vis.js is a dynamic, browser-based visualization library
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

1280 lines
45 KiB

var Emitter = require('emitter-component');
var Hammer = require('../module/hammer');
var hammerUtil = require('../hammerUtil');
var util = require('../util');
var DataSet = require('../DataSet');
var DataView = require('../DataView');
var Range = require('./Range');
var ItemSet = require('./component/ItemSet');
var TimeAxis = require('./component/TimeAxis');
var Activator = require('../shared/Activator');
var DateUtil = require('./DateUtil');
var CustomTime = require('./component/CustomTime');
/**
* Create a timeline visualization
* @constructor
*/
function Core () {}
// turn Core into an event emitter
Emitter(Core.prototype);
/**
* Create the main DOM for the Core: a root panel containing left, right,
* top, bottom, content, and background panel.
* @param {Element} container The container element where the Core will
* be attached.
* @protected
*/
Core.prototype._create = function (container) {
this.dom = {};
this.dom.container = container;
this.dom.root = document.createElement('div');
this.dom.background = document.createElement('div');
this.dom.backgroundVertical = document.createElement('div');
this.dom.backgroundHorizontal = document.createElement('div');
this.dom.centerContainer = document.createElement('div');
this.dom.leftContainer = document.createElement('div');
this.dom.rightContainer = document.createElement('div');
this.dom.center = document.createElement('div');
this.dom.left = document.createElement('div');
this.dom.right = document.createElement('div');
this.dom.top = document.createElement('div');
this.dom.bottom = document.createElement('div');
this.dom.shadowTop = document.createElement('div');
this.dom.shadowBottom = document.createElement('div');
this.dom.shadowTopLeft = document.createElement('div');
this.dom.shadowBottomLeft = document.createElement('div');
this.dom.shadowTopRight = document.createElement('div');
this.dom.shadowBottomRight = document.createElement('div');
this.dom.rollingModeBtn = document.createElement('div');
this.dom.root.className = 'vis-timeline';
this.dom.background.className = 'vis-panel vis-background';
this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical';
this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal';
this.dom.centerContainer.className = 'vis-panel vis-center';
this.dom.leftContainer.className = 'vis-panel vis-left';
this.dom.rightContainer.className = 'vis-panel vis-right';
this.dom.top.className = 'vis-panel vis-top';
this.dom.bottom.className = 'vis-panel vis-bottom';
this.dom.left.className = 'vis-content';
this.dom.center.className = 'vis-content';
this.dom.right.className = 'vis-content';
this.dom.shadowTop.className = 'vis-shadow vis-top';
this.dom.shadowBottom.className = 'vis-shadow vis-bottom';
this.dom.shadowTopLeft.className = 'vis-shadow vis-top';
this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom';
this.dom.shadowTopRight.className = 'vis-shadow vis-top';
this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom';
this.dom.rollingModeBtn.className = 'vis-rolling-mode-btn';
this.dom.root.appendChild(this.dom.background);
this.dom.root.appendChild(this.dom.backgroundVertical);
this.dom.root.appendChild(this.dom.backgroundHorizontal);
this.dom.root.appendChild(this.dom.centerContainer);
this.dom.root.appendChild(this.dom.leftContainer);
this.dom.root.appendChild(this.dom.rightContainer);
this.dom.root.appendChild(this.dom.top);
this.dom.root.appendChild(this.dom.bottom);
this.dom.root.appendChild(this.dom.bottom);
this.dom.root.appendChild(this.dom.rollingModeBtn);
this.dom.centerContainer.appendChild(this.dom.center);
this.dom.leftContainer.appendChild(this.dom.left);
this.dom.rightContainer.appendChild(this.dom.right);
this.dom.centerContainer.appendChild(this.dom.shadowTop);
this.dom.centerContainer.appendChild(this.dom.shadowBottom);
this.dom.leftContainer.appendChild(this.dom.shadowTopLeft);
this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft);
this.dom.rightContainer.appendChild(this.dom.shadowTopRight);
this.dom.rightContainer.appendChild(this.dom.shadowBottomRight);
// size properties of each of the panels
this.props = {
root: {},
background: {},
centerContainer: {},
leftContainer: {},
rightContainer: {},
center: {},
left: {},
right: {},
top: {},
bottom: {},
border: {},
scrollTop: 0,
scrollTopMin: 0
};
this.on('rangechange', function () {
if (this.initialDrawDone === true) {
this._redraw();
}
}.bind(this));
this.on('touch', this._onTouch.bind(this));
this.on('panmove', this._onDrag.bind(this));
var me = this;
this._origRedraw = this._redraw.bind(this);
