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- var util = require('../../../util');
-
- import Label from './shared/Label'
- import BezierEdgeDynamic from './edges/BezierEdgeDynamic'
- import BezierEdgeStatic from './edges/BezierEdgeStatic'
- import StraightEdge from './edges/StraightEdge'
-
- /**
- * @class Edge
- *
- * A edge connects two nodes
- * @param {Object} properties Object with options. Must contain
- * At least options from and to.
- * Available options: from (number),
- * to (number), label (string, color (string),
- * width (number), style (string),
- * length (number), title (string)
- * @param {Network} network A Network object, used to find and edge to
- * nodes.
- * @param {Object} constants An object with default values for
- * example for the color
- */
- class Edge {
- constructor(options, body, globalOptions) {
- if (body === undefined) {
- throw "No body provided";
- }
- this.options = util.bridgeObject(globalOptions);
- this.body = body;
-
- // initialize variables
- this.id = undefined;
- this.fromId = undefined;
- this.toId = undefined;
- this.selected = false;
- this.hover = false;
- this.labelDirty = true;
- this.colorDirty = true;
-
- this.baseWidth = this.options.width;
- this.baseFontSize = this.options.font.size;
-
- this.from = undefined; // a node
- this.to = undefined; // a node
-
- this.edgeType = undefined;
-
- this.connected = false;
-
- this.labelModule = new Label(this.body, this.options);
-
- this.setOptions(options);
- }
-
-
- /**
- * Set or overwrite options for the edge
- * @param {Object} options an object with options
- * @param doNotEmit
- */
- setOptions(options) {
- if (!options) {
- return;
- }
- this.colorDirty = true;
-
- Edge.parseOptions(this.options, options);
-
- if (options.id !== undefined) {this.id = options.id;}
- if (options.from !== undefined) {this.fromId = options.from;}
- if (options.to !== undefined) {this.toId = options.to;}
- if (options.title !== undefined) {this.title = options.title;}
- if (options.value !== undefined) {options.value = parseInt(options.value);}
-
-
- // A node is connected when it has a from and to node that both exist in the network.body.nodes.
- this.connect();
-
- // update label Module
- this.updateLabelModule();
-
- let dataChanged = this.updateEdgeType();
-
- // if anything has been updates, reset the selection width and the hover width
- this._setInteractionWidths();
-
- return dataChanged;
- }
-
- static parseOptions(parentOptions, newOptions) {
- var fields = [
- 'id',
- 'font',
- 'from',
- 'hidden',
- 'hoverWidth',
- 'label',
- 'length',
- 'line',
- 'opacity',
- 'physics',
- 'selectionWidth',
- 'selfReferenceSize',
- 'to',
- 'title',
- 'value',
- 'width',
- ];
-
- // only deep extend the items in the field array. These do not have shorthand.
- util.selectiveDeepExtend(fields, parentOptions, newOptions);
-
- util.mergeOptions(parentOptions, newOptions, 'smooth');
- util.mergeOptions(parentOptions, newOptions, 'dashes');
- util.mergeOptions(parentOptions, newOptions, 'shadow');
-
- // set the scaling newOptions
- if (newOptions.scaling !== undefined) {
- if (newOptions.scaling.min !== undefined) {parentOptions.scaling.min = newOptions.scaling.min;}
- if (newOptions.scaling.max !== undefined) {parentOptions.scaling.max = newOptions.scaling.max;}
- util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label');
- }
-
- // hanlde multiple input cases for arrows
- if (newOptions.arrows !== undefined) {
- if (typeof newOptions.arrows === 'string') {
- let arrows = newOptions.arrows.toLowerCase();
- if (arrows.indexOf("to") != -1) {parentOptions.arrows.to.enabled = true;}
- if (arrows.indexOf("middle") != -1) {parentOptions.arrows.middle.enabled = true;}
- if (arrows.indexOf("from") != -1) {parentOptions.arrows.from.enabled = true;}
- }
- else if (typeof newOptions.arrows === 'object') {
- util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'to');
- util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'middle');
- util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'from');
- }
- else {
- throw new Error("The arrow newOptions can only be an object or a string. Refer to the documentation. You used:" + JSON.stringify(newOptions.arrows));
