|
var util = require('../util');
|
|
|
|
/**
|
|
* @class Node
|
|
* A node. A node can be connected to other nodes via one or multiple edges.
|
|
* @param {object} properties An object containing properties for the node. All
|
|
* properties are optional, except for the id.
|
|
* {number} id Id of the node. Required
|
|
* {string} label Text label for the node
|
|
* {number} x Horizontal position of the node
|
|
* {number} y Vertical position of the node
|
|
* {string} shape Node shape, available:
|
|
* "database", "circle", "ellipse",
|
|
* "box", "image", "text", "dot",
|
|
* "star", "triangle", "triangleDown",
|
|
* "square"
|
|
* {string} image An image url
|
|
* {string} title An title text, can be HTML
|
|
* {anytype} group A group name or number
|
|
* @param {Network.Images} imagelist A list with images. Only needed
|
|
* when the node has an image
|
|
* @param {Network.Groups} grouplist A list with groups. Needed for
|
|
* retrieving group properties
|
|
* @param {Object} constants An object with default values for
|
|
* example for the color
|
|
*
|
|
*/
|
|
function Node(properties, imagelist, grouplist, networkConstants) {
|
|
var constants = util.selectiveBridgeObject(['nodes'],networkConstants);
|
|
this.options = constants.nodes;
|
|
|
|
this.selected = false;
|
|
this.hover = false;
|
|
|
|
this.edges = []; // all edges connected to this node
|
|
this.dynamicEdges = [];
|
|
this.reroutedEdges = {};
|
|
|
|
this.fontDrawThreshold = 3;
|
|
|
|
// set defaults for the properties
|
|
this.id = undefined;
|
|
this.x = null;
|
|
this.y = null;
|
|
this.xFixed = false;
|
|
this.yFixed = false;
|
|
this.horizontalAlignLeft = true; // these are for the navigation controls
|
|
this.verticalAlignTop = true; // these are for the navigation controls
|
|
this.baseRadiusValue = networkConstants.nodes.radius;
|
|
this.radiusFixed = false;
|
|
this.level = -1;
|
|
this.preassignedLevel = false;
|
|
|
|
|
|
this.imagelist = imagelist;
|
|
this.grouplist = grouplist;
|
|
|
|
// physics properties
|
|
this.fx = 0.0; // external force x
|
|
this.fy = 0.0; // external force y
|
|
this.vx = 0.0; // velocity x
|
|
this.vy = 0.0; // velocity y
|
|
this.damping = networkConstants.physics.damping; // written every time gravity is calculated
|
|
this.fixedData = {x:null,y:null};
|
|
|
|
|
|
this.setProperties(properties, constants);
|
|
|
|
// creating the variables for clustering
|
|
this.resetCluster();
|
|
this.dynamicEdgesLength = 0;
|
|
this.clusterSession = 0;
|
|
this.clusterSizeWidthFactor = networkConstants.clustering.nodeScaling.width;
|
|
this.clusterSizeHeightFactor = networkConstants.clustering.nodeScaling.height;
|
|
this.clusterSizeRadiusFactor = networkConstants.clustering.nodeScaling.radius;
|
|
this.maxNodeSizeIncrements = networkConstants.clustering.maxNodeSizeIncrements;
|
|
this.growthIndicator = 0;
|
|
|
|
// variables to tell the node about the network.
