jrtec 8 years ago
commit
b07633a702
94 changed files with 2638 additions and 0 deletions
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      src/net/jrtechs/setgame/Card.java
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      src/net/jrtechs/setgame/Deck.java
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      src/net/jrtechs/setgame/Game.java
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      src/net/jrtechs/setgame/SetGame.form
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build.xml View File

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<?xml version="1.0" encoding="UTF-8"?>
<!-- You may freely edit this file. See commented blocks below for -->
<!-- some examples of how to customize the build. -->
<!-- (If you delete it and reopen the project it will be recreated.) -->
<!-- By default, only the Clean and Build commands use this build script. -->
<!-- Commands such as Run, Debug, and Test only use this build script if -->
<!-- the Compile on Save feature is turned off for the project. -->
<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
<!-- in the project's Project Properties dialog box.-->
<project name="SetGame" default="default" basedir=".">
<description>Builds, tests, and runs the project SetGame.</description>
<import file="nbproject/build-impl.xml"/>
<!--
There exist several targets which are by default empty and which can be
used for execution of your tasks. These targets are usually executed
before and after some main targets. They are:
-pre-init: called before initialization of project properties
-post-init: called after initialization of project properties
-pre-compile: called before javac compilation
-post-compile: called after javac compilation
-pre-compile-single: called before javac compilation of single file
-post-compile-single: called after javac compilation of single file
-pre-compile-test: called before javac compilation of JUnit tests
-post-compile-test: called after javac compilation of JUnit tests
-pre-compile-test-single: called before javac compilation of single JUnit test
-post-compile-test-single: called after javac compilation of single JUunit test
-pre-jar: called before JAR building
-post-jar: called after JAR building
-post-clean: called after cleaning build products
(Targets beginning with '-' are not intended to be called on their own.)
Example of inserting an obfuscator after compilation could look like this:
<target name="-post-compile">
<obfuscate>
<fileset dir="${build.classes.dir}"/>
</obfuscate>
</target>
For list of available properties check the imported
nbproject/build-impl.xml file.
Another way to customize the build is by overriding existing main targets.
The targets of interest are:
-init-macrodef-javac: defines macro for javac compilation
-init-macrodef-junit: defines macro for junit execution
-init-macrodef-debug: defines macro for class debugging
-init-macrodef-java: defines macro for class execution
-do-jar: JAR building
run: execution of project
-javadoc-build: Javadoc generation
test-report: JUnit report generation
An example of overriding the target for project execution could look like this:
<target name="run" depends="SetGame-impl.jar">
<exec dir="bin" executable="launcher.exe">
<arg file="${dist.jar}"/>
</exec>
</target>
Notice that the overridden target depends on the jar target and not only on
the compile target as the regular run target does. Again, for a list of available
properties which you can use, check the target you are overriding in the
nbproject/build-impl.xml file.
-->
</project>

+ 3
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manifest.mf View File

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Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build

+ 1413
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nbproject/build-impl.xml
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+ 8
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nbproject/genfiles.properties View File

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build.xml.data.CRC32=5fcd4e03
build.xml.script.CRC32=c8cda4df
build.xml.stylesheet.CRC32=8064a381@1.75.2.48
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=5fcd4e03
nbproject/build-impl.xml.script.CRC32=10cbaf2b
nbproject/build-impl.xml.stylesheet.CRC32=876e7a8f@1.75.2.48

+ 74
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nbproject/project.properties View File

