var Hammer = require('../../module/hammer'); var util = require('../../util'); var DataSet = require('../../DataSet'); var DataView = require('../../DataView'); var TimeStep = require('../TimeStep'); var Component = require('./Component'); var Group = require('./Group'); var BackgroundGroup = require('./BackgroundGroup'); var BoxItem = require('./item/BoxItem'); var PointItem = require('./item/PointItem'); var RangeItem = require('./item/RangeItem'); var BackgroundItem = require('./item/BackgroundItem'); var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items var BACKGROUND = '__background__'; // reserved group id for background items without group /** * An ItemSet holds a set of items and ranges which can be displayed in a * range. The width is determined by the parent of the ItemSet, and the height * is determined by the size of the items. * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body * @param {Object} [options] See ItemSet.setOptions for the available options. * @constructor ItemSet * @extends Component */ function ItemSet(body, options) { this.body = body; this.defaultOptions = { type: null, // 'box', 'point', 'range', 'background' orientation: 'bottom', // 'top' or 'bottom' align: 'auto', // alignment of box items stack: true, groupOrder: null, selectable: true, editable: { updateTime: false, updateGroup: false, add: false, remove: false }, snap: TimeStep.snap, onAdd: function (item, callback) { callback(item); }, onUpdate: function (item, callback) { callback(item); }, onMove: function (item, callback) { callback(item); }, onRemove: function (item, callback) { callback(item); }, onMoving: function (item, callback) { callback(item); }, margin: { item: { horizontal: 10, vertical: 10 }, axis: 20 }, padding: 5 }; // options is shared by this ItemSet and all its items this.options = util.extend({}, this.defaultOptions); // options for getting items from the DataSet with the correct type this.itemOptions = { type: {start: 'Date', end: 'Date'} }; this.conversion = { toScreen: body.util.toScreen, toTime: body.util.toTime }; this.dom = {}; this.props = {}; this.hammer = null; var me = this; this.itemsData = null; // DataSet this.groupsData = null; // DataSet // listeners for the DataSet of the items this.itemListeners = { 'add': function (event, params, senderId) { me._onAdd(params.items); }, 'update': function (event, params, senderId) { me._onUpdate(params.items); }, 'remove': function (event, params, senderId) { me._onRemove(params.items); } }; // listeners for the DataSet of the groups this.groupListeners = { 'add': function (event, params, senderId) { me._onAddGroups(params.items); }, 'update': function (event, params, senderId) { me._onUpdateGroups(params.items); }, 'remove': function (event, params, senderId) { me._onRemoveGroups(params.items); } }; this.items = {}; // object with an Item for every data item this.groups = {}; // Group object for every group this.groupIds = []; this.selection = []; // list with the ids of all selected nodes this.stackDirty = true; // if true, all items will be restacked on next redraw this.touchParams = {}; // stores properties while dragging // create the HTML DOM this._create(); this.setOptions(options); } ItemSet.prototype = new Component(); // available item types will be registered here ItemSet.types = { background: BackgroundItem, box: BoxItem, range: RangeItem, point: PointItem }; /** * Create the HTML DOM for the ItemSet */ ItemSet.prototype._create = function(){ var frame = document.createElement('div'); frame.className = 'itemset'; frame['timeline-itemset'] = this; this.dom.frame = frame; // create background panel var background = document.createElement('div'); background.className = 'background'; frame.appendChild(background); this.dom.background = background; // create foreground panel var foreground = document.createElement('div'); foreground.className = 'foreground'; frame.appendChild(foreground); this.dom.foreground = foreground; // create axis panel var axis = document.createElement('div'); axis.className = 'axis'; this.dom.axis = axis; // create labelset var labelSet = document.createElement('div'); labelSet.className = 'labelset'; this.dom.labelSet = labelSet; // create ungrouped Group this._updateUngrouped(); // create background Group var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); backgroundGroup.show(); this.groups[BACKGROUND] = backgroundGroup; // attach event listeners // Note: we bind to the centerContainer for the case where the height // of the center container is larger than of the ItemSet, so we // can click in the empty area to create a new item or deselect an item. this.hammer = new Hammer(this.body.dom.centerContainer); // drag items when selected