Alex de Mulder
991835c5d7
fixed emberassing typo bugs
10 years ago
Alex de Mulder
59a32e0a0d
rephrased docs line
10 years ago
Alex de Mulder
b640cba04d
fixed typo in docs, fixed times in history, updated dataset update listener in Network
10 years ago
Alex de Mulder
ea78ec883c
added startStabilization event
10 years ago
Alex de Mulder
939f8f85da
- Renamed storePosition to storePositions. Added deprication message and old name still works.
- Worked around hammer.js bug with multiple release listeners.
- Improved cleaning up after manipulation toolbar.
- Added getPositions() method to get the position of all nodes.
- Added getCenterCoordinates() method to get the x and y position in canvas space of the center of the view.
10 years ago
Alex de Mulder
739390cace
fixed dynamicEdges problem
10 years ago
Alex de Mulder
b994f42e37
- tweaked add edge manipulation
10 years ago
Alex de Mulder
8fb94fe2c4
fixed drag events, tweaked allowed to move implementation
10 years ago
Alex de Mulder
27c8c841e0
added dragStart and dragEnd events
10 years ago
Alex de Mulder
4fa0b995bc
updated the fixed property of Nodes. You can now always unfix it with allowedToMove #303
10 years ago
Alex de Mulder
9df59e87ca
- added locked to focusOnNode
10 years ago
Alex de Mulder
1c1250ff74
- fixed possible cause for freezing graph when animating
10 years ago
Alex de Mulder
2177c9a470
moved easing functions to util
10 years ago
Alex de Mulder
70df0c7c61
- Fix for introduced bug on zoomExtent navigation button.
- Added animation to zoomExtent navigation button.
- Improved cleaning of Hammer.js bindings.
10 years ago
Alex de Mulder
9521cc347b
added getScale()
10 years ago
Alex de Mulder
1f32cd9a7e
improved example and cleaned up code a little
10 years ago
Alex de Mulder
eec53d0470
- Added animation and camera controls by the method .moveTo()
- Added new event that fires when the animation is finished.
- Added new example showing the new features of animation.
10 years ago
Alex de Mulder
c1bff7c986
cleaned up docs for network, added fontfill for nodes
10 years ago
Alex de Mulder
6891b4bf2a
cleaned up the setSize function
10 years ago
Alex de Mulder
4751cd5258
Introduced a new layout algorithm for the hierarchical system based on the direction of the edges.
10 years ago
Alex de Mulder
66c788b9b4
changed movement parameter to only say stabilized if the support nodes are stabilized as well, though retaining the demand that both nodes and support nodes are stabilized before emitting event and stopping simulation.
10 years ago
Alex de Mulder
eb438156b7
fixed bug where loading hierarchical data after initalization crashes network
10 years ago
jos
8965e56a50
Stabilized event firing repeatedly again
10 years ago
jos
37e5003f2c
- Fixed the `'stabilized'` event, it's now guaranteed to fire only once and fire after the graph is fully stabilized.
- Fixed an initial rendering before the graph has been stabilized (introduced at fixing #131 ).
10 years ago
jos
ab869c1bcd
Renamed option `activatable` to `clickToUse`
10 years ago
jos
55e2004732
Implemented `activatable` support for Network
10 years ago
jos
1820228b6e
Some simplifications in html/css of manipulation mixin
10 years ago
jos
57374b33aa
Implemented localization for Network
10 years ago
jos
db4c138810
Replaced most alert(...) with throw new Error(...). Added two more entries to labels
10 years ago
Alex de Mulder
2abfcd8261
Fixed physics stopping conditions, updated history #255
10 years ago
Alex de Mulder
ad99664742
fixed #235
10 years ago
Alex de Mulder
06bf7c265b
- Fixed mass = 0 for nodes.
- Revamped the options system. You can globally set options (network.setOptions) to update
settings of nodes and edges that have not been specifically defined by the individual nodes and edges.
- Disabled inheritColor when color information is set on an edge.
- Tweaked examples.
- Removed the global length property for edges. The edgelength is part of the physics system. Therefore, you have to change
the springLength of the physics system to change the edge length. Individual edge lengths can still be defined.
- Removed global edge length definition form examples.
10 years ago
Alex de Mulder
6cb70ac879
added docs for gephi import, expanded example.
10 years ago
Alex de Mulder
09d3f83ab6
Finalized import, reduced needless drawing of the network (performance boost!)
10 years ago
jos
27bc2fb8a6
Upgraded hammer.js to v1.1.3
10 years ago
jos
c8e8691d68
Added vis-light bundle
10 years ago
Alex de Mulder
9377a6d2c9
new hierarchical solver
10 years ago
Alex de Mulder
a0ab10085b
added border width option for nodes per #210
10 years ago
Alex de Mulder
5fd89bd083
Fixed hierarchical layouts with nodes that start at a level > 0 #220
10 years ago
Alex de Mulder
50e6e43367
fixed drag when zooming per #214
10 years ago
Alex de Mulder
d854a124b9
hidden support nodes from view
10 years ago
Alex de Mulder
043987db15
fire emit every time the network stabilizes, updated history
10 years ago
Alex de Mulder
6a0144c6f1
fixed support nodes not being cleaned after edges are removed. #213
10 years ago
Alex de Mulder
00e0718ed9
updated max velocity
10 years ago
Alex de Mulder
5e3c2fea60
fixed springs not calculating. added example, set inherit color to default ON
10 years ago
Alex de Mulder
eaef289544
Added multiple smoothCurve methods, added hideNodesOnDrag and hideEdgesOnDrag options. Added two examples. Added inheritColor option.
10 years ago
jos
72dfc0c45f
Reworked all code to commonjs modules. Replaced the build script with Gulp
10 years ago
jos
f0a5b12593
Moved source code from `/src/` to `/lib/`
10 years ago
jos
ee7f8ff7c3
Renamed option `dragGraph` to `dragNetwork`
10 years ago
jos
942de0df42
Refactored more code from `graph` to `network`
10 years ago