<!doctype html>
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<html>
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<head>
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<title>Network | Basic usage</title>
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<script type="text/javascript" src="../dist/vis.js"></script>
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<link href="../dist/vis.css" rel="stylesheet" type="text/css"/>
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<style type="text/css">
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#mynetwork {
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width: 1400px;
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height: 1000px;
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border: 1px solid lightgray;
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}
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</style>
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<script type="text/javascript">
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</script>
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</head>
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<body>
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<my-toolbar>
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<button id="toggleAddNode">add Nodes</button>
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<button id="btnDelete">delete</button>
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<!-- other Vis manipulation buttons -->
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<button id="togglePhysics">pause Physics</button>
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<button id="togglePin">toggle pin</button>
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</my-toolbar>
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<div id="mynetwork"></div>
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<script>
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document.getElementById("toggleAddNode").onclick = addNode;
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document.getElementById("btnDelete").onclick = visDelete;
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document.getElementById("togglePhysics").onclick = togglePhysics;
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document.getElementById("togglePin").onclick = togglePin;
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function storePositions() {
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network.storePositions();
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}
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var inAddNodeMode = false;
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function addNode() {
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if (inAddNodeMode) {
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network.disableEditMode();
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inAddNodeMode = false;
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} else {
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network.addNodeMode();
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inAddNodeMode = true;
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}
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}
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function visDelete() {
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network.deleteSelected();
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}
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function togglePhysics() {
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isPhysicsEnabled = !isPhysicsEnabled;
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network.setOptions({
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physics: isPhysicsEnabled
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});
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}
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var isPhysicsEnabled = true;
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function togglePin() {
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network.storePositions();
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// update node.fixed
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}
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// create an array with nodes
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var nodes = new vis.DataSet([{
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id: 1,
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label: 'Node 1'
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}, {
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id: 2,
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label: 'Node 2'
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}, {
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id: 3,
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label: 'Node 3'
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}, {
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id: 4,
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label: 'Node 4'
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}, {
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id: 5,
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label: 'Node 5'
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}]);
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// create an array with edges
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var edges = new vis.DataSet([{
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from: 1,
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to: 3
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}, {
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from: 1,
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to: 2
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}, {
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from: 2,
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to: 4
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}, {
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from: 2,
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to: 5
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}]);
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// create a network
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var container = document.getElementById('mynetwork');
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var data = {
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nodes: nodes,
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edges: edges
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};
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var options = {
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manipulation: {
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enabled: false,
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initiallyActive: false,
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addNode: false,
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//addEdge: onConnectEdge,
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//editNode: onEditNode,
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//editEdge: true,
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deleteNode: onDelete,
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// this is false, but the manipulation api can still delete edges
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deleteEdge: false
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}
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};
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function onAddNode(nodeToBeAdded, callback) {
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//$log.debug('onAdd', nodeToBeAdded);
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console.log('onAdd');
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// do stuff to the new node
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inAddNodeMode = false;
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callback(nodeToBeAdded);
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}
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function onDelete(toBeDeletedData, callback) {
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console.log('deleting data', toBeDeletedData);
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// toBeDeletedData is object with nodes: [] and edges: []
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callback(toBeDeletedData);
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}
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var network = new vis.Network(container, data, options);
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</script>
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</body>
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</html>
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