vis.js is a dynamic, browser-based visualization library
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/**
* Created by Alex on 2/4/14.
*/
var manipulationMixin = {
/**
* clears the toolbar div element of children
*
* @private
*/
_clearManipulatorBar : function() {
while (this.manipulationDiv.hasChildNodes()) {
this.manipulationDiv.removeChild(this.manipulationDiv.firstChild);
}
},
/**
* Manipulation UI temporarily overloads certain functions to extend or replace them. To be able to restore
* these functions to their original functionality, we saved them in this.cachedFunctions.
* This function restores these functions to their original function.
*
* @private
*/
_restoreOverloadedFunctions : function() {
for (var functionName in this.cachedFunctions) {
if (this.cachedFunctions.hasOwnProperty(functionName)) {
this[functionName] = this.cachedFunctions[functionName];
}
}
},
/**
* Enable or disable edit-mode.
*
* @private
*/
_toggleEditMode : function() {
this.editMode = !this.editMode;
var toolbar = document.getElementById("graph-manipulationDiv");
var closeDiv = document.getElementById("graph-manipulation-closeDiv");
var editModeDiv = document.getElementById("graph-manipulation-editMode");
if (this.editMode == true) {
toolbar.style.display="block";
closeDiv.style.display="block";
editModeDiv.style.display="none";
closeDiv.onclick = this._toggleEditMode.bind(this);
}
else {
toolbar.style.display="none";
closeDiv.style.display="none";
editModeDiv.style.display="block";
closeDiv.onclick = null;
}
this._createManipulatorBar()
},
/**
* main function, creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar.
*
* @private
*/
_createManipulatorBar : function() {
// remove bound functions
this.off('select', this.boundFunction);
// restore overloaded functions
this._restoreOverloadedFunctions();
// resume calculation
this.freezeSimulation = false;
// reset global variables
this.blockConnectingEdgeSelection = false;
this.forceAppendSelection = false
if (this.editMode == true) {
while (this.manipulationDiv.hasChildNodes()) {
this.manipulationDiv.removeChild(this.manipulationDiv.firstChild);
}
// add the icons to the manipulator div
this.manipulationDiv.innerHTML = "" +
"<span class='graph-manipulationUI add' id='graph-manipulate-addNode'>" +
"<span class='graph-manipulationLabel'>Add Node</span></span>" +
"<div class='graph-seperatorLine'></div>" +
"<span class='graph-manipulationUI connect' id='graph-manipulate-connectNode'>" +
"<span class='graph-manipulationLabel'>Add Link</span></span>";
if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) {
this.manipulationDiv.innerHTML += "" +
"<div class='graph-seperatorLine'></div>" +
"<span class='graph-manipulationUI edit' id='graph-manipulate-editNode'>" +
"<span class='graph-manipulationLabel'>Edit Node</span></span>";
}
if (this._selectionIsEmpty() == false) {
this.manipulationDiv.innerHTML += "" +
"<div class='graph-seperatorLine'></div>" +
"<span class='graph-manipulationUI delete' id='graph-manipulate-delete'>" +
"<span class='graph-manipulationLabel'>Delete selected</span></span>";
}
// bind the icons
var addNodeButton = document.getElementById("graph-manipulate-addNode");
addNodeButton.onclick = this._createAddNodeToolbar.bind(this);
var addEdgeButton = document.getElementById("graph-manipulate-connectNode");
addEdgeButton.onclick = this._createAddEdgeToolbar.bind(this);
if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) {
var editButton = document.getElementById("graph-manipulate-editNode");
editButton.onclick = this._editNode.bind(this);
}
if (this._selectionIsEmpty() == false) {
var deleteButton = document.getElementById("graph-manipulate-delete");
deleteButton.onclick = this._deleteSelected.bind(this);
}
var closeDiv = document.getElementById("graph-manipulation-closeDiv");
closeDiv.onclick = this._toggleEditMode.bind(this);
this.boundFunction = this._createManipulatorBar.bind(this);
this.on('select', this.boundFunction);
}
else {
this.editModeDiv.innerHTML = "" +
"<span class='graph-manipulationUI edit editmode' id='graph-manipulate-editModeButton'>" +
"<span class='graph-manipulationLabel'>Edit</span></span>"
var editModeButton = document.getElementById("graph-manipulate-editModeButton");
editModeButton.onclick = this._toggleEditMode.bind(this);
}
},
/**
* Create the toolbar for adding Nodes
*
* @private
*/
_createAddNodeToolbar : function() {
// clear the toolbar
this._clearManipulatorBar();
this.off('select', this.boundFunction);
// create the toolbar contents
this.manipulationDiv.innerHTML = "" +
"<span class='graph-manipulationUI back' id='graph-manipulate-back'>" +
"<span class='graph-manipulationLabel'>Back</span></span>" +
"<div class='graph-seperatorLine'></div>" +
"<span class='graph-manipulationUI none' id='graph-manipulate-back'>" +
"<span class='graph-manipulationLabel'>Click in an empty space to place a new node</span></span>";
// bind the icon
var backButton = document.getElementById("graph-manipulate-back");
backButton.onclick = this._createManipulatorBar.bind(this);
// we use the boundFunction so we can reference it when we unbind it from the "select" event.
