var util = require('../util');
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var hammerUtil = require('../hammerUtil');
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var moment = require('../module/moment');
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var Component = require('./component/Component');
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/**
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* @constructor Range
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* A Range controls a numeric range with a start and end value.
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* The Range adjusts the range based on mouse events or programmatic changes,
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* and triggers events when the range is changing or has been changed.
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* @param {{dom: Object, domProps: Object, emitter: Emitter}} body
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* @param {Object} [options] See description at Range.setOptions
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*/
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function Range(body, options) {
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var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0);
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this.start = now.clone().add('days', -3).valueOf(); // Number
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this.end = now.clone().add('days', 4).valueOf(); // Number
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this.body = body;
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// default options
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this.defaultOptions = {
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start: null,
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end: null,
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direction: 'horizontal', // 'horizontal' or 'vertical'
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moveable: true,
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zoomable: true,
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min: null,
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max: null,
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zoomMin: 10, // milliseconds
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zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds
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};
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this.options = util.extend({}, this.defaultOptions);
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this.props = {
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touch: {}
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};
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this.animateTimer = null;
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// drag listeners for dragging
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this.body.emitter.on('dragstart', this._onDragStart.bind(this));
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this.body.emitter.on('drag', this._onDrag.bind(this));
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this.body.emitter.on('dragend', this._onDragEnd.bind(this));
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// ignore dragging when holding
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this.body.emitter.on('hold', this._onHold.bind(this));
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// mouse wheel for zooming
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this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this));
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this.body.emitter.on('DOMMouseScroll', this._onMouseWheel.bind(this)); // For FF
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// pinch to zoom
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this.body.emitter.on('touch', this._onTouch.bind(this));
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this.body.emitter.on('pinch', this._onPinch.bind(this));
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this.setOptions(options);
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}
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Range.prototype = new Component();
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/**
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* Set options for the range controller
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* @param {Object} options Available options:
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* {Number | Date | String} start Start date for the range
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* {Number | Date | String} end End date for the range
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* {Number} min Minimum value for start
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* {Number} max Maximum value for end
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* {Number} zoomMin Set a minimum value for
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* (end - start).
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* {Number} zoomMax Set a maximum value for
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* (end - start).
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* {Boolean} moveable Enable moving of the range
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* by dragging. True by default
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* {Boolean} zoomable Enable zooming of the range
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* by pinching/scrolling. True by default
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*/
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Range.prototype.setOptions = function (options) {
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if (options) {
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// copy the options that we know
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var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate'];
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util.selectiveExtend(fields, this.options, options);
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if ('start' in options || 'end' in options) {
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// apply a new range. both start and end are optional
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this.setRange(options.start, options.end);
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}
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}
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};
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/**
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* Test whether direction has a valid value
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* @param {String} direction 'horizontal' or 'vertical'
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*/
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function validateDirection (direction) {
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if (direction != 'horizontal' && direction != 'vertical') {
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throw new TypeError('Unknown direction "' + direction + '". ' +
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'Choose "horizontal" or "vertical".');
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}
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}
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/**
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* Set a new start and end range
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* @param {Date | Number | String} [start]
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* @param {Date | Number | String} [end]
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* @param {boolean | number} [animate=false] If true, the range is animated
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* smoothly to the new window.
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* If animate is a number, the
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* number is taken as duration
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* Default duration is 500 ms.