this.hammer.on('hammer.input', function (event) { if (event.isFirst) { this._onTouch(event); } }.bind(this)); this.hammer.on('panstart', this._onDragStart.bind(this)); this.hammer.on('panmove', this._onDrag.bind(this)); this.hammer.on('panend', this._onDragEnd.bind(this)); // single select (or unselect) when tapping an item this.hammer.on('tap', this._onSelectItem.bind(this)); // multi select when holding mouse/touch, or on ctrl+click this.hammer.on('press', this._onMultiSelectItem.bind(this)); // add item on doubletap this.hammer.on('doubletap', this._onAddItem.bind(this)); // attach to the DOM this.show(); }; /** * Set options for the ItemSet. Existing options will be extended/overwritten. * @param {Object} [options] The following options are available: * {String} type * Default type for the items. Choose from 'box' * (default), 'point', 'range', or 'background'. * The default style can be overwritten by * individual items. * {String} align * Alignment for the items, only applicable for * BoxItem. Choose 'center' (default), 'left', or * 'right'. * {String} orientation * Orientation of the item set. Choose 'top' or * 'bottom' (default). * {Function} groupOrder * A sorting function for ordering groups * {Boolean} stack * If true (deafult), items will be stacked on * top of each other. * {Number} margin.axis * Margin between the axis and the items in pixels. * Default is 20. * {Number} margin.item.horizontal * Horizontal margin between items in pixels. * Default is 10. * {Number} margin.item.vertical * Vertical Margin between items in pixels. * Default is 10. * {Number} margin.item * Margin between items in pixels in both horizontal * and vertical direction. Default is 10. * {Number} margin * Set margin for both axis and items in pixels. * {Number} padding * Padding of the contents of an item in pixels. * Must correspond with the items css. Default is 5. * {Boolean} selectable * If true (default), items can be selected. * {Boolean} editable * Set all editable options to true or false * {Boolean} editable.updateTime * Allow dragging an item to an other moment in time * {Boolean} editable.updateGroup * Allow dragging an item to an other group * {Boolean} editable.add * Allow creating new items on double tap * {Boolean} editable.remove * Allow removing items by clicking the delete button * top right of a selected item. * {Function(item: Item, callback: Function)} onAdd * Callback function triggered when an item is about to be added: * when the user double taps an empty space in the Timeline. * {Function(item: Item, callback: Function)} onUpdate * Callback function fired when an item is about to be updated. * This function typically has to show a dialog where the user * change the item. If not implemented, nothing happens. * {Function(item: Item, callback: Function)} onMove * Fired when an item has been moved. If not implemented, * the move action will be accepted. * {Function(item: Item, callback: Function)} onRemove * Fired when an item is about to be deleted. * If not implemented, the item will be always removed. */ ItemSet.prototype.setOptions = function(options) { if (options) { // copy all options that we know var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder', 'dataAttributes', 'template','hide', 'snap']; util.selectiveExtend(fields, this.options, options); if ('margin' in options) { if (typeof options.margin === 'number') { this.options.margin.axis = options.margin; this.options.margin.item.horizontal = options.margin; this.options.margin.item.vertical = options.margin; } else if (typeof options.margin === 'object') { util.selectiveExtend(['axis'], this.options.margin, options.margin); if ('item' in options.margin) { if (typeof options.margin.item === 'number') { this.options.margin.item.horizontal = options.margin.item; this.options.margin.item.vertical = options.margin.item; } else if (typeof options.margin.item === 'object') { util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); } } } } if ('editable' in options) { if (typeof options.editable === 'boolean') { this.options.editable.updateTime = options.editable; this.options.editable.updateGroup = options.editable; this.options.editable.add = options.editable; this.options.editable.remove = options.editable; } else if (typeof options.editable === 'object') { util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); } } // callback functions var addCallback = (function (name) { var fn = options[name]; if (fn) { if (!