macleodbroad-wf
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d4e4e9fa07
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Removes redundant .eslintrc from graph3d, lints the rest of the code … (#3363)
* Removes redundant .eslintrc from graph3d, lints the rest of the code base, and enables valid-jsdoc lint rule
* Corrects lint violations
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7 years ago |
Alex de Mulder
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cbc4c8dce3
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fixed bugs, set all groups to reload if globally changed
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9 years ago |
Alex de Mulder
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c3883970e4
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numerous bugfixes, partial progress with examples
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9 years ago |
Alex de Mulder
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cc3e12ad66
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added another solver based on barnesHut but with some of the forceAtlas2 equations
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9 years ago |
Alex de Mulder
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a150b7cb27
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fixed a number of bugs in manipulation
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9 years ago |
jos
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7248587d67
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Removed spam
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9 years ago |
Alex de Mulder
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b3580874d1
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moved the entire network to triple ===. Bugs arise in scaling
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9 years ago |
Alex de Mulder
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39eb2e5079
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most of the manipulation is now in 4.0
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9 years ago |
Alex de Mulder
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b28af6faa5
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hierarchical system is now working and original x or y values are retained
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9 years ago |
Alex de Mulder
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a903ec454d
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moved arrows to baseEdge, gave the straight edge a + 50% length in the physics.
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9 years ago |
Alex de Mulder
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2152bd64ce
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clustering now using new visibility model, ripped edges apart, arrows not yet functional
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9 years ago |
Alex de Mulder
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ca11929e85
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put all nodes and edges into one container. keep track of indices for visible and physics activated nodes
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9 years ago |
Alex de Mulder
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1fbdf3b58e
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network works again!
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9 years ago |
Alex de Mulder
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714f4affb3
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physics detached from nodes and network.
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9 years ago |
Alex de Mulder
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adacb9c0f6
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migrated all of the physics to the modules
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9 years ago |
Alex de Mulder
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2edd8b82ce
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removed sectors, physics is almost stand-alone. Edges need better options for physics.
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9 years ago |
Alex de Mulder
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b91757fabf
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first step to modularize the physics engine
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9 years ago |