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*
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*/
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Range.prototype.setRange = function(start, end, animate) {
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var _start = start != undefined ? util.convert(start, 'Date').valueOf() : null;
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var _end = end != undefined ? util.convert(end, 'Date').valueOf() : null;
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this._cancelAnimation();
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if (animate) {
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var me = this;
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var initStart = this.start;
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var initEnd = this.end;
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var duration = typeof animate === 'number' ? animate : 500;
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var initTime = new Date().valueOf();
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var anyChanged = false;
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function next() {
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if (!me.props.touch.dragging) {
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var now = new Date().valueOf();
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var time = now - initTime;
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var done = time > duration;
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var s = (done || _start === null) ? _start : util.easeInOutQuad(time, initStart, _start, duration);
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var e = (done || _end === null) ? _end : util.easeInOutQuad(time, initEnd, _end, duration);
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changed = me._applyRange(s, e);
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anyChanged = anyChanged || changed;
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if (changed) {
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me.body.emitter.emit('rangechange', {start: new Date(me.start), end: new Date(me.end)});
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}
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if (done) {
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if (anyChanged) {
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me.body.emitter.emit('rangechanged', {start: new Date(me.start), end: new Date(me.end)});
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}
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}
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else {
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// animate with as high as possible frame rate, leave 20 ms in between
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// each to prevent the browser from blocking
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me.animateTimer = setTimeout(next, 20);
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}
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}
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}
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return next();
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}
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else {
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var changed = this._applyRange(_start, _end);
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if (changed) {
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var params = {start: new Date(this.start), end: new Date(this.end)};
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this.body.emitter.emit('rangechange', params);
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this.body.emitter.emit('rangechanged', params);
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}
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}
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};
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/**
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* Stop an animation
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* @private
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*/
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Range.prototype._cancelAnimation = function () {
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if (this.animateTimer) {
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clearTimeout(this.animateTimer);
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this.animateTimer = null;
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}
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};
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/**
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* Set a new start and end range. This method is the same as setRange, but
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* does not trigger a range change and range changed event, and it returns
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* true when the range is changed
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* @param {Number} [start]
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* @param {Number} [end]
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* @return {Boolean} changed
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* @private
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*/
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Range.prototype._applyRange = function(start, end) {
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var newStart = (start != null) ? util.convert(start, 'Date').valueOf() : this.start,
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newEnd = (end != null) ? util.convert(end, 'Date').valueOf() : this.end,
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max = (this.options.max != null) ? util.convert(this.options.max, 'Date').valueOf() : null,
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min = (this.options.min != null) ? util.convert(this.options.min, 'Date').valueOf() : null,
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diff;
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// check for valid number
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if (isNaN(newStart) || newStart === null) {
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throw new Error('Invalid start "' + start + '"');
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}
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if (isNaN(newEnd) || newEnd === null) {
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throw new Error('Invalid end "' + end + '"');
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}
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// prevent start < end
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if (newEnd < newStart) {
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newEnd = newStart;
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}
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// prevent start < min
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if (min !== null) {
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if (newStart < min) {
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diff = (min - newStart);
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newStart += diff;
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newEnd += diff;
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// prevent end > max
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if (max != null) {
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if (newEnd > max) {
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newEnd = max;
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}
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}
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}
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}
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// prevent end > max
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if (max !== null) {
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if (newEnd > max) {
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diff = (newEnd - max);
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newStart -= diff;
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newEnd -= diff;
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// prevent start < min
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if (min != null) {
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if (newStart < min) {
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newStart = min;
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}
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}
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}
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}
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// prevent (end-start) < zoomMin
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if (this.options.zoomMin !== null) {
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var zoomMin = parseFloat(this.options.zoomMin);
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if (zoomMin < 0) {
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zoomMin = 0;
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}
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if ((newEnd - newStart) < zoomMin) {
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if ((this.end - this.start) === zoomMin) {
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// ignore this action, we are already zoomed to the minimum
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newStart = this.start;
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newEnd = this.end;
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}
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else {
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// zoom to the minimum
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diff = (zoomMin - (newEnd - newStart));
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newStart -= diff / 2;
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newEnd += diff / 2;
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}
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}
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}
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// prevent (end-start) > zoomMax
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if (this.options.zoomMax !== null) {
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var zoomMax = parseFloat(this.options.zoomMax);
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if (zoomMax < 0) {
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zoomMax = 0;
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}
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if ((newEnd - newStart) > zoomMax) {
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if ((this.end - this.start) === zoomMax) {
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// ignore this action, we are already zoomed to the maximum
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newStart = this.start;
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newEnd = this.end;
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}
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else {
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// zoom to the maximum
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diff = ((newEnd - newStart) - zoomMax);
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newStart += diff / 2;
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newEnd -= diff / 2;
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}
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}
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}
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var changed = (this.start != newStart || this.end != newEnd);
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this.start = newStart;
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this.end = newEnd;
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return changed;
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};
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/**
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* Retrieve the current range.
