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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8" />
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<title>Blockrain Activity</title>
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<meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1, width=device-width, viewport-fit=cover"/>
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<link rel="stylesheet" media="not screen and (device-width: 1200px) and (device-height: 900px)"
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href="lib/sugar-web/graphics/css/sugar-96dpi.css">
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<link rel="stylesheet" media="screen and (device-width: 1200px) and (device-height: 900px)"
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href="lib/sugar-web/graphics/css/sugar-200dpi.css">
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<link rel="stylesheet" href="css/activity.css">
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<link rel="stylesheet" src="css/blockrain.css">
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<script>if (typeof module === 'object') {window.module = module; module = undefined;}</script>
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<script type="text/javascript" src="js/jquery.js"></script>
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<script type="text/javascript" src="js/blockrain.jquery.libs.js"></script>
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<script type="text/javascript" src="js/blockrain.jquery.src.js"></script>
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<script type="text/javascript" src="js/blockrain.jquery.themes.js"></script>
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<script>if (window.module) module = window.module;</script>
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<script data-main="js/loader" src="lib/require.js"></script>
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<link rel="stylesheet" type="text/css" href="css/game.css">
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<style>
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</style>
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</head>
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<body>
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<div id="main-toolbar" class="toolbar">
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<button class="toolbutton" id="activity-button" title="My Activity"></button>
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<button class="toolbutton" id="btn-next" title="Change theme"></button>
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<button class="toolbutton pull-right" id="stop-button" title="Stop"></button>
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</div>
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<button id="up-arrow" title="Up Arrow"></button>
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<button id="down-arrow" title="Down Arrow"></button>
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<div id="canvas">
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</div>
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<button id="left-arrow" title="Left Arrow"></button>
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<button id="right-arrow" title="Right Arrow"></button>
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<script type="text/javascript">
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var touchEnabled = 'ontouchstart' in document.documentElement;
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if(touchEnabled) {
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document.getElementsByClassName("noarrowkeys")[0].className="arrowkeys";
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}
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</script>
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</body>
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</html>
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