vis.js is a dynamic, browser-based visualization library
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var DataView = require('../DataView');
/**
* @class Filter
*
* @param {DataGroup} dataGroup the data group
* @param {Number} column The index of the column to be filtered
* @param {Graph} graph The graph
*/
function Filter (dataGroup, column, graph) {
this.data = dataGroup.getDataSet();
this.column = column;
this.graph = graph; // the parent graph
this.index = undefined;
this.value = undefined;
// read all distinct values and select the first one
this.values = dataGroup.getDistinctValues(this.column);
if (this.values.length > 0) {
this.selectValue(0);
}
// create an array with the filtered datapoints. this will be loaded afterwards
this.dataPoints = [];
this.loaded = false;
this.onLoadCallback = undefined;
if (graph.animationPreload) {
this.loaded = false;
this.loadInBackground();
}
else {
this.loaded = true;
}
}
/**
* Return the label
* @return {string} label
*/
Filter.prototype.isLoaded = function() {
return this.loaded;
};
/**
* Return the loaded progress
* @return {Number} percentage between 0 and 100
*/
Filter.prototype.getLoadedProgress = function() {
var len = this.values.length;
var i = 0;
while (this.dataPoints[i]) {
i++;
}
return Math.round(i / len * 100);
};
/**
* Return the label
* @return {string} label
*/
Filter.prototype.getLabel = function() {
return this.graph.filterLabel;
};
/**
* Return the columnIndex of the filter
* @return {Number} columnIndex
*/
Filter.prototype.getColumn = function() {
return this.column;
};
/**
* Return the currently selected value. Returns undefined if there is no selection
* @return {*} value
*/
Filter.prototype.getSelectedValue = function() {
if (this.index === undefined)
return undefined;
return this.values[this.index];
};
/**
* Retrieve all values of the filter
* @return {Array} values
*/
Filter.prototype.getValues = function() {
return this.values;
};
/**
* Retrieve one value of the filter
* @param {Number} index
* @return {*} value
*/
Filter.prototype.getValue = function(index) {
if (index >= this.values.length)
throw new Error('Index out of range');
return this.values[index];
};
/**
* Retrieve the (filtered) dataPoints for the currently selected filter index
* @param {Number} [index] (optional)
* @return {Array} dataPoints
*/
Filter.prototype._getDataPoints = function(index) {
if (index === undefined)
index = this.index;
if (index === undefined)
return [];
var dataPoints;
if (this.dataPoints[index]) {
dataPoints = this.dataPoints[index];
}
else {
var f = {};
f.column = this.column;
f.value = this.values[index];
var dataView = new DataView(this.data,{filter: function (item) {return (item[f.column] == f.value);}}).get();
dataPoints = this.graph._getDataPoints(dataView);
this.dataPoints[index] = dataPoints;
}
return dataPoints;
};
/**
* Set a callback function when the filter is fully loaded.
*/
Filter.prototype.setOnLoadCallback = function(callback) {
this.onLoadCallback = callback;
};
/**
* Add a value to the list with available values for this filter
* No double entries will be created.
* @param {Number} index
*/
Filter.prototype.selectValue = function(index) {
if (index >= this.values.length)
throw new Error('Index out of range');
this.index = index;
this.value = this.values[index];
};
/**
* Load all filtered rows in the background one by one
* Start this method without providing an index!
*/
Filter.prototype.loadInBackground = function(index) {
if (index === undefined)
index = 0;
var frame = this.graph.frame;
if (index < this.values.length) {
// create a progress box
if (frame.progress === undefined) {
frame.progress = document.createElement('DIV');
frame.progress.style.position = 'absolute';
frame.progress.style.color = 'gray';
frame.appendChild(frame.progress);
}
var progress = this.getLoadedProgress();
frame.progress.innerHTML = 'Loading animation... ' + progress + '%';
// TODO: this is no nice solution...
frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider
frame.progress.style.left = 10 + 'px';
var me = this;
setTimeout(function() {me.loadInBackground(index+1);}, 10);
this.loaded = false;
}
else {
this.loaded = true;
// remove the progress box
if (frame.progress !== undefined) {
frame.removeChild(frame.progress);
frame.progress = undefined;
}
if (this.onLoadCallback)
this.onLoadCallback();
}
};
module.exports = Filter;