vis.js is a dynamic, browser-based visualization library
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var moment = require('../module/moment');
var util = require('../util');
var DataSet = require('../DataSet');
var DataView = require('../DataView');
var Range = require('./Range');
var Core = require('./Core');
var TimeAxis = require('./component/TimeAxis');
var CurrentTime = require('./component/CurrentTime');
var CustomTime = require('./component/CustomTime');
var ItemSet = require('./component/ItemSet');
var printStyle = require('../shared/Validator').printStyle;
var allOptions = require('./optionsTimeline').allOptions;
var configureOptions = require('./optionsTimeline').configureOptions;
var Configurator = require('../shared/Configurator').default;
var Validator = require('../shared/Validator').default;
/**
* Create a timeline visualization
* @param {HTMLElement} container
* @param {vis.DataSet | vis.DataView | Array} [items]
* @param {vis.DataSet | vis.DataView | Array} [groups]
* @param {Object} [options] See Timeline.setOptions for the available options.
* @constructor Timeline
* @extends Core
*/
function Timeline (container, items, groups, options) {
this.initTime = new Date();
this.itemsDone = false;
if (!(this instanceof Timeline)) {
throw new SyntaxError('Constructor must be called with the new operator');
}
// if the third element is options, the forth is groups (optionally);
if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) {
var forthArgument = options;
options = groups;
groups = forthArgument;
}
// TODO: REMOVE THIS in the next MAJOR release
// see https://github.com/almende/vis/issues/2511
if (options && options.throttleRedraw) {
console.warn("Timeline option \"throttleRedraw\" is DEPRICATED and no longer supported. It will be removed in the next MAJOR release.");
}
var me = this;
this.defaultOptions = {
start: null,
end: null,
autoResize: true,
orientation: {
axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both'
item: 'bottom' // not relevant
},
moment: moment,
width: null,
height: null,
maxHeight: null,
minHeight: null,
};
this.options = util.deepExtend({}, this.defaultOptions);
// Create the DOM, props, and emitter
this._create(container);
if (!options || (options && typeof options.rtl == "undefined")) {
this.dom.root.style.visibility = 'hidden';
var directionFromDom, domNode = this.dom.root;
while (!directionFromDom && domNode) {
directionFromDom = window.getComputedStyle(domNode, null).direction;
domNode = domNode.parentElement;
}
this.options.rtl = (directionFromDom && (directionFromDom.toLowerCase() == "rtl"));
} else {
this.options.rtl = options.rtl;
}
this.options.rollingMode = options && options.rollingMode;
this.options.onInitialDrawComplete = options && options.onInitialDrawComplete;
this.options.onTimeout = options && options.onTimeout;
this.options.loadingScreenTemplate = options && options.loadingScreenTemplate;
// Prepare loading screen
var loadingScreenFragment = document.createElement('div');
if (this.options.loadingScreenTemplate) {
var templateFunction = this.options.loadingScreenTemplate.bind(this);
var loadingScreen = templateFunction(this.dom.loadingScreen);
if ((loadingScreen instanceof Object) && !(loadingScreen instanceof Element)) {
templateFunction(loadingScreenFragment)
} else {
if (loadingScreen instanceof Element) {
loadingScreenFragment.innerHTML = '';
loadingScreenFragment.appendChild(loadingScreen);
}
else if (loadingScreen != undefined) {
loadingScreenFragment.innerHTML = loadingScreen;
}
}
}
this.dom.loadingScreen.appendChild(loadingScreenFragment);
// all components listed here will be repainted automatically
this.components = [];
this.body = {
dom: this.dom,
domProps: this.props,
emitter: {
on: this.on.bind(this),
