var util = require('../../util'); var Node = require('../Node'); var Edge = require('../Edge'); /** * clears the toolbar div element of children * * @private */ exports._clearManipulatorBar = function() { while (this.manipulationDiv.hasChildNodes()) { this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); } }; /** * Manipulation UI temporarily overloads certain functions to extend or replace them. To be able to restore * these functions to their original functionality, we saved them in this.cachedFunctions. * This function restores these functions to their original function. * * @private */ exports._restoreOverloadedFunctions = function() { for (var functionName in this.cachedFunctions) { if (this.cachedFunctions.hasOwnProperty(functionName)) { this[functionName] = this.cachedFunctions[functionName]; } } }; /** * Enable or disable edit-mode. * * @private */ exports._toggleEditMode = function() { this.editMode = !this.editMode; var toolbar = document.getElementById("network-manipulationDiv"); var closeDiv = document.getElementById("network-manipulation-closeDiv"); var editModeDiv = document.getElementById("network-manipulation-editMode"); if (this.editMode == true) { toolbar.style.display="block"; closeDiv.style.display="block"; editModeDiv.style.display="none"; closeDiv.onclick = this._toggleEditMode.bind(this); } else { toolbar.style.display="none"; closeDiv.style.display="none"; editModeDiv.style.display="block"; closeDiv.onclick = null; } this._createManipulatorBar() }; /** * main function, creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. * * @private */ exports._createManipulatorBar = function() { // remove bound functions if (this.boundFunction) { this.off('select', this.boundFunction); } var locale = this.constants.locales[this.constants.locale]; if (this.edgeBeingEdited !== undefined) { this.edgeBeingEdited._disableControlNodes(); this.edgeBeingEdited = undefined; this.selectedControlNode = null; this.controlNodesActive = false; } // restore overloaded functions this._restoreOverloadedFunctions(); // resume calculation this.freezeSimulation = false; // reset global variables this.blockConnectingEdgeSelection = false; this.forceAppendSelection = false; if (this.editMode == true) { while (this.manipulationDiv.hasChildNodes()) { this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); } // add the icons to the manipulator div this.manipulationDiv.innerHTML = "" + "" + ""+locale['addNode'] +"" + "
" + "" + ""+locale['addEdge'] +""; if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { this.manipulationDiv.innerHTML += "" + "" + "" + ""+locale['editNode'] +""; } else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { this.manipulationDiv.innerHTML += "" + "" + "" + ""+locale['editEdge'] +""; } if (this._selectionIsEmpty() == false) { this.manipulationDiv.innerHTML += "" + "" + "" + ""+locale['del'] +""; } // bind the icons var addNodeButton = document.getElementById("network-manipulate-addNode"); addNodeButton.onclick = this._createAddNodeToolbar.bind(this); var addEdgeButton = document.getElementById("network-manipulate-connectNode"); addEdgeButton.onclick = this._createAddEdgeToolbar.bind(this); if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { var editButton = document.getElementById("network-manipulate-editNode"); editButton.onclick = this._editNode.bind(this); } else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { var editButton = document.getElementById("network-manipulate-editEdge"); editButton.onclick = this._createEditEdgeToolbar.bind(this); } if (this._selectionIsEmpty() == false) { var deleteButton = document.getElementById("network-manipulate-delete"); deleteButton.onclick = this._deleteSelected.bind(this); } var closeDiv = document.getElementById("network-manipulation-closeDiv"); closeDiv.onclick = this._toggleEditMode.bind(this); this.boundFunction = this._createManipulatorBar.bind(this); this.on('select', this.boundFunction); } else { this.editModeDiv.innerHTML = "" + "" + "" + locale['edit'] + ""; var editModeButton = document.getElementById("network-manipulate-editModeButton"); editModeButton.onclick = this._toggleEditMode.bind(this); } }; /** * Create the toolbar for adding Nodes * * @private */ exports._createAddNodeToolbar = function() { // clear the toolbar this._clearManipulatorBar(); if (this.boundFunction) { this.off('select', this.boundFunction); } var