(fn instanceof Function)) { throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); } this.options[name] = fn; } }).bind(this); ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); // force the itemSet to refresh: options like orientation and margins may be changed this.markDirty(); } }; /** * Mark the ItemSet dirty so it will refresh everything with next redraw. * Optionally, all items can be marked as dirty and be refreshed. * @param {{refreshItems: boolean}} [options] */ ItemSet.prototype.markDirty = function(options) { this.groupIds = []; this.stackDirty = true; if (options && options.refreshItems) { util.forEach(this.items, function (item) { item.dirty = true; if (item.displayed) item.redraw(); }); } }; /** * Destroy the ItemSet */ ItemSet.prototype.destroy = function() { this.hide(); this.setItems(null); this.setGroups(null); this.hammer = null; this.body = null; this.conversion = null; }; /** * Hide the component from the DOM */ ItemSet.prototype.hide = function() { // remove the frame containing the items if (this.dom.frame.parentNode) { this.dom.frame.parentNode.removeChild(this.dom.frame); } // remove the axis with dots if (this.dom.axis.parentNode) { this.dom.axis.parentNode.removeChild(this.dom.axis); } // remove the labelset containing all group labels if (this.dom.labelSet.parentNode) { this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); } }; /** * Show the component in the DOM (when not already visible). * @return {Boolean} changed */ ItemSet.prototype.show = function() { // show frame containing the items if (!this.dom.frame.parentNode) { this.body.dom.center.appendChild(this.dom.frame); } // show axis with dots if (!this.dom.axis.parentNode) { this.body.dom.backgroundVertical.appendChild(this.dom.axis); } // show labelset containing labels if (!this.dom.labelSet.parentNode) { this.body.dom.left.appendChild(this.dom.labelSet); } }; /** * Set selected items by their id. Replaces the current selection * Unknown id's are silently ignored. * @param {string[] | string} [ids] An array with zero or more id's of the items to be * selected, or a single item id. If ids is undefined * or an empty array, all items will be unselected. */ ItemSet.prototype.setSelection = function(ids) { var i, ii, id, item; if (ids == undefined) ids = []; if (!Array.isArray(ids)) ids = [ids]; // unselect currently selected items for (i = 0, ii = this.selection.length; i < ii; i++) { id = this.selection[i]; item = this.items[id]; if (item) item.unselect(); } // select items this.selection = []; for (i = 0, ii = ids.length; i < ii; i++) { id = ids[i]; item = this.items[id]; if (item) { this.selection.push(id); item.select(); } } }; /** * Get the selected items by their id * @return {Array} ids The ids of the selected items */ ItemSet.prototype.getSelection = function() { return this.selection.concat([]); }; /** * Get the id's of the currently visible items. * @returns {Array} The ids of the visible items */ ItemSet.prototype.getVisibleItems = function() { var range = this.body.range.getRange(); var left = this.body.util.toScreen(range.start); var right = this.body.util.toScreen(range.end); var ids = []; for (var groupId in this.groups) { if (this.groups.hasOwnProperty(groupId)) { var group = this.groups[groupId]; var rawVisibleItems = group.visibleItems; // filter the "raw" set with visibleItems into a set which is really // visible by pixels for (var i = 0; i < rawVisibleItems.length; i++) { var item = rawVisibleItems[i]; // TODO: also check whether visible vertically if ((item.left < right) && (item.left + item.width > left)) { ids.push(item.id); } } } } return ids; }; /** * Deselect a selected item * @param {String | Number} id * @private */ ItemSet.prototype._deselect = function(id) { var selection = this.selection; for (var i = 0, ii = selection.length; i < ii; i++) { if (selection[i] == id) { // non-strict comparison! selection.splice(i, 1); break; } } }; /** * Repaint the component * @return {boolean} Returns true if the component is resized */ ItemSet.prototype.redraw = function() { var margin = this.options.margin, range = this.body.range, asSize = util.option.asSize, options = this.options, orientation = options.orientation, resized = false, frame = this.dom.frame, editable = options.editable.updateTime || options.editable.updateGroup; // recalculate absolute position (before redrawing groups) this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; // update class name frame.className = 'itemset' + (editable ? ' editable' : ''); // reorder the groups (if needed) resized = this._orderGroups() || resized; // check whether zoomed (in that case we need to re-stack everything) // TODO: would be nicer to get this as a trigger from Range var visibleInterval = range.end - range.start; var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.props.width != this.props.lastWidth); if (zoomed) this.stackDirty = true; this.lastVisibleInterval = visibleInterval; this.props.lastWidth = this.props.width; var restack = this.stackDirty; var firstGroup = this._firstGroup(); var firstMargin = { item: margin.item, axis: margin.axis }; var nonFirstMargin = { item: margin.item, axis: margin.item.vertical / 2 }; var height = 0; var minHeight = margin.axis + margin.item.vertical; // redraw the background group this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); // redraw all regular groups util.forEach(this.groups, function (group) { var groupMargin = (group == firstGroup) ? firstMargin : nonFirstMargin; var groupResized = group.redraw(range, groupMargin, restack); resized = groupResized || resized; height += group.height; }); height = Math.max(height, minHeight); this.stackDirty = false; // update frame height frame.style.height = asSize(height); // calculate actual size this.props.width = frame.offsetWidth; this.props.height = height; // reposition axis this.dom.axis.style.top = asSize((orientation == 'top') ? (this.body.domProps.top.height + this.body.domProps.border.top) : (this.body.domProps.top.height + this.body.domProps.centerContainer.height)); this.dom.axis.style.left = '0'; // check if this component is resized resized = this._isResized() || resized; return resized; }; /** * Get the first group, aligned with the axis * @return {Group | null} firstGroup * @private */ ItemSet.prototype._firstGroup = function() { var firstGroupIndex = (this.options.orientation == 'top') ? 0 : (this.groupIds.length - 1); var firstGroupId = this.groupIds[firstGroupIndex]; var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; return firstGroup || null; }; /** * Create or delete the group holding all ungrouped items. This group is used when * there are no groups specified. * @protected */ ItemSet.prototype._updateUngrouped = function() { var ungrouped = this.groups[UNGROUPED]; var background = this.groups[BACKGROUND]; var item, itemId; if (this.groupsData) { // remove the group holding all ungrouped items if (ungrouped) { ungrouped.hide(); delete this.groups[UNGROUPED]; for (itemId in this.items) { if (this.items.hasOwnProperty(itemId)) { item = this.items[itemId]; item.parent && item.parent.remove(item); var groupId = this._getGroupId(item.data); var group = this.groups[groupId]; group && group.add(item) || item.hide(); } } } } else { // create a group holding all (unfiltered) items if (!ungrouped) { var id = null; var data = null; ungrouped = new Group(id, data, this); this.groups[UNGROUPED] = ungrouped; for (itemId in this.items) { if (this.items.hasOwnProperty(itemId)) { item = this.items[itemId]; ungrouped.add(item); } } ungrouped.show(); } } }; /** * Get the element for the labelset * @return {HTMLElement} labelSet */ ItemSet.prototype.getLabelSet = function() { return this.dom.labelSet; }; /** * Set items * @param {vis.DataSet | null} items */ ItemSet.prototype.setItems = function(items) { var me = this, ids, oldItemsData = this.itemsData; // replace the dataset if (!items) { this.itemsData = null; } else if (items instanceof DataSet || items instanceof DataView) { this.itemsData = items; } else { throw new TypeError('Data must be an instance of DataSet or DataView'); } if (oldItemsData) { // unsubscribe from old dataset util.forEach(this.itemListeners, function (callback, event) { oldItemsData.off(event, callback); }); // remove all drawn items ids = oldItemsData.getIds(); this._onRemove(ids); } if (this.itemsData) { // subscribe to new dataset var id = this.id; util.forEach(this.itemListeners, function (callback, event) { me.itemsData.on(event, callback, id); }); // add all new items ids = this.itemsData.getIds(); this._onAdd(ids); // update the group holding all ungrouped items this._updateUngrouped(); } }; /** * Get the current items * @returns {vis.DataSet | null} */ ItemSet.prototype.getItems = function() { return this.itemsData; }; /** * Set groups * @param {vis.DataSet} groups */ ItemSet.prototype.setGroups = function(groups) { var me = this, ids; // unsubscribe from current dataset if (this.groupsData) { util.forEach(this.groupListeners, function (callback, event) { me.groupsData.unsubscribe(event, callback); }); // remove all drawn groups ids = this.groupsData.getIds(); this.groupsData = null; this._onRemoveGroups(ids); // note: this will cause a redraw } // replace the dataset if (!groups) { this.groupsData = null; } else if (groups instanceof DataSet || groups instanceof DataView) { this.groupsData = groups; } else { throw new TypeError('Data must be an instance of DataSet or DataView'); } if (this.groupsData) { // subscribe to new dataset var id = this.id; util.forEach(this.groupListeners, function (callback, event) { me.groupsData.on(event, callback, id); }); // draw all ms ids = this.groupsData.getIds(); this._onAddGroups(ids); } // update the group