|
|
this.networkScaleInv = 1;
|
|
this.networkScale = 1;
|
|
this.canvasTopLeft = {"x": -300, "y": -300};
|
|
this.canvasBottomRight = {"x": 300, "y": 300};
|
|
this.parentEdgeId = null;
|
|
}
|
|
|
|
/**
|
|
* (re)setting the clustering variables and objects
|
|
*/
|
|
Node.prototype.resetCluster = function() {
|
|
// clustering variables
|
|
this.formationScale = undefined; // this is used to determine when to open the cluster
|
|
this.clusterSize = 1; // this signifies the total amount of nodes in this cluster
|
|
this.containedNodes = {};
|
|
this.containedEdges = {};
|
|
this.clusterSessions = [];
|
|
};
|
|
|
|
/**
|
|
* Attach a edge to the node
|
|
* @param {Edge} edge
|
|
*/
|
|
Node.prototype.attachEdge = function(edge) {
|
|
if (this.edges.indexOf(edge) == -1) {
|
|
this.edges.push(edge);
|
|
}
|
|
if (this.dynamicEdges.indexOf(edge) == -1) {
|
|
this.dynamicEdges.push(edge);
|
|
}
|
|
this.dynamicEdgesLength = this.dynamicEdges.length;
|
|
};
|
|
|
|
/**
|
|
* Detach a edge from the node
|
|
* @param {Edge} edge
|
|
*/
|
|
Node.prototype.detachEdge = function(edge) {
|
|
var index = this.edges.indexOf(edge);
|
|
if (index != -1) {
|
|
this.edges.splice(index, 1);
|
|
this.dynamicEdges.splice(index, 1);
|
|
}
|
|
this.dynamicEdgesLength = this.dynamicEdges.length;
|
|
};
|
|
|
|
|
|
/**
|
|
* Set or overwrite properties for the node
|
|
* @param {Object} properties an object with properties
|
|
* @param {Object} constants and object with default, global properties
|
|
*/
|
|
Node.prototype.setProperties = function(properties, constants) {
|
|
if (!properties) {
|
|
return;
|
|
}
|
|
|
|
var fields = ['borderWidth','borderWidthSelected','shape','image','radius','fontColor',
|
|
'fontSize','fontFace','group','mass'
|
|
];
|
|
util.selectiveDeepExtend(fields, this.options, properties);
|
|
|
|
this.originalLabel = undefined;
|
|
// basic properties
|
|
if (properties.id !== undefined) {this.id = properties.id;}
|
|
if (properties.label !== undefined) {this.label = properties.label; this.originalLabel = properties.label;}
|
|
if (properties.title !== undefined) {this.title = properties.title;}
|
|
if (properties.x !== undefined) {this.x = properties.x;}
|
|
if (properties.y !== undefined) {this.y = properties.y;}
|
|
if (properties.value !== undefined) {this.value = properties.value;}
|
|
if (properties.level !== undefined) {this.level = properties.level; this.preassignedLevel = true;}
|
|
|
|
// navigation controls properties
|
|
if (properties.horizontalAlignLeft !== undefined) {this.horizontalAlignLeft = properties.horizontalAlignLeft;}
|
|
if (properties.verticalAlignTop !== undefined) {this.verticalAlignTop = properties.verticalAlignTop;}
|
|
if (properties.triggerFunction !== undefined) {this.triggerFunction = properties.triggerFunction;}
|
|
|
|
if (this.id === undefined) {
|
|
throw "Node must have an id";
|
|
}
|
|
|
|
// copy group properties
|
|
if (typeof this.options.group === 'number' || (typeof this.options.group === 'string' && this.options.group != '')) {
|
|
var groupObj = this.grouplist.get(this.options.group);
|
|
for (var prop in groupObj) {
|
|
if (groupObj.hasOwnProperty(prop)) {
|
|
this.options[prop] = groupObj[prop];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// individual shape properties
|
|
if (properties.radius !== undefined) {this.baseRadiusValue = this.options.radius;}
|
|
if (properties.color !== undefined) {this.options.color = util.parseColor(properties.color);}
|
|
|
|
if (this.options.image!== undefined && this.options.image!= "") {
|
|
if (this.imagelist) {
|
|
this.imageObj = this.imagelist.load(this.options.image);
|
|
}
|
|
else {
|
|
throw "No imagelist provided";
|
|
}
|
|
}
|
|
|
|
this.xFixed = this.xFixed || (properties.x !== undefined && !properties.allowedToMoveX);
