vis.js is a dynamic, browser-based visualization library
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/* ===========================================================================
# TODO
- `edgeReplacedById` not cleaned up yet on cluster edge removal
- check correct working for everything for clustered clusters (could use a unit test)
- Handle recursive unclustering on node removal
- `updateState()` not complete; scan TODO's there
----------------------------------------------
# State Model for Clustering
The total state for clustering is non-trivial. It is useful to have a model
available as to how it works. The following documents the relevant state items.
## Network State
The following `network`-members are relevant to clustering:
- `body.nodes` - all nodes actively participating in the network
- `body.edges` - same for edges
- `body.nodeIndices` - id's of nodes that are visible at a given moment
- `body.edgeIndices` - same for edges
This includes:
- helper nodes for dragging in `manipulation`
- helper nodes for edge type `dynamic`
- cluster nodes and edges
- there may be more than this.
A node/edge may be missing in the `Indices` member if:
- it is a helper node
- the node or edge state has option `hidden` set
- It is not visible due to clustering
## Clustering State
For the hashes, the id's of the nodes/edges are used as key.
Member `network.clustering` contains the following items:
- `clusteredNodes` - hash with values: { clusterId: <id of cluster>, node: <node instance>}
- `clusteredEdges` - hash with values: restore information for given edge
Due to nesting of clusters, these members can contain cluster nodes and edges as well.
The important thing to note here, is that the clustered nodes and edges also
appear in the members of the cluster nodes. For data update, it is therefore
important to scan these lists as well as the cluster nodes.
### Cluster Node
A cluster node has the following extra fields:
- `isCluster : true` - indication that this is a cluster node
- `containedNodes` - hash of nodes contained in this cluster
- `containedEdges` - same for edges
- `edges` - hash of cluster edges for this node
**NOTE:**
- `containedEdges` can also contain edges which are not clustered; e.g. an edge
connecting two nodes in the same cluster.
### Cluster Edge
These are the items in the `edges` member of a clustered node. They have the
following relevant members:
- 'clusteringEdgeReplacingIds` - array of id's of edges replaced by this edge
Note that it's possible to nest clusters, so that `clusteringEdgeReplacingIds`
can contain edge id's of other clusters.
### Clustered Edge
This is any edge contained by a cluster edge. It gets the following additional
member:
- `edgeReplacedById` - id of the cluster edge in which current edge is clustered
=========================================================================== */
let util = require("../../util");
var NetworkUtil = require('../NetworkUtil').default;
var Cluster = require('./components/nodes/Cluster').default;
var Edge = require('./components/Edge').default; // Only needed for check on type!
var Node = require('./components/Node').default; // Only needed for check on type!
class ClusterEngine {
constructor(body) {
this.body = body;
this.clusteredNodes = {}; // key: node id, value: { clusterId: <id of cluster>, node: <node instance>}
this.clusteredEdges = {}; // key: edge id, value: restore information for given edge
this.options = {};
this.defaultOptions = {};
util.extend(this.options, this.defaultOptions);
this.body.emitter.on('_resetData', () => {this.clusteredNodes = {}; this.clusteredEdges = {};})
}
/**
*
* @param {Number} hubsize
* @param {Object} options
*/
clusterByHubsize(hubsize, options) {
if (hubsize === undefined) {
hubsize = this._getHubSize();
}
else if (typeof(hubsize) === "object") {
options = this._checkOptions(hubsize);
hubsize = this._getHubSize();
}
let nodesToCluster = [];
for (let i = 0; i < this.body.nodeIndices.length; i++) {
let node = this.body.nodes[this.body.nodeIndices[i]];
if (node.edges.length >= hubsize) {
nodesToCluster.push(node.id);
}
}
for (let i = 0; i < nodesToCluster.length; i++) {
this.clusterByConnection(nodesToCluster[i],options,true);
}
this.body.emitter.emit('_dataChanged');
}
/**
* loop over all nodes, check if they adhere to the condition and cluster if needed.
* @param {Object} options
* @param {Boolean} [refreshData=true]
*/
cluster(options = {}, refreshData = true) {
if (options.joinCondition === undefined) {throw new Error("Cannot call clusterByNodeData without a joinCondition function in the options.");}
// check if the options object is fine, append if needed
options = this._checkOptions(options);
let childNodesObj = {};
let childEdgesObj = {};
// collect the nodes that will be in the cluster
for (let nodeId in this.body.nodes) {
if (!this.body.nodes.hasOwnProperty(nodeId)) continue;
let node = this.body.nodes[nodeId];
let clonedOptions = NetworkUtil.cloneOptions(node);
if (options.joinCondition(clonedOptions) === true) {
childNodesObj[nodeId] = this.body.nodes[nodeId];
// collect the edges that will be in the cluster
for (let i = 0; i < node.edges.length; i++) {
let edge = node.edges[i];
if (this.clusteredEdges[edge.id] === undefined) {
childEdgesObj[edge.id] = edge;
}
}
}
}
this._cluster(childNodesObj, childEdgesObj, options, refreshData);
}
/**
* Cluster all nodes in the network that have only X edges
* @param {Number} edgeCount
* @param {Object} options
* @param {Boolean} [refreshData=true]
*/
clusterByEdgeCount(edgeCount, options, refreshData = true) {
options = this._checkOptions(options);
let clusters = [];
let usedNodes = {};
let edge, edges, node, nodeId, relevantEdgeCount;
// collect the nodes that will be in the cluster
for (let i = 0; i < this.body.nodeIndices.length; i++) {
let childNodesObj = {};
let childEdgesObj = {};
nodeId = this.body.nodeIndices[i];
// if this node is already used in another cluster this session, we do not have to re-evaluate it.