holding all ungrouped items this._updateUngrouped(); // update the order of all items in each group this._order(); this.body.emitter.emit('change', {queue: true}); }; /** * Get the current groups * @returns {vis.DataSet | null} groups */ ItemSet.prototype.getGroups = function() { return this.groupsData; }; /** * Remove an item by its id * @param {String | Number} id */ ItemSet.prototype.removeItem = function(id) { var item = this.itemsData.get(id), dataset = this.itemsData.getDataSet(); if (item) { // confirm deletion this.options.onRemove(item, function (item) { if (item) { // remove by id here, it is possible that an item has no id defined // itself, so better not delete by the item itself dataset.remove(id); } }); } }; /** * Get the time of an item based on it's data and options.type * @param {Object} itemData * @returns {string} Returns the type * @private */ ItemSet.prototype._getType = function (itemData) { return itemData.type || this.options.type || (itemData.end ? 'range' : 'box'); }; /** * Get the group id for an item * @param {Object} itemData * @returns {string} Returns the groupId * @private */ ItemSet.prototype._getGroupId = function (itemData) { var type = this._getType(itemData); if (type == 'background' && itemData.group == undefined) { return BACKGROUND; } else { return this.groupsData ? itemData.group : UNGROUPED; } }; /** * Handle updated items * @param {Number[]} ids * @protected */ ItemSet.prototype._onUpdate = function(ids) { var me = this; ids.forEach(function (id) { var itemData = me.itemsData.get(id, me.itemOptions); var item = me.items[id]; var type = me._getType(itemData); var constructor = ItemSet.types[type]; if (item) { // update item if (!constructor || !(item instanceof constructor)) { // item type has changed, delete the item and recreate it me._removeItem(item); item = null; } else { me._updateItem(item, itemData); } } if (!item) { // create item if (constructor) { item = new constructor(itemData, me.conversion, me.options); item.id = id; // TODO: not so nice setting id afterwards me._addItem(item); } else if (type == 'rangeoverflow') { // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis.timeline .item.range .content {overflow: visible;}'); } else { throw new TypeError('Unknown item type "' + type + '"'); } } }); this._order(); this.stackDirty = true; // force re-stacking of all items next redraw this.body.emitter.emit('change', {queue: true}); }; /** * Handle added items * @param {Number[]} ids * @protected */ ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; /** * Handle removed items * @param {Number[]} ids * @protected */ ItemSet.prototype._onRemove = function(ids) { var count = 0; var me = this; ids.forEach(function (id) { var item = me.items[id]; if (item) { count++; me._removeItem(item); } }); if (count) { // update order this._order(); this.stackDirty = true; // force re-stacking of all items next redraw this.body.emitter.emit('change', {queue: true}); } }; /** * Update the order of item in all groups * @private */ ItemSet.prototype._order = function() { // reorder the items in all groups // TODO: optimization: only reorder groups affected by the changed items util.forEach(this.groups, function (group) { group.order(); }); }; /** * Handle updated groups * @param {Number[]} ids * @private */ ItemSet.prototype._onUpdateGroups = function(ids) { this._onAddGroups(ids); }; /** * Handle changed groups (added or updated) * @param {Number[]} ids * @private */ ItemSet.prototype._onAddGroups = function(ids) { var me = this; ids.forEach(function (id) { var groupData = me.groupsData.get(id); var group = me.groups[id]; if (!group) { // check for reserved ids if (id == UNGROUPED || id == BACKGROUND) { throw new Error('Illegal group id. ' + id + ' is a reserved id.'); } var groupOptions = Object.create(me.options); util.extend(groupOptions, { height: null }); group = new Group(id, groupData, me); me.groups[id] = group; // add items with this groupId to the new group for (var itemId in me.items) { if (me.items.hasOwnProperty(itemId)) { var item = me.items[itemId]; if (item.data.group == id) { group.add(item); } } } group.order(); group.show(); } else { // update group group.setData(groupData); } }); this.body.emitter.emit('change', {queue: true}); }; /** * Handle removed groups * @param {Number[]} ids * @private */ ItemSet.prototype._onRemoveGroups = function(ids) { var groups = this.groups; ids.forEach(function (id) { var group = groups[id]; if (group) { group.hide(); delete groups[id]; } }); this.markDirty(); this.body.emitter.emit('change', {queue: true}); }; /** * Reorder the groups if needed * @return {boolean} changed * @private */ ItemSet.prototype._orderGroups = function () { if (this.groupsData) { // reorder