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- package net.jrtechs.setgame;
-
- import java.util.ArrayList;
-
- public class Deck
- {
- private ArrayList<Card> deck;
-
- //constructor
- Deck()
- {
- deck=new ArrayList<Card>(81);
- //color,number, shape, shading
- for(int c = 0; c < 3; c++)
- for(int n = 0; n < 3; n++)
- for(int s = 0; s < 3; s++)
- for(int sa = 0; sa < 3; sa++)
- deck.add(new Card(c,n,s,sa));
- }
- public void shuffle()
- {
- int elem1, elem2;
- for (int i=0; i<300; i++)
- {
- elem1=(int)(Math.random()*deck.size());
- elem2=(int)(Math.random()*deck.size());
- Card temp=deck.get(elem1);
- deck.set(elem1, deck.get(elem2));
- deck.set(elem2, temp);
- }
- }
- public void display()
- {
- System.out.println(deck.size());
- for(int i = 0; i < deck.size(); i++)
- {
- System.out.println(deck.get(i));
- }
-
- }
- public Card[] dealMany(int num)
- {
- Card[] temp=new Card[num];
- for (int i=0; i<num; i++)
- {
- temp[i]=deck.remove(0);
- }
- return temp;
- }
- public Card deal()
- {
- return deck.remove(0);
- }
- public int cardsLeft()
- {
- return deck.size();
- }
- }
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