if (usedNodes[nodeId] === undefined) {
relevantEdgeCount = 0;
node = this.body.nodes[nodeId];
edges = [];
for (let j = 0; j < node.edges.length; j++) {
edge = node.edges[j];
if (this.clusteredEdges[edge.id] === undefined) {
if (edge.toId !== edge.fromId) {
relevantEdgeCount++;
}
edges.push(edge);
}
}
// this node qualifies, we collect its neighbours to start the clustering process.
if (relevantEdgeCount === edgeCount) {
let gatheringSuccessful = true;
for (let j = 0; j < edges.length; j++) {
edge = edges[j];
let childNodeId = this._getConnectedId(edge, nodeId);
// add the nodes to the list by the join condition.
if (options.joinCondition === undefined) {
childEdgesObj[edge.id] = edge;
childNodesObj[nodeId] = this.body.nodes[nodeId];
childNodesObj[childNodeId] = this.body.nodes[childNodeId];
usedNodes[nodeId] = true;
}
else {
let clonedOptions = NetworkUtil.cloneOptions(this.body.nodes[nodeId]);
if (options.joinCondition(clonedOptions) === true) {
childEdgesObj[edge.id] = edge;
childNodesObj[nodeId] = this.body.nodes[nodeId];
usedNodes[nodeId] = true;
}
else {
// this node does not qualify after all.
gatheringSuccessful = false;
break;
}
}
}
// add to the cluster queue
if (Object.keys(childNodesObj).length > 0 && Object.keys(childEdgesObj).length > 0 && gatheringSuccessful === true) {
clusters.push({nodes: childNodesObj, edges: childEdgesObj})
}
}
}
}
for (let i = 0; i < clusters.length; i++) {
this._cluster(clusters[i].nodes, clusters[i].edges, options, false)
}
if (refreshData === true) {
this.body.emitter.emit('_dataChanged');
}
}
/**
* Cluster all nodes in the network that have only 1 edge
* @param {Object} options
* @param {Boolean} [refreshData=true]
*/
clusterOutliers(options, refreshData = true) {
this.clusterByEdgeCount(1,options,refreshData);
}
/**
* Cluster all nodes in the network that have only 2 edge
* @param {Object} options
* @param {Boolean} [refreshData=true]
*/
clusterBridges(options, refreshData = true) {
this.clusterByEdgeCount(2,options,refreshData);
}
/**
* suck all connected nodes of a node into the node.
* @param {vis.Node.id} nodeId
* @param {Object} options
* @param {Boolean} [refreshData=true]
*/
clusterByConnection(nodeId, options, refreshData = true) {
// kill conditions
if (nodeId === undefined) {throw new Error("No nodeId supplied to clusterByConnection!");}
if (this.body.nodes[nodeId] === undefined) {throw new Error("The nodeId given to clusterByConnection does not exist!");}
let node = this.body.nodes[nodeId];
options = this._checkOptions(options, node);
if (options.clusterNodeProperties.x === undefined) {options.clusterNodeProperties.x = node.x;}
if (options.clusterNodeProperties.y === undefined) {options.clusterNodeProperties.y = node.y;}
if (options.clusterNodeProperties.fixed === undefined) {
options.clusterNodeProperties.fixed = {};
options.clusterNodeProperties.fixed.x = node.options.fixed.x;
options.clusterNodeProperties.fixed.y = node.options.fixed.y;
}
let childNodesObj = {};
let childEdgesObj = {};
let parentNodeId = node.id;
let parentClonedOptions = NetworkUtil.cloneOptions(node);
childNodesObj[parentNodeId] = node;
// collect the nodes that will be in the cluster
for (let i = 0; i < node.edges.length; i++) {
let edge = node.edges[i];
if (this.clusteredEdges[edge.id] === undefined) {
let childNodeId = this._getConnectedId(edge, parentNodeId);
// if the child node is not in a cluster
if (this.clusteredNodes[childNodeId] === undefined) {
if (childNodeId !== parentNodeId) {
if (options.joinCondition === undefined) {
childEdgesObj[edge.id] = edge;
childNodesObj[childNodeId] = this.body.nodes[childNodeId];
}
else {
// clone the options and insert some additional parameters that could be interesting.
