var util = require('../../../util');
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var Label = require('./shared/Label').default;
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var ComponentUtil = require('./shared/ComponentUtil').default;
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var Box = require('./nodes/shapes/Box').default;
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var Circle = require('./nodes/shapes/Circle').default;
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var CircularImage = require('./nodes/shapes/CircularImage').default;
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var Database = require('./nodes/shapes/Database').default;
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var Diamond = require('./nodes/shapes/Diamond').default;
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var Dot = require('./nodes/shapes/Dot').default;
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var Ellipse = require('./nodes/shapes/Ellipse').default;
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var Icon = require('./nodes/shapes/Icon').default;
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var Image = require('./nodes/shapes/Image').default;
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var Square = require('./nodes/shapes/Square').default;
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var Hexagon = require('./nodes/shapes/Hexagon').default;
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var Star = require('./nodes/shapes/Star').default;
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var Text = require('./nodes/shapes/Text').default;
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var Triangle = require('./nodes/shapes/Triangle').default;
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var TriangleDown = require('./nodes/shapes/TriangleDown').default;
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var { printStyle } = require("../../../shared/Validator");
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/**
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* A node. A node can be connected to other nodes via one or multiple edges.
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*/
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class Node {
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/**
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*
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* @param {object} options An object containing options for the node. All
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* options are optional, except for the id.
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* {number} id Id of the node. Required
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* {string} label Text label for the node
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* {number} x Horizontal position of the node
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* {number} y Vertical position of the node
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* {string} shape Node shape
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* {string} image An image url
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* {string} title A title text, can be HTML
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* {anytype} group A group name or number
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*
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* @param {Object} body Shared state of current network instance
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* @param {Network.Images} imagelist A list with images. Only needed when the node has an image
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* @param {Groups} grouplist A list with groups. Needed for retrieving group options
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* @param {Object} globalOptions Current global node options; these serve as defaults for the node instance
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* @param {Object} defaultOptions Global default options for nodes; note that this is also the prototype
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* for parameter `globalOptions`.
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*/
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constructor(options, body, imagelist, grouplist, globalOptions, defaultOptions) {
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this.options = util.bridgeObject(globalOptions);
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this.globalOptions = globalOptions;
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this.defaultOptions = defaultOptions;
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this.body = body;
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this.edges = []; // all edges connected to this node
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// set defaults for the options
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this.id = undefined;
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this.imagelist = imagelist;
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this.grouplist = grouplist;
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// state options
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this.x = undefined;
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this.y = undefined;
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this.baseSize = this.options.size;
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this.baseFontSize = this.options.font.size;
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this.predefinedPosition = false; // used to check if initial fit should just take the range or approximate
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this.selected = false;
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this.hover = false;
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this.labelModule = new Label(this.body, this.options, false /* Not edge label */);
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this.setOptions(options);
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}
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/**
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* Attach a edge to the node
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* @param {Edge} edge
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*/
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attachEdge(edge) {
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if (this.edges.indexOf(edge) === -1) {
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this.edges.push(edge);
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}
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}
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/**
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* Detach a edge from the node
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*
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* @param {Edge} edge
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*/
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detachEdge(edge) {
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var index = this.edges.indexOf(edge);
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if (index != -1) {
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this.edges.splice(index, 1);
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}
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}
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/**
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* Set or overwrite options for the node
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*
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* @param {Object} options an object with options
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* @returns {null|boolean}
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*/
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setOptions(options) {
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let currentShape = this.options.shape;
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if (!options) {
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return; // Note that the return value will be 'undefined'! This is OK.