this._redraw = util.throttle(this._origRedraw);
this.on('_change', function (properties) {
if (me.itemSet && me.itemSet.initialItemSetDrawn && properties && properties.queue == true) {
me._redraw()
} else {
me._origRedraw();
}
});
// create event listeners for all interesting events, these events will be
// emitted via emitter
this.hammer = new Hammer(this.dom.root);
var pinchRecognizer = this.hammer.get('pinch').set({enable: true});
hammerUtil.disablePreventDefaultVertically(pinchRecognizer);
this.hammer.get('pan').set({threshold:5, direction: Hammer.DIRECTION_HORIZONTAL});
this.listeners = {};
var events = [
'tap', 'doubletap', 'press',
'pinch',
'pan', 'panstart', 'panmove', 'panend'
// TODO: cleanup
//'touch', 'pinch',
//'tap', 'doubletap', 'hold',
//'dragstart', 'drag', 'dragend',
//'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox
];
events.forEach(function (type) {
var listener = function (event) {
if (me.isActive()) {
me.emit(type, event);
}
};
me.hammer.on(type, listener);
me.listeners[type] = listener;
});
// emulate a touch event (emitted before the start of a pan, pinch, tap, or press)
hammerUtil.onTouch(this.hammer, function (event) {
me.emit('touch', event);
}.bind(this));
// emulate a release event (emitted after a pan, pinch, tap, or press)
hammerUtil.onRelease(this.hammer, function (event) {
me.emit('release', event);
}.bind(this));
function onMouseWheel(event) {
if (this.isActive()) {
this.emit('mousewheel', event);
}
// prevent scrolling if not specified explicitly or when horizontalScroll is true
if (!this.options.verticalScroll || this.options.horizontalScroll) return;
// prevent scrolling when zoomKey defined or activated
if (!this.options.zoomKey || event[this.options.zoomKey]) return;
// Prevent default actions caused by mouse wheel
// (else the page and timeline both scroll)
event.preventDefault();
var delta = 0;
if (event.wheelDelta) { /* IE/Opera. */
delta = event.wheelDelta / 120;
} else if (event.detail) { /* Mozilla case. */
// In Mozilla, sign of delta is different than in IE.
// Also, delta is multiple of 3.
delta = -event.detail / 3;
}
var current = this.props.scrollTop;
var adjusted = current + delta * 120;
if (this.isActive()) {
this._setScrollTop(adjusted);
this._redraw();
this.emit('scroll', event);
}
}
if (this.dom.centerContainer.addEventListener) {
// IE9, Chrome, Safari, Opera
this.dom.centerContainer.addEventListener("mousewheel", onMouseWheel.bind(this), false);
// Firefox
this.dom.centerContainer.addEventListener("DOMMouseScroll", onMouseWheel.bind(this), false);
} else {
// IE 6/7/8
this.dom.centerContainer.attachEvent("onmousewheel", onMouseWheel.bind(this));
}
function onMouseScrollSide(event) {
if (!me.options.verticalScroll) return;
event.preventDefault();
if (me.isActive()) {
var adjusted = -event.target.scrollTop;
me._setScrollTop(adjusted);
me._redraw();
me.emit('scrollSide', event);
}
}
this.dom.left.parentNode.addEventListener('scroll', onMouseScrollSide.bind(this));
this.dom.right.parentNode.addEventListener('scroll', onMouseScrollSide.bind(this));
var itemAddedToTimeline = false;
function handleDragOver(event) {
if (event.preventDefault) {
event.preventDefault(); // Necessary. Allows us to drop.
}
// make sure your target is a vis element
if (!event.target.className.indexOf("vis") > -1) return;
// make sure only one item is added every time you're over the timeline
if (itemAddedToTimeline) return;
event.dataTransfer.dropEffect = 'move';
itemAddedToTimeline = true;
return false;
}
function handleDrop(event) {
// prevent redirect to blank page - Firefox
if(event.preventDefault) { event.preventDefault(); }
if(event.stopPropagation) { event.stopPropagation(); }
// return when dropping non-vis items
try {
var itemData = JSON.parse(event.dataTransfer.getData("text"))
if (!itemData.content) return
} catch (err) {
return false;
}
itemAddedToTimeline = false;
event.center = {
x: event.clientX,
y: event.clientY
}
me.itemSet._onAddItem(event);
return false;
}
this.dom.center.addEventListener('dragover', handleDragOver.bind(this), false);
this.dom.center.addEventListener('drop', handleDrop.bind(this), false);
this.customTimes = [];
// store state information needed for touch events
this.touch = {};
this.redrawCount = 0;
this.initialDrawDone = false;
// attach the root panel to the provided container
if (!container) throw new Error('No container provided');
container.appendChild(this.dom.root);
};
/**
* Set options. Options will be passed to all components loaded in the Timeline.
* @param {Object} [options]
* {String} orientation
* Vertical orientation for the Timeline,
* can be 'bottom' (default) or 'top'.