|
|
this.yFixed = this.yFixed || (properties.y !== undefined && !properties.allowedToMoveY);
|
|
this.radiusFixed = this.radiusFixed || (properties.radius !== undefined);
|
|
|
|
if (this.options.shape == 'image') {
|
|
this.options.radiusMin = constants.nodes.widthMin;
|
|
this.options.radiusMax = constants.nodes.widthMax;
|
|
}
|
|
|
|
|
|
// choose draw method depending on the shape
|
|
switch (this.options.shape) {
|
|
case 'database': this.draw = this._drawDatabase; this.resize = this._resizeDatabase; break;
|
|
case 'box': this.draw = this._drawBox; this.resize = this._resizeBox; break;
|
|
case 'circle': this.draw = this._drawCircle; this.resize = this._resizeCircle; break;
|
|
case 'ellipse': this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break;
|
|
// TODO: add diamond shape
|
|
case 'image': this.draw = this._drawImage; this.resize = this._resizeImage; break;
|
|
case 'text': this.draw = this._drawText; this.resize = this._resizeText; break;
|
|
case 'dot': this.draw = this._drawDot; this.resize = this._resizeShape; break;
|
|
case 'square': this.draw = this._drawSquare; this.resize = this._resizeShape; break;
|
|
case 'triangle': this.draw = this._drawTriangle; this.resize = this._resizeShape; break;
|
|
case 'triangleDown': this.draw = this._drawTriangleDown; this.resize = this._resizeShape; break;
|
|
case 'star': this.draw = this._drawStar; this.resize = this._resizeShape; break;
|
|
default: this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break;
|
|
}
|
|
// reset the size of the node, this can be changed
|
|
this._reset();
|
|
};
|
|
|
|
/**
|
|
* select this node
|
|
*/
|
|
Node.prototype.select = function() {
|
|
this.selected = true;
|
|
this._reset();
|
|
};
|
|
|
|
/**
|
|
* unselect this node
|
|
*/
|
|
Node.prototype.unselect = function() {
|
|
this.selected = false;
|
|
this._reset();
|
|
};
|
|
|
|
|
|
/**
|
|
* Reset the calculated size of the node, forces it to recalculate its size
|
|
*/
|
|
Node.prototype.clearSizeCache = function() {
|
|
this._reset();
|
|
};
|
|
|
|
/**
|
|
* Reset the calculated size of the node, forces it to recalculate its size
|
|
* @private
|
|
*/
|
|
Node.prototype._reset = function() {
|
|
this.width = undefined;
|
|
this.height = undefined;
|
|
};
|
|
|
|
/**
|
|
* get the title of this node.
|
|
* @return {string} title The title of the node, or undefined when no title
|
|
* has been set.
|
|
*/
|
|
Node.prototype.getTitle = function() {
|
|
return typeof this.title === "function" ? this.title() : this.title;
|
|
};
|
|
|
|
/**
|
|
* Calculate the distance to the border of the Node
|
|
* @param {CanvasRenderingContext2D} ctx
|
|
* @param {Number} angle Angle in radians
|
|
* @returns {number} distance Distance to the border in pixels
|
|
*/
|
|
Node.prototype.distanceToBorder = function (ctx, angle) {
|
|
var borderWidth = 1;
|
|
|
|
if (!this.width) {
|
|
this.resize(ctx);
|
|
}
|
|
|
|
switch (this.options.shape) {
|
|
case 'circle':
|
|
case 'dot':
|
|
return this.options.radius+ borderWidth;
|
|
|
|
case 'ellipse':
|
|
var a = this.width / 2;
|
|
var b = this.height / 2;
|
|
var w = (Math.sin(angle) * a);
|
|
var h = (Math.cos(angle) * b);
|
|
return a * b / Math.sqrt(w * w + h * h);
|
|
|
|
// TODO: implement distanceToBorder for database
|
|
// TODO: implement distanceToBorder for triangle
|
|
// TODO: implement distanceToBorder for triangleDown
|
|
|
|
case 'box':
|
|
case 'image':
|
|
case 'text':
|
|
default:
|
|
if (this.width) {
|
|
return Math.min(
|
|
Math.abs(this.width / 2 / Math.cos(angle)),
|
|
Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth;
|
|
// TODO: reckon with border radius too in case of box
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
|
|
}
|
|