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}
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// basic options
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if (options.id !== undefined) {this.id = options.id;}
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if (this.id === undefined) {
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throw new Error("Node must have an id");
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}
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Node.checkMass(options, this.id);
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// set these options locally
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// clear x and y positions
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if (options.x !== undefined) {
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if (options.x === null) {this.x = undefined; this.predefinedPosition = false;}
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else {this.x = parseInt(options.x); this.predefinedPosition = true;}
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}
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if (options.y !== undefined) {
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if (options.y === null) {this.y = undefined; this.predefinedPosition = false;}
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else {this.y = parseInt(options.y); this.predefinedPosition = true;}
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}
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if (options.size !== undefined) {this.baseSize = options.size;}
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if (options.value !== undefined) {options.value = parseFloat(options.value);}
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// this transforms all shorthands into fully defined options
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Node.parseOptions(this.options, options, true, this.globalOptions, this.grouplist);
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let pile = [options, this.options, this.defaultOptions];
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this.chooser = ComponentUtil.choosify('node', pile);
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this._load_images();
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this.updateLabelModule(options);
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this.updateShape(currentShape);
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return (options.hidden !== undefined || options.physics !== undefined);
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}
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/**
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* Load the images from the options, for the nodes that need them.
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*
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* TODO: The imageObj members should be moved to CircularImageBase.
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* It's the only place where they are required.
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*
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* @private
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*/
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_load_images() {
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// Don't bother loading for nodes without images
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if (this.options.shape !== 'circularImage' && this.options.shape !== 'image') {
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return;
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}
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if (this.options.image === undefined) {
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throw new Error("Option image must be defined for node type '" + this.options.shape + "'");
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}
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if (this.imagelist === undefined) {
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throw new Error("Internal Error: No images provided");
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}
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if (typeof this.options.image === 'string') {
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this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage, this.id);
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} else {
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if (this.options.image.unselected === undefined) {
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throw new Error("No unselected image provided");
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}
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this.imageObj = this.imagelist.load(this.options.image.unselected, this.options.brokenImage, this.id);
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if (this.options.image.selected !== undefined) {
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this.imageObjAlt = this.imagelist.load(this.options.image.selected, this.options.brokenImage, this.id);
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} else {
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this.imageObjAlt = undefined;
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}
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}
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}
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/**
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* Copy group option values into the node options.
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*
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* The group options override the global node options, so the copy of group options
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* must happen *after* the global node options have been set.
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*
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* This method must also be called also if the global node options have changed and the group options did not.
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*
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* @param {Object} parentOptions
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* @param {Object} newOptions new values for the options, currently only passed in for check
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* @param {Object} groupList
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*/
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static updateGroupOptions(parentOptions, newOptions, groupList) {
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if (groupList === undefined) return; // No groups, nothing to do
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var group = parentOptions.group;
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// paranoia: the selected group is already merged into node options, check.
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if (newOptions !== undefined && newOptions.group !== undefined && group !== newOptions.group) {
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throw new Error("updateGroupOptions: group values in options don't match.");
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}
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var hasGroup = (typeof group === 'number' || (typeof group === 'string' && group != ''));
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if (!hasGroup) return; // current node has no group, no need to merge
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var groupObj = groupList.get(group);
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// Skip merging of group font options into parent; these are required to be distinct for labels
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// TODO: It might not be a good idea either to merge the rest of the options, investigate this.
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util.selectiveNotDeepExtend(['font'], parentOptions, groupObj);
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// the color object needs to be completely defined.
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// Since groups can partially overwrite the colors, we parse it again, just in case.
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parentOptions.color = util.parseColor(parentOptions.color);
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}
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/**
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* This process all possible shorthands in the new options and makes sure that the parentOptions are fully defined.
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* Static so it can also be used by the handler.
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*
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* @param {Object} parentOptions
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* @param {Object} newOptions
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* @param {boolean} [allowDeletion=false]
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* @param {Object} [globalOptions={}]
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* @param {Object} [groupList]
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* @static
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*/
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static parseOptions(parentOptions, newOptions, allowDeletion = false, globalOptions = {}, groupList) {
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var fields = [
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'color',
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'fixed',
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'shadow'
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];
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util.selectiveNotDeepExtend(fields, parentOptions, newOptions, allowDeletion);
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Node.checkMass(newOptions);
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// merge the shadow options into the parent.