* {String | Number} width
* Width for the timeline, a number in pixels or
* a css string like '1000px' or '75%'. '100%' by default.
* {String | Number} height
* Fixed height for the Timeline, a number in pixels or
* a css string like '400px' or '75%'. If undefined,
* The Timeline will automatically size such that
* its contents fit.
* {String | Number} minHeight
* Minimum height for the Timeline, a number in pixels or
* a css string like '400px' or '75%'.
* {String | Number} maxHeight
* Maximum height for the Timeline, a number in pixels or
* a css string like '400px' or '75%'.
* {Number | Date | String} start
* Start date for the visible window
* {Number | Date | String} end
* End date for the visible window
*/
Core.prototype.setOptions = function (options) {
if (options) {
// copy the known options
var fields = [
'width', 'height', 'minHeight', 'maxHeight', 'autoResize',
'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates',
'locale', 'locales', 'moment', 'rtl', 'zoomKey', 'horizontalScroll', 'verticalScroll'
];
util.selectiveExtend(fields, this.options, options);
this.dom.rollingModeBtn.style.visibility = 'hidden';
if (this.options.rtl) {
this.dom.container.style.direction = "rtl";
this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical-rtl';
}
if (this.options.verticalScroll) {
if (this.options.rtl) {
this.dom.rightContainer.className = 'vis-panel vis-right vis-vertical-scroll';
} else {
this.dom.leftContainer.className = 'vis-panel vis-left vis-vertical-scroll';
}
}
this.options.orientation = {item:undefined,axis:undefined};
if ('orientation' in options) {
if (typeof options.orientation === 'string') {
this.options.orientation = {
item: options.orientation,
axis: options.orientation
};
}
else if (typeof options.orientation === 'object') {
if ('item' in options.orientation) {
this.options.orientation.item = options.orientation.item;
}
if ('axis' in options.orientation) {
this.options.orientation.axis = options.orientation.axis;
}
}
}
if (this.options.orientation.axis === 'both') {
if (!this.timeAxis2) {
var timeAxis2 = this.timeAxis2 = new TimeAxis(this.body);
timeAxis2.setOptions = function (options) {
var _options = options ? util.extend({}, options) : {};
_options.orientation = 'top'; // override the orientation option, always top
TimeAxis.prototype.setOptions.call(timeAxis2, _options);
};
this.components.push(timeAxis2);
}
}
else {
if (this.timeAxis2) {
var index = this.components.indexOf(this.timeAxis2);
if (index !== -1) {
this.components.splice(index, 1);
}
this.timeAxis2.destroy();
this.timeAxis2 = null;
}
}
// if the graph2d's drawPoints is a function delegate the callback to the onRender property
if (typeof options.drawPoints == 'function') {
options.drawPoints = {
onRender: options.drawPoints
};
}
if ('hiddenDates' in this.options) {
DateUtil.convertHiddenOptions(this.options.moment, this.body, this.options.hiddenDates);
}
if ('clickToUse' in options) {
if (options.clickToUse) {
if (!this.activator) {
this.activator = new Activator(this.dom.root);
}
}
else {
if (this.activator) {
this.activator.destroy();
delete this.activator;
}
}
}
if ('showCustomTime' in options) {
throw new Error('Option `showCustomTime` is deprecated. Create a custom time bar via timeline.addCustomTime(time [, id])');
}
// enable/disable autoResize
this._initAutoResize();
}
// propagate options to all components
this.components.forEach(component => component.setOptions(options));
// enable/disable configure
if ('configure' in options) {
if (!this.configurator) {
this.configurator = this._createConfigurator();
}
this.configurator.setOptions(options.configure);
// collect the settings of all components, and pass them to the configuration system
var appliedOptions = util.deepExtend({}, this.options);
this.components.forEach(function (component) {
util.deepExtend(appliedOptions, component.options);
});
this.configurator.setModuleOptions({global: appliedOptions});
}
this._redraw();
};
/**
* Returns true when the Timeline is active.
* @returns {boolean}
*/
Core.prototype.isActive = function () {
return !this.activator || this.activator.active;
};
/**
* Destroy the Core, clean up all DOM elements and event listeners.
*/
Core.prototype.destroy = function () {
// unbind datasets
this.setItems(null);
this.setGroups(null);
// remove all event listeners
this.off();
// stop checking for changed size
this._stopAutoResize();
// remove from DOM
if (this.dom.root.parentNode) {
this.dom.root.parentNode.removeChild(this.dom.root);
}
this.dom = null;
// remove Activator
if (this.activator) {
this.activator.destroy();
delete this.activator;
}
// cleanup hammer touch events
for (var event in this.listeners) {
if (this.listeners.hasOwnProperty(event)) {
delete this.listeners[event];
}
}
this.listeners = null;
this.hammer = null;
// give all components the opportunity to cleanup
this.components.forEach(component => component.destroy());
this.body = null;
};
/**
* Set a custom time bar
* @param {Date} time
* @param {number} [id=undefined] Optional id of the custom time bar to be adjusted.