let childClonedOptions = NetworkUtil.cloneOptions(this.body.nodes[childNodeId]);
if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) {
childEdgesObj[edge.id] = edge;
childNodesObj[childNodeId] = this.body.nodes[childNodeId];
}
}
}
else {
// swallow the edge if it is self-referencing.
childEdgesObj[edge.id] = edge;
}
}
}
}
var childNodeIDs = Object.keys(childNodesObj).map(function(childNode){
return childNodesObj[childNode].id;
})
for (childNode in childNodesObj) {
var childNode = childNodesObj[childNode];
for (var y=0; y < childNode.edges.length; y++){
var childEdge = childNode.edges[y];
if (childNodeIDs.indexOf(this._getConnectedId(childEdge,childNode.id)) > -1){
childEdgesObj[childEdge.id] = childEdge;
}
}
}
this._cluster(childNodesObj, childEdgesObj, options, refreshData);
}
/**
* This function creates the edges that will be attached to the cluster
* It looks for edges that are connected to the nodes from the "outside' of the cluster.
*
* @param {{vis.Node.id: vis.Node}} childNodesObj
* @param {{vis.Edge.id: vis.Edge}} childEdgesObj
* @param {Object} clusterNodeProperties
* @param {Object} clusterEdgeProperties
* @private
*/
_createClusterEdges (childNodesObj, childEdgesObj, clusterNodeProperties, clusterEdgeProperties) {
let edge, childNodeId, childNode, toId, fromId, otherNodeId;
// loop over all child nodes and their edges to find edges going out of the cluster
// these edges will be replaced by clusterEdges.
let childKeys = Object.keys(childNodesObj);
let createEdges = [];
for (let i = 0; i < childKeys.length; i++) {
childNodeId = childKeys[i];
childNode = childNodesObj[childNodeId];
// construct new edges from the cluster to others
for (let j = 0; j < childNode.edges.length; j++) {
edge = childNode.edges[j];
// we only handle edges that are visible to the system, not the disabled ones from the clustering process.
if (this.clusteredEdges[edge.id] === undefined) {
// self-referencing edges will be added to the "hidden" list
if (edge.toId == edge.fromId) {
childEdgesObj[edge.id] = edge;
}
else {
// set up the from and to.
if (edge.toId == childNodeId) { // this is a double equals because ints and strings can be interchanged here.
toId = clusterNodeProperties.id;
fromId = edge.fromId;
otherNodeId = fromId;
}
else {
toId = edge.toId;
fromId = clusterNodeProperties.id;
otherNodeId = toId;
}
}
// Only edges from the cluster outwards are being replaced.
if (childNodesObj[otherNodeId] === undefined) {
createEdges.push({edge: edge, fromId: fromId, toId: toId});
}
}
}
}
//
// Here we actually create the replacement edges.
//
// We could not do this in the loop above as the creation process
// would add an edge to the edges array we are iterating over.
//
// NOTE: a clustered edge can have multiple base edges!
//
var newEdges = [];
/**
* Find a cluster edge which matches the given created edge.
* @param {vis.Edge} createdEdge
* @returns {vis.Edge}
*/
var getNewEdge = function(createdEdge) {
for (let j = 0; j < newEdges.length; j++) {
let newEdge = newEdges[j];
// We replace both to and from edges with a single cluster edge
let matchToDirection = (createdEdge.fromId === newEdge.fromId && createdEdge.toId === newEdge.toId);
let matchFromDirection = (createdEdge.fromId === newEdge.toId && createdEdge.toId === newEdge.fromId);
if (matchToDirection || matchFromDirection ) {
return newEdge;
}
}
return null;
};
for (let j = 0; j < createEdges.length; j++) {
let createdEdge = createEdges[j];
let edge = createdEdge.edge;
let newEdge = getNewEdge(createdEdge);
if (newEdge === null) {
// Create a clustered edge for this connection
newEdge = this._createClusteredEdge(
createdEdge.fromId,
createdEdge.toId,
edge,
clusterEdgeProperties);
newEdges.push(newEdge);
} else {
newEdge.clusteringEdgeReplacingIds.push(edge.id);
}
// also reference the new edge in the old edge
this.body.edges[edge.id].edgeReplacedById = newEdge.id;
// hide the replaced edge
this._backupEdgeOptions(edge);
edge.setOptions({physics:false});
}
}
/**
* This function checks the options that can be supplied to the different cluster functions
* for certain fields and inserts defaults if needed
* @param {Object} options
* @returns {*}
* @private
*/
_checkOptions(options = {}) {
if (options.clusterEdgeProperties === undefined) {options.clusterEdgeProperties = {};}
if (options.clusterNodeProperties === undefined) {options.clusterNodeProperties = {};}
return options;
}
/**
*
* @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node
* @param {Object} childEdgesObj | object with edge objects, id as keys
* @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties}
* @param {Boolean} refreshData | when true, do not wrap up
* @private
*/
_cluster(childNodesObj, childEdgesObj, options, refreshData = true) {
// kill condition: no nodes don't bother
if (Object.keys(childNodesObj).length == 0) {return;}
// allow clusters of 1 if options allow
if (Object.keys(childNodesObj).length == 1 && options.clusterNodeProperties.allowSingleNodeCluster != true) {return;}
// check if this cluster call is not trying to cluster anything that is in another cluster.