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annotation.processing.enabled=true
annotation.processing.enabled.in.editor=false
annotation.processing.processor.options=
annotation.processing.processors.list=
annotation.processing.run.all.processors=true
annotation.processing.source.output=${build.generated.sources.dir}/ap-source-output
build.classes.dir=${build.dir}/classes
build.classes.excludes=**/*.java,**/*.form
# This directory is removed when the project is cleaned:
build.dir=build
build.generated.dir=${build.dir}/generated
build.generated.sources.dir=${build.dir}/generated-sources
# Only compile against the classpath explicitly listed here:
build.sysclasspath=ignore
build.test.classes.dir=${build.dir}/test/classes
build.test.results.dir=${build.dir}/test/results
# Uncomment to specify the preferred debugger connection transport:
#debug.transport=dt_socket
debug.classpath=\
${run.classpath}
debug.test.classpath=\
${run.test.classpath}
# Files in build.classes.dir which should be excluded from distribution jar
dist.archive.excludes=
# This directory is removed when the project is cleaned:
dist.dir=dist
dist.jar=${dist.dir}/SetGame.jar
dist.javadoc.dir=${dist.dir}/javadoc
excludes=
includes=**
jar.compress=false
javac.classpath=\
${libs.absolutelayout.classpath}
# Space-separated list of extra javac options
javac.compilerargs=
javac.deprecation=false
javac.processorpath=\
${javac.classpath}
javac.source=1.8
javac.target=1.8
javac.test.classpath=\
${javac.classpath}:\
${build.classes.dir}
javac.test.processorpath=\
${javac.test.classpath}
javadoc.additionalparam=
javadoc.author=false
javadoc.encoding=${source.encoding}
javadoc.noindex=false
javadoc.nonavbar=false
javadoc.notree=false
javadoc.private=false
javadoc.splitindex=true
javadoc.use=true
javadoc.version=false
javadoc.windowtitle=
main.class=
manifest.file=manifest.mf
meta.inf.dir=${src.dir}/META-INF
mkdist.disabled=false
platform.active=default_platform
run.classpath=\
${javac.classpath}:\
${build.classes.dir}
# Space-separated list of JVM arguments used when running the project.
# You may also define separate properties like run-sys-prop.name=value instead of -Dname=value.
# To set system properties for unit tests define test-sys-prop.name=value:
run.jvmargs=
run.test.classpath=\
${javac.test.classpath}:\
${build.test.classes.dir}
source.encoding=UTF-8
src.dir=src
test.src.dir=test

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nbproject/project.xml View File

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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.java.j2seproject</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
<name>SetGame</name>
<source-roots>
<root id="src.dir"/>
</source-roots>
<test-roots>
<root id="test.src.dir"/>
</test-roots>
</data>
</configuration>
</project>

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- 0
src/net/jrtechs/setgame/Card.java View File

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package net.jrtechs.setgame;
public class Card
{
//color,number, shape, shading
private final int number; //0,1,2
private final int color; //0-red,1-blue,2-green
private final int shape; //0-square,1-triangle,2-circle
private final int shading; //0-solid, 1-striped, 2-clear
private boolean inUse = true;
//constructor
Card(int num, int col, int shap, int shad)
{
number = num;
color = col;
shape = shap;
shading = shad;
}
public int getNumber()
{
return number;
}
public int getColor()
{
return color;
}
public int getShape()
{
return shape;
}
public int getShading()
{
return shading;
}
public boolean getInUse()
{
return inUse;
}
public void setInUse(boolean change)
{
inUse = change;
}
public String toString()
{
String dis = new String();
switch(number)
{
case 0: dis = "1";
break;
case 1: dis = "2";
break;
case 2: dis = "3";
}
switch(color)
{
case 0: dis += " red";
break;
case 1: dis += " blue";
break;
case 2: dis += " green";
}
switch(shape)
{
case 0: dis += " square";
break;
case 1: dis += " triangle";
break;
case 2: dis += " circle";
}
switch(shading)
{
case 0: dis += " solid";
break;
case 1: dis += " striped";
break;
case 2: dis += " clear";
}
return dis;
}
public boolean equals(Card check)
{
if(check.shape == this.shape && check.color == this.color && check.number == this.number && check.shading == this.shading)
{
return true;
}
return false;
}
public static boolean equals(Card one, Card two, Card three)
{
if(one.equals(two) || one.equals(three) || two.equals(three))
{
return false;
}
return true;
}
//compares the colors of three cards
public static boolean compare_color(Card one, Card two, Card three)
{
if(one.color == two.color && one.color == three.color)
{
return true;
}
else if(one.color != two.color && one.color != three.color && two.color != three.color)
{
return true;
}
return false;
}
//compares the number of three cards
public static boolean compare_number(Card one, Card two, Card three)
{
if(one.number == two.number && one.number == three.number)
{
return true;
}
else if(one.number != two.number && one.number != three.number && two.number != three.number)
{
return true;
}
return false;
}
//compares the shading of the three cards
public static boolean compare_shading(Card one, Card two, Card three)
{
if(one.shading == two.shading && one.shading == three.shading)
{
return true;
}
else if(one.shading != two.shading && one.shading != three.shading && two.shading != three.shading)
{
return true;
}
return false;
}
//checks to see if three cards have the same shale
public static boolean compare_shape(Card one, Card two, Card three)
{
if(one.shape == two.shape && one.shape == three.shape)
{
return true;
}
else if(one.shape != two.shape && one.shape != three.shape && two.shape != three.shape)
{
return true;
}
return false;
}
//checks to see if three cards are a set
public static boolean isSet(Card one, Card two, Card three)
{
if(Card.compare_color(one, two, three) && Card.compare_number(one, two, three) && Card.compare_shading(one, two, three) && Card.compare_shape(one, two, three))
{
return true;
}
return false;
}
}