*/
Core.prototype.setCustomTime = function (time, id) {
var customTimes = this.customTimes.filter(function (component) {
return id === component.options.id;
});
if (customTimes.length === 0) {
throw new Error('No custom time bar found with id ' + JSON.stringify(id))
}
if (customTimes.length > 0) {
customTimes[0].setCustomTime(time);
}
};
/**
* Retrieve the current custom time.
* @param {number} [id=undefined] Id of the custom time bar.
* @return {Date | undefined} customTime
*/
Core.prototype.getCustomTime = function(id) {
var customTimes = this.customTimes.filter(function (component) {
return component.options.id === id;
});
if (customTimes.length === 0) {
throw new Error('No custom time bar found with id ' + JSON.stringify(id))
}
return customTimes[0].getCustomTime();
};
/**
* Set a custom title for the custom time bar.
* @param {String} [title] Custom title
* @param {number} [id=undefined] Id of the custom time bar.
*/
Core.prototype.setCustomTimeTitle = function(title, id) {
var customTimes = this.customTimes.filter(function (component) {
return component.options.id === id;
});
if (customTimes.length === 0) {
throw new Error('No custom time bar found with id ' + JSON.stringify(id))
}
if (customTimes.length > 0) {
return customTimes[0].setCustomTitle(title);
}
};
/**
* Retrieve meta information from an event.
* Should be overridden by classes extending Core
* @param {Event} event
* @return {Object} An object with related information.
*/
Core.prototype.getEventProperties = function (event) {
return { event: event };
};
/**
* Add custom vertical bar
* @param {Date | String | Number} [time] A Date, unix timestamp, or
* ISO date string. Time point where
* the new bar should be placed.
* If not provided, `new Date()` will
* be used.
* @param {Number | String} [id=undefined] Id of the new bar. Optional
* @return {Number | String} Returns the id of the new bar
*/
Core.prototype.addCustomTime = function (time, id) {
var timestamp = time !== undefined
? util.convert(time, 'Date').valueOf()
: new Date();
var exists = this.customTimes.some(function (customTime) {
return customTime.options.id === id;
});
if (exists) {
throw new Error('A custom time with id ' + JSON.stringify(id) + ' already exists');
}
var customTime = new CustomTime(this.body, util.extend({}, this.options, {
time : timestamp,
id : id
}));
this.customTimes.push(customTime);
this.components.push(customTime);
this._redraw();
return id;
};
/**
* Remove previously added custom bar
* @param {int} id ID of the custom bar to be removed
* @return {boolean} True if the bar exists and is removed, false otherwise
*/
Core.prototype.removeCustomTime = function (id) {
var customTimes = this.customTimes.filter(function (bar) {
return (bar.options.id === id);
});
if (customTimes.length === 0) {
throw new Error('No custom time bar found with id ' + JSON.stringify(id))
}
customTimes.forEach(function (customTime) {
this.customTimes.splice(this.customTimes.indexOf(customTime), 1);
this.components.splice(this.components.indexOf(customTime), 1);
customTime.destroy();
}.bind(this))
};
/**
* Get the id's of the currently visible items.
* @returns {Array} The ids of the visible items
*/
Core.prototype.getVisibleItems = function() {
return this.itemSet && this.itemSet.getVisibleItems() || [];
};
/**
* Set Core window such that it fits all items
* @param {Object} [options] Available options:
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
* @param {Function} a callback funtion to be executed at the end of this function
*/
Core.prototype.fit = function(options, callback) {
var range = this.getDataRange();
// skip range set if there is no min and max date
if (range.min === null && range.max === null) {
return;
}
// apply a margin of 1% left and right of the data
var interval = range.max - range.min;
var min = new Date(range.min.valueOf() - interval * 0.01);
var max = new Date(range.max.valueOf() + interval * 0.01);
var animation = (options && options.animation !== undefined) ? options.animation : true;
this.range.setRange(min, max, { animation: animation }, callback);
};
/**
* Calculate the data range of the items start and end dates
* @returns {{min: Date | null, max: Date | null}}
* @protected
*/
Core.prototype.getDataRange = function() {
// must be implemented by Timeline and Graph2d
throw new Error('Cannot invoke abstract method getDataRange');
};
/**
* Set the visible window. Both parameters are optional, you can change only
* start or only end. Syntax:
*
* TimeLine.setWindow(start, end)
* TimeLine.setWindow(start, end, options)
* TimeLine.setWindow(range)
*
* Where start and end can be a Date, number, or string, and range is an
* object with properties start and end.
