vis.js is a dynamic, browser-based visualization library
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<!doctype html>
<html>
<head>
<title>Network | Hierarchical layout</title>
<style type="text/css">
body {
font: 10pt sans;
}
#mynetwork {
width: 1700px;
height: 800px;
border: 1px solid lightgray;
}
</style>
<script type="text/javascript" src="../exampleUtil.js"></script>
<script type="text/javascript" src="../../../dist/vis.js"></script>
<link href="../../../dist/vis.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript">
var nodes = null;
var edges = null;
var network = null;
function destroy() {
if (network !== null) {
network.destroy();
network = null;
}
}
function draw() {
destroy();
nodes = [];
edges = [];
// randomly create some nodes and edges
var nodeCount = document.getElementById('nodeCount').value;
for (var i = 0; i < 19; i++) {
nodes.push({id: i, label: String(i)});
}
edges.push({from: 0, to: 1});
edges.push({from: 0, to: 6});
edges.push({from: 0, to: 13});
edges.push({from: 0, to: 11});
edges.push({from: 1, to: 2});
edges.push({from: 2, to: 3});
edges.push({from: 2, to: 4});
edges.push({from: 3, to: 5});
edges.push({from: 1, to: 10});
edges.push({from: 1, to: 7});
edges.push({from: 2, to: 8});
edges.push({from: 2, to: 9});
edges.push({from: 3, to: 14});
edges.push({from: 1, to: 12});
edges.push({from: 16, to: 15});
edges.push({from: 15, to: 17});
edges.push({from: 18, to: 17});
var container = document.getElementById('mynetwork');
var data = {
nodes: nodes,
edges: edges
};
var directionInput = document.getElementById("direction").value;
var options = {
layout: {
hierarchical: {
sortMethod: 'hubsize',
direction: directionInput
}
},
physics:false
};
network = new vis.Network(container, data, options);
fireall()
// add event listeners
network.on('select', function (params) {
document.getElementById('selection').innerHTML = 'Selection: ' + params.nodes;
});
}
function fireall() {
if (callbackIndex < CALLBACKS.length -1) {
CALLBACKS[callbackIndex]();
callbackIndex++;
fireall()
}
}
function fireCallback() {
if (callbackIndex < CALLBACKS.length -1) {
CALLBACKS[callbackIndex]();
callbackIndex++;
}
else {
alert("no more callbacks");
}
}
var callbackIndex = 0;
var CALLBACKS = [];
</script>
<script src="../../googleAnalytics.js"></script>
</head>
<body onload="draw();">
<h2>Hierarchical Layout - Scale-Free-Network</h2>
<div style="width:700px; font-size:14px; text-align: justify;">
This example shows the randomly generated <b>scale-free-network</b> set of nodes and connected edges from example 2.
In this example, hierarchical layout has been enabled and the vertical levels are determined automatically.
</div>
<br/>
<form onsubmit="draw(); return false;">
<label for="nodeCount">Number of nodes:</label>
<input id="nodeCount" type="text" value="25" style="width: 50px;">
<input type="submit" value="Go">
</form>
<p>
<input type="button" id="btn-UD" value="Up-Down">
<input type="button" id="btn-DU" value="Down-Up">
<input type="button" id="btn-LR" value="Left-Right">
<input type="button" id="btn-RL" value="Right-Left">
<input type="hidden" id='direction' value="UD">
</p>
<script language="javascript">
var directionInput = document.getElementById("direction");
var btnUD = document.getElementById("btn-UD");
btnUD.onclick = function () {
directionInput.value = "UD";
draw();
}
var btnDU = document.getElementById("btn-DU");
btnDU.onclick = function () {
directionInput.value = "DU";
draw();
};
var btnLR = document.getElementById("btn-LR");
btnLR.onclick = function () {
directionInput.value = "LR";
draw();
};
var btnRL = document.getElementById("btn-RL");
btnRL.onclick = function () {
directionInput.value = "RL";
draw();
};
</script>
<br>
<div id="mynetwork"></div>
<p id="selection"></p>
</body>
</html>