// TODO: implement calculation of distance to border for all shapes
|
|
};
|
|
|
|
/**
|
|
* Set forces acting on the node
|
|
* @param {number} fx Force in horizontal direction
|
|
* @param {number} fy Force in vertical direction
|
|
*/
|
|
Node.prototype._setForce = function(fx, fy) {
|
|
this.fx = fx;
|
|
this.fy = fy;
|
|
};
|
|
|
|
/**
|
|
* Add forces acting on the node
|
|
* @param {number} fx Force in horizontal direction
|
|
* @param {number} fy Force in vertical direction
|
|
* @private
|
|
*/
|
|
Node.prototype._addForce = function(fx, fy) {
|
|
this.fx += fx;
|
|
this.fy += fy;
|
|
};
|
|
|
|
/**
|
|
* Perform one discrete step for the node
|
|
* @param {number} interval Time interval in seconds
|
|
*/
|
|
Node.prototype.discreteStep = function(interval) {
|
|
if (!this.xFixed) {
|
|
var dx = this.damping * this.vx; // damping force
|
|
var ax = (this.fx - dx) / this.options.mass; // acceleration
|
|
this.vx += ax * interval; // velocity
|
|
this.x += this.vx * interval; // position
|
|
}
|
|
|
|
if (!this.yFixed) {
|
|
var dy = this.damping * this.vy; // damping force
|
|
var ay = (this.fy - dy) / this.options.mass; // acceleration
|
|
this.vy += ay * interval; // velocity
|
|
this.y += this.vy * interval; // position
|
|
}
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
* Perform one discrete step for the node
|
|
* @param {number} interval Time interval in seconds
|
|
* @param {number} maxVelocity The speed limit imposed on the velocity
|
|
*/
|
|
Node.prototype.discreteStepLimited = function(interval, maxVelocity) {
|
|
if (!this.xFixed) {
|
|
var dx = this.damping * this.vx; // damping force
|
|
var ax = (this.fx - dx) / this.options.mass; // acceleration
|
|
this.vx += ax * interval; // velocity
|
|
this.vx = (Math.abs(this.vx) > maxVelocity) ? ((this.vx > 0) ? maxVelocity : -maxVelocity) : this.vx;
|
|
this.x += this.vx * interval; // position
|
|
}
|
|
else {
|
|
this.fx = 0;
|
|
}
|
|
|
|
if (!this.yFixed) {
|
|
var dy = this.damping * this.vy; // damping force
|
|
var ay = (this.fy - dy) / this.options.mass; // acceleration
|
|
this.vy += ay * interval; // velocity
|
|
this.vy = (Math.abs(this.vy) > maxVelocity) ? ((this.vy > 0) ? maxVelocity : -maxVelocity) : this.vy;
|
|
this.y += this.vy * interval; // position
|
|
}
|
|
else {
|
|
this.fy = 0;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Check if this node has a fixed x and y position
|
|
* @return {boolean} true if fixed, false if not
|
|
*/
|
|
Node.prototype.isFixed = function() {
|
|
return (this.xFixed && this.yFixed);
|
|
};
|
|
|
|
/**
|
|
* Check if this node is moving
|
|
* @param {number} vmin the minimum velocity considered as "moving"
|
|
* @return {boolean} true if moving, false if it has no velocity
|
|
*/
|
|
// TODO: replace this method with calculating the kinetic energy
|
|
Node.prototype.isMoving = function(vmin) {
|
|
return (Math.abs(this.vx) > vmin || Math.abs(this.vy) > vmin);
|
|
};
|
|
|
|
/**
|
|
* check if this node is selecte
|
|
* @return {boolean} selected True if node is selected, else false
|
|
*/
|
|
Node.prototype.isSelected = function() {
|
|
return this.selected;
|
|
};
|
|
|
|
/**
|
|
* Retrieve the value of the node. Can be undefined
|
|
* @return {Number} value
|
|
*/
|
|
Node.prototype.getValue = function() {
|
|
return this.value;
|
|
};
|
|
|
|
/**
|
|
* Calculate the distance from the nodes location to the given location (x,y)
|
|
* @param {Number} x
|
|
* @param {Number} y
|
|
* @return {Number} value
|
|
*/
|
|
Node.prototype.getDistance = function(x, y) {
|
|
var dx = this.x - x,
|
|
dy = this.y - y;
|
|
return Math.sqrt(dx * dx + dy * dy);
|
|
};
|
|
|
|
|
|
/**
|
|
* Adjust the value range of the node. The node will adjust it's radius
|
|
* based on its value.