*
* @param {Date | Number | String | Object} [start] Start date of visible window
* @param {Date | Number | String} [end] End date of visible window
* @param {Object} [options] Available options:
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
* @param {Function} a callback funtion to be executed at the end of this function
*/
Core.prototype.setWindow = function(start, end, options, callback) {
if (typeof arguments[2] == "function") {
callback = arguments[2]
options = {};
}
var animation;
if (arguments.length == 1) {
var range = arguments[0];
animation = (range.animation !== undefined) ? range.animation : true;
this.range.setRange(range.start, range.end, { animation: animation });
}
else if (arguments.length == 2 && typeof arguments[1] == "function") {
var range = arguments[0];
callback = arguments[1];
animation = (range.animation !== undefined) ? range.animation : true;
this.range.setRange(range.start, range.end, { animation: animation }, callback);
}
else {
animation = (options && options.animation !== undefined) ? options.animation : true;
this.range.setRange(start, end, { animation: animation }, callback);
}
};
/**
* Move the window such that given time is centered on screen.
* @param {Date | Number | String} time
* @param {Object} [options] Available options:
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
* @param {Function} a callback funtion to be executed at the end of this function
*/
Core.prototype.moveTo = function(time, options, callback) {
if (typeof arguments[1] == "function") {
callback = arguments[1]
options = {};
}
var interval = this.range.end - this.range.start;
var t = util.convert(time, 'Date').valueOf();
var start = t - interval / 2;
var end = t + interval / 2;
var animation = (options && options.animation !== undefined) ? options.animation : true;
this.range.setRange(start, end, { animation: animation }, callback);
};
/**
* Get the visible window
* @return {{start: Date, end: Date}} Visible range
*/
Core.prototype.getWindow = function() {
var range = this.range.getRange();
return {
start: new Date(range.start),
end: new Date(range.end)
};
};
/**
* Zoom in the window such that given time is centered on screen.
* @param {Number} percentage - must be between [0..1]
* @param {Object} [options] Available options:
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
* @param {Function} a callback funtion to be executed at the end of this function
*/
Core.prototype.zoomIn = function(percentage, options, callback) {
if (!percentage || percentage < 0 || percentage > 1) return
if (typeof arguments[1] == "function") {
callback = arguments[1]
options = {};
}
var range = this.getWindow();
var start = range.start.valueOf();
var end = range.end.valueOf();
var interval = end - start;
var newInterval = interval / (1 + percentage);
var distance = (interval - newInterval) / 2;
var newStart = start + distance;
var newEnd = end - distance;
this.setWindow(newStart, newEnd, options, callback);
};
/**
* Zoom out the window such that given time is centered on screen.
* @param {Number} percentage - must be between [0..1]
* @param {Object} [options] Available options:
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
* @param {Function} a callback funtion to be executed at the end of this function
*/
Core.prototype.zoomOut = function(percentage, options, callback) {
if (!percentage || percentage < 0 || percentage > 1) return
if (typeof arguments[1] == "function") {
callback = arguments[1]
options = {};
}
var range = this.getWindow();
var start = range.start.valueOf();
var end = range.end.valueOf();
var interval = end - start;
var newStart = start - interval * percentage / 2;
var newEnd = end + interval * percentage / 2;
this.setWindow(newStart, newEnd, options, callback);
};
/**
* Force a redraw. Can be overridden by implementations of Core
*
* Note: this function will be overridden on construction with a trottled version
*/
Core.prototype.redraw = function() {
this._redraw();
};
/**
* Redraw for internal use. Redraws all components. See also the public
* method redraw.
* @protected
*/
Core.prototype._redraw = function() {
this.redrawCount++;
var resized = false;
var options = this.options;
var props = this.props;
var dom = this.dom;
if (!dom || !dom.container || dom.root.offsetWidth == 0) return; // when destroyed, or invisible
DateUtil.updateHiddenDates(this.options.moment, this.body, this.options.hiddenDates);
// update class names
if (options.orientation == 'top') {
util.addClassName(dom.root, 'vis-top');
util.removeClassName(dom.root, 'vis-bottom');
}
else {
util.removeClassName(dom.root, 'vis-top');
util.addClassName(dom.root, 'vis-bottom');
}
// update root width and height options
dom.root.style.maxHeight = util.option.asSize(options.maxHeight, '');
dom.root.style.minHeight = util.option.asSize(options.minHeight, '');
dom.root.style.width = util.option.asSize(options.width, '');
// calculate border widths
props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2;
props.border.right = props.border.left;
props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2;
props.border.bottom = props.border.top;
props.borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight;
props.borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth;
// workaround for a bug in IE: the clientWidth of an element with
// a height:0px and overflow:hidden is not calculated and always has value 0
if (dom.centerContainer.clientHeight === 0) {
props.border.left = props.border.top;
props.border.right = props.border.left;
}
if (dom.root.clientHeight === 0) {
props.borderRootWidth = props.borderRootHeight;
}
// calculate the heights. If any of the side panels is empty, we set the height to
// minus the border width, such that the border will be invisible
props.center.height = dom.center.offsetHeight;
props.left.height = dom.left.offsetHeight;
props.right.height = dom.right.offsetHeight;
props.top.height = dom.top.clientHeight || -props.border.top;
props.bottom.height = dom.bottom.clientHeight || -props.border.bottom;
// TODO: compensate borders when any of the panels is empty.
