9 years ago
  Alex de Mulder 3fda5397c4 made labels seperate. Needs cleaning up and comments 9 years ago
  Alex de Mulder 53795c9eba added this.options.selfReferenceSize to edge 9 years ago
  Alex de Mulder ec6a474de5 unified pointOnLine and pointOnBezier to pointOnEdge 9 years ago
  Alex de Mulder 4a1ae62796 edges are now accepting arrows back and forth using unified code 9 years ago
  Alex de Mulder baf4cd0a1e altered edge option structure 9 years ago
  Alex de Mulder ca11929e85 put all nodes and edges into one container. keep track of indices for visible and physics activated nodes 9 years ago
  Alex de Mulder 1fbdf3b58e network works again! 9 years ago
  jos 1c536c356a Fixed #654: removed unnecessary minimum height for groups, takes the height of the group label as minimum height now. 9 years ago
  jos 2cf7d106ea Call `event.stopPropagation()` before callback functions like onAdd, onRemove, etc. (see #577) 9 years ago
  jos b9bb040967 Fixed #691: Orientation can now be configured separately for axis and items. 9 years ago
  jos 91ff934502 Updated version number to 3.11.1-SNAPSHOT 9 years ago
  jos 77e7cc420b Released version 3.11.0 9 years ago
  jos 0fcae5c2c9 Graph2d: Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`. 9 years ago
  jos 36cb8193d1 Implemented events `click`, `doubleClick`, and `contextMenu`. Implemented method `getEventProperties(event)`. 9 years ago
  Alex de Mulder 333ec38c3c started creation of the edges handler and the nodes handler. currently broken. 9 years ago
  jos cfa3499ead Fixed #688: Added a css class to be able to distinguish buttons "Edit node" and "Edit edge". 9 years ago
  jos dd7f8048e0 Fixed #676: misalignment of background items when using subgroups and the group label's height is larger than the contents. 9 years ago
  jos b5f57c2dd3 Fixed a bug in the configuration option `config` when zooming out a lot when using range items 9 years ago
  jos 6fdb09e82f Implemented configuration option `order: function` to define a custom ordering for the items (see #538, #324). 9 years ago
  Alex de Mulder cf19c2247c started work on the layout engine that will handle hierarchical layouts and the initial layout 9 years ago
  jos 3e9b7ff06c Added a file CONTRIBUTING.md 9 years ago
  Alex de Mulder 208da974db tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm. 9 years ago
  jos f6217d9d5e Implemented creating new range items by dragging in an empty space with the ctrl key down. 9 years ago
  Alex de Mulder 084c19400e interaction tweaks 9 years ago
  jos f29176bcac Fixed #665, fixed #149: Implemented orientation option `'both'`, displaying a time axis both on top and bottom. 9 years ago
  Alex de Mulder a294f98686 working events like zoom and drag, testing on mobile still to be done. 9 years ago
  jos c08a8a582f Fixed #609: reduce the left/right dragarea when an item range is very small, so you can still move it as a whole 9 years ago
  jos dcaa7ef121 Fixed test/timeline.html 9 years ago
  Alex de Mulder 3541260108 work in progress of porting the event handlres 9 years ago
  Alex de Mulder fd06e8e81e reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer. 9 years ago
  Alex de Mulder 00121c8a79 fixed manipulation add edges view of edge that is created. Unfreeze after edge connected 9 years ago
  Alex de Mulder 714f4affb3 physics detached from nodes and network. 9 years ago
  Alex de Mulder adacb9c0f6 migrated all of the physics to the modules 9 years ago
  Alex de Mulder 2edd8b82ce removed sectors, physics is almost stand-alone. Edges need better options for physics. 9 years ago
  Alex de Mulder b91757fabf first step to modularize the physics engine 9 years ago
  Alex de Mulder 093cb73de5 first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module. 9 years ago