locale = this.constants.locales[this.constants.locale]; // create the toolbar contents this.manipulationDiv.innerHTML = "" + "" + "" + locale['back'] + " " + "" + "" + "" + locale['addDescription'] + ""; // bind the icon var backButton = document.getElementById("network-manipulate-back"); backButton.onclick = this._createManipulatorBar.bind(this); // we use the boundFunction so we can reference it when we unbind it from the "select" event. this.boundFunction = this._addNode.bind(this); this.on('select', this.boundFunction); }; /** * create the toolbar to connect nodes * * @private */ exports._createAddEdgeToolbar = function() { // clear the toolbar this._clearManipulatorBar(); this._unselectAll(true); this.freezeSimulation = true; var locale = this.constants.locales[this.constants.locale]; if (this.boundFunction) { this.off('select', this.boundFunction); } this._unselectAll(); this.forceAppendSelection = false; this.blockConnectingEdgeSelection = true; this.manipulationDiv.innerHTML = "" + "" + "" + locale['back'] + " " + "" + "" + "" + locale['edgeDescription'] + ""; // bind the icon var backButton = document.getElementById("network-manipulate-back"); backButton.onclick = this._createManipulatorBar.bind(this); // we use the boundFunction so we can reference it when we unbind it from the "select" event. this.boundFunction = this._handleConnect.bind(this); this.on('select', this.boundFunction); // temporarily overload functions this.cachedFunctions["_handleTouch"] = this._handleTouch; this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; this._handleTouch = this._handleConnect; this._handleOnRelease = this._finishConnect; // redraw to show the unselect this._redraw(); }; /** * create the toolbar to edit edges * * @private */ exports._createEditEdgeToolbar = function() { // clear the toolbar this._clearManipulatorBar(); this.controlNodesActive = true; if (this.boundFunction) { this.off('select', this.boundFunction); } this.edgeBeingEdited = this._getSelectedEdge(); this.edgeBeingEdited._enableControlNodes(); var locale = this.constants.locales[this.constants.locale]; this.manipulationDiv.innerHTML = "" + "" + "" + locale['back'] + " " + "" + "" + "" + locale['editEdgeDescription'] + ""; // bind the icon var backButton = document.getElementById("network-manipulate-back"); backButton.onclick = this._createManipulatorBar.bind(this); // temporarily overload functions this.cachedFunctions["_handleTouch"] = this._handleTouch; this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; this.cachedFunctions["_handleTap"] = this._handleTap; this.cachedFunctions["_handleDragStart"] = this._handleDragStart; this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; this._handleTouch = this._selectControlNode; this._handleTap = function () {}; this._handleOnDrag = this._controlNodeDrag; this._handleDragStart = function () {} this._handleOnRelease = this._releaseControlNode; // redraw to show the unselect this._redraw(); }; /** * the function bound to the selection event. It checks if you want to connect a cluster and changes the description * to walk the user through the process. * * @private */ exports._selectControlNode = function(pointer) { this.edgeBeingEdited.controlNodes.from.unselect(); this.edgeBeingEdited.controlNodes.to.unselect(); this.selectedControlNode = this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(pointer.x),this._YconvertDOMtoCanvas(pointer.y)); if (this.selectedControlNode !== null) { this.selectedControlNode.select(); this.freezeSimulation = true; } this._redraw(); }; /** * the function bound to the selection event. It checks if you want to connect a cluster and changes the description * to walk the user through the process. * * @private */ exports._controlNodeDrag = function(event) { var pointer = this._getPointer(event.gesture.center); if (this.selectedControlNode !== null && this.selectedControlNode !