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src/net/jrtechs/setgame/Deck.java View File

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package net.jrtechs.setgame;
import java.util.ArrayList;
public class Deck
{
private ArrayList<Card> deck;
//constructor
Deck()
{
deck=new ArrayList<Card>(81);
//color,number, shape, shading
for(int c = 0; c < 3; c++)
for(int n = 0; n < 3; n++)
for(int s = 0; s < 3; s++)
for(int sa = 0; sa < 3; sa++)
deck.add(new Card(c,n,s,sa));
}
public void shuffle()
{
int elem1, elem2;
for (int i=0; i<300; i++)
{
elem1=(int)(Math.random()*deck.size());
elem2=(int)(Math.random()*deck.size());
Card temp=deck.get(elem1);
deck.set(elem1, deck.get(elem2));
deck.set(elem2, temp);
}
}
public void display()
{
System.out.println(deck.size());
for(int i = 0; i < deck.size(); i++)
{
System.out.println(deck.get(i));
}
}
public Card[] dealMany(int num)
{
Card[] temp=new Card[num];
for (int i=0; i<num; i++)
{
temp[i]=deck.remove(0);
}
return temp;
}
public Card deal()
{
return deck.remove(0);
}
public int cardsLeft()
{
return deck.size();
}
}

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src/net/jrtechs/setgame/Game.java View File

