vis.js is a dynamic, browser-based visualization library
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<!DOCTYPE html>
<html>
<head>
<script src="../dist/vis.js"></script>
<link type="text/css" rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/vis/4.9.0/vis.min.css">
<style>
#mynetwork {
width: 1400px;
height: 800px;
border: 1px solid gray;
}
</style>
</head>
<body onload="draw();">
<script src="https://rawgit.com/Tooa/6e17f2d7b8e34ef94719/raw/a10096a6b88c992c57d032b1ed3079d7cc4b1f51/data.js"></script>
<div id="mynetwork"></div>
<script>
for (var i = 0; i < nodes.length; i++) {
nodes[i].mass = Math.ceil(2000* nodes[i].value);
}
var nodesDataset = new vis.DataSet(nodes);
var edgesDataset = new vis.DataSet(edges);
function redrawAll() {
var container = document.getElementById('mynetwork');
var options = {
nodes: {
borderWidth:4,
color: {
border: '#406897',
background: '#6AAFFF'
},
scaling: {
min: 10,
max: 200,
label: {
min: 50,
max: 100,
drawThreshold: 10,
maxVisible: 60
}
},
font: {
size: 20,
color:'#000000'
},
shapeProperties: {
useBorderWithImage: true
},
},
edges: {
scaling: {
min: 2,
max: 50
},
color: { inherit: 'from' },
smooth: {
type: 'continuous'
}
},
physics: {
"barnesHut": {
"gravitationalConstant": -19050,
"centralGravity": 1.3,
"springLength": 170,
"springConstant": 0.035,
"damping": 0.23
},
"minVelocity": 0.75,
stabilization: {
enabled: false,
iterations: 2000,
updateInterval: 25
}
},
configure:'physics',
interaction: {
tooltipDelay: 200,
hideEdgesOnDrag: true
},
layout:{improvedLayout:false}
};
network = new vis.Network(container, {nodes: nodesDataset, edges: edgesDataset}, options);
}
redrawAll();
</script>
</body>
</html>