Alex de Mulder
c5be64e558
added destroy method
10 years ago
Alex de Mulder
d4cc65df64
- Sidestepped double touch event from hammer (ugly.. but functional) causing strange behaviour in manipulation mode
- Better cleanup after reconnecting edges in manipulation mode
10 years ago
jos
090383d462
Fixes for ES5 strict mode
10 years ago
Alex de Mulder
065c4222cb
made pixelRatio a property, not an option
10 years ago
Alex de Mulder
782e3f3468
fixed typo #467 , removed old, unused options from network
10 years ago
Vincent Lecrubier
8647ead857
Add support for High Resolution displays
10 years ago
Alex de Mulder
e5481cdb04
- dragEnd event now does not give the selected nodes if only the viewport has been dragged #453
10 years ago
Alex de Mulder
7dfe60be38
removed mousetrap, added keycharm
10 years ago
Alex de Mulder
2f17bd94dd
fixed release with navigation buttons
10 years ago
Alex de Mulder
97b2ca51a3
fully depricated setSelection. Improved selectable to respect dragging.
10 years ago
Alex de Mulder
6ca1700087
fixed selectable for network #371
10 years ago
Alex de Mulder
e5394078c7
added oldWidth and oldHeight to resize event
10 years ago
jos
f7f032df0c
Replaced all `arr instanceof Array` with `Array.isArray(arr)`
10 years ago
Alex de Mulder
cb0169ab88
fixed missing this
10 years ago
Alex de Mulder
991835c5d7
fixed emberassing typo bugs
10 years ago
Alex de Mulder
59a32e0a0d
rephrased docs line
10 years ago
Alex de Mulder
b640cba04d
fixed typo in docs, fixed times in history, updated dataset update listener in Network
10 years ago
Alex de Mulder
ea78ec883c
added startStabilization event
10 years ago
Alex de Mulder
939f8f85da
- Renamed storePosition to storePositions. Added deprication message and old name still works.
- Worked around hammer.js bug with multiple release listeners.
- Improved cleaning up after manipulation toolbar.
- Added getPositions() method to get the position of all nodes.
- Added getCenterCoordinates() method to get the x and y position in canvas space of the center of the view.
10 years ago
Alex de Mulder
739390cace
fixed dynamicEdges problem
10 years ago
Alex de Mulder
b994f42e37
- tweaked add edge manipulation
10 years ago
Alex de Mulder
8fb94fe2c4
fixed drag events, tweaked allowed to move implementation
10 years ago
Alex de Mulder
27c8c841e0
added dragStart and dragEnd events
10 years ago
Alex de Mulder
4fa0b995bc
updated the fixed property of Nodes. You can now always unfix it with allowedToMove #303
10 years ago
Alex de Mulder
9df59e87ca
- added locked to focusOnNode
10 years ago
Alex de Mulder
1c1250ff74
- fixed possible cause for freezing graph when animating
10 years ago
Alex de Mulder
2177c9a470
moved easing functions to util
10 years ago
Alex de Mulder
70df0c7c61
- Fix for introduced bug on zoomExtent navigation button.
- Added animation to zoomExtent navigation button.
- Improved cleaning of Hammer.js bindings.
10 years ago
Alex de Mulder
9521cc347b
added getScale()
10 years ago
Alex de Mulder
1f32cd9a7e
improved example and cleaned up code a little
10 years ago
Alex de Mulder
eec53d0470
- Added animation and camera controls by the method .moveTo()
- Added new event that fires when the animation is finished.
- Added new example showing the new features of animation.
10 years ago
Alex de Mulder
c1bff7c986
cleaned up docs for network, added fontfill for nodes
10 years ago
Alex de Mulder
6891b4bf2a
cleaned up the setSize function
10 years ago
Alex de Mulder
4751cd5258
Introduced a new layout algorithm for the hierarchical system based on the direction of the edges.
10 years ago
Alex de Mulder
66c788b9b4
changed movement parameter to only say stabilized if the support nodes are stabilized as well, though retaining the demand that both nodes and support nodes are stabilized before emitting event and stopping simulation.
10 years ago
Alex de Mulder
eb438156b7
fixed bug where loading hierarchical data after initalization crashes network
10 years ago
jos
8965e56a50
Stabilized event firing repeatedly again
10 years ago
jos
37e5003f2c
- Fixed the `'stabilized'` event, it's now guaranteed to fire only once and fire after the graph is fully stabilized.
- Fixed an initial rendering before the graph has been stabilized (introduced at fixing #131 ).
10 years ago
jos
ab869c1bcd
Renamed option `activatable` to `clickToUse`
10 years ago
jos
55e2004732
Implemented `activatable` support for Network
10 years ago
jos
1820228b6e
Some simplifications in html/css of manipulation mixin
10 years ago
jos
57374b33aa
Implemented localization for Network
10 years ago
jos
db4c138810
Replaced most alert(...) with throw new Error(...). Added two more entries to labels
10 years ago
Alex de Mulder
2abfcd8261
Fixed physics stopping conditions, updated history #255
10 years ago
Alex de Mulder
ad99664742
fixed #235
10 years ago
Alex de Mulder
06bf7c265b
- Fixed mass = 0 for nodes.
- Revamped the options system. You can globally set options (network.setOptions) to update
settings of nodes and edges that have not been specifically defined by the individual nodes and edges.
- Disabled inheritColor when color information is set on an edge.
- Tweaked examples.
- Removed the global length property for edges. The edgelength is part of the physics system. Therefore, you have to change
the springLength of the physics system to change the edge length. Individual edge lengths can still be defined.
- Removed global edge length definition form examples.
10 years ago
Alex de Mulder
6cb70ac879
added docs for gephi import, expanded example.
10 years ago
Alex de Mulder
09d3f83ab6
Finalized import, reduced needless drawing of the network (performance boost!)
10 years ago
jos
27bc2fb8a6
Upgraded hammer.js to v1.1.3
10 years ago
jos
c8e8691d68
Added vis-light bundle
10 years ago