for (let nodeId in childNodesObj) {
if (childNodesObj.hasOwnProperty(nodeId)) {
if (this.clusteredNodes[nodeId] !== undefined) {
return;
}
}
}
let clusterNodeProperties = util.deepExtend({},options.clusterNodeProperties);
// construct the clusterNodeProperties
if (options.processProperties !== undefined) {
// get the childNode options
let childNodesOptions = [];
for (let nodeId in childNodesObj) {
if (childNodesObj.hasOwnProperty(nodeId)) {
let clonedOptions = NetworkUtil.cloneOptions(childNodesObj[nodeId]);
childNodesOptions.push(clonedOptions);
}
}
// get cluster properties based on childNodes
let childEdgesOptions = [];
for (let edgeId in childEdgesObj) {
if (childEdgesObj.hasOwnProperty(edgeId)) {
// these cluster edges will be removed on creation of the cluster.
if (edgeId.substr(0, 12) !== "clusterEdge:") {
let clonedOptions = NetworkUtil.cloneOptions(childEdgesObj[edgeId], 'edge');
childEdgesOptions.push(clonedOptions);
}
}
}
clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions);
if (!clusterNodeProperties) {
throw new Error("The processProperties function does not return properties!");
}
}
// check if we have an unique id;
if (clusterNodeProperties.id === undefined) {clusterNodeProperties.id = 'cluster:' + util.randomUUID();}
let clusterId = clusterNodeProperties.id;
if (clusterNodeProperties.label === undefined) {
clusterNodeProperties.label = 'cluster';
}
// give the clusterNode a position if it does not have one.
let pos = undefined;
if (clusterNodeProperties.x === undefined) {
pos = this._getClusterPosition(childNodesObj);
clusterNodeProperties.x = pos.x;
}
if (clusterNodeProperties.y === undefined) {
if (pos === undefined) {pos = this._getClusterPosition(childNodesObj);}
clusterNodeProperties.y = pos.y;
}
// force the ID to remain the same
clusterNodeProperties.id = clusterId;
// create the clusterNode
let clusterNode = this.body.functions.createNode(clusterNodeProperties, Cluster);
clusterNode.isCluster = true;
clusterNode.containedNodes = childNodesObj;
clusterNode.containedEdges = childEdgesObj;
// cache a copy from the cluster edge properties if we have to reconnect others later on
clusterNode.clusterEdgeProperties = options.clusterEdgeProperties;
// finally put the cluster node into global
this.body.nodes[clusterNodeProperties.id] = clusterNode;
this._clusterEdges(childNodesObj, childEdgesObj, clusterNodeProperties, options.clusterEdgeProperties);
// set ID to undefined so no duplicates arise
clusterNodeProperties.id = undefined;
// wrap up
if (refreshData === true) {
this.body.emitter.emit('_dataChanged');
}
}
_backupEdgeOptions(edge) {
if (this.clusteredEdges[edge.id] === undefined) {
this.clusteredEdges[edge.id] = {physics: edge.options.physics};
}
}
_restoreEdge(edge) {
let originalOptions = this.clusteredEdges[edge.id];
if (originalOptions !== undefined) {
edge.setOptions({physics: originalOptions.physics});
delete this.clusteredEdges[edge.id];
}
}
/**
* Check if a node is a cluster.
* @param {vis.Node.id} nodeId
* @returns {*}
*/
isCluster(nodeId) {
if (this.body.nodes[nodeId] !== undefined) {
return this.body.nodes[nodeId].isCluster === true;
}
else {
console.log("Node does not exist.");
return false;
}
}
/**
* get the position of the cluster node based on what's inside
* @param {object} childNodesObj | object with node objects, id as keys
* @returns {{x: number, y: number}}
* @private
*/
_getClusterPosition(childNodesObj) {
let childKeys = Object.keys(childNodesObj);
let minX = childNodesObj[childKeys[0]].x;
let maxX = childNodesObj[childKeys[0]].x;
let minY = childNodesObj[childKeys[0]].y;
let maxY = childNodesObj[childKeys[0]].y;
let node;
for (let i = 1; i < childKeys.length; i++) {
node = childNodesObj[childKeys[i]];
minX = node.x < minX ? node.x : minX;
maxX = node.x > maxX ? node.x : maxX;
minY = node.y < minY ? node.y : minY;
maxY = node.y > maxY ? node.y : maxY;
}
return {x: 0.5*(minX + maxX), y: 0.5*(minY + maxY)};
}
/**
* Open a cluster by calling this function.
