<!doctype html>
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<html>
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<head>
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<title>Network | Groups</title>
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<style>
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body {
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font: 10pt arial;
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}
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#mynetwork {
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width: 600px;
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height: 600px;
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border: 1px solid lightgray;
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}
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</style>
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<script type="text/javascript" src="http://www.google.com/jsapi"></script>
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<script type="text/javascript" src="../../dist/vis.js"></script>
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<link href="../../dist/vis.css" rel="stylesheet" type="text/css" />
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<script type="text/javascript">
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var nodes = null;
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var edges = null;
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var network = null;
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var nodesData = null;
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google.load('visualization', '1');
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// Set callback to run when API is loaded
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google.setOnLoadCallback(draw);
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function destroy() {
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if (network !== null) {
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network.destroy();
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network = null;
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}
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}
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// Called when the Visualization API is loaded.
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function draw() {
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destroy();
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var from, to;
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nodes = [];
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edges = [];
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var color = 'gray';
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var len = undefined;
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// randomly create some nodes
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var nodeCount = parseInt(document.getElementById('nodeCount').value);
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var nodeOffset = 0;
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var groupMin = 0;
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var groupMax = parseInt(document.getElementById('groupCount').value);
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var group = groupMin;
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var groupLeader = []; // will contain the node id with the most links of each group
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while (group < groupMax) {
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// randomly create some nodes
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var i = 0;
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var cols = parseInt(Math.sqrt(nodeCount));
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var connectionCount = [];
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while (i < nodeCount) {
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nodes.push({
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id: i + nodeOffset,
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label: String(i + nodeOffset),
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group: group
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});
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connectionCount[i] = 0;
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// create links in a scale-free-network way
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if (i == 1) {
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from = i;
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to = 0;
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edges.push({
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from: from + nodeOffset,
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to: to + nodeOffset,
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length: len
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});
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connectionCount[from]++;
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connectionCount[to]++;
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}
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else if (i > 1) {
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var conn = (i - 1) * 2;
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var rand = Math.floor(Math.random() * conn);
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var cum = 0;
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var j = 0;
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while (j < connectionCount.length && cum < rand) {
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cum += connectionCount[j];
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j++;
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}
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from = i;
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to = j;
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edges.push({
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from: from + nodeOffset,
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to: to + nodeOffset,
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length: len
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});
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connectionCount[from]++;
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connectionCount[to]++;
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}
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i++;
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}
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// calculate the node with the most number of connections
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var leader = 0;
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for (var c in connectionCount) {
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if (connectionCount.hasOwnProperty(c)) {
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if (connectionCount[c] > connectionCount[leader]) {
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leader = parseInt(c);
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}
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}
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}
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if (group > groupMin) {
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// connect to the leader of this group to the leader of a random other group
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from = leader + nodeOffset;
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to = groupLeader[groupMin + parseInt(Math.random() * (group - groupMin))];
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edges.push({
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from: from,
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to: to,
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length: len
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});
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}
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// add this leader to the list
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groupLeader[group] = leader + nodeOffset;
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nodeOffset += nodeCount;
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group++;
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}
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nodesData = new vis.DataSet(nodes);
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// create a network
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var container = document.getElementById('mynetwork');
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var data = {
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nodes: nodesData,
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edges: edges
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};
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var options = {
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stabilize: false,
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nodes: {
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shape: 'dot'
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},
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physics: {barnesHut:{springLength: 200}}
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};
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network = new vis.Network(container, data, options);
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}
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function dostuff() {
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nodesData.update({id:16,group:null})
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}
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</script>
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</head>
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<body onload="draw()">
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<form onsubmit= "javascript: draw(); return false;">
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Number of groups:
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<input type="text" value="6" id="groupCount" style="width: 50px;">
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Number of nodes per group:
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<input type="text" value="7" id="nodeCount" style="width: 50px;">
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<input type="submit" value="Go">
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</form>
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<br>
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<input type="button" onclick="dostuff()">
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<div id="mynetwork"></div>
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</body>
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</html>
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