|
|
* @param {Number} min
|
|
* @param {Number} max
|
|
*/
|
|
Node.prototype.setValueRange = function(min, max) {
|
|
if (!this.radiusFixed && this.value !== undefined) {
|
|
if (max == min) {
|
|
this.options.radius= (this.options.radiusMin + this.options.radiusMax) / 2;
|
|
}
|
|
else {
|
|
var scale = (this.options.radiusMax - this.options.radiusMin) / (max - min);
|
|
this.options.radius= (this.value - min) * scale + this.options.radiusMin;
|
|
}
|
|
}
|
|
this.baseRadiusValue = this.options.radius;
|
|
};
|
|
|
|
/**
|
|
* Draw this node in the given canvas
|
|
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
|
* @param {CanvasRenderingContext2D} ctx
|
|
*/
|
|
Node.prototype.draw = function(ctx) {
|
|
throw "Draw method not initialized for node";
|
|
};
|
|
|
|
/**
|
|
* Recalculate the size of this node in the given canvas
|
|
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
|
* @param {CanvasRenderingContext2D} ctx
|
|
*/
|
|
Node.prototype.resize = function(ctx) {
|
|
throw "Resize method not initialized for node";
|
|
};
|
|
|
|
/**
|
|
* Check if this object is overlapping with the provided object
|
|
* @param {Object} obj an object with parameters left, top, right, bottom
|
|
* @return {boolean} True if location is located on node
|
|
*/
|
|
Node.prototype.isOverlappingWith = function(obj) {
|
|
return (this.left < obj.right &&
|
|
this.left + this.width > obj.left &&
|
|
this.top < obj.bottom &&
|
|
this.top + this.height > obj.top);
|
|
};
|
|
|
|
Node.prototype._resizeImage = function (ctx) {
|
|
// TODO: pre calculate the image size
|
|
|
|
if (!this.width || !this.height) { // undefined or 0
|
|
var width, height;
|
|
if (this.value) {
|
|
this.options.radius= this.baseRadiusValue;
|
|
var scale = this.imageObj.height / this.imageObj.width;
|
|
if (scale !== undefined) {
|
|
width = this.options.radius|| this.imageObj.width;
|
|
height = this.options.radius* scale || this.imageObj.height;
|
|
}
|
|
else {
|
|
width = 0;
|
|
height = 0;
|
|
}
|
|
}
|
|
else {
|
|
width = this.imageObj.width;
|
|
height = this.imageObj.height;
|
|
}
|
|
this.width = width;
|
|
this.height = height;
|
|
|
|
this.growthIndicator = 0;
|
|
if (this.width > 0 && this.height > 0) {
|
|
this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor;
|
|
this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor;
|
|
this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor;
|
|
this.growthIndicator = this.width - width;
|
|
}
|
|
}
|
|
|
|
};
|
|
|
|
Node.prototype._drawImage = function (ctx) {
|
|
this._resizeImage(ctx);
|
|
|
|
this.left = this.x - this.width / 2;
|
|
this.top = this.y - this.height / 2;
|
|
|
|
var yLabel;
|
|
if (this.imageObj.width != 0 ) {
|
|
// draw the shade
|
|
if (this.clusterSize > 1) {
|
|
var lineWidth = ((this.clusterSize > 1) ? 10 : 0.0);
|
|
lineWidth *= this.networkScaleInv;
|
|
lineWidth = Math.min(0.2 * this.width,lineWidth);
|
|
|
|
ctx.globalAlpha = 0.5;
|
|
ctx.drawImage(this.imageObj, this.left - lineWidth, this.top - lineWidth, this.width + 2*lineWidth, this.height + 2*lineWidth);
|
|
}
|
|
|
|
// draw the image
|
|
ctx.globalAlpha = 1.0;
|
|
ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height);
|
|
yLabel = this.y + this.height / 2;
|
|
}
|
|
else {
|
|
// image still loading... just draw the label for now
|
|
yLabel = this.y;
|
|
}
|
|
|
|
this._label(ctx, this.label, this.x, yLabel, undefined, "top");
|
|
};
|
|
|
|
|
|
Node.prototype._resizeBox = function (ctx) {
|
|
if (!this.width) {
|
|
var margin = 5;
|
|
var textSize = this.getTextSize(ctx);
|
|
this.width = textSize.width + 2 * margin;
|
|
this.height = textSize.height + 2 * margin;
|
|
|
|
this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor;
|
|
this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor;
|
|
this.growthIndicator = this.width - (textSize.width + 2 * margin);
|
|
// this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor;
|
|
|
|
}
|
|
};
|
|
|
|
Node.prototype._drawBox = function (ctx) {
|
|
this._resizeBox(ctx);
|
|
|
|
this.left = this.x - this.width / 2;
|
|
this.top = this.y - this.height / 2;