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util.mergeOptions(parentOptions, newOptions, 'shadow', globalOptions);
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// individual shape newOptions
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if (newOptions.color !== undefined && newOptions.color !== null) {
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let parsedColor = util.parseColor(newOptions.color);
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util.fillIfDefined(parentOptions.color, parsedColor);
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}
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else if (allowDeletion === true && newOptions.color === null) {
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parentOptions.color = util.bridgeObject(globalOptions.color); // set the object back to the global options
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}
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// handle the fixed options
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if (newOptions.fixed !== undefined && newOptions.fixed !== null) {
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if (typeof newOptions.fixed === 'boolean') {
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parentOptions.fixed.x = newOptions.fixed;
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parentOptions.fixed.y = newOptions.fixed;
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}
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else {
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if (newOptions.fixed.x !== undefined && typeof newOptions.fixed.x === 'boolean') {
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parentOptions.fixed.x = newOptions.fixed.x;
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}
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if (newOptions.fixed.y !== undefined && typeof newOptions.fixed.y === 'boolean') {
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parentOptions.fixed.y = newOptions.fixed.y;
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}
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}
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}
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if (allowDeletion === true && newOptions.font === null) {
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parentOptions.font = util.bridgeObject(globalOptions.font); // set the object back to the global options
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}
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Node.updateGroupOptions(parentOptions, newOptions, groupList);
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// handle the scaling options, specifically the label part
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if (newOptions.scaling !== undefined) {
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util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label', globalOptions.scaling);
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}
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}
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/**
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*
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* @returns {{color: *, borderWidth: *, borderColor: *, size: *, borderDashes: (boolean|Array|allOptions.nodes.shapeProperties.borderDashes|{boolean, array}), borderRadius: (number|allOptions.nodes.shapeProperties.borderRadius|{number}|Array), shadow: *, shadowColor: *, shadowSize: *, shadowX: *, shadowY: *}}
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*/
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getFormattingValues() {
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let values = {
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color: this.options.color.background,
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borderWidth: this.options.borderWidth,
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borderColor: this.options.color.border,
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size: this.options.size,
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borderDashes: this.options.shapeProperties.borderDashes,
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borderRadius: this.options.shapeProperties.borderRadius,
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shadow: this.options.shadow.enabled,
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shadowColor: this.options.shadow.color,
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shadowSize: this.options.shadow.size,
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shadowX: this.options.shadow.x,
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shadowY: this.options.shadow.y
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};
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if (this.selected || this.hover) {
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if (this.chooser === true) {
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if (this.selected) {
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values.borderWidth *= 2;
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values.color = this.options.color.highlight.background;
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values.borderColor = this.options.color.highlight.border;
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values.shadow = this.options.shadow.enabled;
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} else if (this.hover) {
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values.color = this.options.color.hover.background;
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values.borderColor = this.options.color.hover.border;
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values.shadow = this.options.shadow.enabled;
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}
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} else if (typeof this.chooser === 'function') {
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this.chooser(values, this.options.id, this.selected, this.hover);
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if (values.shadow === false) {
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if ((values.shadowColor !== this.options.shadow.color) ||
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(values.shadowSize !== this.options.shadow.size) ||
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(values.shadowX !== this.options.shadow.x) ||
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(values.shadowY !== this.options.shadow.y)) {
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values.shadow = true;
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}
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}
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}
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} else {
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values.shadow = this.options.shadow.enabled;
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}
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return values;
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}
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/**
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*
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* @param {Object} options
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*/
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updateLabelModule(options) {
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if (this.options.label === undefined || this.options.label === null) {
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this.options.label = '';
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}
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Node.updateGroupOptions(this.options, options, this.grouplist);
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//
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// Note:The prototype chain for this.options is:
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//
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// this.options -> NodesHandler.options -> NodesHandler.defaultOptions
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// (also: this.globalOptions)
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//
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// Note that the prototypes are mentioned explicitly in the pile list below;
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// WE DON'T WANT THE ORDER OF THE PROTOTYPES!!!! At least, not for font handling of labels.
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// This is a good indication that the prototype usage of options is deficient.