- }
- }
-
- // hanlde multiple input cases for color
- if (newOptions.color !== undefined) {
- if (util.isString(newOptions.color)) {
- parentOptions.color.color = newOptions.color;
- parentOptions.color.highlight = newOptions.color;
- parentOptions.color.hover = newOptions.color;
- parentOptions.color.inherit = false;
- }
- else {
- let colorsDefined = false;
- if (newOptions.color.color !== undefined) {parentOptions.color.color = newOptions.color.color; colorsDefined = true;}
- if (newOptions.color.highlight !== undefined) {parentOptions.color.highlight = newOptions.color.highlight; colorsDefined = true;}
- if (newOptions.color.hover !== undefined) {parentOptions.color.hover = newOptions.color.hover; colorsDefined = true;}
- if (newOptions.color.inherit !== undefined) {parentOptions.color.inherit = newOptions.color.inherit;}
- if (newOptions.color.opacity !== undefined) {parentOptions.color.opacity = Math.min(1,Math.max(0,newOptions.color.opacity));}
-
- if (newOptions.color.inherit === undefined && colorsDefined === true) {
- parentOptions.color.inherit = false;
- }
- }
- }
- }
-
-
- /**
- * update the options in the label module
- */
- updateLabelModule() {
- this.labelModule.setOptions(this.options);
- if (this.labelModule.baseSize !== undefined) {
- this.baseFontSize = this.labelModule.baseSize;
- }
- }
-
- /**
- * update the edge type, set the options
- * @returns {boolean}
- */
- updateEdgeType() {
- let dataChanged = false;
- let changeInType = true;
- if (this.edgeType !== undefined) {
- if (this.edgeType instanceof BezierEdgeDynamic && this.options.smooth.enabled === true && this.options.smooth.dynamic === true) {changeInType = false;}
- if (this.edgeType instanceof BezierEdgeStatic && this.options.smooth.enabled === true && this.options.smooth.dynamic === false){changeInType = false;}
- if (this.edgeType instanceof StraightEdge && this.options.smooth.enabled === false) {changeInType = false;}
-
- if (changeInType === true) {
- dataChanged = this.edgeType.cleanup();
- }
- }
-
- if (changeInType === true) {
- if (this.options.smooth.enabled === true) {
- if (this.options.smooth.dynamic === true) {
- dataChanged = true;
- this.edgeType = new BezierEdgeDynamic(this.options, this.body, this.labelModule);
- }
- else {
- this.edgeType = new BezierEdgeStatic(this.options, this.body, this.labelModule);
- }
- }
- else {
- this.edgeType = new StraightEdge(this.options, this.body, this.labelModule);
- }
- }
- else {
- // if nothing changes, we just set the options.
- this.edgeType.setOptions(this.options);
- }
-
- return dataChanged;
- }
-
-
- /**
- * Enable or disable the physics.
- * @param status
- */
- togglePhysics(status) {
- this.options.physics = status;
- this.edgeType.togglePhysics(status);
- }
-
- /**
- * Connect an edge to its nodes
- */
- connect() {
- this.disconnect();
-
- this.from = this.body.nodes[this.fromId] || undefined;
- this.to = this.body.nodes[this.toId] || undefined;
- this.connected = (this.from !== undefined && this.to !== undefined);
-
- if (this.connected === true) {
- this.from.attachEdge(this);
- this.to.attachEdge(this);
- }
- else {
- if (this.from) {
- this.from.detachEdge(this);
- }
- if (this.to) {
- this.to.detachEdge(this);
- }
- }
- }
-
-
- /**
- * Disconnect an edge from its nodes
- */
- disconnect() {
- if (this.from) {
- this.from.detachEdge(this);
- this.from = undefined;
- }
- if (this.to) {
- this.to.detachEdge(this);
- this.to = undefined;
- }
-
- this.connected = false;
- }
-
-
- /**
- * get the title of this edge.
- * @return {string} title The title of the edge, or undefined when no title
- * has been set.
- */
- getTitle() {
- return this.title;
- }
-
-
- /**
- * check if this node is selecte
- * @return {boolean} selected True if node is selected, else false
- */
- isSelected() {
- return this.selected;
- }
-
-
-
- /**
- * Retrieve the value of the edge. Can be undefined
- * @return {Number} value
- */
- getValue() {
- return this.options.value;
- }
-
-
- /**
- * Adjust the value range of the edge. The edge will adjust it's width
- * based on its value.