|
|
|
|
var clusterLineWidth = 2.5;
|
|
var borderWidth = this.options.borderWidth;
|
|
var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth;
|
|
|
|
ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border;
|
|
|
|
// draw the outer border
|
|
if (this.clusterSize > 1) {
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.roundRect(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth, this.options.radius);
|
|
ctx.stroke();
|
|
}
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.options.color.background;
|
|
|
|
ctx.roundRect(this.left, this.top, this.width, this.height, this.options.radius);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
|
|
this._label(ctx, this.label, this.x, this.y);
|
|
};
|
|
|
|
|
|
Node.prototype._resizeDatabase = function (ctx) {
|
|
if (!this.width) {
|
|
var margin = 5;
|
|
var textSize = this.getTextSize(ctx);
|
|
var size = textSize.width + 2 * margin;
|
|
this.width = size;
|
|
this.height = size;
|
|
|
|
// scaling used for clustering
|
|
this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor;
|
|
this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor;
|
|
this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor;
|
|
this.growthIndicator = this.width - size;
|
|
}
|
|
};
|
|
|
|
Node.prototype._drawDatabase = function (ctx) {
|
|
this._resizeDatabase(ctx);
|
|
this.left = this.x - this.width / 2;
|
|
this.top = this.y - this.height / 2;
|
|
|
|
var clusterLineWidth = 2.5;
|
|
var borderWidth = this.options.borderWidth;
|
|
var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth;
|
|
|
|
ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border;
|
|
|
|
// draw the outer border
|
|
if (this.clusterSize > 1) {
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.database(this.x - this.width/2 - 2*ctx.lineWidth, this.y - this.height*0.5 - 2*ctx.lineWidth, this.width + 4*ctx.lineWidth, this.height + 4*ctx.lineWidth);
|
|
ctx.stroke();
|
|
}
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background;
|
|
ctx.database(this.x - this.width/2, this.y - this.height*0.5, this.width, this.height);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
|
|
this._label(ctx, this.label, this.x, this.y);
|
|
};
|
|
|
|
|
|
Node.prototype._resizeCircle = function (ctx) {
|
|
if (!this.width) {
|
|
var margin = 5;
|
|
var textSize = this.getTextSize(ctx);
|
|
var diameter = Math.max(textSize.width, textSize.height) + 2 * margin;
|
|
this.options.radius= diameter / 2;
|
|
|
|
this.width = diameter;
|
|
this.height = diameter;
|
|
|
|
// scaling used for clustering
|
|
// this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor;
|
|
// this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor;
|
|
this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor;
|
|
this.growthIndicator = this.options.radius- 0.5*diameter;
|
|
}
|
|
};
|
|
|
|
Node.prototype._drawCircle = function (ctx) {
|
|
this._resizeCircle(ctx);
|
|
this.left = this.x - this.width / 2;
|
|
this.top = this.y - this.height / 2;
|
|
|
|
var clusterLineWidth = 2.5;
|
|
var borderWidth = this.options.borderWidth;
|
|
var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth;
|
|
|
|
ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border;
|
|
|
|
// draw the outer border
|
|
if (this.clusterSize > 1) {
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.circle(this.x, this.y, this.options.radius+2*ctx.lineWidth);
|
|
ctx.stroke();
|
|
}
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background;
|
|
ctx.circle(this.x, this.y, this.options.radius);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
|
|
this._label(ctx, this.label, this.x, this.y);
|
|
};
|
|
|
|
Node.prototype._resizeEllipse = function (ctx) {
|
|
if (!this.width) {
|
|
var textSize = this.getTextSize(ctx);
|
|
|
|
this.width = textSize.width * 1.5;
|
|
this.height = textSize.height * 2;
|
|
if (this.width < this.height) {
|
|
this.width = this.height;
|
|
}
|
|
var defaultSize = this.width;
|
|
|
|
// scaling used for clustering
|
|
this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor;
|
|