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/*
jeffery r
12-26-15
Game class keeps track of the score hand and deck
*/
package net.jrtechs.setgame;
import java.awt.Color;//for colors of the buttons
import java.util.ArrayList; //for the arraylist
public class Game
{
//properties
private Deck deck;
private Hand hand;
private int sets;
private int score;
private int setsLeft;
private int currentDisplay = 12;
private int time;
private int timeOnSet;
//constructor
Game()
{
deck = new Deck();
deck.shuffle();
hand = new Hand(deck.dealMany(12));
setsLeft = hand.setsLeft();
sets = 0;
time = 0;
score = 0;
currentDisplay = 12;
timeOnSet = 0;
}
public void timerTic()
{
time++;
timeOnSet++;
}
public Card[] getHand()
{
return hand.getHand();
}
public void clicked(SetButton[] cards)
{
ArrayList<Card> sel;
sel = selected(cards);
if(sel.size() == 3)
{
//there is a set selected
if(Card.isSet(sel.get(0),sel.get(1), sel.get(2)))
{
sets++;
//calculates score to be given baised on time took and cards on board
if(currentDisplay ==12)
{
int temp = 100 - timeOnSet;
if(temp > 0)
{
score +=temp;
}
}
score += 50; //base score
timeOnSet = 0;
Card[] remove = {sel.get(0),sel.get(1), sel.get(2)};
if(deck.cardsLeft() > 2)
{
hand.removePair(remove, deck);
if(currentDisplay > 12)
{
currentDisplay -= 3;
hand.resize(currentDisplay, deck);
for(int i = 12; i < 15; i ++)
{
cards[i].setVisible(false);
}
}
updateBoard(cards);
}
else
{
for(SetButton elem : cards)
{
if(elem.getPressed())
{
hand.disableCard(elem.getCard());
elem.setEnabled(false);
elem.setBackground(Color.black);
}
}
}
if(deck.cardsLeft() < 3)
{
setsLeft = 0;
}
else
{
setsLeft= hand.setsLeft();
}
}
diselectCards(cards);
}
}
public void openThree(SetButton[] cards)
{
if(currentDisplay == 12)
{
currentDisplay += 3;
hand.resize(currentDisplay, deck);
//hand.display();
for(int i = 12; i < cards.length; i++)
{
cards[i].setVisible(true);
}
this.updateBoard(cards);
}
else
{
}
}
public void updateBoard(SetButton[] cards)
{
int count = 0;
for(Card elem : hand.getHand())
{
if(count >= currentDisplay)
{
}
else
{
cards[count].setCard(elem);
count ++;
}
}
for(SetButton elem : cards)
{
elem.update();
elem.setBackground(Color.white);
elem.setSelected(false);
elem.setEnabled(true);
}
}
public void findSet(SetButton[] cards)
{
Card[] set = hand.findSet();
for(Card elem : set)
{
int loc = hand.location(elem);
//row * (4) + col
cards[loc].setBackground(Color.PINK);
}
}
public int getTime()
{
return time;
}
public int getNumSets()
{
return sets;
}
public int getScore()
{
return score;
}
public int modScore(int change)
{
score +=change;
return score;
}
public Deck getDeck()
{
return deck;
}
public int getSetsLeft()
{
setsLeft = hand.setsLeft();
return setsLeft;
}
public void setScore(int newScore)
{
score = newScore;
}
private void diselectCards(SetButton[] cards)
{
for(SetButton elem : cards)
{
if(elem.getPressed())
{
elem.setBackground(Color.white);
elem.setPressed(false);
}
}
}
private ArrayList<Card> selected(SetButton[] cards)
{
ArrayList<Card> selectedCards = new ArrayList<Card>();
for(SetButton elem : cards)
{
if(elem.getPressed())
{
selectedCards.add(elem.getCard());
}
}
return selectedCards;
}
}

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src/net/jrtechs/setgame/Hand.java View File

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package net.jrtechs.setgame;
public class Hand
{
private Card[] hand;
Hand(Card[] temp)
{
hand= temp;
}
public void resize(int newSize, Deck deckT)
{
Card[] transfer = new Card[newSize];
int count = 0;
for(Card c: hand)
{
if(c == null)
{
//skip the null cards
}
else
{
transfer[count] = c;
count++;
}
}
for(int i = count; i < newSize; i++)
{
transfer[i] = deckT.deal();
}
hand = transfer;
}
public Card getCard(int e)
{
return hand[e];
}
public void display()
{
for(Card elem : hand)
System.out.print(elem + " ");
System.out.println("");
}
public Card[] getHand()
{
return hand;
}
public Card[] findSet()
{
Card[] match = new Card[3];
//checks each possible combination of three on the hand to find a set
for(Card one: hand)
for(Card two: hand)
for(Card three : hand)
if(Card.isSet(one, two, three) && Card.equals(one, two, three))
if(one.getInUse() && two.getInUse() && three.getInUse())
{
match[0] = one;
match[1] = two;
match[2] = three;
return match;
}
return match;
}
public int setsLeft()
{
int count = 0;
for(Card one: hand)
for(Card two: hand)
for(Card three : hand)
if(Card.isSet(one, two, three) && Card.equals(one, two, three))
if(one.getInUse() && two.getInUse() && three.getInUse())
count++;
//gets rid of all permutations
return count/6;
}
public int location(Card find)
{
for(int i = 0; i < hand.length; i++)
{
if(hand[i] == null)
{
}
else if(find.equals(hand[i]))
{
return i;
}
}
return -1;
}
public void removePair(Card[] remove, Deck deckT)
{
if(deckT.cardsLeft() < 2)
{
//not enough cards in deck to replace w/ new cards
for(Card c : remove)
{
hand[this.location(c)] = null;
}
}
else if(hand.length > 12)
{
for(Card c : remove)
{
hand[location(c)] = null;
}
//condense the deck
this.resize(hand.length -3, deckT);
}
else
{
//removes a set and replaces it with new cards
int i = 0;
Card[] replace = deckT.dealMany(remove.length);
for(Card c : remove)
{
hand[this.location(c)] = replace[i];
i++;
}
}
}
public void disableCard(Card c)
{
hand[this.location(c)].setInUse(false);
}
}

