/** * This object contains all possible options. It will check if the types are correct, if required if the option is one * of the allowed values. * * __any__ means that the name of the property does not matter. * __type__ is a required field for all objects and contains the allowed types of all objects */ let string = 'string'; let boolean = 'boolean'; let number = 'number'; let array = 'array'; let object = 'object'; let dom = 'dom'; let fn = 'function'; let undef = 'undefined'; let allOptions = { canvas: { width: {string}, height: {string}, __type__: {object} }, rendering: { hideEdgesOnDrag: {boolean}, hideNodesOnDrag: {boolean}, __type__: {object} }, clustering: {}, configuration: { filter: {boolean,string:['nodes','edges','layout','physics','manipulation','interaction','selection','rendering'],array}, container: {dom}, __type__: {object,string,array,boolean} }, edges: { arrows: { to: {enabled: {boolean}, scaleFactor: {number}, __type__: {object}}, middle: {enabled: {boolean}, scaleFactor: {number}, __type__: {object}}, from: {enabled: {boolean}, scaleFactor: {number}, __type__: {object}}, __type__: {string:['from','to','middle'],object} }, color: { color: {string}, highlight: {string}, hover: {string}, inherit: {string:['from','to','both'],boolean}, opacity: {number}, __type__: {object} }, dashes: { enabled: {boolean}, pattern: {array}, __type__: {boolean,object} }, font: { color: {string}, size: {number}, // px face: {string}, background: {string}, stroke: {number}, // px strokeColor: {string}, align: {string:['horizontal','top','middle','bottom']}, __type__: {object,string} }, hidden: {boolean}, hoverWidth: {fn,number}, label: {string,undef}, length: {number,undef}, physics: {boolean}, scaling: { min: {number}, max: {number}, label: { enabled: {boolean}, min: {number}, max: {number}, maxVisible: {number}, drawThreshold: {number}, __type__: {object,boolean} }, customScalingFunction: {fn}, __type__: {object} }, selectionWidth: {fn,number}, selfReferenceSize: {number}, shadow: { enabled: {boolean}, size: {number}, x: {number}, y: {number}, __type__: {object,boolean} }, smooth: { enabled: {boolean}, dynamic: {boolean}, type: {string}, roundness: {number}, __type__: {object,boolean} }, title: {string, undef}, width: {number}, value: {number, undef}, __type__: {object} }, groups: { useDefaultGroups: {boolean}, __any__: ['__ref__','nodes'], __type__: {object} }, interaction: { dragNodes: {boolean}, dragView: {boolean}, zoomView: {boolean}, hoverEnabled: {boolean}, navigationButtons: {boolean}, tooltipDelay: {number}, keyboard: { enabled: {boolean}, speed: {x: {number}, y: {number}, zoom: {number}, __type__: {object}}, bindToWindow: {boolean}, __type__: {object,boolean} }, __type__: {object} }, layout: { randomSeed: {undef,number}, hierarchical: { enabled: {boolean}, levelSeparation: {number}, direction: {string:['UD','DU','LR','RL']}, // UD, DU, LR, RL sortMethod: {string:['hubsize','directed']}, // hubsize, directed __type__: {object,boolean} }, __type__: {object} }, manipulation: { enabled: {boolean}, initiallyActive: {boolean}, locale: {string}, locales: {object}, functionality: { addNode: {boolean}, addEdge: {boolean}, editNode: {boolean}, editEdge: {boolean}, deleteNode: {boolean}, deleteEdge: {boolean}, __type__: {object} }, handlerFunctions: { addNode: {fn,undef}, addEdge: {fn,undef}, editNode: {fn,undef}, editEdge: {fn,undef}, deleteNode: {fn,undef}, deleteEdge: {fn,undef}, __type__: {object} }, controlNodeStyle: ['__ref__','nodes'], __type__: {object,boolean} }, nodes: { borderWidth: {number}, borderWidthSelected: {number,undef}, brokenImage: {string,undef}, color: { border: {string}, background: {string}, highlight: { border: {string}, background: {string}, __type__: {object,string} }, hover: { border: {string}, background: {string}, __type__: {object,string} }, __type__: {object,string} }, fixed: { x: {boolean}, y: {boolean}, __type__: {object,boolean} }, font: { color: {string}, size: {number}, // px face: {string}, background: {string}, stroke: {number}, // px strokeColor: {string}, __type__: {object,string} }, group: {string,number,undef}, hidden: {boolean}, icon: { face: {string}, code: {string}, //'\uf007', size: {number}, //50, color: {string}, __type__: {object} }, id: {string, number}, image: {string,undef}, // --> URL label: {string,undef}, level: {number,undef}, mass: {number}, physics: {boolean}, scaling: { min: {number}, max: {number}, label: { enabled: {boolean}, min: {number}, max: {number}, maxVisible: {number}, drawThreshold: {number}, __type__: {object, boolean} }, customScalingFunction: {fn}, __type__: {object} }, shadow: { enabled: {boolean}, size: {number}, x: {number}, y: {number}, __type__: {object,boolean} }, shape: {string:['ellipse', 'circle', 'database', 'box', 'text','image', 'circularImage','diamond', 'dot', 'star', 'triangle','triangleDown', 'square','icon']}, size: {number}, title: {string,undef}, value: {number,undef}, x: {number}, y: {number}, __type__: {object} }, physics: { barnesHut: { gravitationalConstant: {number}, centralGravity: {number}, springLength: {number}, springConstant: {number}, damping: {number}, __type__: {object} }, repulsion: { centralGravity: {number}, springLength: {number}, springConstant: {number}, nodeDistance: {number}, damping: {number}, __type__: {object} }, hierarchicalRepulsion: { centralGravity: {number}, springLength: {number}, springConstant: {number}, nodeDistance: {number}, damping: {number}, __type__: {object} }, maxVelocity: {number}, minVelocity: {number}, // px/s solver: {string:['barnesHut','repulsion','hierarchicalRepulsion']}, stabilization: { enabled: {boolean}, iterations: {number}, // maximum number of iteration to stabilize updateInterval: {number}, onlyDynamicEdges: {boolean}, fit: {boolean}, __type__: {object,boolean} }, timestep: {number}, __type__: {object,boolean} }, selection: { select: {boolean}, selectConnectedEdges: {boolean}, __type__: {object} }, view: {}, __type__: {object} }; allOptions.groups.__any__ = allOptions.nodes; allOptions.manipulation.controlNodeStyle = allOptions.nodes; export default allOptions;