/**
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* @constructor ItemRange
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* @extends Item
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* @param {ItemSet} parent
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* @param {Object} data Object containing parameters start, end
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* content, className.
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* @param {Object} [options] Options to set initial property values
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* // TODO: describe available options
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*/
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function ItemRange (parent, data, options) {
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this.props = {
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content: {
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left: 0,
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width: 0
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}
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};
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Item.call(this, parent, data, options);
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}
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ItemRange.prototype = new Item (null, null);
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/**
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* Select the item
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* @override
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*/
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ItemRange.prototype.select = function select() {
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this.selected = true;
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// TODO: select and unselect
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};
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/**
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* Unselect the item
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* @override
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*/
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ItemRange.prototype.unselect = function unselect() {
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this.selected = false;
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// TODO: select and unselect
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};
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/**
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* Repaint the item
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* @return {Boolean} changed
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*/
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ItemRange.prototype.repaint = function repaint() {
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// TODO: make an efficient repaint
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var changed = false;
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var dom = this.dom;
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if (!dom) {
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this._create();
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dom = this.dom;
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changed = true;
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}
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if (dom) {
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if (!this.options && !this.options.parent) {
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throw new Error('Cannot repaint item: no parent attached');
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}
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var foreground = this.parent.getForeground();
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if (!foreground) {
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throw new Error('Cannot repaint time axis: ' +
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'parent has no foreground container element');
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}
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if (!dom.box.parentNode) {
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foreground.appendChild(dom.box);
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changed = true;
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}
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// update content
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if (this.data.content != this.content) {
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this.content = this.data.content;
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if (this.content instanceof Element) {
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dom.content.innerHTML = '';
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dom.content.appendChild(this.content);
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}
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else if (this.data.content != undefined) {
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dom.content.innerHTML = this.content;
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}
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else {
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throw new Error('Property "content" missing in item ' + this.data.id);
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}
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changed = true;
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}
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// update class
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var className = this.data.className ? ('' + this.data.className) : '';
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if (this.className != className) {
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this.className = className;
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dom.box.className = 'item range' + className;
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changed = true;
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}
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}
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return changed;
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};
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/**
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* Show the item in the DOM (when not already visible). The items DOM will
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* be created when needed.
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* @return {Boolean} changed
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*/
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ItemRange.prototype.show = function show() {
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if (!this.dom || !this.dom.box.parentNode) {
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return this.repaint();
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}
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else {
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return false;
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}
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};
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/**
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* Hide the item from the DOM (when visible)
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* @return {Boolean} changed
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*/
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ItemRange.prototype.hide = function hide() {
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var changed = false,
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dom = this.dom;
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if (dom) {
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if (dom.box.parentNode) {
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dom.box.parentNode.removeChild(dom.box);
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changed = true;
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}
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}
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return changed;
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};
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/**
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* Reflow the item: calculate its actual size from the DOM
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* @return {boolean} resized returns true if the axis is resized
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* @override
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*/
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ItemRange.prototype.reflow = function reflow() {
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var changed = 0,
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dom,
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props,
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options,
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parent,
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start,
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end,
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data,
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range,
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update,
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box,
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parentWidth,
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contentLeft,
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orientation,
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top;
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if (this.data.start == undefined) {
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throw new Error('Property "start" missing in item ' + this.data.id);
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}
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if (this.data.end == undefined) {
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throw new Error('Property "end" missing in item ' + this.data.id);
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}
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data = this.data;
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range = this.parent && this.parent.range;
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if (data && range) {
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// TODO: account for the width of the item. Take some margin
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this.visible = (data.start < range.end) && (data.end > range.start);
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}
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else {
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this.visible = false;
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}
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if (this.visible) {
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dom = this.dom;
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if (dom) {
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props = this.props;
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options = this.options;
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parent = this.parent;
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start = parent.toScreen(this.data.start);
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end = parent.toScreen(this.data.end);
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update = util.updateProperty;
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box = dom.box;
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parentWidth = parent.width;
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orientation = options.orientation;
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changed += update(props.content, 'width', dom.content.offsetWidth);
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changed += update(this, 'height', box.offsetHeight);
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// limit the width of the this, as browsers cannot draw very wide divs
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if (start < -parentWidth) {
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start = -parentWidth;
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}
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if (end > 2 * parentWidth) {
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end = 2 * parentWidth;
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}
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// when range exceeds left of the window, position the contents at the left of the visible area
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if (start < 0) {
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contentLeft = Math.min(-start,
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(end - start - props.content.width - 2 * options.padding));
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// TODO: remove the need for options.padding. it's terrible.
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}
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else {
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contentLeft = 0;
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}
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changed += update(props.content, 'left', contentLeft);
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if (orientation == 'top') {
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top = options.margin.axis;
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changed += update(this, 'top', top);
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}
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else {
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// default or 'bottom'
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top = parent.height - this.height - options.margin.axis;
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changed += update(this, 'top', top);
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}
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changed += update(this, 'left', start);
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changed += update(this, 'width', Math.max(end - start, 1)); // TODO: reckon with border width;
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}
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else {
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changed += 1;
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}
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}
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return (changed > 0);
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};
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/**
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* Create an items DOM
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* @private
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*/
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ItemRange.prototype._create = function _create() {
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var dom = this.dom;
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if (!dom) {
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this.dom = dom = {};
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// background box
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dom.box = document.createElement('div');
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// className is updated in repaint()
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// contents box
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dom.content = document.createElement('div');
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dom.content.className = 'content';
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dom.box.appendChild(dom.content);
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}
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};
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/**
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* Reposition the item, recalculate its left, top, and width, using the current
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* range and size of the items itemset
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* @override
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*/
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ItemRange.prototype.reposition = function reposition() {
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var dom = this.dom,
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props = this.props;
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if (dom) {
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dom.box.style.top = this.top + 'px';
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dom.box.style.left = this.left + 'px';
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dom.box.style.width = this.width + 'px';
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dom.content.style.left = props.content.left + 'px';
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}
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};
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