25 Commits (161c3d04a25b49130381fce559b0a3036b507153)

Author SHA1 Message Date
  Alexander Wunschik cd29400412 only use shape.radius if availible; fixes #1625 (#2005) 8 years ago
  Alex de Mulder 53cc2f62ba Fixed #1531 , #1335: border distances for arrow positioning 9 years ago
  Alex de Mulder 486cf53055 Added a debug mode to visualize the forces on nodes (very cool :)) 9 years ago
  Alex de Mulder e96d228ab8 Added releaseFunction to openCluster. 9 years ago
  Alex de Mulder ab112d8a40 added stochastic option check to the testing. Fixed few bugs 9 years ago
  Alex de Mulder 50e916e3de removed random from physics. fixed setting hidden and physics dynamically, fixed manipulation system bug 9 years ago
  Alex de Mulder cbc4c8dce3 fixed bugs, set all groups to reload if globally changed 9 years ago
  Alex de Mulder c3883970e4 numerous bugfixes, partial progress with examples 9 years ago
  Alex de Mulder cc3e12ad66 added another solver based on barnesHut but with some of the forceAtlas2 equations 9 years ago
  Alex de Mulder a150b7cb27 fixed a number of bugs in manipulation 9 years ago
  Alex de Mulder 06ce63eb42 removed duplicate code 9 years ago
  jos 7248587d67 Removed spam 9 years ago
  Alex de Mulder b3580874d1 moved the entire network to triple ===. Bugs arise in scaling 9 years ago
  Alex de Mulder b954d9c9eb start of configuration system 9 years ago
  Alex de Mulder 39eb2e5079 most of the manipulation is now in 4.0 9 years ago
  Alex de Mulder b28af6faa5 hierarchical system is now working and original x or y values are retained 9 years ago
  Alex de Mulder a903ec454d moved arrows to baseEdge, gave the straight edge a + 50% length in the physics. 9 years ago
  Alex de Mulder 2152bd64ce clustering now using new visibility model, ripped edges apart, arrows not yet functional 9 years ago
  Alex de Mulder ca11929e85 put all nodes and edges into one container. keep track of indices for visible and physics activated nodes 9 years ago
  Alex de Mulder 1fbdf3b58e network works again! 9 years ago
  Alex de Mulder 714f4affb3 physics detached from nodes and network. 10 years ago
  Alex de Mulder adacb9c0f6 migrated all of the physics to the modules 10 years ago
  Alex de Mulder 2edd8b82ce removed sectors, physics is almost stand-alone. Edges need better options for physics. 10 years ago
  Alex de Mulder b91757fabf first step to modularize the physics engine 10 years ago