off: this.off.bind(this),
emit: this.emit.bind(this)
},
hiddenDates: [],
util: {
getScale: function () {
return me.timeAxis.step.scale;
},
getStep: function () {
return me.timeAxis.step.step;
},
toScreen: me._toScreen.bind(me),
toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width
toTime: me._toTime.bind(me),
toGlobalTime : me._toGlobalTime.bind(me)
}
};
// range
this.range = new Range(this.body, this.options);
this.components.push(this.range);
this.body.range = this.range;
// time axis
this.timeAxis = new TimeAxis(this.body, this.options);
this.timeAxis2 = null; // used in case of orientation option 'both'
this.components.push(this.timeAxis);
// current time bar
this.currentTime = new CurrentTime(this.body, this.options);
this.components.push(this.currentTime);
// item set
this.itemSet = new ItemSet(this.body, this.options);
this.components.push(this.itemSet);
this.itemsData = null; // DataSet
this.groupsData = null; // DataSet
this.dom.root.onclick = function (event) {
me.emit('click', me.getEventProperties(event))
};
this.dom.root.ondblclick = function (event) {
me.emit('doubleClick', me.getEventProperties(event))
};
this.dom.root.oncontextmenu = function (event) {
me.emit('contextmenu', me.getEventProperties(event))
};
this.dom.root.onmouseover = function (event) {
me.emit('mouseOver', me.getEventProperties(event))
};
if(window.PointerEvent) {
this.dom.root.onpointerdown = function (event) {
me.emit('mouseDown', me.getEventProperties(event))
};
this.dom.root.onpointermove = function (event) {
me.emit('mouseMove', me.getEventProperties(event))
};
this.dom.root.onpointerup = function (event) {
me.emit('mouseUp', me.getEventProperties(event))
};
} else {
this.dom.root.onmousemove = function (event) {
me.emit('mouseMove', me.getEventProperties(event))
};
this.dom.root.onmousedown = function (event) {
me.emit('mouseDown', me.getEventProperties(event))
};
this.dom.root.onmouseup = function (event) {
me.emit('mouseUp', me.getEventProperties(event))
};
}
//Single time autoscale/fit
this.initialFitDone = false;
this.on('changed', function (){
if (me.itemsData == null) return;
if (!me.initialFitDone || !me.options.rollingMode) {
me.initialFitDone = true;
if (me.options.start != undefined || me.options.end != undefined) {
if (me.options.start == undefined || me.options.end == undefined) {
var range = me.getItemRange();
}
var start = me.options.start != undefined ? me.options.start : range.min;
var end = me.options.end != undefined ? me.options.end : range.max;
me.setWindow(start, end, {animation: false});
} else {
me.fit({animation: false});
}
}
if (!me.initialDrawDone && (me.initialRangeChangeDone || (!me.options.start && !me.options.end) || me.options.rollingMode)) {
me.initialDrawDone = true;
me.itemSet.initialDrawDone = true;
me.dom.root.style.visibility = 'visible';
me.dom.loadingScreen.parentNode.removeChild(me.dom.loadingScreen);
if (me.options.onInitialDrawComplete) {
setTimeout(() => {
return me.options.onInitialDrawComplete();
}, 0)
}
}
});
this.on('destroyTimeline', () => {
me.destroy()
});
// apply options
if (options) {
this.setOptions(options);
}
// IMPORTANT: THIS HAPPENS BEFORE SET ITEMS!
if (groups) {
this.setGroups(groups);
}
// create itemset
if (items) {
this.setItems(items);
}
// draw for the first time
this._redraw();
}
// Extend the functionality from Core
Timeline.prototype = new Core();
/**
* Load a configurator
* @return {Object}
* @private
*/
Timeline.prototype._createConfigurator = function () {
return new Configurator(this, this.dom.container, configureOptions);
};
/**
* Force a redraw. The size of all items will be recalculated.
* Can be useful to manually redraw when option autoResize=false and the window
* has been resized, or when the items CSS has been changed.