this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor;
|
|
this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor;
|
|
this.growthIndicator = this.width - defaultSize;
|
|
}
|
|
};
|
|
|
|
Node.prototype._drawEllipse = function (ctx) {
|
|
this._resizeEllipse(ctx);
|
|
this.left = this.x - this.width / 2;
|
|
this.top = this.y - this.height / 2;
|
|
|
|
var clusterLineWidth = 2.5;
|
|
var borderWidth = this.options.borderWidth;
|
|
var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth;
|
|
|
|
ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border;
|
|
|
|
// draw the outer border
|
|
if (this.clusterSize > 1) {
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.ellipse(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth);
|
|
ctx.stroke();
|
|
}
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background;
|
|
|
|
ctx.ellipse(this.left, this.top, this.width, this.height);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
this._label(ctx, this.label, this.x, this.y);
|
|
};
|
|
|
|
Node.prototype._drawDot = function (ctx) {
|
|
this._drawShape(ctx, 'circle');
|
|
};
|
|
|
|
Node.prototype._drawTriangle = function (ctx) {
|
|
this._drawShape(ctx, 'triangle');
|
|
};
|
|
|
|
Node.prototype._drawTriangleDown = function (ctx) {
|
|
this._drawShape(ctx, 'triangleDown');
|
|
};
|
|
|
|
Node.prototype._drawSquare = function (ctx) {
|
|
this._drawShape(ctx, 'square');
|
|
};
|
|
|
|
Node.prototype._drawStar = function (ctx) {
|
|
this._drawShape(ctx, 'star');
|
|
};
|
|
|
|
Node.prototype._resizeShape = function (ctx) {
|
|
if (!this.width) {
|
|
this.options.radius= this.baseRadiusValue;
|
|
var size = 2 * this.options.radius;
|
|
this.width = size;
|
|
this.height = size;
|
|
|
|
// scaling used for clustering
|
|
this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor;
|
|
this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor;
|
|
this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor;
|
|
this.growthIndicator = this.width - size;
|
|
}
|
|
};
|
|
|
|
Node.prototype._drawShape = function (ctx, shape) {
|
|
this._resizeShape(ctx);
|
|
|
|
this.left = this.x - this.width / 2;
|
|
this.top = this.y - this.height / 2;
|
|
|
|
var clusterLineWidth = 2.5;
|
|
var borderWidth = this.options.borderWidth;
|
|
var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth;
|
|
var radiusMultiplier = 2;
|
|
|
|
// choose draw method depending on the shape
|
|
switch (shape) {
|
|
case 'dot': radiusMultiplier = 2; break;
|
|
case 'square': radiusMultiplier = 2; break;
|
|
case 'triangle': radiusMultiplier = 3; break;
|
|
case 'triangleDown': radiusMultiplier = 3; break;
|
|
case 'star': radiusMultiplier = 4; break;
|
|
}
|
|
|
|
ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border;
|
|
// draw the outer border
|
|
if (this.clusterSize > 1) {
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx[shape](this.x, this.y, this.options.radius+ radiusMultiplier * ctx.lineWidth);
|
|
ctx.stroke();
|
|
}
|
|
ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0);
|
|
ctx.lineWidth *= this.networkScaleInv;
|
|
ctx.lineWidth = Math.min(this.width,ctx.lineWidth);
|
|
|
|
ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background;
|
|
ctx[shape](this.x, this.y, this.options.radius);
|
|
ctx.fill();
|
|
ctx.stroke();
|
|
|
|
if (this.label) {
|
|
this._label(ctx, this.label, this.x, this.y + this.height / 2, undefined, 'top',true);
|
|
}
|
|
};
|
|
|
|
Node.prototype._resizeText = function (ctx) {
|
|
if (!this.width) {
|
|
var margin = 5;
|
|
var textSize = this.getTextSize(ctx);
|
|
this.width = textSize.width + 2 * margin;
|
|
this.height = textSize.height + 2 * margin;
|
|
|
|
// scaling used for clustering
|
|
this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor;
|
|
this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor;
|
|
this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor;
|
|
this.growthIndicator = this.width - (textSize.width + 2 * margin);
|
|
}
|
|
};
|
|
|
|
Node.prototype._drawText = function (ctx) {
|
|
this._resizeText(ctx);
|
|
this.left = this.x - this.width / 2;
