'use strict';
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								import CircleImageBase from '../util/CircleImageBase'
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								class Image extends CircleImageBase {
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								  constructor (options, body, labelModule, imageObj) {
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								    super(options, body, labelModule);
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								    this.imageObj = imageObj;
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								  }
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								  resize() {
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								    this._resizeImage();
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								  }
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								  draw(ctx, x, y, selected, hover) {
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								    this.resize();
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								    this.left = x - this.width / 2;
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								    this.top = y - this.height / 2;
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								    this._drawImageAtPosition(ctx);
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								    this.boundingBox.top = this.top;
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								    this.boundingBox.left = this.left;
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								    this.boundingBox.right = this.left + this.width;
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								    this.boundingBox.bottom = this.top + this.height;
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								    this._drawImageLabel(ctx, x, y, selected || hover);
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								    this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left);
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								    this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width);
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								    this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height);
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								  }
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								  distanceToBorder(ctx, angle) {
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								    this.resize(ctx);
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								    var a = this.width / 2;
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								    var b = this.height / 2;
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								    var w = (Math.sin(angle) * a);
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								    var h = (Math.cos(angle) * b);
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								    return a * b / Math.sqrt(w * w + h * h);
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								  }
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								}
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								export default Image;
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