// apply auto height
// TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM)
var contentHeight = Math.max(props.left.height, props.center.height, props.right.height);
var autoHeight = props.top.height + contentHeight + props.bottom.height +
props.borderRootHeight + props.border.top + props.border.bottom;
dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px');
// calculate heights of the content panels
props.root.height = dom.root.offsetHeight;
props.background.height = props.root.height - props.borderRootHeight;
var containerHeight = props.root.height - props.top.height - props.bottom.height -
props.borderRootHeight;
props.centerContainer.height = containerHeight;
props.leftContainer.height = containerHeight;
props.rightContainer.height = props.leftContainer.height;
// calculate the widths of the panels
props.root.width = dom.root.offsetWidth;
props.background.width = props.root.width - props.borderRootWidth;
if (!this.initialDrawDone) {
props.scrollbarWidth = util.getScrollBarWidth();
}
if (options.verticalScroll) {
if (options.rtl) {
props.left.width = dom.leftContainer.clientWidth || -props.border.left;
props.right.width = dom.rightContainer.clientWidth + props.scrollbarWidth || -props.border.right;
} else {
props.left.width = dom.leftContainer.clientWidth + props.scrollbarWidth || -props.border.left;
props.right.width = dom.rightContainer.clientWidth || -props.border.right;
}
} else {
props.left.width = dom.leftContainer.clientWidth || -props.border.left;
props.right.width = dom.rightContainer.clientWidth || -props.border.right;
}
this._setDOM();
// update the scrollTop, feasible range for the offset can be changed
// when the height of the Core or of the contents of the center changed
var offset = this._updateScrollTop();
// reposition the scrollable contents
if (options.orientation.item != 'top') {
offset += Math.max(props.centerContainer.height - props.center.height -
props.border.top - props.border.bottom, 0);
}
dom.center.style.top = offset + 'px';
// show shadows when vertical scrolling is available
var visibilityTop = props.scrollTop == 0 ? 'hidden' : '';
var visibilityBottom = props.scrollTop == props.scrollTopMin ? 'hidden' : '';
dom.shadowTop.style.visibility = visibilityTop;
dom.shadowBottom.style.visibility = visibilityBottom;
dom.shadowTopLeft.style.visibility = visibilityTop;
dom.shadowBottomLeft.style.visibility = visibilityBottom;
dom.shadowTopRight.style.visibility = visibilityTop;
dom.shadowBottomRight.style.visibility = visibilityBottom;
if (options.verticalScroll) {
dom.rightContainer.className = 'vis-panel vis-right vis-vertical-scroll';
dom.leftContainer.className = 'vis-panel vis-left vis-vertical-scroll';
dom.shadowTopRight.style.visibility = "hidden";
dom.shadowBottomRight.style.visibility = "hidden";
dom.shadowTopLeft.style.visibility = "hidden";
dom.shadowBottomLeft.style.visibility = "hidden";
dom.left.style.top = '0px';
dom.right.style.top = '0px';
}
if (!options.verticalScroll || props.center.height < props.centerContainer.height) {
dom.left.style.top = offset + 'px';
dom.right.style.top = offset + 'px';
dom.rightContainer.className = dom.rightContainer.className.replace(new RegExp('(?:^|\\s)'+ 'vis-vertical-scroll' + '(?:\\s|$)'), ' ');
dom.leftContainer.className = dom.leftContainer.className.replace(new RegExp('(?:^|\\s)'+ 'vis-vertical-scroll' + '(?:\\s|$)'), ' ');
props.left.width = dom.leftContainer.clientWidth || -props.border.left;
props.right.width = dom.rightContainer.clientWidth || -props.border.right;
this._setDOM();
}
// enable/disable vertical panning
var contentsOverflow = props.center.height > props.centerContainer.height;
this.hammer.get('pan').set({
direction: contentsOverflow ? Hammer.DIRECTION_ALL : Hammer.DIRECTION_HORIZONTAL
});
// redraw all components
this.components.forEach(function (component) {
resized = component.redraw() || resized;
});
var MAX_REDRAW = 5;
if (resized) {
if (this.redrawCount < MAX_REDRAW) {
this.body.emitter.emit('_change');
return;
}
else {
console.log('WARNING: infinite loop in redraw?');
}
} else {
this.redrawCount = 0;
}
this.initialDrawDone = true;
//Emit public 'changed' event for UI updates, see issue #1592
this.body.emitter.emit("changed");
};
Core.prototype._setDOM = function () {
var props = this.props;
var dom = this.dom;
props.leftContainer.width = props.left.width;