*
* Note: this function will be overridden on construction with a trottled version
*/
Timeline.prototype.redraw = function() {
this.itemSet && this.itemSet.markDirty({refreshItems: true});
this._redraw();
};
Timeline.prototype.setOptions = function (options) {
// validate options
let errorFound = Validator.validate(options, allOptions);
if (errorFound === true) {
console.log('%cErrors have been found in the supplied options object.', printStyle);
}
Core.prototype.setOptions.call(this, options);
if ('type' in options) {
if (options.type !== this.options.type) {
this.options.type = options.type;
// force recreation of all items
var itemsData = this.itemsData;
if (itemsData) {
var selection = this.getSelection();
this.setItems(null); // remove all
this.setItems(itemsData); // add all
this.setSelection(selection); // restore selection
}
}
}
};
/**
* Set items
* @param {vis.DataSet | Array | null} items
*/
Timeline.prototype.setItems = function(items) {
this.itemsDone = false;
// convert to type DataSet when needed
var newDataSet;
if (!items) {
newDataSet = null;
}
else if (items instanceof DataSet || items instanceof DataView) {
newDataSet = items;
}
else {
// turn an array into a dataset
newDataSet = new DataSet(items, {
type: {
start: 'Date',
end: 'Date'
}
});
}
// set items
this.itemsData = newDataSet;
this.itemSet && this.itemSet.setItems(newDataSet);
};
/**
* Set groups
* @param {vis.DataSet | Array} groups
*/
Timeline.prototype.setGroups = function(groups) {
// convert to type DataSet when needed
var newDataSet;
if (!groups) {
newDataSet = null;
}
else {
var filter = function(group) {
return group.visible !== false;
}
if (groups instanceof DataSet || groups instanceof DataView) {
newDataSet = new DataView(groups,{filter: filter});
}
else {
// turn an array into a dataset
newDataSet = new DataSet(groups.filter(filter));
}
}
this.groupsData = newDataSet;
this.itemSet.setGroups(newDataSet);
};
/**
* Set both items and groups in one go
* @param {{items: (Array | vis.DataSet), groups: (Array | vis.DataSet)}} data
*/
Timeline.prototype.setData = function (data) {
if (data && data.groups) {
this.setGroups(data.groups);
}
if (data && data.items) {
this.setItems(data.items);
}
};
/**
* Set selected items by their id. Replaces the current selection
* Unknown id's are silently ignored.
* @param {string[] | string} [ids] An array with zero or more id's of the items to be
* selected. If ids is an empty array, all items will be
* unselected.
* @param {Object} [options] Available options:
* `focus: boolean`
* If true, focus will be set to the selected item(s)
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
* Only applicable when option focus is true.
*/
Timeline.prototype.setSelection = function(ids, options) {
this.itemSet && this.itemSet.setSelection(ids);
if (options && options.focus) {
this.focus(ids, options);
}
};
/**
* Get the selected items by their id
* @return {Array} ids The ids of the selected items
*/
Timeline.prototype.getSelection = function() {
return this.itemSet && this.itemSet.getSelection() || [];
};
/**
* Adjust the visible window such that the selected item (or multiple items)
* are centered on screen.
* @param {string | String[]} id An item id or array with item ids
* @param {Object} [options] Available options:
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
*/
Timeline.prototype.focus = function(id, options) {
if (!this.itemsData || id == undefined) return;
var ids = Array.isArray(id) ? id : [id];
// get the specified item(s)
var itemsData = this.itemsData.getDataSet().get(ids, {
type: {
start: 'Date',
end: 'Date'
}
});
// calculate minimum start and maximum end of specified items
var start = null;
var end = null;
itemsData.forEach(function (itemData) {
var s = itemData.start.valueOf();
var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf();
if (start === null || s < start) {
start = s;
}
if (end === null || e > end) {
end = e;
}
});
if (start !== null && end !== null) {
var me = this;
// Use the first item for the vertical focus
var item = this.itemSet.items[ids[0]];
var startPos = this._getScrollTop() * -1;
var initialVerticalScroll = null;
// Setup a handler for each frame of the vertical scroll
var verticalAnimationFrame = function(ease, willDraw, done) {
var verticalScroll = getItemVerticalScroll(me, item);
if(!initialVerticalScroll) {
initialVerticalScroll = verticalScroll;
}
if(initialVerticalScroll.itemTop == verticalScroll.itemTop && !initialVerticalScroll.shouldScroll) {
return; // We don't need to scroll, so do nothing
}
else if(initialVerticalScroll.itemTop != verticalScroll.itemTop && verticalScroll.shouldScroll) {
// The redraw shifted elements, so reset the animation to correct
initialVerticalScroll = verticalScroll;
startPos = me._getScrollTop() * -1;
}
var from = startPos;
var to = initialVerticalScroll.scrollOffset;
var scrollTop = done ? to : (from + (to - from) * ease);
me._setScrollTop(-scrollTop);
if(!willDraw) {
me._redraw();
}
};
// Enforces the final vertical scroll position
var setFinalVerticalPosition = function() {
var finalVerticalScroll = getItemVerticalScroll(me, item);
if (finalVerticalScroll.shouldScroll && finalVerticalScroll.itemTop != initialVerticalScroll.itemTop) {
me._setScrollTop(-finalVerticalScroll.scrollOffset);
me._redraw();
}
};
// Perform one last check at the end to make sure the final vertical
// position is correct
var finalVerticalCallback = function() {
// Double check we ended at the proper scroll position
setFinalVerticalPosition();
// Let the redraw settle and finalize the position.
