macleodbroad-wf
48c7cf93f1
Enable jsdoc-require MethodDefinition ( #3382 )
* Enables require MethodDefinition for require-jsdoc lint rule and corrects 66% of missing Method Definitions
* Adds jsdoc for all remaining methods and corrects @class/@constructor documentation
* Define values more accurately
* Correct bugs that prevent jsdoc generation
7 years ago
macleodbroad-wf
6dfb468974
Enables "ClassDeclaration" for require-jsdoc lint rule, and adds all missing class-level jsdoc ( #3373 )
7 years ago
macleodbroad-wf
d4e4e9fa07
Removes redundant .eslintrc from graph3d, lints the rest of the code … ( #3363 )
* Removes redundant .eslintrc from graph3d, lints the rest of the code base, and enables valid-jsdoc lint rule
* Corrects lint violations
7 years ago
macleodbroad-wf
0df59c8f41
Makes Network, DataSet and DataView eslint compliant ( #3304 )
* Makes network eslint compliant
Unused variables in private functions, who were never called internally with those arguments were removed.
lint rule was disabled for public functions, and in private functions which were called internally with those unused arguments
* Disables linting for unused args passed into DataSet and DataView
7 years ago
Alexander Wunschik
cd29400412
only use shape.radius if availible; fixes #1625 ( #2005 )
8 years ago
Alex de Mulder
53cc2f62ba
Fixed #1531 , #1335 : border distances for arrow positioning
9 years ago
Alex de Mulder
486cf53055
Added a debug mode to visualize the forces on nodes (very cool :))
9 years ago
Alex de Mulder
e96d228ab8
Added releaseFunction to openCluster.
9 years ago
Alex de Mulder
ab112d8a40
added stochastic option check to the testing. Fixed few bugs
9 years ago
Alex de Mulder
50e916e3de
removed random from physics. fixed setting hidden and physics dynamically, fixed manipulation system bug
9 years ago
Alex de Mulder
cbc4c8dce3
fixed bugs, set all groups to reload if globally changed
9 years ago
Alex de Mulder
c3883970e4
numerous bugfixes, partial progress with examples
9 years ago
Alex de Mulder
cc3e12ad66
added another solver based on barnesHut but with some of the forceAtlas2 equations
9 years ago
Alex de Mulder
a150b7cb27
fixed a number of bugs in manipulation
9 years ago
Alex de Mulder
06ce63eb42
removed duplicate code
9 years ago
jos
7248587d67
Removed spam
9 years ago
Alex de Mulder
b3580874d1
moved the entire network to triple ===. Bugs arise in scaling
9 years ago
Alex de Mulder
b954d9c9eb
start of configuration system
9 years ago
Alex de Mulder
39eb2e5079
most of the manipulation is now in 4.0
9 years ago
Alex de Mulder
b28af6faa5
hierarchical system is now working and original x or y values are retained
9 years ago
Alex de Mulder
a903ec454d
moved arrows to baseEdge, gave the straight edge a + 50% length in the physics.
9 years ago
Alex de Mulder
2152bd64ce
clustering now using new visibility model, ripped edges apart, arrows not yet functional
9 years ago
Alex de Mulder
ca11929e85
put all nodes and edges into one container. keep track of indices for visible and physics activated nodes
9 years ago
Alex de Mulder
1fbdf3b58e
network works again!
9 years ago
Alex de Mulder
714f4affb3
physics detached from nodes and network.
9 years ago
Alex de Mulder
adacb9c0f6
migrated all of the physics to the modules
9 years ago
Alex de Mulder
2edd8b82ce
removed sectors, physics is almost stand-alone. Edges need better options for physics.
9 years ago
Alex de Mulder
b91757fabf
first step to modularize the physics engine
9 years ago