props.rightContainer.width = props.right.width;
var centerWidth = props.root.width - props.left.width - props.right.width - props.borderRootWidth;
props.center.width = centerWidth;
props.centerContainer.width = centerWidth;
props.top.width = centerWidth;
props.bottom.width = centerWidth;
// resize the panels
dom.background.style.height = props.background.height + 'px';
dom.backgroundVertical.style.height = props.background.height + 'px';
dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px';
dom.centerContainer.style.height = props.centerContainer.height + 'px';
dom.leftContainer.style.height = props.leftContainer.height + 'px';
dom.rightContainer.style.height = props.rightContainer.height + 'px';
dom.background.style.width = props.background.width + 'px';
dom.backgroundVertical.style.width = props.centerContainer.width + 'px';
dom.backgroundHorizontal.style.width = props.background.width + 'px';
dom.centerContainer.style.width = props.center.width + 'px';
dom.top.style.width = props.top.width + 'px';
dom.bottom.style.width = props.bottom.width + 'px';
// reposition the panels
dom.background.style.left = '0';
dom.background.style.top = '0';
dom.backgroundVertical.style.left = (props.left.width + props.border.left) + 'px';
dom.backgroundVertical.style.top = '0';
dom.backgroundHorizontal.style.left = '0';
dom.backgroundHorizontal.style.top = props.top.height + 'px';
dom.centerContainer.style.left = props.left.width + 'px';
dom.centerContainer.style.top = props.top.height + 'px';
dom.leftContainer.style.left = '0';
dom.leftContainer.style.top = props.top.height + 'px';
dom.rightContainer.style.left = (props.left.width + props.center.width) + 'px';
dom.rightContainer.style.top = props.top.height + 'px';
dom.top.style.left = props.left.width + 'px';
dom.top.style.top = '0';
dom.bottom.style.left = props.left.width + 'px';
dom.bottom.style.top = (props.top.height + props.centerContainer.height) + 'px';
dom.center.style.left = '0';
dom.left.style.left = '0';
dom.right.style.left = '0';
}
// TODO: deprecated since version 1.1.0, remove some day
Core.prototype.repaint = function () {
throw new Error('Function repaint is deprecated. Use redraw instead.');
};
/**
* Set a current time. This can be used for example to ensure that a client's
* time is synchronized with a shared server time.
* Only applicable when option `showCurrentTime` is true.
* @param {Date | String | Number} time A Date, unix timestamp, or
* ISO date string.
*/
Core.prototype.setCurrentTime = function(time) {
if (!this.currentTime) {
throw new Error('Option showCurrentTime must be true');
}
this.currentTime.setCurrentTime(time);
};
/**
* Get the current time.
* Only applicable when option `showCurrentTime` is true.
* @return {Date} Returns the current time.
*/
Core.prototype.getCurrentTime = function() {
if (!this.currentTime) {
throw new Error('Option showCurrentTime must be true');
}
return this.currentTime.getCurrentTime();
};
/**
* Convert a position on screen (pixels) to a datetime
* @param {int} x Position on the screen in pixels
* @return {Date} time The datetime the corresponds with given position x
* @protected
*/
// TODO: move this function to Range
Core.prototype._toTime = function(x) {
return DateUtil.toTime(this, x, this.props.center.width);
};
/**
* Convert a position on the global screen (pixels) to a datetime
* @param {int} x Position on the screen in pixels
* @return {Date} time The datetime the corresponds with given position x
* @protected
*/
// TODO: move this function to Range
Core.prototype._toGlobalTime = function(x) {
return DateUtil.toTime(this, x, this.props.root.width);
//var conversion = this.range.conversion(this.props.root.width);
//return new Date(x / conversion.scale + conversion.offset);
};
/**
* Convert a datetime (Date object) into a position on the screen
* @param {Date} time A date
* @return {int} x The position on the screen in pixels which corresponds
* with the given date.
* @protected
*/
// TODO: move this function to Range
Core.prototype._toScreen = function(time) {
return DateUtil.toScreen(this, time, this.props.center.width);
};
/**
* Convert a datetime (Date object) into a position on the root
* This is used to get the pixel density estimate for the screen, not the center panel
* @param {Date} time A date
* @return {int} x The position on root in pixels which corresponds
* with the given date.