+ 70
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src/net/jrtechs/setgame/SetButton.java View File

@ -0,0 +1,70 @@
package net.jrtechs.setgame;
import java.awt.Color;
import javax.swing.JButton;
public class SetButton extends JButton
{
private boolean pressed;
private Card card;
private int loc;
SetButton()
{
pressed = false;
}
SetButton(int x)
{
pressed = false;
loc = x;
}
public void clicked()
{
if(pressed)
{
pressed = false;
this.setBackground(Color.WHITE);
}
else
{
this.setBackground(Color.gray);
pressed = true;
}
}
public void update()
{
if(card == null)
{
//do nothing
}
else
{
//sets the image of the button baised on its properties
//images located in the /src folder, file are named as a 4 digit number
//each digit represents a property of the image(shape, number, color, shading)
String src = "/net/jrtechs/setgame/img/" + card.getShape() + card.getNumber() + card.getColor() + card.getShading() + ".png";
//this.setText(card.toString());
this.setIcon(new javax.swing.ImageIcon(getClass().getResource(src)));
}
}
public Card getCard()
{
return card;
}
public void setCard(Card newCard)
{
card = newCard;
}
public int getLoc()
{
return loc;
}
public boolean getPressed()
{
return pressed;
}
public void setPressed(boolean sel)
{
pressed = sel;
}
}