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* @return {Object} An object with start and end properties
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*/
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Range.prototype.getRange = function() {
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return {
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start: this.start,
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end: this.end
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};
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};
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/**
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* Calculate the conversion offset and scale for current range, based on
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* the provided width
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* @param {Number} width
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* @returns {{offset: number, scale: number}} conversion
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*/
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Range.prototype.conversion = function (width) {
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return Range.conversion(this.start, this.end, width);
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};
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/**
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* Static method to calculate the conversion offset and scale for a range,
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* based on the provided start, end, and width
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* @param {Number} start
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* @param {Number} end
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* @param {Number} width
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* @returns {{offset: number, scale: number}} conversion
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*/
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Range.conversion = function (start, end, width) {
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if (width != 0 && (end - start != 0)) {
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return {
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offset: start,
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scale: width / (end - start)
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}
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}
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else {
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return {
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offset: 0,
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scale: 1
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};
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}
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};
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/**
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* Start dragging horizontally or vertically
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* @param {Event} event
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* @private
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*/
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Range.prototype._onDragStart = function(event) {
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// only allow dragging when configured as movable
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if (!this.options.moveable) return;
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// refuse to drag when we where pinching to prevent the timeline make a jump
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// when releasing the fingers in opposite order from the touch screen
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if (!this.props.touch.allowDragging) return;
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this.props.touch.start = this.start;
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this.props.touch.end = this.end;
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this.props.touch.dragging = true;
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if (this.body.dom.root) {
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this.body.dom.root.style.cursor = 'move';
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}
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};
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/**
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* Perform dragging operation
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* @param {Event} event
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* @private
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*/
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Range.prototype._onDrag = function (event) {
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// only allow dragging when configured as movable
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if (!this.options.moveable) return;
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var direction = this.options.direction;
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validateDirection(direction);
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// refuse to drag when we where pinching to prevent the timeline make a jump
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// when releasing the fingers in opposite order from the touch screen
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if (!this.props.touch.allowDragging) return;
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var delta = (direction == 'horizontal') ? event.gesture.deltaX : event.gesture.deltaY,
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interval = (this.props.touch.end - this.props.touch.start),
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width = (direction == 'horizontal') ? this.body.domProps.center.width : this.body.domProps.center.height,
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diffRange = -delta / width * interval;
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this._applyRange(this.props.touch.start + diffRange, this.props.touch.end + diffRange);
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this.body.emitter.emit('rangechange', {
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start: new Date(this.start),
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end: new Date(this.end)
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});
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};
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/**
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* Stop dragging operation
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* @param {event} event
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* @private
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*/
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Range.prototype._onDragEnd = function (event) {
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// only allow dragging when configured as movable
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if (!this.options.moveable) return;
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// refuse to drag when we where pinching to prevent the timeline make a jump
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// when releasing the fingers in opposite order from the touch screen
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if (!this.props.touch.allowDragging) return;
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this.props.touch.dragging = false;
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if (this.body.dom.root) {
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this.body.dom.root.style.cursor = 'auto';
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}
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// fire a rangechanged event
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this.body.emitter.emit('rangechanged', {
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start: new Date(this.start),
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end: new Date(this.end)
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});
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};
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/**
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* Event handler for mouse wheel event, used to zoom
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* Code from http://adomas.org/javascript-mouse-wheel/
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* @param {Event} event
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* @private
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*/
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Range.prototype._onMouseWheel = function(event) {
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// only allow zooming when configured as zoomable and moveable
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if (!(this.options.zoomable && this.options.moveable)) return;
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// retrieve delta
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var delta = 0;
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if (event.wheelDelta) { /* IE/Opera. */
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delta = event.wheelDelta / 120;
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} else if (event.detail) { /* Mozilla case. */
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// In Mozilla, sign of delta is different than in IE.
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// Also, delta is multiple of 3.
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delta = -event.detail / 3;
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}
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// If delta is nonzero, handle it.
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// Basically, delta is now positive if wheel was scrolled up,
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// and negative, if wheel was scrolled down.