setTimeout(setFinalVerticalPosition, 100);
};
// calculate the new middle and interval for the window
var middle = (start + end) / 2;
var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1);
var animation = options && options.animation !== undefined ? options.animation : true;
if (!animation) {
// We aren't animating so set a default so that the final callback forces the vertical location
initialVerticalScroll = { shouldScroll: false, scrollOffset: -1, itemTop: -1 };
}
this.range.setRange(middle - interval / 2, middle + interval / 2, { animation: animation }, finalVerticalCallback, verticalAnimationFrame);
}
};
/**
* Set Timeline window such that it fits all items
* @param {Object} [options] Available options:
* `animation: boolean | {duration: number, easingFunction: string}`
* If true (default), the range is animated
* smoothly to the new window. An object can be
* provided to specify duration and easing function.
* Default duration is 500 ms, and default easing
* function is 'easeInOutQuad'.
* @param {function} [callback]
*/
Timeline.prototype.fit = function (options, callback) {
var animation = (options && options.animation !== undefined) ? options.animation : true;
var range;
var dataset = this.itemsData && this.itemsData.getDataSet();
if (dataset.length === 1 && dataset.get()[0].end === undefined) {
// a single item -> don't fit, just show a range around the item from -4 to +3 days
range = this.getDataRange();
this.moveTo(range.min.valueOf(), {animation}, callback);
}
else {
// exactly fit the items (plus a small margin)
range = this.getItemRange();
this.range.setRange(range.min, range.max, { animation: animation }, callback);
}
};
/**
*
* @param {vis.Item} item
* @returns {number}
*/
function getStart(item) {
return util.convert(item.data.start, 'Date').valueOf()
}
/**
*
* @param {vis.Item} item
* @returns {number}
*/
function getEnd(item) {
var end = item.data.end != undefined ? item.data.end : item.data.start;
return util.convert(end, 'Date').valueOf();
}
/**
* @param {vis.Timeline} timeline
* @param {vis.Item} item
* @return {{shouldScroll: bool, scrollOffset: number, itemTop: number}}
*/
function getItemVerticalScroll(timeline, item) {
var leftHeight = timeline.props.leftContainer.height;
var contentHeight = timeline.props.left.height;
var group = item.parent;
var offset = group.top;
var shouldScroll = true;
var orientation = timeline.timeAxis.options.orientation.axis;
var itemTop = function () {
if (orientation == "bottom") {
return group.height - item.top - item.height;
}
else {
return item.top;
}
};
var currentScrollHeight = timeline._getScrollTop() * -1;
var targetOffset = offset + itemTop();
var height = item.height;
if (targetOffset < currentScrollHeight) {
if (offset + leftHeight <= offset + itemTop() + height) {
offset += itemTop() - timeline.itemSet.options.margin.item.vertical;
}
}
else if (targetOffset + height > currentScrollHeight + leftHeight) {
offset += itemTop() + height - leftHeight + timeline.itemSet.options.margin.item.vertical;
}
else {
shouldScroll = false;
}
offset = Math.min(offset, contentHeight - leftHeight);
return { shouldScroll: shouldScroll, scrollOffset: offset, itemTop: targetOffset };
}
/**
* Determine the range of the items, taking into account their actual width
* and a margin of 10 pixels on both sides.