this.boundFunction = this._addNode.bind(this);
this.on('select', this.boundFunction);
},
/**
* create the toolbar to connect nodes
*
* @private
*/
_createAddEdgeToolbar : function() {
// clear the toolbar
this._clearManipulatorBar();
this._unselectAll(true);
this.freezeSimulation = true;
this.off('select', this.boundFunction);
this._unselectAll();
this.forceAppendSelection = false;
this.blockConnectingEdgeSelection = true;
this.manipulationDiv.innerHTML = "" +
"<span class='graph-manipulationUI back' id='graph-manipulate-back'>" +
"<span class='graph-manipulationLabel'>Back</span></span>" +
"<div class='graph-seperatorLine'></div>" +
"<span class='graph-manipulationUI none' id='graph-manipulate-back'>" +
"<span id='graph-manipulatorLabel' class='graph-manipulationLabel'>Click on a node and drag the edge to another node to connect them.</span></span>";
// bind the icon
var backButton = document.getElementById("graph-manipulate-back");
backButton.onclick = this._createManipulatorBar.bind(this);
// we use the boundFunction so we can reference it when we unbind it from the "select" event.
this.boundFunction = this._handleConnect.bind(this);
this.on('select', this.boundFunction);
// temporarily overload functions
this.cachedFunctions["_handleTouch"] = this._handleTouch;
this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease;
this._handleTouch = this._handleConnect;
this._handleOnRelease = this._finishConnect;
// redraw to show the unselect
this._redraw();
},
/**
* the function bound to the selection event. It checks if you want to connect a cluster and changes the description
* to walk the user through the process.
*
* @private
*/
_handleConnect : function(pointer) {
if (this._getSelectedNodeCount() == 0) {
var node = this._getNodeAt(pointer);
if (node != null) {
if (node.clusterSize > 1) {
alert("Cannot create edges to a cluster.")
}
else {
this._selectObject(node,false);
// create a node the temporary line can look at
this.sectors['support']['nodes']['targetNode'] = new Node({id:'targetNode'},{},{},this.constants);
this.sectors['support']['nodes']['targetNode'].x = node.x;
this.sectors['support']['nodes']['targetNode'].y = node.y;
this.sectors['support']['nodes']['targetViaNode'] = new Node({id:'targetViaNode'},{},{},this.constants);
this.sectors['support']['nodes']['targetViaNode'].x = node.x;
this.sectors['support']['nodes']['targetViaNode'].y = node.y;
this.sectors['support']['nodes']['targetViaNode'].parentEdgeId = "connectionEdge";
// create a temporary edge
this.edges['connectionEdge'] = new Edge({id:"connectionEdge",from:node.id,to:this.sectors['support']['nodes']['targetNode'].id}, this, this.constants);
this.edges['connectionEdge'].from = node;
this.edges['connectionEdge'].connected = true;
this.edges['connectionEdge'].smooth = true;
this.edges['connectionEdge'].selected = true;
this.edges['connectionEdge'].to = this.sectors['support']['nodes']['targetNode'];
this.edges['connectionEdge'].via = this.sectors['support']['nodes']['targetViaNode'];
this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag;
this._handleOnDrag = function(event) {
var pointer = this._getPointer(event.gesture.touches[0]);
this.sectors['support']['nodes']['targetNode'].x = this._canvasToX(pointer.x);
this.sectors['support']['nodes']['targetNode'].y = this._canvasToY(pointer.y);
this.sectors['support']['nodes']['targetViaNode'].x = 0.5 * (this._canvasToX(pointer.x) + this.edges['connectionEdge'].from.x);
this.sectors['support']['nodes']['targetViaNode'].y = this._canvasToY(pointer.y);
};
this.moving = true;
this.start();
}
}
}
},
_finishConnect : function(pointer) {
if (this._getSelectedNodeCount() == 1) {
// restore the drag function
this._handleOnDrag = this.cachedFunctions["_handleOnDrag"];
delete this.cachedFunctions["_handleOnDrag"];
// remember the edge id
var connectFromId = this.edges['connectionEdge'].fromId;
// remove the temporary nodes and edge
delete this.edges['connectionEdge']
delete this.sectors['support']['nodes']['targetNode'];
delete this.sectors['support']['nodes']['targetViaNode'];
var node = this._getNodeAt(pointer);
if (node != null) {
if (node.clusterSize > 1) {
alert("Cannot create edges to a cluster.")