+ 140
- 0
src/net/jrtechs/setgame/SetGame.form View File

@ -0,0 +1,140 @@
<?xml version="1.0" encoding="UTF-8" ?>
<Form version="1.3" maxVersion="1.9" type="org.netbeans.modules.form.forminfo.JFrameFormInfo">
<Properties>
<Property name="defaultCloseOperation" type="int" value="3"/>
<Property name="title" type="java.lang.String" value="Set Game"/>
<Property name="preferredSize" type="java.awt.Dimension" editor="org.netbeans.beaninfo.editors.DimensionEditor">
<Dimension value="[670, 500]"/>
</Property>
</Properties>
<SyntheticProperties>
<SyntheticProperty name="formSizePolicy" type="int" value="1"/>
<SyntheticProperty name="generateCenter" type="boolean" value="false"/>
</SyntheticProperties>
<AuxValues>
<AuxValue name="FormSettings_autoResourcing" type="java.lang.Integer" value="0"/>
<AuxValue name="FormSettings_autoSetComponentName" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_generateFQN" type="java.lang.Boolean" value="true"/>
<AuxValue name="FormSettings_generateMnemonicsCode" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_i18nAutoMode" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_layoutCodeTarget" type="java.lang.Integer" value="1"/>
<AuxValue name="FormSettings_listenerGenerationStyle" type="java.lang.Integer" value="0"/>
<AuxValue name="FormSettings_variablesLocal" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_variablesModifier" type="java.lang.Integer" value="2"/>
<AuxValue name="designerSize" type="java.awt.Dimension" value="-84,-19,0,5,115,114,0,18,106,97,118,97,46,97,119,116,46,68,105,109,101,110,115,105,111,110,65,-114,-39,-41,-84,95,68,20,2,0,2,73,0,6,104,101,105,103,104,116,73,0,5,119,105,100,116,104,120,112,0,0,1,-61,0,0,2,107"/>
</AuxValues>
<Layout class="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout">
<Property name="useNullLayout" type="boolean" value="false"/>
</Layout>
<SubComponents>
<Component class="javax.swing.JButton" name="cmdPlay">
<Properties>
<Property name="text" type="java.lang.String" value="Play"/>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="cmdPlayActionPerformed"/>
</Events>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="10" y="343" width="95" height="38"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JLabel" name="lblScore">
<Properties>
<Property name="text" type="java.lang.String" value="Score"/>
</Properties>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="390" y="350" width="-1" height="-1"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JLabel" name="lblSets">
<Properties>
<Property name="text" type="java.lang.String" value="Sets"/>
</Properties>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="260" y="350" width="-1" height="-1"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JLabel" name="lblCardsLeft">
<Properties>
<Property name="text" type="java.lang.String" value="Cards Left in Deck"/>
</Properties>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="390" y="380" width="-1" height="-1"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JLabel" name="lblSetsOnBoard">
<Properties>
<Property name="text" type="java.lang.String" value="Sets on board"/>
</Properties>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="260" y="380" width="-1" height="-1"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JButton" name="cmdExit">
<Properties>
<Property name="text" type="java.lang.String" value="Exit"/>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="cmdExitActionPerformed"/>
</Events>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="124" y="400" width="95" height="38"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JButton" name="cmdFindSet">
<Properties>
<Property name="text" type="java.lang.String" value="Find a Set"/>
<Property name="actionCommand" type="java.lang.String" value="cmdFindaSet"/>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="cmdFindSetActionPerformed"/>
</Events>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="124" y="343" width="95" height="40"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JButton" name="cmdOpen3">
<Properties>
<Property name="font" type="java.awt.Font" editor="org.netbeans.beaninfo.editors.FontEditor">
<Font name="Tahoma" size="10" style="0"/>
</Property>
<Property name="text" type="java.lang.String" value="Open 3 Cards"/>
<Property name="toolTipText" type="java.lang.String" value=""/>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="cmdOpen3ActionPerformed"/>
</Events>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="10" y="400" width="95" height="38"/>
</Constraint>
</Constraints>
</Component>
<Component class="javax.swing.JLabel" name="lblTime">
<Properties>
<Property name="text" type="java.lang.String" value="Time"/>
</Properties>
<Constraints>
<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout" value="org.netbeans.modules.form.compat2.layouts.DesignAbsoluteLayout$AbsoluteConstraintsDescription">
<AbsoluteConstraints x="260" y="410" width="-1" height="-1"/>
</Constraint>
</Constraints>
</Component>
</SubComponents>
</Form>