*
* @returns {{min: Date, max: Date}}
*/
Timeline.prototype.getItemRange = function () {
// get a rough approximation for the range based on the items start and end dates
var range = this.getDataRange();
var min = range.min !== null ? range.min.valueOf() : null;
var max = range.max !== null ? range.max.valueOf() : null;
var minItem = null;
var maxItem = null;
if (min != null && max != null) {
var interval = (max - min); // ms
if (interval <= 0) {
interval = 10;
}
var factor = interval / this.props.center.width;
var redrawQueue = {};
var redrawQueueLength = 0;
// collect redraw functions
util.forEach(this.itemSet.items, function (item, key) {
if (item.groupShowing) {
var returnQueue = true;
redrawQueue[key] = item.redraw(returnQueue);
redrawQueueLength = redrawQueue[key].length;
}
})
var needRedraw = redrawQueueLength > 0;
if (needRedraw) {
// redraw all regular items
for (var i = 0; i < redrawQueueLength; i++) {
util.forEach(redrawQueue, function (fns) {
fns[i]();
});
}
}
// calculate the date of the left side and right side of the items given
util.forEach(this.itemSet.items, function (item) {
var start = getStart(item);
var end = getEnd(item);
var startSide;
var endSide;
if (this.options.rtl) {
startSide = start - (item.getWidthRight() + 10) * factor;
endSide = end + (item.getWidthLeft() + 10) * factor;
} else {
startSide = start - (item.getWidthLeft() + 10) * factor;
endSide = end + (item.getWidthRight() + 10) * factor;
}
if (startSide < min) {
min = startSide;
minItem = item;
}
if (endSide > max) {
max = endSide;
maxItem = item;
}
}.bind(this));
if (minItem && maxItem) {
var lhs = minItem.getWidthLeft() + 10;
var rhs = maxItem.getWidthRight() + 10;
var delta = this.props.center.width - lhs - rhs; // px
if (delta > 0) {
if (this.options.rtl) {
min = getStart(minItem) - rhs * interval / delta; // ms
max = getEnd(maxItem) + lhs * interval / delta; // ms
} else {
min = getStart(minItem) - lhs * interval / delta; // ms
max = getEnd(maxItem) + rhs * interval / delta; // ms
}
}
}
}
return {
min: min != null ? new Date(min) : null,
max: max != null ? new Date(max) : null
}
};
/**
* Calculate the data range of the items start and end dates
* @returns {{min: Date, max: Date}}
*/
Timeline.prototype.getDataRange = function() {
var min = null;
var max = null;
var dataset = this.itemsData && this.itemsData.getDataSet();
if (dataset) {
dataset.forEach(function (item) {
var start = util.convert(item.start, 'Date').valueOf();
var end = util.convert(item.end != undefined ? item.end : item.start, 'Date').valueOf();
if (min === null || start < min) {
min = start;
}
if (max === null || end > max) {
max = end;
}
});
}
return {
min: min != null ? new Date(min) : null,
max: max != null ? new Date(max) : null
}
};
/**
* Generate Timeline related information from an event
* @param {Event} event
* @return {Object} An object with related information, like on which area
* The event happened, whether clicked on an item, etc.
*/
Timeline.prototype.getEventProperties = function (event) {
var clientX = event.center ? event.center.x : event.clientX;
var clientY = event.center ? event.center.y : event.clientY;
var x;
if (this.options.rtl) {
x = util.getAbsoluteRight(this.dom.centerContainer) - clientX;
} else {
x = clientX - util.getAbsoluteLeft(this.dom.centerContainer);
}
var y = clientY - util.getAbsoluteTop(this.dom.centerContainer);
var item = this.itemSet.itemFromTarget(event);
var group = this.itemSet.groupFromTarget(event);
var customTime = CustomTime.customTimeFromTarget(event);
var snap = this.itemSet.options.snap || null;
var scale = this.body.util.getScale();
var step = this.body.util.getStep();
var time = this._toTime(x);
var snappedTime = snap ? snap(time, scale, step) : time;
var element = util.getTarget(event);
var what = null;
if (item != null) {what = 'item';}
else if (customTime != null) {what = 'custom-time';}
else if (util.hasParent(element, this.timeAxis.dom.foreground)) {what = 'axis';}
else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) {what = 'axis';}
else if (util.hasParent(element, this.itemSet.dom.labelSet)) {what = 'group-label';}
else if (util.hasParent(element, this.currentTime.bar)) {what = 'current-time';}
else if (util.hasParent(element, this.dom.center)) {what = 'background';}
return {
event: event,
item: item ? item.id : null,
group: group ? group.groupId : null,
what: what,
pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX,
pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY,
x: x,
y: y,
time: time,
snappedTime: snappedTime
}
};
/**
* Toggle Timeline rolling mode
*/
Timeline.prototype.toggleRollingMode = function () {
if (this.range.rolling) {
this.range.stopRolling();
} else {
if (this.options.rollingMode == undefined) {
this.setOptions(this.options)
}
this.range.startRolling();
}
}
module.exports = Timeline;