* @param {vis.Edge.id} clusterNodeId | the ID of the cluster node
* @param {Object} options
* @param {Boolean} refreshData | wrap up afterwards if not true
*/
openCluster(clusterNodeId, options, refreshData = true) {
// kill conditions
if (clusterNodeId === undefined) {throw new Error("No clusterNodeId supplied to openCluster.");}
if (this.body.nodes[clusterNodeId] === undefined) {throw new Error("The clusterNodeId supplied to openCluster does not exist.");}
if (this.body.nodes[clusterNodeId].containedNodes === undefined) {
console.log("The node:" + clusterNodeId + " is not a cluster.");
return
}
let clusterNode = this.body.nodes[clusterNodeId];
let containedNodes = clusterNode.containedNodes;
let containedEdges = clusterNode.containedEdges;
// allow the user to position the nodes after release.
if (options !== undefined && options.releaseFunction !== undefined && typeof options.releaseFunction === 'function') {
let positions = {};
let clusterPosition = {x:clusterNode.x, y:clusterNode.y};
for (let nodeId in containedNodes) {
if (containedNodes.hasOwnProperty(nodeId)) {
let containedNode = this.body.nodes[nodeId];
positions[nodeId] = {x: containedNode.x, y: containedNode.y};
}
}
let newPositions = options.releaseFunction(clusterPosition, positions);
for (let nodeId in containedNodes) {
if (containedNodes.hasOwnProperty(nodeId)) {
let containedNode = this.body.nodes[nodeId];
if (newPositions[nodeId] !== undefined) {
containedNode.x = (newPositions[nodeId].x === undefined ? clusterNode.x : newPositions[nodeId].x);
containedNode.y = (newPositions[nodeId].y === undefined ? clusterNode.y : newPositions[nodeId].y);
}
}
}
}
else {
// copy the position from the cluster
for (let nodeId in containedNodes) {
if (containedNodes.hasOwnProperty(nodeId)) {
let containedNode = this.body.nodes[nodeId];
containedNode = containedNodes[nodeId];
// inherit position
if (containedNode.options.fixed.x === false) {containedNode.x = clusterNode.x;}
if (containedNode.options.fixed.y === false) {containedNode.y = clusterNode.y;}
}
}
}
// release nodes
for (let nodeId in containedNodes) {
if (containedNodes.hasOwnProperty(nodeId)) {
let containedNode = this.body.nodes[nodeId];
// inherit speed
containedNode.vx = clusterNode.vx;
containedNode.vy = clusterNode.vy;
containedNode.setOptions({physics:true});
delete this.clusteredNodes[nodeId];
}
}
// copy the clusterNode edges because we cannot iterate over an object that we add or remove from.
let edgesToBeDeleted = [];
for (let i = 0; i < clusterNode.edges.length; i++) {
edgesToBeDeleted.push(clusterNode.edges[i]);
}
// actually handling the deleting.
for (let i = 0; i < edgesToBeDeleted.length; i++) {
let edge = edgesToBeDeleted[i];
let otherNodeId = this._getConnectedId(edge, clusterNodeId);
let otherNode = this.clusteredNodes[otherNodeId];
for (let j = 0; j < edge.clusteringEdgeReplacingIds.length; j++) {
let transferId = edge.clusteringEdgeReplacingIds[j];
let transferEdge = this.body.edges[transferId];
if (transferEdge === undefined) continue;
// if the other node is in another cluster, we transfer ownership of this edge to the other cluster
if (otherNode !== undefined) {
// transfer ownership:
let otherCluster = this.body.nodes[otherNode.clusterId];
otherCluster.containedEdges[transferEdge.id] = transferEdge;
// delete local reference
delete containedEdges[transferEdge.id];
// get to and from
let fromId = transferEdge.fromId;
let toId = transferEdge.toId;
if (transferEdge.toId == otherNodeId) {
toId = otherNode.clusterId;
}
else {
fromId = otherNode.clusterId;
}
// create new cluster edge from the otherCluster
this._createClusteredEdge(
fromId,
toId,
transferEdge,
otherCluster.clusterEdgeProperties,
{hidden: false, physics: true});
} else {
this._restoreEdge(transferEdge);
}
}
edge.remove();
}
// handle the releasing of the edges
for (let edgeId in containedEdges) {
if (containedEdges.hasOwnProperty(edgeId)) {
this._restoreEdge(containedEdges[edgeId]);
}
}
// remove clusterNode
delete this.body.nodes[clusterNodeId];
if (refreshData === true) {
this.body.emitter.emit('_dataChanged');
}
}
getNodesInCluster(clusterId) {
let nodesArray = [];
if (this.isCluster(clusterId) === true) {
let containedNodes = this.body.nodes[clusterId].containedNodes;
for (let nodeId in containedNodes) {
if (containedNodes.hasOwnProperty(nodeId)) {
nodesArray.push(this.body.nodes[nodeId].id)
}
}
}
return nodesArray;
}
/**
* Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node
*
* If a node can't be found in the chain, return an empty array.