+ 276
- 0
src/net/jrtechs/setgame/SetGame.java View File

@ -0,0 +1,276 @@
package net.jrtechs.setgame;
import javax.swing.JOptionPane;
import java.awt.event.*;
import javax.swing.Timer;
/*
jeffery R
12-26-15
gui component for set
*/
public class SetGame extends javax.swing.JFrame implements ActionListener
{
private SetButton[] cards = new SetButton[15];
private Game game;
public SetGame()
{
initComponents();
initSetButtons();
showButtons(false);
cmdFindSet.setEnabled(false);
cmdOpen3.setEnabled(false);
//creates an event listener for the timer
ActionListener actTimer = new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
if(game == null)
{
}
else
{
game.timerTic();
lblTime.setText("Time " + game.getTime());
}
}
};
Timer timer = new Timer(1000, actTimer);
timer.start();
}
public void showButtons(Boolean set)
{
for(int i = 0; i < 12; i++)
{
cards[i].setVisible(set);
}
}
private void initSetButtons()
{
//fills the array with new SetButtons and ands action listeners
for(int i = 0; i < cards.length; i++)
{
cards[i] = new SetButton(i);
cards[i].addActionListener(this);
}
//sets the location of each of the buttons on the absolute layout
getContentPane().add(cards[0], new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 11, 146, 84));
getContentPane().add(cards[1], new org.netbeans.lib.awtextra.AbsoluteConstraints(172, 11, 146, 84));
getContentPane().add(cards[2], new org.netbeans.lib.awtextra.AbsoluteConstraints(336, 11, 146, 84));
getContentPane().add(cards[3], new org.netbeans.lib.awtextra.AbsoluteConstraints(500, 11, 146, 84));
getContentPane().add(cards[4], new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 121, 146, 84));
getContentPane().add(cards[5], new org.netbeans.lib.awtextra.AbsoluteConstraints(172, 121, 146, 84));
getContentPane().add(cards[6], new org.netbeans.lib.awtextra.AbsoluteConstraints(336, 121, 146, 84));
getContentPane().add(cards[7], new org.netbeans.lib.awtextra.AbsoluteConstraints(500, 121, 146, 84));
getContentPane().add(cards[8], new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 233, 146, 84));
getContentPane().add(cards[9], new org.netbeans.lib.awtextra.AbsoluteConstraints(172, 233, 146, 84));
getContentPane().add(cards[10], new org.netbeans.lib.awtextra.AbsoluteConstraints(336, 233, 146, 84));
getContentPane().add(cards[11], new org.netbeans.lib.awtextra.AbsoluteConstraints(500, 233, 146, 84));
getContentPane().add(cards[12], new org.netbeans.lib.awtextra.AbsoluteConstraints(664, 11, 146, 84));
getContentPane().add(cards[13], new org.netbeans.lib.awtextra.AbsoluteConstraints(664, 121, 146, 84));
getContentPane().add(cards[14], new org.netbeans.lib.awtextra.AbsoluteConstraints(664, 233, 146, 84));
for(int i = 12; i < 15; i++)
{
cards[i].setVisible(false);
}
}
public void actionPerformed(ActionEvent e)
{
//System.out.println(e);
//casts the object of e to a setButton then calls the getLoc to find its index location in the cards "setButtons" array
SetButton clicked = (SetButton)e.getSource();
cards[clicked.getLoc()].clicked();
game.clicked(cards);
updateBoard();
}
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
cmdPlay = new javax.swing.JButton();
lblScore = new javax.swing.JLabel();
lblSets = new javax.swing.JLabel();
lblCardsLeft = new javax.swing.JLabel();
lblSetsOnBoard = new javax.swing.JLabel();
cmdExit = new javax.swing.JButton();
cmdFindSet = new javax.swing.JButton();
cmdOpen3 = new javax.swing.JButton();
lblTime = new javax.swing.JLabel();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
setTitle("Set Game");
setPreferredSize(new java.awt.Dimension(670, 500));
getContentPane().setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout());
cmdPlay.setText("Play");
cmdPlay.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
cmdPlayActionPerformed(evt);
}
});
getContentPane().add(cmdPlay, new org.netbeans.lib.awtextra.AbsoluteConstraints(10, 343, 95, 38));
lblScore.setText("Score");
getContentPane().add(lblScore, new org.netbeans.lib.awtextra.AbsoluteConstraints(390, 350, -1, -1));
lblSets.setText("Sets");
getContentPane().add(lblSets, new org.netbeans.lib.awtextra.AbsoluteConstraints(260, 350, -1, -1));
lblCardsLeft.setText("Cards Left in Deck");
getContentPane().add(lblCardsLeft, new org.netbeans.lib.awtextra.AbsoluteConstraints(390, 380, -1, -1));
lblSetsOnBoard.setText("Sets on board");
getContentPane().add(lblSetsOnBoard, new org.netbeans.lib.awtextra.AbsoluteConstraints(260, 380, -1, -1));
