vis.js is a dynamic, browser-based visualization library
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var Hammer = require('../../../module/hammer');
var Item = require('./Item');
var RangeItem = require('./RangeItem');
/**
* @constructor BackgroundItem
* @extends Item
* @param {Object} data Object containing parameters start, end
* content, className.
* @param {{toScreen: function, toTime: function}} conversion
* Conversion functions from time to screen and vice versa
* @param {Object} [options] Configuration options
* // TODO: describe options
*/
// TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation
function BackgroundItem (data, conversion, options) {
this.props = {
content: {
width: 0
}
};
this.overflow = false; // if contents can overflow (css styling), this flag is set to true
// validate data
if (data) {
if (data.start == undefined) {
throw new Error('Property "start" missing in item ' + data.id);
}
if (data.end == undefined) {
throw new Error('Property "end" missing in item ' + data.id);
}
}
Item.call(this, data, conversion, options);
this.ignoreStacking = true; // this is not used when stacking
this.emptyContent = false;
}
BackgroundItem.prototype = new Item (null, null, null);
BackgroundItem.prototype.baseClassName = 'item background';
/**
* Check whether this item is visible inside given range
* @returns {{start: Number, end: Number}} range with a timestamp for start and end
* @returns {boolean} True if visible
*/
BackgroundItem.prototype.isVisible = function(range) {
// determine visibility
return (this.data.start < range.end) && (this.data.end > range.start);
};
/**
* Repaint the item
*/
BackgroundItem.prototype.redraw = function() {
var dom = this.dom;
if (!dom) {
// create DOM
this.dom = {};
dom = this.dom;
// background box
dom.box = document.createElement('div');
// className is updated in redraw()
// contents box
dom.content = document.createElement('div');
dom.content.className = 'content';
dom.box.appendChild(dom.content);
// attach this item as attribute
dom.box['timeline-item'] = this;
this.dirty = true;
}
// append DOM to parent DOM
if (!this.parent) {
throw new Error('Cannot redraw item: no parent attached');
}
if (!dom.box.parentNode) {
var background = this.parent.dom.background;
if (!background) {
throw new Error('Cannot redraw item: parent has no background container element');
}
background.appendChild(dom.box);
}
this.displayed = true;
// Update DOM when item is marked dirty. An item is marked dirty when:
// - the item is not yet rendered
// - the item's data is changed
// - the item is selected/deselected
if (this.dirty) {
this._updateContents(this.dom.content);
this._updateTitle(this.dom.content);
this._updateDataAttributes(this.dom.content);
this._updateStyle(this.dom.box);
// update class
var className = (this.data.className ? (' ' + this.data.className) : '') +
(this.selected ? ' selected' : '');
dom.box.className = this.baseClassName + className;
// determine from css whether this box has overflow
this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden';
// recalculate size
this.props.content.width = this.dom.content.offsetWidth;
this.height = 0; // set height zero, so this item will be ignored when stacking items
this.dirty = false;
}
};
/**
* Show the item in the DOM (when not already visible). The items DOM will
* be created when needed.
*/
BackgroundItem.prototype.show = RangeItem.prototype.show;
/**
* Hide the item from the DOM (when visible)
* @return {Boolean} changed
*/
BackgroundItem.prototype.hide = RangeItem.prototype.hide;
/**
* Reposition the item horizontally
* @Override
*/
BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX;
/**
* Reposition the item vertically
* @Override
*/
BackgroundItem.prototype.repositionY = function(margin) {
var onTop = this.options.orientation === 'top';
this.dom.content.style.top = onTop ? '' : '0';
this.dom.content.style.bottom = onTop ? '0' : '';
var height;
// special positioning for subgroups
if (this.data.subgroup !== undefined) {
var subgroup = this.data.subgroup;
var subgroups = this.parent.subgroups;
// if the orientation is top, we need to take the difference in height into account.
if (onTop == true) {
// the first subgroup will have to account for the distance from the top to the first item.
height = this.parent.subgroups[subgroup].height + margin.item.vertical;
height += subgroup == 0 ? margin.axis - 0.5*margin.item.vertical : 0;
var newTop = this.parent.top;
for (var subgroupIdx in subgroups) {
if (subgroups.hasOwnProperty(subgroupIdx)) {
if (subgroups[subgroupIdx].visible == true && subgroupIdx < subgroup) {
newTop += subgroups[subgroupIdx].height + margin.item.vertical;
}
}
}
// the others will have to be offset downwards with this same distance.
newTop += subgroup != 0 ? margin.axis - 0.5 * margin.item.vertical : 0;
this.dom.box.style.top = newTop + 'px';
this.dom.box.style.bottom = '';
}
// and when the orientation is bottom:
else {
var newTop = this.parent.top;
for (var subgroupIdx in subgroups) {
if (subgroups.hasOwnProperty(subgroupIdx)) {
if (subgroups[subgroupIdx].visible == true && subgroupIdx > subgroup) {
newTop += subgroups[subgroupIdx].height + margin.item.vertical;
}
}
}
height = this.parent.subgroups[subgroup].height + margin.item.vertical;
this.dom.box.style.top = newTop + 'px';
this.dom.box.style.bottom = '';
}
}
// and in the case of no subgroups:
else {
// we want backgrounds with groups to only show in groups.
if (this.data.group !== undefined) {
height = this.parent.height;
// same alignment for items when orientation is top or bottom
this.dom.box.style.top = this.parent.top + 'px';
this.dom.box.style.bottom = '';
}
else {
// if the item is not in a group:
height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.centerContainer.height);
this.dom.box.style.top = onTop ? '0' : '';
this.dom.box.style.bottom = onTop ? '' : '0';
}
}
this.dom.box.style.height = height + 'px';
};
module.exports = BackgroundItem;