* Enables require MethodDefinition for require-jsdoc lint rule and corrects 66% of missing Method Definitions
* Adds jsdoc for all remaining methods and corrects @class/@constructor documentation
* Define values more accurately
* Correct bugs that prevent jsdoc generation
* First working version of updating clustered edge
* Added fix for #1315 as well
* Enable unit testing for module Network
Adds mocks for certain components, in order to let module `Network` be run in unit tests.
Changes:
- Create a mock object for `hammer.js` when running browserless. The inspiration is taken from [here](https://github.com/uber/deck.gl/pull/658)
- Create a mock function for `window.requestAnimationFrame()` when running browserless in `network/modules/CanvasRenderer.js`
- Added unit test for `Network` to show that unit testing for it now works
- Fixed naming of container in `test/Graph3d.test.js`
Since `hammer.js` is also used in other modules, this fix is potentially an enabler for full-module unit tests for those as well.
* Cleanup unit test Network
* Added unit test for fix issue #1218
* Adding test for #1315 - Interim save
* Completed unit test and fixes for #1315
* Added fixes for #1291
* Added unit test for #1219
* Added header comment for Clustering.js, small fixes
* Fix for unit test
* Added example networks to unit test
* Fix error in loading disassemblerExample
* Network unit test final fixes
* Fixes for linting
* Fixed essential typo
* Fixed linting error
* Fixed unit test
* Fixed unit test again
* Makes network eslint compliant
Unused variables in private functions, who were never called internally with those arguments were removed.
lint rule was disabled for public functions, and in private functions which were called internally with those unused arguments
* Disables linting for unused args passed into DataSet and DataView
* Code cleanup, for better understanding
* Further refactoring; text processing to blocks in separate method
* Added unit test for labels - tests standard text and html tags
* Labels added unit tests for markdown
* Further refactoring; made multi and regular handling more congruent
* Interim save, not there yet
* Unit tests done, first working version
* Added test case with two big words
* Code cleanup
* Break up huge words into lines.
* Restore unrelated code change
* Update hierarchy when node level changes
Fix for #3220
On change of data of an existing node, the level is checked for changes.
If changed, for a recalculation of the hierarchical layout.
The fix does not explicitly check for hierarchical layout; this should not be a problem.
The added code can be used to add further node fields which may trigger recalculation of layout.
* Changes due to review
* Set dimensions properly of images on initialization.
Fix for #3203
Image nodes were assigned the default size on initialization, leading to very compressed images.
This fix adjusts the default size as soon as the images used have been loaded.
The approach for dealing with this has been adapted from `CircularImage`.
* Fixed tabs
Code in the `_line()` of the sibling Bezier edge types was either extremely similar or identical.
The Bezier drawing code has been consolidated in a single method in the parent class.
This method is needlessly complicated. Code has been adjusted to better show the intent.
In addition:
- reuse of variables already present, notably `dx` and `dy`
- put recurring code fragments into local variables
- removed second conditions in constructs of the form `if (condition) ... else if (!conditioni) ...`
The refactoring can be taken further, but it would change the conditional flow, which would complicate reviewing.
The current changes highlight the similarities between the code blocks.
* Protect Network from zero and negative mass values
Fix for #3133
Option-field 'node.mass` must be >= 0.
Checks have been added at the nodes level, for both nodes-global and nodes specific options.
In addition, an internal check has been added for `NodeHandler.defaultOptions`.
The documentation has been adjusted for this change.
* Fix whitespace
Call on issue brought to light by #2990.
`ctx` should not be passed as a parameter to the call - not needed and not conform to documentation.
Also cleaned up the calling code to remove the double `fontOptions.chooser()` call.
* replacing all ES6 imports with CJS require calls
resolves#2934
used the following regex to apply the changes in lib:
s/import\s+(\w+)\s+from\s+(.*);\s*$/var $1 = require($2).default;/
s/import\s+(\w+)\s+from\s+(.*)\s*$/var $1 = require($2).default;/
* cleaning up inconsistencies
* CachedImage with preredendered zoom images; first working version.
* Fixes for missing images and usage brokenImage.
* Remove unused method
* Added height member of CachedImage, note about svg's
* Network: use separate refresh indicator in NodeBase, instead of width parameter
* Added usage of iBaseNode.doRefresh to image shapes.
* Rearranged code in NodeBase.needRefresh()
* Fixes for review
* Removed strange link
* Added 's' in needsRefresh(); typo fix
* Fixes for review, code cleanup
* Modified ratio calc to original working.
* Made code in CircularImage.resize() more sensible.
* Reduce the time-complexity of the network initial positioning. Very substantial performance gain for large graphs.
* Remove unwanted console messages, extended comment.
* maximum width constraints must be violated by long words. Fixes#2604.
* chore: moved examples/network/_tests/maximumWidthEdgeCase.html to test/network/
* self reference edge should now appear in all cases
* add checks for shape width being NaN to get correct circle data
* reorder resize arguments in Diamond, Dot and Star
* fix#2613 with if statement, and null for pointer value rather than referencing it when undefined
* removed if statement, since not needed, and updated documentation to note the null pointer property in certain conditions.
* Added HTML tooltip support for Timeline
* Fixed tooltip position on Firefox
* Added Timeline tooltip example
* Updated tooltip location to be next to the mouse
* Added HTML element to example
* element characteristic changes
* assume edge color inheritance is correct before choosing
* Adjust nodes’ chosen’s boolean -> bool
* Need to get user-reset size
* make example edges thicker for more noticeable shadow
* preemptive ES6 fix (see #2500/#2501)
* documentation for the feature that was previously overwritten
* Should fix issue #2100 and fix another issue we discovered around clusterByConnection leaving phantom edges.
* fixed a wrong variable name
* fixed DataView.test.js assert
* Update Canvas.js
* remove whitespace; remove end of file newline on Canvas.js
* strip end of file newlines
* fixed styling. spacing, semicolons, line length