cmdExit.setText("Exit");
cmdExit.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
cmdExitActionPerformed(evt);
}
});
getContentPane().add(cmdExit, new org.netbeans.lib.awtextra.AbsoluteConstraints(124, 400, 95, 38));
cmdFindSet.setText("Find a Set");
cmdFindSet.setActionCommand("cmdFindaSet");
cmdFindSet.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
cmdFindSetActionPerformed(evt);
}
});
getContentPane().add(cmdFindSet, new org.netbeans.lib.awtextra.AbsoluteConstraints(124, 343, 95, 40));
cmdOpen3.setFont(new java.awt.Font("Tahoma", 0, 10)); // NOI18N
cmdOpen3.setText("Open 3 Cards");
cmdOpen3.setToolTipText("");
cmdOpen3.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
cmdOpen3ActionPerformed(evt);
}
});
getContentPane().add(cmdOpen3, new org.netbeans.lib.awtextra.AbsoluteConstraints(10, 400, 95, 38));
lblTime.setText("Time");
getContentPane().add(lblTime, new org.netbeans.lib.awtextra.AbsoluteConstraints(260, 410, -1, -1));
pack();
}// </editor-fold>//GEN-END:initComponents
private void cmdPlayActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_cmdPlayActionPerformed
cmdFindSet.setEnabled(true);
cmdOpen3.setEnabled(true);
game = new Game();
showButtons(true);
for(int i = 12; i < 15; i++)
{
cards[i].setVisible(false);
}
cmdPlay.setText("New Game");
game.updateBoard(cards);
this.updateBoard();
}//GEN-LAST:event_cmdPlayActionPerformed
private void updateBoard()
{
lblScore.setText("Score " + game.getScore());
lblSets.setText("Sets " + game.getNumSets());
lblCardsLeft.setText("Cards Left in Deck " + game.getDeck().cardsLeft());
lblSetsOnBoard.setText("Sets on board " + game.getSetsLeft());
if(game.getSetsLeft() == 0)
{
cmdFindSet.setEnabled(false);
endGame();
}
else if(game.getHand().length==12 && game.getDeck().cardsLeft() > 2)
{
cmdOpen3.setEnabled(true);
}
}
private void cmdExitActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_cmdExitActionPerformed
System.exit(-1);
}//GEN-LAST:event_cmdExitActionPerformed
private void endGame()
{
if(game.getHand().length ==12 && game.getDeck().cardsLeft() > 3)
{
JOptionPane.showMessageDialog(null,"There are no more sets left on the board. However, you can still open three cards.","",JOptionPane.WARNING_MESSAGE);
}
else
{
game = null;
cmdOpen3.setEnabled(false);
JOptionPane.showMessageDialog(null,"There are no more sets left on the board.","End of Game",JOptionPane.WARNING_MESSAGE);
}
}
private void cmdFindSetActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_cmdFindSetActionPerformed
game.findSet(cards);
lblScore.setText("Score " + game.modScore(-150));
}//GEN-LAST:event_cmdFindSetActionPerformed
private void cmdOpen3ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_cmdOpen3ActionPerformed
game.openThree(cards);
cmdOpen3.setEnabled(false);
updateBoard();
this.setBounds(0,0, 830, 480);
if(game.getSetsLeft() == 0)
{
//end of game
endGame();
}
else
{
//keep on playing game
cmdFindSet.setEnabled(true);
}
}//GEN-LAST:event_cmdOpen3ActionPerformed
public static void main(String args[]) {
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
* For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try {
for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
if ("Nimbus".equals(info.getName())) {
javax.swing.UIManager.setLookAndFeel(info.getClassName());
break;
}
}
} catch (ClassNotFoundException ex) {
java.util.logging.Logger.getLogger(SetGame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (InstantiationException ex) {
java.util.logging.Logger.getLogger(SetGame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (IllegalAccessException ex) {
java.util.logging.Logger.getLogger(SetGame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (javax.swing.UnsupportedLookAndFeelException ex) {
java.util.logging.Logger.getLogger(SetGame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
//</editor-fold>
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new SetGame().setVisible(true);
}
});
}
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JButton cmdExit;
private javax.swing.JButton cmdFindSet;
private javax.swing.JButton cmdOpen3;
private javax.swing.JButton cmdPlay;
private javax.swing.JLabel lblCardsLeft;
private javax.swing.JLabel lblScore;
private javax.swing.JLabel lblSets;
private javax.swing.JLabel lblSetsOnBoard;
private javax.swing.JLabel lblTime;
// End of variables declaration//GEN-END:variables
}

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