}
else {
this._createEdge(connectFromId,node.id);
this._createManipulatorBar();
}
}
this._unselectAll();
}
},
/**
* Adds a node on the specified location
*
* @param {Object} pointer
*/
_addNode : function() {
if (this._selectionIsEmpty() && this.editMode == true) {
var positionObject = this._pointerToPositionObject(this.pointerPosition);
var defaultData = {id:util.randomUUID(),x:positionObject.left,y:positionObject.top,label:"new",allowedToMove:true};
if (this.triggerFunctions.add) {
if (this.triggerFunctions.add.length == 2) {
var me = this;
this.triggerFunctions.add(defaultData, function(finalizedData) {
me.createNodeOnClick = true;
me.nodesData.add(finalizedData);
me.createNodeOnClick = false;
me._createManipulatorBar();
me.moving = true;
me.start();
});
}
else {
alert("The function for add does not support two arguments (data,callback).");
this._createManipulatorBar();
this.moving = true;
this.start();
}
}
else {
this.createNodeOnClick = true;
this.nodesData.add(defaultData);
this.createNodeOnClick = false;
this._createManipulatorBar();
this.moving = true;
this.start();
}
}
},
/**
* connect two nodes with a new edge.
*
* @private
*/
_createEdge : function(sourceNodeId,targetNodeId) {
if (this.editMode == true) {
var defaultData = {from:sourceNodeId, to:targetNodeId};
if (this.triggerFunctions.connect) {
if (this.triggerFunctions.connect.length == 2) {
var me = this;
this.triggerFunctions.connect(defaultData, function(finalizedData) {
me.edgesData.add(finalizedData)
me.moving = true;
me.start();
});
}
else {
alert("The function for connect does not support two arguments (data,callback).");
this.moving = true;
this.start();
}
}
else {
this.edgesData.add(defaultData)
this.moving = true;
this.start();
}
}
},
/**
* Create the toolbar to edit the selected node. The label and the color can be changed. Other colors are derived from the chosen color.
*
* @private
*/
_editNode : function() {
if (this.triggerFunctions.edit && this.editMode == true) {
var node = this._getSelectedNode();
var data = {id:node.id,
label: node.label,
group: node.group,
shape: node.shape,
color: {
background:node.color.background,
border:node.color.border,
highlight: {
background:node.color.highlight.background,
border:node.color.highlight.border
}
}};
if (this.triggerFunctions.edit.length == 2) {
var me = this;
this.triggerFunctions.edit(data, function (finalizedData) {
me.nodesData.update(finalizedData);
me._createManipulatorBar();
me.moving = true;
me.start();
});
}
else {
alert("The function for edit does not support two arguments (data, callback).")
}
}
else {
alert("No edit function has been bound to this button.")
}
},
/**
* delete everything in the selection
*
* @private
*/
_deleteSelected : function() {
if (!this._selectionIsEmpty() && this.editMode == true) {
if (!this._clusterInSelection()) {
var selectedNodes = this.getSelectedNodes();
var selectedEdges = this.getSelectedEdges();
if (this.triggerFunctions.delete) {
var me = this;
var data = {nodes: selectedNodes, edges: selectedEdges};
if (this.triggerFunctions.delete.length = 2) {
this.triggerFunctions.delete(data, function (finalizedData) {
me.edgesData.remove(finalizedData.edges);
me.nodesData.remove(finalizedData.nodes);
this._unselectAll();
me.moving = true;
me.start();
});
}
else {
alert("The function for edit does not support two arguments (data, callback).")
}
}
else {
this.edgesData.remove(selectedEdges);
this.nodesData.remove(selectedNodes);
this._unselectAll();
this.moving = true;
this.start();
}
}
else {
alert("Clusters cannot be deleted.");
}
}
}
};