|
|
this.top = this.y - this.height / 2;
|
|
|
|
this._label(ctx, this.label, this.x, this.y);
|
|
};
|
|
|
|
|
|
Node.prototype._label = function (ctx, text, x, y, align, baseline, labelUnderNode) {
|
|
if (text && Number(this.options.fontSize) * this.networkScale > this.fontDrawThreshold) {
|
|
ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace;
|
|
ctx.fillStyle = this.options.fontColor || "black";
|
|
ctx.textAlign = align || "center";
|
|
ctx.textBaseline = baseline || "middle";
|
|
|
|
var lines = text.split('\n');
|
|
var lineCount = lines.length;
|
|
var fontSize = (Number(this.options.fontSize) + 4);
|
|
var yLine = y + (1 - lineCount) / 2 * fontSize;
|
|
if (labelUnderNode == true) {
|
|
yLine = y + (1 - lineCount) / (2 * fontSize);
|
|
}
|
|
|
|
for (var i = 0; i < lineCount; i++) {
|
|
ctx.fillText(lines[i], x, yLine);
|
|
yLine += fontSize;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
Node.prototype.getTextSize = function(ctx) {
|
|
if (this.label !== undefined) {
|
|
ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace;
|
|
|
|
var lines = this.label.split('\n'),
|
|
height = (Number(this.options.fontSize) + 4) * lines.length,
|
|
width = 0;
|
|
|
|
for (var i = 0, iMax = lines.length; i < iMax; i++) {
|
|
width = Math.max(width, ctx.measureText(lines[i]).width);
|
|
}
|
|
|
|
return {"width": width, "height": height};
|
|
}
|
|
else {
|
|
return {"width": 0, "height": 0};
|
|
}
|
|
};
|
|
|
|
/**
|
|
* this is used to determine if a node is visible at all. this is used to determine when it needs to be drawn.
|
|
* there is a safety margin of 0.3 * width;
|
|
*
|
|
* @returns {boolean}
|
|
*/
|
|
Node.prototype.inArea = function() {
|
|
if (this.width !== undefined) {
|
|
return (this.x + this.width *this.networkScaleInv >= this.canvasTopLeft.x &&
|
|
this.x - this.width *this.networkScaleInv < this.canvasBottomRight.x &&
|
|
this.y + this.height*this.networkScaleInv >= this.canvasTopLeft.y &&
|
|
this.y - this.height*this.networkScaleInv < this.canvasBottomRight.y);
|
|
}
|
|
else {
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* checks if the core of the node is in the display area, this is used for opening clusters around zoom
|
|
* @returns {boolean}
|
|
*/
|
|
Node.prototype.inView = function() {
|
|
return (this.x >= this.canvasTopLeft.x &&
|
|
this.x < this.canvasBottomRight.x &&
|
|
this.y >= this.canvasTopLeft.y &&
|
|
this.y < this.canvasBottomRight.y);
|
|
};
|
|
|
|
/**
|
|
* This allows the zoom level of the network to influence the rendering
|
|
* We store the inverted scale and the coordinates of the top left, and bottom right points of the canvas
|
|
*
|
|
* @param scale
|
|
* @param canvasTopLeft
|
|
* @param canvasBottomRight
|
|
*/
|
|
Node.prototype.setScaleAndPos = function(scale,canvasTopLeft,canvasBottomRight) {
|
|
this.networkScaleInv = 1.0/scale;
|
|
this.networkScale = scale;
|
|
this.canvasTopLeft = canvasTopLeft;
|
|
this.canvasBottomRight = canvasBottomRight;
|
|
};
|
|
|
|
|
|
/**
|
|
* This allows the zoom level of the network to influence the rendering
|
|
*
|
|
* @param scale
|
|
*/
|
|
Node.prototype.setScale = function(scale) {
|
|
this.networkScaleInv = 1.0/scale;
|
|
this.networkScale = scale;
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
* set the velocity at 0. Is called when this node is contained in another during clustering
|
|
*/
|
|
Node.prototype.clearVelocity = function() {
|
|
this.vx = 0;
|
|
this.vy = 0;
|
|
};
|
|
|
|
|
|
/**
|
|
* Basic preservation of (kinectic) energy
|
|
*
|
|
* @param massBeforeClustering
|
|
*/
|
|
Node.prototype.updateVelocity = function(massBeforeClustering) {
|
|
var energyBefore = this.vx * this.vx * massBeforeClustering;
|
|
//this.vx = (this.vx < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass);
|
|
this.vx = Math.sqrt(energyBefore/this.options.mass);
|
|
energyBefore = this.vy * this.vy * massBeforeClustering;
|
|
//this.vy = (this.vy < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass);
|
|
this.vy = Math.sqrt(energyBefore/this.options.mass);
|
|
};
|
|
|
|
module.exports = Node;
|