the groups var groupIds = this.groupsData.getIds({ order: this.options.groupOrder }); var changed = !util.equalArray(groupIds, this.groupIds); if (changed) { // hide all groups, removes them from the DOM var groups = this.groups; groupIds.forEach(function (groupId) { groups[groupId].hide(); }); // show the groups again, attach them to the DOM in correct order groupIds.forEach(function (groupId) { groups[groupId].show(); }); this.groupIds = groupIds; } return changed; } else { return false; } }; /** * Add a new item * @param {Item} item * @private */ ItemSet.prototype._addItem = function(item) { this.items[item.id] = item; // add to group var groupId = this._getGroupId(item.data); var group = this.groups[groupId]; if (group) group.add(item); }; /** * Update an existing item * @param {Item} item * @param {Object} itemData * @private */ ItemSet.prototype._updateItem = function(item, itemData) { var oldGroupId = item.data.group; // update the items data (will redraw the item when displayed) item.setData(itemData); // update group if (oldGroupId != item.data.group) { var oldGroup = this.groups[oldGroupId]; if (oldGroup) oldGroup.remove(item); var groupId = this._getGroupId(item.data); var group = this.groups[groupId]; if (group) group.add(item); } }; /** * Delete an item from the ItemSet: remove it from the DOM, from the map * with items, and from the map with visible items, and from the selection * @param {Item} item * @private */ ItemSet.prototype._removeItem = function(item) { // remove from DOM item.hide(); // remove from items delete this.items[item.id]; // remove from selection var index = this.selection.indexOf(item.id); if (index != -1) this.selection.splice(index, 1); // remove from group item.parent && item.parent.remove(item); }; /** * Create an array containing all items being a range (having an end date) * @param array * @returns {Array} * @private */ ItemSet.prototype._constructByEndArray = function(array) { var endArray = []; for (var i = 0; i < array.length; i++) { if (array[i] instanceof RangeItem) { endArray.push(array[i]); } } return endArray; }; /** * Register the clicked item on touch, before dragStart is initiated. * * dragStart is initiated from a mousemove event, AFTER the mouse/touch is * already moving. Therefore, the mouse/touch can sometimes be above an other * DOM element than the item itself. * * @param {Event} event * @private */ ItemSet.prototype._onTouch = function (event) { // store the touched item, used in _onDragStart this.touchParams.item = ItemSet.itemFromTarget(event); this.touchParams.dragLeftItem = event.target.dragLeftItem || false; this.touchParams.dragRightItem = event.target.dragRightItem || false; this.touchParams.itemProps = null; }; /** * Start dragging the selected events * @param {Event} event * @private */ ItemSet.prototype._onDragStart = function (event) { if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { return; } var item = this.touchParams.item || null; var me = this; var props; if (item && item.selected) { var dragLeftItem = this.touchParams.dragLeftItem; var dragRightItem = this.touchParams.dragRightItem; if (dragLeftItem) { props = { item: dragLeftItem, initialX: event.center.x }; if (me.options.editable.updateTime) { props.start = item.data.start.valueOf(); } if (me.options.editable.updateGroup) { if ('group' in item.data) props.group = item.data.group; } this.touchParams.itemProps = [props]; } else if (dragRightItem) { props = { item: dragRightItem, initialX: event.center.x }; if (me.options.editable.updateTime) { props.end = item.data.end.valueOf(); } if (me.options.editable.updateGroup) { if ('group' in item.data) props.group = item.data.group; } this.touchParams.itemProps = [props]; } else { this.touchParams.itemProps = this.getSelection().map(function (id) { var item = me.items[id]; var props = { item: item, initialX: event.center.x }; if (me.options.editable.updateTime) { if ('start' in item.data) { props.start = item.data.start.valueOf(); if ('end' in item.data) { // we store a duration here in order not to change the width // of the item when moving it. props.duration = item.data.end.valueOf() - props.start; } } } if (me.options.editable.updateGroup) { if ('group' in item.data) props.group = item.data.group; } return props; }); } event.stopPropagation(); } }; /** * Drag selected items * @param {Event} event * @private */ ItemSet.prototype._onDrag = function (event) { if (this.touchParams.itemProps) { var me = this; var snap = this.options.snap || null; var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; var scale = this.body.util.getScale(); var step = this.body.util.getStep(); // move this.touchParams.itemProps.forEach(function (props) { var newProps = {}; var current = me.body.util.toTime(event.center.x - xOffset); var initial = me.body.util.toTime(props.initialX - xOffset); var offset = current - initial; if ('start' in props) { var start = new Date(props.start + offset); newProps.start = snap ? snap(start, scale, step) : start; } if ('end' in props) { var end = new Date(props.end + offset); newProps.end = snap ? snap(end, scale, step) : end; } else if ('duration' in props) { newProps.end = new Date(newProps.start.valueOf() + props.duration); } if ('group' in props) { // drag from one group to another var group = me.groupFromTarget(event); newProps.group = group && group.groupId; } // confirm moving the item var itemData = util.extend({}, props.item.data, newProps); me.options.onMoving(itemData, function (itemData) { if (itemData) { me._updateItemProps(props.item, itemData); } }); }); this.stackDirty = true; // force re-stacking of all items next redraw this.body.emitter.emit('change'); event.stopPropagation(); } }; /** * Update an items properties * @param {Item} item * @param {Object} props Can contain properties start, end, and group. * @private */ ItemSet.prototype._updateItemProps = function(item, props) { // TODO: copy all properties from props to item? (also new ones) if ('start' in props) { item.data.start = props.start; } if ('end' in props) { item.data.end = props.end; } else if ('duration' in props) { item.data.end = new Date(props.start.valueOf() + props.duration); } if ('group' in props && item.data.group != props.group) { this._moveToGroup(item, props.group) } }; /** * Move an item to another group * @param {Item} item * @param {String | Number} groupId * @private */ ItemSet.prototype._moveToGroup = function(item, groupId) { var group = this.groups[groupId]; if (group && group.groupId != item.data.group) { var oldGroup = item.parent; oldGroup.remove(item); oldGroup.order(); group.add(item); group.order(); item.data.group = group.groupId; } }; /** * End of dragging selected items * @param {Event} event * @private */ ItemSet.prototype._onDragEnd = function (event) { if (this.touchParams.itemProps) { // prepare a change set for the changed items var changes = [], me = this, dataset = this.itemsData.getDataSet(); var itemProps = this.touchParams.itemProps ; this.touchParams.itemProps = null; itemProps.forEach(function (props) { var id = props.item.id, itemData = me.itemsData.get(id, me.itemOptions); var changed = false; if ('start' in props.item.data) { changed = (props.start != props.item.data.start.valueOf()); itemData.start = util.convert(props.item.data.start, dataset._options.type && dataset._options.type.start || 'Date'); } if ('end' in props.item.data) { changed = changed || (props.end != props.item.data.end.valueOf()); itemData.end = util.convert(props.item.data.end, dataset._options.type && dataset._options.type.end || 'Date'); } if ('group' in props.item.data) { changed = changed || (props.group != props.item.data.group); itemData.group = props.item.data.group; } // only apply changes when start or end is actually changed if (changed) { me.options.onMove(itemData, function (itemData) { if (itemData) { // apply changes itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) changes.push(itemData); } else { // restore original values me._updateItemProps(props.item, props); me.stackDirty = true; // force re-stacking of all items next redraw me.body.emitter.emit('change'); } }); } }); // apply the changes to the data (if there are changes) if (changes.length) { dataset.update(changes); } event.stopPropagation(); } }; /** * Handle selecting/deselecting an item when tapping it * @param {Event} event * @private */ ItemSet.prototype._onSelectItem = function (event) { if (!this.options.selectable) return; var ctrlKey = event.srcEvent && event.srcEvent.ctrlKey; var shiftKey = event.srcEvent && event.srcEvent.shiftKey; if (ctrlKey || shiftKey) { this._onMultiSelectItem(event); return; } var oldSelection = this.getSelection(); var item = ItemSet.itemFromTarget(event); var selection = item ? [item.id] : []; this.setSelection(selection); var newSelection = this.getSelection(); // emit a select event, // except when old selection is empty and new selection is still empty if (newSelection.length > 0 || oldSelection.length > 0) { this.body.emitter.emit('select', { items: newSelection }); } }; /** * Handle creation and updates of an item on double tap * @param event * @private */ ItemSet.prototype._onAddItem = function (event) { if (!this.options.selectable) return; if (!this.options.editable.add) return; var me = this, snap = this.options.snap || null, item = ItemSet.itemFromTarget(event); if (item) { // update item // execute async handler to update the item (or cancel it) var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset