Browse Source

Updated utils for later implementation

master
Jeffery R 6 years ago
parent
commit
a321beeb63
2 changed files with 51 additions and 8 deletions
  1. +41
    -8
      googletrendsgame/server/server.js
  2. +10
    -0
      googletrendsgame/server/utils.js

+ 41
- 8
googletrendsgame/server/server.js View File

@ -1,7 +1,11 @@
//list of all the rooms
var rooms = {};
/**
* Object used for storing rooms
* @param capacityP -- the number of people that can be in room
* @param pass -- the room password -- null if none
* @param owner -- the person who is creating the room
*/
var room = function(capacityP, pass, owner)
{
//max capacity of room -- default is 4 for now
@ -39,7 +43,8 @@ var room = function(capacityP, pass, owner)
}
/**
*
* Removes a specific user from the room and adjusts the size of the array
* if the array is empty, the room closes
* @param p
*/
this.removeUser = function(p)
@ -67,11 +72,20 @@ var room = function(capacityP, pass, owner)
}
}
/**
* creates json to send in the 'roomUpdate' socket event
*/
this.generateRoomUpdate()
{
}
/**
* Whether or not a user can join this room -- checks for number of people are
* already in the room and the password
* @param p
* @returns {boolean}
*/
this.canJoin = function(p)
{
if(this.password == null)
@ -86,6 +100,9 @@ var room = function(capacityP, pass, owner)
}
//list of all the rooms
var rooms = {};
var player = function(s)
{
//name of the user
@ -101,8 +118,16 @@ var player = function(s)
this.room = null;
this.sumbission = null;
}
/**
* generate the json object used in 'roomUpdate' socket io event
*/
this.genJASON = function()
{
}
}
//list of all players --accessed using names like a dic
var players = {};
@ -114,6 +139,8 @@ const port = 3000;
const serverUtils = require('./serverUtils.js');
//Whenever someone connects this gets executed
io.on('connection', function(socket)
{
@ -158,16 +185,17 @@ io.on('connection', function(socket)
});
/**
*
* Room Selection (joinRoom) Client => Server
* data {roomName: , password: }
*/
socket.on('joinRoom', function(data) {
console.log("join room event called");
console.log(data);
console.log(" ");
if(rooms[data.name].canJoin(data.password))
if(rooms[data.roomName].canJoin(data.password))
{
rooms[data.name].addUser(player);
rooms[data.roomName].addUser(player);
}
else
{
@ -175,13 +203,16 @@ io.on('connection', function(socket)
}
});
/**
* data -- literally a string
*/
socket.on('submitWord', function(data) {
console.log("submitWord called");
console.log(data);
console.log(" ");
});
//Whenever someone disconnects this piece of code executed
//Whenever someone disconnects
socket.on('disconnect', function () {
console.log('A user disconnected');
@ -196,6 +227,8 @@ io.on('connection', function(socket)
player.room.removeUser(player);
}
players[player.name] = null;
});
});

+ 10
- 0
googletrendsgame/server/utils.js View File

@ -12,5 +12,15 @@ module.exports=
getRandomWord : function()
{
return '';
},
/**
* returns a specific amount of words -- unique
* @param num
* @returns {Array}
*/
getRandomWords : function(num)
{
return [];
}
};

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