*
* @param {string|number} nodeId
* @returns {Array}
*/
findNode(nodeId) {
let stack = [];
let max = 100;
let counter = 0;
let node;
while (this.clusteredNodes[nodeId] !== undefined && counter < max) {
node = this.body.nodes[nodeId]
if (node === undefined) return [];
stack.push(node.id);
nodeId = this.clusteredNodes[nodeId].clusterId;
counter++;
}
node = this.body.nodes[nodeId]
if (node === undefined) return [];
stack.push(node.id);
stack.reverse();
return stack;
}
/**
* Using a clustered nodeId, update with the new options
* @param {vis.Edge.id} clusteredNodeId
* @param {object} newOptions
*/
updateClusteredNode(clusteredNodeId, newOptions) {
if (clusteredNodeId === undefined) {throw new Error("No clusteredNodeId supplied to updateClusteredNode.");}
if (newOptions === undefined) {throw new Error("No newOptions supplied to updateClusteredNode.");}
if (this.body.nodes[clusteredNodeId] === undefined) {throw new Error("The clusteredNodeId supplied to updateClusteredNode does not exist.");}
this.body.nodes[clusteredNodeId].setOptions(newOptions);
this.body.emitter.emit('_dataChanged');
}
/**
* Using a base edgeId, update all related clustered edges with the new options
* @param {vis.Edge.id} startEdgeId
* @param {object} newOptions
*/
updateEdge(startEdgeId, newOptions) {
if (startEdgeId === undefined) {throw new Error("No startEdgeId supplied to updateEdge.");}
if (newOptions === undefined) {throw new Error("No newOptions supplied to updateEdge.");}
if (this.body.edges[startEdgeId] === undefined) {throw new Error("The startEdgeId supplied to updateEdge does not exist.");}
let allEdgeIds = this.getClusteredEdges(startEdgeId);
for (let i = 0; i < allEdgeIds.length; i++) {
var edge = this.body.edges[allEdgeIds[i]];
edge.setOptions(newOptions);
}
this.body.emitter.emit('_dataChanged');
}
/**
* Get a stack of clusterEdgeId's (+base edgeid) that a base edge is the same as. cluster edge C -> cluster edge B -> cluster edge A -> base edge(edgeId)
* @param {vis.Edge.id} edgeId
* @returns {Array<vis.Edge.id>}
*/
getClusteredEdges(edgeId) {
let stack = [];
let max = 100;
let counter = 0;
while (edgeId !== undefined && this.body.edges[edgeId] !== undefined && counter < max) {
stack.push(this.body.edges[edgeId].id);
edgeId = this.body.edges[edgeId].edgeReplacedById;
counter++;
}
stack.reverse();
return stack;
}
/**
* Get the base edge id of clusterEdgeId. cluster edge (clusteredEdgeId) -> cluster edge B -> cluster edge C -> base edge
* @param {vis.Edge.id} clusteredEdgeId
* @returns {vis.Edge.id} baseEdgeId
*
* TODO: deprecate in 5.0.0. Method getBaseEdges() is the correct one to use.
*/
getBaseEdge(clusteredEdgeId) {
// Just kludge this by returning the first base edge id found
return this.getBaseEdges(clusteredEdgeId)[0];
}
/**
* Get all regular edges for this clustered edge id.
*
* @param {vis.Edge.id} clusteredEdgeId
* @returns {Array<vis.Edge.id>} all baseEdgeId's under this clustered edge
*/
getBaseEdges(clusteredEdgeId) {
let IdsToHandle = [clusteredEdgeId];
let doneIds = [];
let foundIds = [];
let max = 100;
let counter = 0;
while (IdsToHandle.length > 0 && counter < max) {
let nextId = IdsToHandle.pop();
if (nextId === undefined) continue; // Paranoia here and onwards
let nextEdge = this.body.edges[nextId];
if (nextEdge === undefined) continue;
counter++;
let replacingIds = nextEdge.clusteringEdgeReplacingIds;
if (replacingIds === undefined) {
// nextId is a base id
foundIds.push(nextId);
} else {
// Another cluster edge, unravel this one as well
for (let i = 0; i < replacingIds.length; ++i) {
let replacingId = replacingIds[i];
// Don't add if already handled
// TODO: never triggers; find a test-case which does
if (IdsToHandle.indexOf(replacingIds) !== -1 || doneIds.indexOf(replacingIds) !== -1) {
continue;
}
IdsToHandle.push(replacingId);
}
}
doneIds.push(nextId);
}
return foundIds;
}
/**
* Get the Id the node is connected to
* @param {vis.Edge} edge
* @param {vis.Node.id} nodeId
* @returns {*}
* @private
*/
_getConnectedId(edge, nodeId) {
if (edge.toId != nodeId) {
return edge.toId;
}
else if (edge.fromId != nodeId) {
return edge.fromId;
}
else {
return edge.fromId;
}
}
/**
* We determine how many connections denote an important hub.
