<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>Blockrain Activity</title> <meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1, width=device-width, viewport-fit=cover"/> <link rel="stylesheet" media="not screen and (device-width: 1200px) and (device-height: 900px)" href="lib/sugar-web/graphics/css/sugar-96dpi.css"> <link rel="stylesheet" media="screen and (device-width: 1200px) and (device-height: 900px)" href="lib/sugar-web/graphics/css/sugar-200dpi.css"> <link rel="stylesheet" href="css/activity.css"> <link rel="stylesheet" src="css/blockrain.css"> <script>if (typeof module === 'object') {window.module = module; module = undefined;}</script> <script type="text/javascript" src="js/jquery.js"></script> <script type="text/javascript" src="js/blockrain.jquery.libs.js"></script> <script type="text/javascript" src="js/blockrain.jquery.src.js"></script> <script type="text/javascript" src="js/blockrain.jquery.themes.js"></script> <script>if (window.module) module = window.module;</script> <script data-main="js/loader" src="lib/require.js"></script> <link rel="stylesheet" type="text/css" href="css/game.css"> <style> </style> </head> <body> <div id="main-toolbar" class="toolbar"> <button class="toolbutton" id="activity-button" title="My Activity"></button> <button class="toolbutton" id="btn-next" title="Change theme"></button> <button class="toolbutton pull-right" id="stop-button" title="Stop"></button> </div> <button id="up-arrow" title="Up Arrow"></button> <button id="down-arrow" title="Down Arrow"></button> <div id="canvas"> </div> <button id="left-arrow" title="Left Arrow"></button> <button id="right-arrow" title="Right Arrow"></button> <script type="text/javascript"> var touchEnabled = 'ontouchstart' in document.documentElement; if(touchEnabled) { document.getElementsByClassName("noarrowkeys")[0].className="arrowkeys"; } </script> </body> </html>