this.options.onUpdate(itemData, function (itemData) { if (itemData) { me.itemsData.getDataSet().update(itemData); } }); } else { // add item var xAbs = util.getAbsoluteLeft(this.dom.frame); var x = event.center.x - xAbs; var start = this.body.util.toTime(x); var scale = this.body.util.getScale(); var step = this.body.util.getStep(); var newItem = { start: snap ? snap(start, scale, step) : start, content: 'new item' }; // when default type is a range, add a default end date to the new item if (this.options.type === 'range') { var end = this.body.util.toTime(x + this.props.width / 5); newItem.end = snap ? snap(end, scale, step) : end; } newItem[this.itemsData._fieldId] = util.randomUUID(); var group = this.groupFromTarget(event); if (group) { newItem.group = group.groupId; } // execute async handler to customize (or cancel) adding an item this.options.onAdd(newItem, function (item) { if (item) { me.itemsData.getDataSet().add(item); // TODO: need to trigger a redraw? } }); } }; /** * Handle selecting/deselecting multiple items when holding an item * @param {Event} event * @private */ ItemSet.prototype._onMultiSelectItem = function (event) { if (!this.options.selectable) return; var selection, item = ItemSet.itemFromTarget(event); if (item) { // multi select items selection = this.getSelection(); // current selection var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; if (shiftKey) { // select all items between the old selection and the tapped item // determine the selection range selection.push(item.id); var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); // select all items within the selection range selection = []; for (var id in this.items) { if (this.items.hasOwnProperty(id)) { var _item = this.items[id]; var start = _item.data.start; var end = (_item.data.end !== undefined) ? _item.data.end : start; if (start >= range.min && end <= range.max) { selection.push(_item.id); // do not use id but item.id, id itself is stringified } } } } else { // add/remove this item from the current selection var index = selection.indexOf(item.id); if (index == -1) { // item is not yet selected -> select it selection.push(item.id); } else { // item is already selected -> deselect it selection.splice(index, 1); } } this.setSelection(selection); this.body.emitter.emit('select', { items: this.getSelection() }); } }; /** * Calculate the time range of a list of items * @param {Array.} itemsData * @return {{min: Date, max: Date}} Returns the range of the provided items * @private */ ItemSet._getItemRange = function(itemsData) { var max = null; var min = null; itemsData.forEach(function (data) { if (min == null || data.start < min) { min = data.start; } if (data.end != undefined) { if (max == null || data.end > max) { max = data.end; } } else { if (max == null || data.start > max) { max = data.start; } } }); return { min: min, max: max } }; /** * Find an item from an event target: * searches for the attribute 'timeline-item' in the event target's element tree * @param {Event} event * @return {Item | null} item */ ItemSet.itemFromTarget = function(event) { var target = event.target; while (target) { if (target.hasOwnProperty('timeline-item')) { return target['timeline-item']; } target = target.parentNode; } return null; }; /** * Find the Group from an event target: * searches for the attribute 'timeline-group' in the event target's element tree * @param {Event} event * @return {Group | null} group */ ItemSet.prototype.groupFromTarget = function(event) { // TODO: cleanup when the new solution is stable (also on mobile) //var target = event.target; //while (target) { // if (target.hasOwnProperty('timeline-group')) { // return target['timeline-group']; // } // target = target.parentNode; //} // var clientY = event.gesture.center.clientY; for (var i = 0; i < this.groupIds.length; i++) { var groupId = this.groupIds[i]; var group = this.groups[groupId]; var foreground = group.dom.foreground; var top = util.getAbsoluteTop(foreground); if (clientY > top && clientY < top + foreground.offsetHeight) { return group; } if (this.options.orientation === 'top') { if (i === this.groupIds.length - 1 && clientY > top) { return group; } } else { if (i === 0 && clientY < top + foreground.offset) { return group; } } } return null; }; /** * Find the ItemSet from an event target: * searches for the attribute 'timeline-itemset' in the event target's element tree * @param {Event} event * @return {ItemSet | null} item */ ItemSet.itemSetFromTarget = function(event) { var target = event.target; while (target) { if (target.hasOwnProperty('timeline-itemset')) { return target['timeline-itemset']; } target = target.parentNode; } return null; }; module.exports = ItemSet;