* We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%)
*
* @returns {Number}
* @private
*/
_getHubSize() {
let average = 0;
let averageSquared = 0;
let hubCounter = 0;
let largestHub = 0;
for (let i = 0; i < this.body.nodeIndices.length; i++) {
let node = this.body.nodes[this.body.nodeIndices[i]];
if (node.edges.length > largestHub) {
largestHub = node.edges.length;
}
average += node.edges.length;
averageSquared += Math.pow(node.edges.length,2);
hubCounter += 1;
}
average = average / hubCounter;
averageSquared = averageSquared / hubCounter;
let variance = averageSquared - Math.pow(average,2);
let standardDeviation = Math.sqrt(variance);
let hubThreshold = Math.floor(average + 2*standardDeviation);
// always have at least one to cluster
if (hubThreshold > largestHub) {
hubThreshold = largestHub;
}
return hubThreshold;
}
/**
* Create an edge for the cluster representation.
*
* @param {vis.Node.id} fromId
* @param {vis.Node.id} toId
* @param {vis.Edge} baseEdge
* @param {Object} clusterEdgeProperties
* @param {Object} extraOptions
* @returns {Edge} newly created clustered edge
* @private
*/
_createClusteredEdge(fromId, toId, baseEdge, clusterEdgeProperties, extraOptions) {
// copy the options of the edge we will replace
let clonedOptions = NetworkUtil.cloneOptions(baseEdge, 'edge');
// make sure the properties of clusterEdges are superimposed on it
util.deepExtend(clonedOptions, clusterEdgeProperties);
// set up the edge
clonedOptions.from = fromId;
clonedOptions.to = toId;
clonedOptions.id = 'clusterEdge:' + util.randomUUID();
// apply the edge specific options to it if specified
if (extraOptions !== undefined) {
util.deepExtend(clonedOptions, extraOptions);
}
let newEdge = this.body.functions.createEdge(clonedOptions);
newEdge.clusteringEdgeReplacingIds = [baseEdge.id];
newEdge.connect();
// Register the new edge
this.body.edges[newEdge.id] = newEdge;
return newEdge;
}
/**
* Add the passed child nodes and edges to the given cluster node.
*
* @param {Object|Node} childNodes hash of nodes or single node to add in cluster
* @param {Object|Edge} childEdges hash of edges or single edge to take into account when clustering
* @param {Node} clusterNode cluster node to add nodes and edges to
* @param {Object} [clusterEdgeProperties]
* @private
*/
_clusterEdges(childNodes, childEdges, clusterNode, clusterEdgeProperties) {
if (childEdges instanceof Edge) {
let edge = childEdges;
let obj = {};
obj[edge.id] = edge;
childEdges = obj;
}
if (childNodes instanceof Node) {
let node = childNodes;
let obj = {};
obj[node.id] = node;
childNodes = obj;
}
if (clusterNode === undefined || clusterNode === null) {
throw new Error("_clusterEdges: parameter clusterNode required");
}
if (clusterEdgeProperties === undefined) {
// Take the required properties from the cluster node
clusterEdgeProperties = clusterNode.clusterEdgeProperties;
}
// create the new edges that will connect to the cluster.
// All self-referencing edges will be added to childEdges here.
this._createClusterEdges(childNodes, childEdges, clusterNode, clusterEdgeProperties);
// disable the childEdges
for (let edgeId in childEdges) {
if (childEdges.hasOwnProperty(edgeId)) {
if (this.body.edges[edgeId] !== undefined) {
let edge = this.body.edges[edgeId];
// cache the options before changing
this._backupEdgeOptions(edge);
// disable physics and hide the edge
edge.setOptions({physics:false});
}
}
}
// disable the childNodes
for (let nodeId in childNodes) {
if (childNodes.hasOwnProperty(nodeId)) {
this.clusteredNodes[nodeId] = {clusterId:clusterNode.id, node: this.body.nodes[nodeId]};
this.body.nodes[nodeId].setOptions({physics:false});
}
}
}
/**
* Determine in which cluster given nodeId resides.
*
* If not in cluster, return undefined.
*
* NOTE: If you know a cleaner way to do this, please enlighten me (wimrijnders).
*
* @param {vis.Node.id} nodeId
* @returns {Node|undefined} Node instance for cluster, if present
* @private
*/
_getClusterNodeForNode(nodeId) {
if (nodeId === undefined) return undefined;
let clusteredNode = this.clusteredNodes[nodeId];
// NOTE: If no cluster info found, it should actually be an error
if (clusteredNode === undefined) return undefined;
let clusterId = clusteredNode.clusterId;
if (clusterId === undefined) return undefined;
return this.body.nodes[clusterId];
}
/**
* Internal helper function for conditionally removing items in array
*
* Done like this because Array.filter() is not fully supported by all IE's.
*
* @param {Array} arr
* @param {function} callback
* @returns {Array}
* @private
*/
_filter(arr, callback) {
let ret = [];
for (var n in arr) {
if (callback(arr[n])) {
ret.push(arr[n]);
}
}
return ret;
}
/**
* Scan all edges for changes in clustering and adjust this if necessary.
*
* Call this (internally) after there has been a change in node or edge data.
