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- Fixed recursion error with smooth edges that are connected to non-existent nodes

v3_develop
Alex de Mulder 9 years ago
parent
commit
4b35e18c70
3 changed files with 548 additions and 539 deletions
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      HISTORY.md
  2. +543
    -539
      dist/vis.js
  3. +4
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      lib/network/Edge.js

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HISTORY.md View File

@ -34,6 +34,7 @@ http://visjs.org
- Sidestepped double touch event from hammer (ugly.. but functional) causing
strange behaviour in manipulation mode
- Better cleanup after reconnecting edges in manipulation mode
- Fixed recursion error with smooth edges that are connected to non-existent nodes
## 2014-11-28, version 3.7.1

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dist/vis.js
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lib/network/Edge.js View File

@ -1037,6 +1037,10 @@ Edge.prototype.positionBezierNode = function() {
this.via.x = 0.5 * (this.from.x + this.to.x);
this.via.y = 0.5 * (this.from.y + this.to.y);
}
else {
this.via.x = 0;
this.via.y = 0;
}
};
/**

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