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//
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var currentGroup = this.grouplist.get(this.options.group, false);
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let pile = [
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options, // new options
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this.options, // current node options, see comment above for prototype
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currentGroup, // group options, if any
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this.globalOptions, // Currently set global node options
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this.defaultOptions // Default global node options
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];
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this.labelModule.update(this.options, pile);
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if (this.labelModule.baseSize !== undefined) {
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this.baseFontSize = this.labelModule.baseSize;
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}
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}
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/**
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*
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* @param {string} currentShape
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*/
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updateShape(currentShape) {
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if (currentShape === this.options.shape && this.shape) {
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this.shape.setOptions(this.options, this.imageObj, this.imageObjAlt);
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}
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else {
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// choose draw method depending on the shape
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switch (this.options.shape) {
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case 'box':
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this.shape = new Box(this.options, this.body, this.labelModule);
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break;
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case 'circle':
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this.shape = new Circle(this.options, this.body, this.labelModule);
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break;
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case 'circularImage':
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this.shape = new CircularImage(this.options, this.body, this.labelModule, this.imageObj, this.imageObjAlt);
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break;
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case 'database':
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this.shape = new Database(this.options, this.body, this.labelModule);
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break;
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case 'diamond':
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this.shape = new Diamond(this.options, this.body, this.labelModule);
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break;
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case 'dot':
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this.shape = new Dot(this.options, this.body, this.labelModule);
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break;
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case 'ellipse':
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this.shape = new Ellipse(this.options, this.body, this.labelModule);
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break;
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case 'icon':
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this.shape = new Icon(this.options, this.body, this.labelModule);
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break;
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case 'image':
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this.shape = new Image(this.options, this.body, this.labelModule, this.imageObj, this.imageObjAlt);
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break;
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case 'square':
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this.shape = new Square(this.options, this.body, this.labelModule);
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break;
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case 'hexagon':
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this.shape = new Hexagon(this.options, this.body, this.labelModule);
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break;
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case 'star':
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this.shape = new Star(this.options, this.body, this.labelModule);
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break;
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case 'text':
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this.shape = new Text(this.options, this.body, this.labelModule);
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break;
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case 'triangle':
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this.shape = new Triangle(this.options, this.body, this.labelModule);
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break;
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case 'triangleDown':
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this.shape = new TriangleDown(this.options, this.body, this.labelModule);
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break;
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default:
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this.shape = new Ellipse(this.options, this.body, this.labelModule);
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break;
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}
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}
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this.needsRefresh();
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}
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/**
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* select this node
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*/
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select() {
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this.selected = true;
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this.needsRefresh();
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}
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/**
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* unselect this node
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*/
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unselect() {
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this.selected = false;
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this.needsRefresh();
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}
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/**
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* Reset the calculated size of the node, forces it to recalculate its size
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*/
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needsRefresh() {
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this.shape.refreshNeeded = true;
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}
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|
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/**
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* get the title of this node.
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* @return {string} title The title of the node, or undefined when no title
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* has been set.
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*/
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getTitle() {
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return this.options.title;
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}
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|
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/**
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* Calculate the distance to the border of the Node
|
|
* @param {CanvasRenderingContext2D} ctx
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* @param {number} angle Angle in radians
|
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* @returns {number} distance Distance to the border in pixels
|
|
*/
|
|
distanceToBorder(ctx, angle) {
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return this.shape.distanceToBorder(ctx,angle);
|
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}
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|
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/**
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* Check if this node has a fixed x and y position
|
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* @return {boolean} true if fixed, false if not
|
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*/
|
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isFixed() {
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return (this.options.fixed.x && this.options.fixed.y);
|
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}
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|
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/**
|
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* check if this node is selecte
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* @return {boolean} selected True if node is selected, else false
|
|
*/
|
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isSelected() {
|
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return this.selected;
|
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}
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|
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/**
|
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* Retrieve the value of the node. Can be undefined
|
|
* @return {number} value
|
|
*/
|
|
getValue() {
|
|
return this.options.value;
|
|
}
|
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|
|
|
|
/**
|
|
* Get the current dimensions of the label
|
|
*
|
|
* @return {rect}
|
|
*/
|
|
getLabelSize() {
|
|
return this.labelModule.size();
|
|
}
|
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|
|
|
|
/**
|
|
* Adjust the value range of the node. The node will adjust it's size
|
|
* based on its value.
