'use strict'; import NodeBase from '../util/NodeBase' /** * A Box Node/Cluster shape. * * @extends NodeBase */ class Box extends NodeBase { /** * @param {Object} options * @param {Object} body * @param {Label} labelModule */ constructor (options, body, labelModule) { super(options,body,labelModule); this._setMargins(labelModule); } /** * * @param {CanvasRenderingContext2D} ctx * @param {boolean} [selected] * @param {boolean} [hover] */ resize(ctx, selected = this.selected, hover = this.hover) { if (this.needsRefresh(selected, hover)) { var dimensions = this.getDimensionsFromLabel(ctx, selected, hover); this.width = dimensions.width + this.margin.right + this.margin.left; this.height = dimensions.height + this.margin.top + this.margin.bottom; this.radius = this.width / 2; } } /** * * @param {CanvasRenderingContext2D} ctx * @param {number} x width * @param {number} y height * @param {boolean} selected * @param {boolean} hover * @param {ArrowOptions} values */ draw(ctx, x, y, selected, hover, values) { this.resize(ctx, selected, hover); this.left = x - this.width / 2; this.top = y - this.height / 2; this.initContextForDraw(ctx, values); ctx.roundRect(this.left, this.top, this.width, this.height, values.borderRadius); this.performFill(ctx, values); this.updateBoundingBox(x, y, ctx, selected, hover); this.labelModule.draw(ctx, this.left + this.textSize.width / 2 + this.margin.left, this.top + this.textSize.height / 2 + this.margin.top, selected, hover); } /** * * @param {number} x width * @param {number} y height * @param {CanvasRenderingContext2D} ctx * @param {boolean} selected * @param {boolean} hover */ updateBoundingBox(x, y, ctx, selected, hover) { this._updateBoundingBox(x, y, ctx, selected, hover); let borderRadius = this.options.shapeProperties.borderRadius; // only effective for box this._addBoundingBoxMargin(borderRadius); } /** * * @param {CanvasRenderingContext2D} ctx * @param {number} angle * @returns {number} */ distanceToBorder(ctx, angle) { this.resize(ctx); let borderWidth = this.options.borderWidth; return Math.min( Math.abs((this.width) / 2 / Math.cos(angle)), Math.abs((this.height) / 2 / Math.sin(angle))) + borderWidth; } } export default Box;