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if (delta) {
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// perform the zoom action. Delta is normally 1 or -1
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// adjust a negative delta such that zooming in with delta 0.1
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// equals zooming out with a delta -0.1
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var scale;
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if (delta < 0) {
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scale = 1 - (delta / 5);
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}
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else {
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scale = 1 / (1 + (delta / 5)) ;
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}
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// calculate center, the date to zoom around
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var gesture = hammerUtil.fakeGesture(this, event),
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pointer = getPointer(gesture.center, this.body.dom.center),
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pointerDate = this._pointerToDate(pointer);
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this.zoom(scale, pointerDate);
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}
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// Prevent default actions caused by mouse wheel
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// (else the page and timeline both zoom and scroll)
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event.preventDefault();
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};
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/**
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* Start of a touch gesture
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* @private
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*/
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Range.prototype._onTouch = function (event) {
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this.props.touch.start = this.start;
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this.props.touch.end = this.end;
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this.props.touch.allowDragging = true;
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this.props.touch.center = null;
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};
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/**
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* On start of a hold gesture
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* @private
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*/
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Range.prototype._onHold = function () {
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this.props.touch.allowDragging = false;
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};
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/**
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* Handle pinch event
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* @param {Event} event
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* @private
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*/
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Range.prototype._onPinch = function (event) {
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// only allow zooming when configured as zoomable and moveable
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if (!(this.options.zoomable && this.options.moveable)) return;
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this.props.touch.allowDragging = false;
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if (event.gesture.touches.length > 1) {
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if (!this.props.touch.center) {
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this.props.touch.center = getPointer(event.gesture.center, this.body.dom.center);
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}
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var scale = 1 / event.gesture.scale,
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initDate = this._pointerToDate(this.props.touch.center);
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// calculate new start and end
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var newStart = parseInt(initDate + (this.props.touch.start - initDate) * scale);
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var newEnd = parseInt(initDate + (this.props.touch.end - initDate) * scale);
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// apply new range
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this.setRange(newStart, newEnd);
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}
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};
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/**
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* Helper function to calculate the center date for zooming
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* @param {{x: Number, y: Number}} pointer
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* @return {number} date
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* @private
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*/
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Range.prototype._pointerToDate = function (pointer) {
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var conversion;
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var direction = this.options.direction;
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validateDirection(direction);
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if (direction == 'horizontal') {
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var width = this.body.domProps.center.width;
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conversion = this.conversion(width);
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return pointer.x / conversion.scale + conversion.offset;
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}
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else {
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var height = this.body.domProps.center.height;
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conversion = this.conversion(height);
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return pointer.y / conversion.scale + conversion.offset;
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}
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};
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/**
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* Get the pointer location relative to the location of the dom element
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* @param {{pageX: Number, pageY: Number}} touch
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* @param {Element} element HTML DOM element
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* @return {{x: Number, y: Number}} pointer
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* @private
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*/
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function getPointer (touch, element) {
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return {
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x: touch.pageX - util.getAbsoluteLeft(element),
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y: touch.pageY - util.getAbsoluteTop(element)
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};
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}
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/**
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* Zoom the range the given scale in or out. Start and end date will
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* be adjusted, and the timeline will be redrawn. You can optionally give a
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* date around which to zoom.
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|
* For example, try scale = 0.9 or 1.1
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|
* @param {Number} scale Scaling factor. Values above 1 will zoom out,
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* values below 1 will zoom in.
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* @param {Number} [center] Value representing a date around which will
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* be zoomed.
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*/
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Range.prototype.zoom = function(scale, center) {
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// if centerDate is not provided, take it half between start Date and end Date
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if (center == null) {
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center = (this.start + this.end) / 2;
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}
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// calculate new start and end
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var newStart = center + (this.start - center) * scale;
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var newEnd = center + (this.end - center) * scale;
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this.setRange(newStart, newEnd);
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};
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/**
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* Move the range with a given delta to the left or right. Start and end
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* value will be adjusted. For example, try delta = 0.1 or -0.1
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* @param {Number} delta Moving amount. Positive value will move right,
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* negative value will move left
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*/
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Range.prototype.move = function(delta) {
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// zoom start Date and end Date relative to the centerDate
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var diff = (this.end - this.start);
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|
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// apply new values
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var newStart = this.start + diff * delta;
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var newEnd = this.end + diff * delta;
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|
|
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// TODO: reckon with min and max range
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|
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this.start = newStart;
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this.end = newEnd;
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};
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|
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/**
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* Move the range to a new center point
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* @param {Number} moveTo New center point of the range
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*/
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Range.prototype.moveTo = function(moveTo) {
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var center = (this.start + this.end) / 2;
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var diff = center - moveTo;
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|
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// calculate new start and end
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var newStart = this.start - diff;
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var newEnd = this.end - diff;
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this.setRange(newStart, newEnd);
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};
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module.exports = Range;
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