*/
_updateState() {
// Pre: States of this.body.nodes and this.body.edges consistent
// Pre: this.clusteredNodes and this.clusteredEdge consistent with containedNodes and containedEdges
// of cluster nodes.
let nodeId;
let edgeId;
let m, n;
let deletedNodeIds = [];
let deletedEdgeIds = [];
let self = this;
let eachClusterNode = (callback) => {
for (nodeId in this.body.nodes) {
let node = this.body.nodes[nodeId];
if (node.isCluster !== true) continue;
callback(node);
}
};
//
// Remove deleted regular nodes from clustering
//
// Determine the deleted nodes
for (nodeId in this.clusteredNodes) {
let node = this.body.nodes[nodeId];
if (node === undefined) {
deletedNodeIds.push(nodeId);
}
}
// Remove nodes from cluster nodes
eachClusterNode(function(clusterNode) {
for (n in deletedNodeIds) {
delete clusterNode.containedNodes[deletedNodeIds[n]];
}
});
// Remove nodes from cluster list
for (n in deletedNodeIds) {
delete this.clusteredNodes[deletedNodeIds[n]];
}
//
// Remove deleted edges from clustering
//
// Add the deleted clustered edges to the list
for (edgeId in this.clusteredEdges) {
let edge = this.body.edges[edgeId];
if (edge === undefined || !edge.endPointsValid()) {
deletedEdgeIds.push(edgeId);
}
}
// Cluster nodes can also contain edges which are not clustered,
// i.e. nodes 1-2 within cluster with an edge in between.
// So the cluster nodes also need to be scanned for invalid edges
eachClusterNode(function(clusterNode) {
for (edgeId in clusterNode.containedEdges) {
let edge = clusterNode.containedEdges[edgeId];
if (!edge.endPointsValid() && deletedEdgeIds.indexOf(edgeId) === -1) {
deletedEdgeIds.push(edgeId);
}
}
});
// Also scan for cluster edges which need to be removed in the active list.
// Regular edges have been removed beforehand, so this only picks up the cluster edges.
for (edgeId in this.body.edges) {
let edge = this.body.edges[edgeId];
if (!edge.endPointsValid()) {
deletedEdgeIds.push(edgeId);
}
}
// Remove edges from cluster nodes
eachClusterNode(function(clusterNode) {
for (n in deletedEdgeIds) {
let deletedEdgeId = deletedEdgeIds[n];
delete clusterNode.containedEdges[deletedEdgeId];
for (m in clusterNode.edges) {
let edge = clusterNode.edges[m];
if (edge.id === deletedEdgeId) {
clusterNode.edges[m] = null; // Don't want to directly delete here, because in the loop
continue;
}
edge.clusteringEdgeReplacingIds = self._filter(edge.clusteringEdgeReplacingIds, function(id) {
return deletedEdgeIds.indexOf(id) === -1;
});
}
// Clean up the nulls
clusterNode.edges = self._filter(clusterNode.edges, function(item) {return item !== null});
}
});
// Remove from cluster list
for (n in deletedEdgeIds) {
delete this.clusteredEdges[deletedEdgeIds[n]];
}
// Remove cluster edges from active list (this.body.edges).
// deletedEdgeIds still contains id of regular edges, but these should all
// be gone upon entering this method
for (n in deletedEdgeIds) {
delete this.body.edges[deletedEdgeIds[n]];
}
//
// Check changed cluster state of edges
//
// Iterating over keys here, because edges may be removed in the loop
let ids = Object.keys(this.body.edges);
for (n in ids) {
let edgeId = ids[n];
let edge = this.body.edges[edgeId];
let shouldBeClustered = this._isClusteredNode(edge.fromId) || this._isClusteredNode(edge.toId);
if (shouldBeClustered === this._isClusteredEdge(edge.id)) {
continue; // all is well
}
if (shouldBeClustered) {
// add edge to clustering
let clusterFrom = this._getClusterNodeForNode(edge.fromId);
if (clusterFrom !== undefined) {
this._clusterEdges(this.body.nodes[edge.fromId], edge, clusterFrom);
}
let clusterTo = this._getClusterNodeForNode(edge.toId);
if (clusterTo !== undefined) {
this._clusterEdges(this.body.nodes[edge.toId], edge, clusterTo);
}
// TODO: check that it works for both edges clustered
} else {
// undo clustering for this edge
throw new Error('remove edge from clustering not implemented!');
}
}
// TODO: Cluster nodes may now be empty or because of selected options may not be allowed to contain 1 node
// Remove these cluster nodes if necessary.
}
/**
* Determine if node with given id is part of a cluster.
*
* @param {vis.Node.id} nodeId
* @return {boolean} true if part of a cluster.
*/
_isClusteredNode(nodeId) {
return this.clusteredNodes[nodeId] !== undefined;
}
/**
* Determine if edge with given id is not visible due to clustering.
*
* An edge is considered clustered if:
* - it is directly replaced by a clustering edge
* - any of its connecting nodes is in a cluster
*
* @param {vis.Edge.id} edgeId
* @return {boolean} true if part of a cluster.
*/
_isClusteredEdge(edgeId) {
return this.clusteredEdges[edgeId] !== undefined;
}
}
export default ClusterEngine;