| 'use strict'; | |
| 
 | |
| import CircleImageBase from '../util/CircleImageBase' | |
| 
 | |
| class Circle extends CircleImageBase { | |
|   constructor(options, body, labelModule) { | |
|     super(options, body, labelModule) | |
|     this._setMargins(labelModule); | |
|   } | |
| 
 | |
|   resize(ctx, selected = this.selected, hover = this.hover) { | |
|     if (this.needsRefresh(selected, hover)) { | |
|       this.textSize = this.labelModule.getTextSize(ctx, selected, hover); | |
|       var diameter = Math.max(this.textSize.width + this.margin.right + this.margin.left, | |
|                               this.textSize.height + this.margin.top + this.margin.bottom); | |
|       this.options.size = diameter / 2; | |
| 
 | |
|       this.width = diameter; | |
|       this.height = diameter; | |
|       this.radius = this.width / 2; | |
|     } | |
|   } | |
| 
 | |
|   draw(ctx, x, y, selected, hover, values) { | |
|     this.resize(ctx, selected, hover); | |
|     this.left = x - this.width / 2; | |
|     this.top = y - this.height / 2; | |
| 
 | |
|     this._drawRawCircle(ctx, x, y, values); | |
| 
 | |
|     // TODO: values overwritten by updateBoundingBox(); is this bit necessary? | |
|     this.boundingBox.top = y - values.size; | |
|     this.boundingBox.left = x - values.size; | |
|     this.boundingBox.right = x + values.size; | |
|     this.boundingBox.bottom = y + values.size; | |
| 
 | |
|     this.updateBoundingBox(x,y); | |
|     this.labelModule.draw(ctx, this.left + this.textSize.width / 2 + this.margin.left, | |
|                                y, selected, hover); | |
|   } | |
| 
 | |
|   updateBoundingBox(x,y) { | |
|     this.boundingBox.top = y - this.options.size; | |
|     this.boundingBox.left = x - this.options.size; | |
|     this.boundingBox.right = x + this.options.size; | |
|     this.boundingBox.bottom = y + this.options.size; | |
|   } | |
| 
 | |
|   distanceToBorder(ctx, angle) { | |
|     this.resize(ctx); | |
|     return this.width * 0.5; | |
|   } | |
| } | |
| 
 | |
| export default Circle;
 |