- * @param {Number} min
- * @param {Number} max
- * @param total
- */
- setValueRange(min, max, total) {
- if (this.options.value !== undefined) {
- var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value);
- var widthDiff = this.options.scaling.max - this.options.scaling.min;
- if (this.options.scaling.label.enabled === true) {
- var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min;
- this.options.font.size = this.options.scaling.label.min + scale * fontDiff;
- }
- this.options.width = this.options.scaling.min + scale * widthDiff;
- }
- else {
- this.options.width = this.baseWidth;
- this.options.font.size = this.baseFontSize;
- }
-
- this._setInteractionWidths();
- }
-
- _setInteractionWidths() {
- if (typeof this.options.hoverWidth === 'function') {
- this.edgeType.hoverWidth = this.options.hoverWidth(this.options.width);
- }
- else {
- this.edgeType.hoverWidth = this.options.hoverWidth + this.options.width;
- }
-
- if (typeof this.options.selectionWidth === 'function') {
- this.edgeType.selectionWidth = this.options.selectionWidth(this.options.width);
- }
- else {
- this.edgeType.selectionWidth = this.options.selectionWidth + this.options.width;
- }
- }
-
-
- /**
- * Redraw a edge
- * Draw this edge in the given canvas
- * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
- * @param {CanvasRenderingContext2D} ctx
- */
- draw(ctx) {
- let via = this.edgeType.drawLine(ctx, this.selected, this.hover);
- this.drawArrows(ctx, via);
- this.drawLabel (ctx, via);
- }
-
- drawArrows(ctx, viaNode) {
- if (this.options.arrows.from.enabled === true) {this.edgeType.drawArrowHead(ctx,'from', viaNode, this.selected, this.hover);}
- if (this.options.arrows.middle.enabled === true) {this.edgeType.drawArrowHead(ctx,'middle', viaNode, this.selected, this.hover);}
- if (this.options.arrows.to.enabled === true) {this.edgeType.drawArrowHead(ctx,'to', viaNode, this.selected, this.hover);}
- }
-
- drawLabel(ctx, viaNode) {
- if (this.options.label !== undefined) {
- // set style
- var node1 = this.from;
- var node2 = this.to;
- var selected = (this.from.selected || this.to.selected || this.selected);
- if (node1.id != node2.id) {
- var point = this.edgeType.getPoint(0.5, viaNode);
- ctx.save();
-
- // if the label has to be rotated:
- if (this.options.font.align !== "horizontal") {
- this.labelModule.calculateLabelSize(ctx,selected,point.x,point.y);
- ctx.translate(point.x, this.labelModule.size.yLine);
- this._rotateForLabelAlignment(ctx);
- }
-
- // draw the label
- this.labelModule.draw(ctx, point.x, point.y, selected);
- ctx.restore();
- }
- else {
- var x, y;
- var radius = this.options.selfReferenceSize;
- if (node1.width > node1.height) {
- x = node1.x + node1.width * 0.5;
- y = node1.y - radius;
- }
- else {
- x = node1.x + radius;
- y = node1.y - node1.height * 0.5;
- }
- point = this._pointOnCircle(x, y, radius, 0.125);
-
- this.labelModule.draw(ctx, point.x, point.y, selected);
- }
- }
- }
-
-
- /**
- * Check if this object is overlapping with the provided object
- * @param {Object} obj an object with parameters left, top
- * @return {boolean} True if location is located on the edge
- */
- isOverlappingWith(obj) {
- if (this.connected) {
- var distMax = 10;
- var xFrom = this.from.x;
- var yFrom = this.from.y;
- var xTo = this.to.x;
- var yTo = this.to.y;
- var xObj = obj.left;
- var yObj = obj.top;
-
- var dist = this.edgeType.getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj);
-
- return (dist < distMax);
- }
- else {
- return false
- }
- }
-
-
- /**
- * Rotates the canvas so the text is most readable
- * @param {CanvasRenderingContext2D} ctx
- * @private
- */
- _rotateForLabelAlignment(ctx) {
- var dy = this.from.y - this.to.y;
- var dx = this.from.x - this.to.x;
- var angleInDegrees = Math.atan2(dy, dx);
-
- // rotate so label it is readable
- if ((angleInDegrees < -1 && dx < 0) || (angleInDegrees > 0 && dx < 0)) {
- angleInDegrees = angleInDegrees + Math.PI;
- }
-
- ctx.rotate(angleInDegrees);
- }
-
-
- /**
- * Get a point on a circle
- * @param {Number} x
- * @param {Number} y
- * @param {Number} radius
- * @param {Number} percentage. Value between 0 (line start) and 1 (line end)
- * @return {Object} point
- * @private
- */
- _pointOnCircle(x, y, radius, percentage) {
- var angle = percentage * 2 * Math.PI;
- return {
- x: x + radius * Math.cos(angle),
- y: y - radius * Math.sin(angle)
- }
- }
-
-
- select() {
- this.selected = true;
- }
-
-
- unselect() {
- this.selected = false;
- }
- }
-
- export default Edge;
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