var PhysicsMixin = require('./physics/PhysicsMixin');
|
|
var ClusterMixin = require('./ClusterMixin');
|
|
var SectorsMixin = require('./SectorsMixin');
|
|
var SelectionMixin = require('./SelectionMixin');
|
|
var ManipulationMixin = require('./ManipulationMixin');
|
|
var NavigationMixin = require('./NavigationMixin');
|
|
var HierarchicalLayoutMixin = require('./HierarchicalLayoutMixin');
|
|
|
|
/**
|
|
* Load a mixin into the network object
|
|
*
|
|
* @param {Object} sourceVariable | this object has to contain functions.
|
|
* @private
|
|
*/
|
|
exports._loadMixin = function (sourceVariable) {
|
|
for (var mixinFunction in sourceVariable) {
|
|
if (sourceVariable.hasOwnProperty(mixinFunction)) {
|
|
this[mixinFunction] = sourceVariable[mixinFunction];
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* removes a mixin from the network object.
|
|
*
|
|
* @param {Object} sourceVariable | this object has to contain functions.
|
|
* @private
|
|
*/
|
|
exports._clearMixin = function (sourceVariable) {
|
|
for (var mixinFunction in sourceVariable) {
|
|
if (sourceVariable.hasOwnProperty(mixinFunction)) {
|
|
this[mixinFunction] = undefined;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Mixin the physics system and initialize the parameters required.
|
|
*
|
|
* @private
|
|
*/
|
|
exports._loadPhysicsSystem = function () {
|
|
this._loadMixin(PhysicsMixin);
|
|
this._loadSelectedForceSolver();
|
|
if (this.constants.configurePhysics == true) {
|
|
this._loadPhysicsConfiguration();
|
|
}
|
|
else {
|
|
this._cleanupPhysicsConfiguration();
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Mixin the cluster system and initialize the parameters required.
|
|
*
|
|
* @private
|
|
*/
|
|
exports._loadClusterSystem = function () {
|
|
this.clusterSession = 0;
|
|
this.hubThreshold = 5;
|
|
this._loadMixin(ClusterMixin);
|
|
};
|
|
|
|
|
|
/**
|
|
* Mixin the sector system and initialize the parameters required
|
|
*
|
|
* @private
|
|
*/
|
|
exports._loadSectorSystem = function () {
|
|
this.sectors = {};
|
|
this.activeSector = ["default"];
|
|
this.sectors["active"] = {};
|
|
this.sectors["active"]["default"] = {"nodes": {},
|
|
"edges": {},
|
|
"nodeIndices": [],
|
|
"formationScale": 1.0,
|
|
"drawingNode": undefined };
|
|
this.sectors["frozen"] = {};
|
|
this.sectors["support"] = {"nodes": {},
|
|
"edges": {},
|
|
"nodeIndices": [],
|
|
"formationScale": 1.0,
|
|
"drawingNode": undefined };
|
|
|
|
this.nodeIndices = this.sectors["active"]["default"]["nodeIndices"]; // the node indices list is used to speed up the computation of the repulsion fields
|
|
|
|
this._loadMixin(SectorsMixin);
|
|
};
|
|
|
|
|
|
/**
|
|
* Mixin the selection system and initialize the parameters required
|
|
*
|
|
* @private
|
|
*/
|
|
exports._loadSelectionSystem = function () {
|
|
this.selectionObj = {nodes: {}, edges: {}};
|
|
|
|
this._loadMixin(SelectionMixin);
|
|
};
|
|
|
|
|
|
/**
|
|
* Mixin the navigationUI (User Interface) system and initialize the parameters required
|
|
*
|
|
* @private
|
|
*/
|
|
exports._loadManipulationSystem = function () {
|
|
// reset global variables -- these are used by the selection of nodes and edges.
|
|
this.blockConnectingEdgeSelection = false;
|
|
this.forceAppendSelection = false;
|
|
|
|
if (this.constants.dataManipulation.enabled == true) {
|
|
// load the manipulator HTML elements. All styling done in css.
|
|
if (this.manipulationDiv === undefined) {
|
|
this.manipulationDiv = document.createElement('div');
|
|
this.manipulationDiv.className = 'network-manipulationDiv';
|
|
if (this.editMode == true) {
|
|
this.manipulationDiv.style.display = "block";
|
|
}
|
|
else {
|
|
this.manipulationDiv.style.display = "none";
|
|
}
|
|
this.frame.appendChild(this.manipulationDiv);
|
|
}
|
|
|
|
if (this.editModeDiv === undefined) {
|
|
this.editModeDiv = document.createElement('div');
|
|
this.editModeDiv.className = 'network-manipulation-editMode';
|
|
if (this.editMode == true) {
|
|
this.editModeDiv.style.display = "none";
|
|
}
|
|
else {
|
|
this.editModeDiv.style.display = "block";
|
|
}
|
|
this.frame.appendChild(this.editModeDiv);
|
|
}
|
|
|
|
if (this.closeDiv === undefined) {
|
|
this.closeDiv = document.createElement('div');
|
|
this.closeDiv.className = 'network-manipulation-closeDiv';
|
|
this.closeDiv.style.display = this.manipulationDiv.style.display;
|
|
this.frame.appendChild(this.closeDiv);
|
|
}
|
|
|
|
// load the manipulation functions
|
|
this._loadMixin(ManipulationMixin);
|
|
|
|
// create the manipulator toolbar
|
|
this._createManipulatorBar();
|
|
}
|
|
else {
|
|
if (this.manipulationDiv !== undefined) {
|
|
// removes all the bindings and overloads
|
|
this._createManipulatorBar();
|
|
|
|
// remove the manipulation divs
|
|
this.frame.removeChild(this.manipulationDiv);
|
|
this.frame.removeChild(this.editModeDiv);
|
|
this.frame.removeChild(this.closeDiv);
|
|
|
|
this.manipulationDiv = undefined;
|
|
this.editModeDiv = undefined;
|
|
this.closeDiv = undefined;
|
|
// remove the mixin functions
|
|
this._clearMixin(ManipulationMixin);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Mixin the navigation (User Interface) system and initialize the parameters required
|
|
*
|
|
* @private
|
|
*/
|
|
exports._loadNavigationControls = function () {
|
|
this._loadMixin(NavigationMixin);
|
|
// the clean function removes the button divs, this is done to remove the bindings.
|
|
this._cleanNavigation();
|
|
if (this.constants.navigation.enabled == true) {
|
|
this._loadNavigationElements();
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Mixin the hierarchical layout system.
|
|
*
|
|
* @private
|
|
*/
|
|
exports._loadHierarchySystem = function () {
|
|
this._loadMixin(HierarchicalLayoutMixin);
|
|
};
|