* @protected
*/
// TODO: move this function to Range
Core.prototype._toGlobalScreen = function(time) {
return DateUtil.toScreen(this, time, this.props.root.width);
//var conversion = this.range.conversion(this.props.root.width);
//return (time.valueOf() - conversion.offset) * conversion.scale;
};
/**
* Initialize watching when option autoResize is true
* @private
*/
Core.prototype._initAutoResize = function () {
if (this.options.autoResize == true) {
this._startAutoResize();
}
else {
this._stopAutoResize();
}
};
/**
* Watch for changes in the size of the container. On resize, the Panel will
* automatically redraw itself.
* @private
*/
Core.prototype._startAutoResize = function () {
var me = this;
this._stopAutoResize();
this._onResize = function() {
if (me.options.autoResize != true) {
// stop watching when the option autoResize is changed to false
me._stopAutoResize();
return;
}
if (me.dom.root) {
// check whether the frame is resized
// Note: we compare offsetWidth here, not clientWidth. For some reason,
// IE does not restore the clientWidth from 0 to the actual width after
// changing the timeline's container display style from none to visible
if ((me.dom.root.offsetWidth != me.props.lastWidth) ||
(me.dom.root.offsetHeight != me.props.lastHeight)) {
me.props.lastWidth = me.dom.root.offsetWidth;
me.props.lastHeight = me.dom.root.offsetHeight;
me.props.scrollbarWidth = util.getScrollBarWidth();
me.body.emitter.emit('_change');
}
}
};
// add event listener to window resize
util.addEventListener(window, 'resize', this._onResize);
//Prevent initial unnecessary redraw
if (me.dom.root) {
me.props.lastWidth = me.dom.root.offsetWidth;
me.props.lastHeight = me.dom.root.offsetHeight;
}
this.watchTimer = setInterval(this._onResize, 1000);
};
/**
* Stop watching for a resize of the frame.
* @private
*/
Core.prototype._stopAutoResize = function () {
if (this.watchTimer) {
clearInterval(this.watchTimer);
this.watchTimer = undefined;
}
// remove event listener on window.resize
if (this._onResize) {
util.removeEventListener(window, 'resize', this._onResize);
this._onResize = null;
}
};
/**
* Start moving the timeline vertically
* @param {Event} event
* @private
*/
Core.prototype._onTouch = function (event) {
this.touch.allowDragging = true;
this.touch.initialScrollTop = this.props.scrollTop;
};
/**
* Start moving the timeline vertically
* @param {Event} event
* @private
*/
Core.prototype._onPinch = function (event) {
this.touch.allowDragging = false;
};
/**
* Move the timeline vertically
* @param {Event} event
* @private
*/
Core.prototype._onDrag = function (event) {
if (!event) return
// refuse to drag when we where pinching to prevent the timeline make a jump
// when releasing the fingers in opposite order from the touch screen
if (!this.touch.allowDragging) return;
var delta = event.deltaY;
var oldScrollTop = this._getScrollTop();
var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta);
if (this.options.verticalScroll) {
this.dom.left.parentNode.scrollTop = -this.props.scrollTop;
this.dom.right.parentNode.scrollTop = -this.props.scrollTop;
}
if (newScrollTop != oldScrollTop) {
this.emit("verticalDrag");
}
};
/**
* Apply a scrollTop
* @param {Number} scrollTop
* @returns {Number} scrollTop Returns the applied scrollTop
* @private
*/
Core.prototype._setScrollTop = function (scrollTop) {
this.props.scrollTop = scrollTop;
this._updateScrollTop();
return this.props.scrollTop;
};
/**
* Update the current scrollTop when the height of the containers has been changed
* @returns {Number} scrollTop Returns the applied scrollTop
* @private
*/
Core.prototype._updateScrollTop = function () {
// recalculate the scrollTopMin
var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero
if (scrollTopMin != this.props.scrollTopMin) {
// in case of bottom orientation, change the scrollTop such that the contents
// do not move relative to the time axis at the bottom
if (this.options.orientation.item != 'top') {
this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin);
}
this.props.scrollTopMin = scrollTopMin;
}
// limit the scrollTop to the feasible scroll range
if (this.props.scrollTop > 0) this.props.scrollTop = 0;
if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin;
if (this.options.verticalScroll) {
this.dom.left.parentNode.scrollTop = -this.props.scrollTop;
this.dom.right.parentNode.scrollTop = -this.props.scrollTop;
}
return this.props.scrollTop;
};
/**
* Get the current scrollTop
* @returns {number} scrollTop
* @private
*/
Core.prototype._getScrollTop = function () {
return this.props.scrollTop;
};
/**
* Load a configurator
* @return {Object}
* @private
*/
Core.prototype._createConfigurator = function () {
throw new Error('Cannot invoke abstract method _createConfigurator');
};
module.exports = Core;