vis.js is a dynamic, browser-based visualization library
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var Hammer = require('../../../module/hammer');
var util = require('../../../util');
/**
* @constructor Item
* @param {Object} data Object containing (optional) parameters type,
* start, end, content, group, className.
* @param {{toScreen: function, toTime: function}} conversion
* Conversion functions from time to screen and vice versa
* @param {Object} options Configuration options
* // TODO: describe available options
*/
function Item (data, conversion, options) {
this.id = null;
this.parent = null;
this.data = data;
this.dom = null;
this.conversion = conversion || {};
this.options = options || {};
this.selected = false;
this.displayed = false;
this.dirty = true;
this.top = null;
this.left = null;
this.width = null;
this.height = null;
}
Item.prototype.stack = true;
/**
* Select current item
*/
Item.prototype.select = function() {
this.selected = true;
this.dirty = true;
if (this.displayed) this.redraw();
};
/**
* Unselect current item
*/
Item.prototype.unselect = function() {
this.selected = false;
this.dirty = true;
if (this.displayed) this.redraw();
};
/**
* Set data for the item. Existing data will be updated. The id should not
* be changed. When the item is displayed, it will be redrawn immediately.
* @param {Object} data
*/
Item.prototype.setData = function(data) {
this.data = data;
this.dirty = true;
if (this.displayed) this.redraw();
};
/**
* Set a parent for the item
* @param {ItemSet | Group} parent
*/
Item.prototype.setParent = function(parent) {
if (this.displayed) {
this.hide();
this.parent = parent;
if (this.parent) {
this.show();
}
}
else {
this.parent = parent;
}
};
/**
* Check whether this item is visible inside given range
* @returns {{start: Number, end: Number}} range with a timestamp for start and end
* @returns {boolean} True if visible
*/
Item.prototype.isVisible = function(range) {
// Should be implemented by Item implementations
return false;
};
/**
* Show the Item in the DOM (when not already visible)
* @return {Boolean} changed
*/
Item.prototype.show = function() {
return false;
};
/**
* Hide the Item from the DOM (when visible)
* @return {Boolean} changed
*/
Item.prototype.hide = function() {
return false;
};
/**
* Repaint the item
*/
Item.prototype.redraw = function() {
// should be implemented by the item
};
/**
* Reposition the Item horizontally
*/
Item.prototype.repositionX = function() {
// should be implemented by the item
};
/**
* Reposition the Item vertically
*/
Item.prototype.repositionY = function() {
// should be implemented by the item
};
/**
* Repaint a delete button on the top right of the item when the item is selected
* @param {HTMLElement} anchor
* @protected
*/
Item.prototype._repaintDeleteButton = function (anchor) {
if (this.selected && this.options.editable.remove && !this.dom.deleteButton) {
// create and show button
var me = this;
var deleteButton = document.createElement('div');
deleteButton.className = 'delete';
deleteButton.title = 'Delete this item';
// TODO: be able to destroy the delete button
new Hammer(deleteButton).on('tap', function (event) {
me.parent.removeFromDataSet(me);
event.stopPropagation();
});
anchor.appendChild(deleteButton);
this.dom.deleteButton = deleteButton;
}
else if (!this.selected && this.dom.deleteButton) {
// remove button
if (this.dom.deleteButton.parentNode) {
this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton);
}
this.dom.deleteButton = null;
}
};
/**
* Set HTML contents for the item
* @param {Element} element HTML element to fill with the contents
* @private
*/
Item.prototype._updateContents = function (element) {
var content;
if (this.options.template) {
var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset
content = this.options.template(itemData);
}
else {
content = this.data.content;
}
if(content !== this.content) {
// only replace the content when changed
if (content instanceof Element) {
element.innerHTML = '';
element.appendChild(content);
}
else if (content != undefined) {
element.innerHTML = content;
}
else {
if (!(this.data.type == 'background' && this.data.content === undefined)) {
throw new Error('Property "content" missing in item ' + this.id);
}
}
this.content = content;
}
};
/**
* Set HTML contents for the item
* @param {Element} element HTML element to fill with the contents
* @private
*/
Item.prototype._updateTitle = function (element) {
if (this.data.title != null) {
element.title = this.data.title || '';
}
else {
element.removeAttribute('title');
}
};
/**
* Process dataAttributes timeline option and set as data- attributes on dom.content
* @param {Element} element HTML element to which the attributes will be attached
* @private
*/
Item.prototype._updateDataAttributes = function(element) {
if (this.options.dataAttributes && this.options.dataAttributes.length > 0) {
var attributes = [];
if (Array.isArray(this.options.dataAttributes)) {
attributes = this.options.dataAttributes;
}
else if (this.options.dataAttributes == 'all') {
attributes = Object.keys(this.data);
}
else {
return;
}
for (var i = 0; i < attributes.length; i++) {
var name = attributes[i];
var value = this.data[name];
if (value != null) {
element.setAttribute('data-' + name, value);
}
else {
element.removeAttribute('data-' + name);
}
}
}
};
/**
* Update custom styles of the element
* @param element
* @private
*/
Item.prototype._updateStyle = function(element) {
// remove old styles
if (this.style) {
util.removeCssText(element, this.style);
this.style = null;
}
// append new styles
if (this.data.style) {
util.addCssText(element, this.data.style);
this.style = this.data.style;
}
};
module.exports = Item;