|
|
* @param {number} min
|
|
* @param {number} max
|
|
* @param {number} total
|
|
*/
|
|
setValueRange(min, max, total) {
|
|
if (this.options.value !== undefined) {
|
|
var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value);
|
|
var sizeDiff = this.options.scaling.max - this.options.scaling.min;
|
|
if (this.options.scaling.label.enabled === true) {
|
|
var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min;
|
|
this.options.font.size = this.options.scaling.label.min + scale * fontDiff;
|
|
}
|
|
this.options.size = this.options.scaling.min + scale * sizeDiff;
|
|
}
|
|
else {
|
|
this.options.size = this.baseSize;
|
|
this.options.font.size = this.baseFontSize;
|
|
}
|
|
|
|
this.updateLabelModule();
|
|
}
|
|
|
|
|
|
/**
|
|
* Draw this node in the given canvas
|
|
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
|
* @param {CanvasRenderingContext2D} ctx
|
|
*/
|
|
draw(ctx) {
|
|
let values = this.getFormattingValues();
|
|
this.shape.draw(ctx, this.x, this.y, this.selected, this.hover, values);
|
|
}
|
|
|
|
|
|
/**
|
|
* Update the bounding box of the shape
|
|
* @param {CanvasRenderingContext2D} ctx
|
|
*/
|
|
updateBoundingBox(ctx) {
|
|
this.shape.updateBoundingBox(this.x,this.y,ctx);
|
|
}
|
|
|
|
|
|
/**
|
|
* Recalculate the size of this node in the given canvas
|
|
* The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
|
|
* @param {CanvasRenderingContext2D} ctx
|
|
*/
|
|
resize(ctx) {
|
|
let values = this.getFormattingValues();
|
|
this.shape.resize(ctx, this.selected, this.hover, values);
|
|
}
|
|
|
|
|
|
/**
|
|
* Determine all visual elements of this node instance, in which the given
|
|
* point falls within the bounding shape.
|
|
*
|
|
* @param {point} point
|
|
* @returns {Array.<nodeClickItem|nodeLabelClickItem>} list with the items which are on the point
|
|
*/
|
|
getItemsOnPoint(point) {
|
|
var ret = [];
|
|
|
|
if (this.labelModule.visible()) {
|
|
if (ComponentUtil.pointInRect(this.labelModule.getSize(), point)) {
|
|
ret.push({nodeId:this.id, labelId:0});
|
|
}
|
|
}
|
|
|
|
if (ComponentUtil.pointInRect(this.shape.boundingBox, point)) {
|
|
ret.push({nodeId:this.id});
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**
|
|
* Check if this object is overlapping with the provided object
|
|
* @param {Object} obj an object with parameters left, top, right, bottom
|
|
* @return {boolean} True if location is located on node
|
|
*/
|
|
isOverlappingWith(obj) {
|
|
return (
|
|
this.shape.left < obj.right &&
|
|
this.shape.left + this.shape.width > obj.left &&
|
|
this.shape.top < obj.bottom &&
|
|
this.shape.top + this.shape.height > obj.top
|
|
);
|
|
}
|
|
|
|
|
|
/**
|
|
* Check if this object is overlapping with the provided object
|
|
* @param {Object} obj an object with parameters left, top, right, bottom
|
|
* @return {boolean} True if location is located on node
|
|
*/
|
|
isBoundingBoxOverlappingWith(obj) {
|
|
return (
|
|
this.shape.boundingBox.left < obj.right &&
|
|
this.shape.boundingBox.right > obj.left &&
|
|
this.shape.boundingBox.top < obj.bottom &&
|
|
this.shape.boundingBox.bottom > obj.top
|
|
);
|
|
}
|
|
|
|
|
|
/**
|
|
* Check valid values for mass
|
|
*
|
|
* The mass may not be negative or zero. If it is, reset to 1
|
|
*
|
|
* @param {object} options
|
|
* @param {Node.id} id
|
|
* @static
|
|
*/
|
|
static checkMass(options, id) {
|
|
if (options.mass !== undefined && options.mass <= 0) {
|
|
let strId = '';
|
|
if (id !== undefined) {
|
|
strId = ' in node id: ' + id;
|
|
}
|
|
console.log('%cNegative or zero mass disallowed' + strId +
|
|
', setting mass to 1.' , printStyle);
|
|
options.mass = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
export default Node;
|