== undefined) { this.selectedControlNode.x = this._XconvertDOMtoCanvas(pointer.x); this.selectedControlNode.y = this._YconvertDOMtoCanvas(pointer.y); } this._redraw(); }; exports._releaseControlNode = function(pointer) { var newNode = this._getNodeAt(pointer); if (newNode != null) { if (this.edgeBeingEdited.controlNodes.from.selected == true) { this._editEdge(newNode.id, this.edgeBeingEdited.to.id); this.edgeBeingEdited.controlNodes.from.unselect(); } if (this.edgeBeingEdited.controlNodes.to.selected == true) { this._editEdge(this.edgeBeingEdited.from.id, newNode.id); this.edgeBeingEdited.controlNodes.to.unselect(); } } else { this.edgeBeingEdited._restoreControlNodes(); } this.freezeSimulation = false; this._redraw(); }; /** * the function bound to the selection event. It checks if you want to connect a cluster and changes the description * to walk the user through the process. * * @private */ exports._handleConnect = function(pointer) { if (this._getSelectedNodeCount() == 0) { var node = this._getNodeAt(pointer); if (node != null) { if (node.clusterSize > 1) { alert(this.constants.locales[this.constants.locale]['createEdgeError']) } else { this._selectObject(node,false); // create a node the temporary line can look at this.sectors['support']['nodes']['targetNode'] = new Node({id:'targetNode'},{},{},this.constants); this.sectors['support']['nodes']['targetNode'].x = node.x; this.sectors['support']['nodes']['targetNode'].y = node.y; this.sectors['support']['nodes']['targetViaNode'] = new Node({id:'targetViaNode'},{},{},this.constants); this.sectors['support']['nodes']['targetViaNode'].x = node.x; this.sectors['support']['nodes']['targetViaNode'].y = node.y; this.sectors['support']['nodes']['targetViaNode'].parentEdgeId = "connectionEdge"; // create a temporary edge this.edges['connectionEdge'] = new Edge({id:"connectionEdge",from:node.id,to:this.sectors['support']['nodes']['targetNode'].id}, this, this.constants); this.edges['connectionEdge'].from = node; this.edges['connectionEdge'].connected = true; this.edges['connectionEdge'].smooth = true; this.edges['connectionEdge'].selected = true; this.edges['connectionEdge'].to = this.sectors['support']['nodes']['targetNode']; this.edges['connectionEdge'].via = this.sectors['support']['nodes']['targetViaNode']; this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; this._handleOnDrag = function(event) { var pointer = this._getPointer(event.gesture.center); this.sectors['support']['nodes']['targetNode'].x = this._XconvertDOMtoCanvas(pointer.x); this.sectors['support']['nodes']['targetNode'].y = this._YconvertDOMtoCanvas(pointer.y); this.sectors['support']['nodes']['targetViaNode'].x = 0.5 * (this._XconvertDOMtoCanvas(pointer.x) + this.edges['connectionEdge'].from.x); this.sectors['support']['nodes']['targetViaNode'].y = this._YconvertDOMtoCanvas(pointer.y); }; this.moving = true; this.start(); } } } }; exports._finishConnect = function(pointer) { if (this._getSelectedNodeCount() == 1) { // restore the drag function this._handleOnDrag = this.cachedFunctions["_handleOnDrag"]; delete this.cachedFunctions["_handleOnDrag"]; // remember the edge id var connectFromId = this.edges['connectionEdge'].fromId; // remove the temporary nodes and edge delete this.edges['connectionEdge']; delete this.sectors['support']['nodes']['targetNode']; delete this.sectors['support']['nodes']['targetViaNode']; var node = this._getNodeAt(pointer); if (node != null) { if (node.clusterSize > 1) { alert(this.constants.locales[this.constants.locale]["createEdgeError"]) } else { this._createEdge(connectFromId,node.id); this._createManipulatorBar(); } } this._unselectAll(); } }; /** * Adds a node on the specified location */ exports._addNode = function() { if (this._selectionIsEmpty() && this.editMode == true) { var positionObject = this._pointerToPositionObject(this.pointerPosition); var defaultData = {id:util.randomUUID(),x:positionObject.left,y:positionObject.top,label:"new",allowedToMoveX:true,allowedToMoveY:true}; if (this.triggerFunctions.add) { if (this.triggerFunctions.add.length == 2) { var me = this; this.triggerFunctions.add(defaultData, function(finalizedData) { me.nodesData.add(finalizedData); me._createManipulatorBar(); me.moving = true; me.start(); }); } else { throw new Error('The function for add does not support two arguments (data,callback)'); this._createManipulatorBar(); this.moving = true; this.start(); } } else { this.nodesData.add(defaultData); this._createManipulatorBar(); this.moving = true; this.start(); } } }; /** * connect two nodes with a new edge. * * @private */ exports._createEdge = function(sourceNodeId,targetNodeId) { if (this.editMode == true) { var defaultData = {from:sourceNodeId, to:targetNodeId}; if (this.triggerFunctions.connect) { if (this.triggerFunctions.connect.length == 2) { var me = this; this.triggerFunctions.connect(defaultData, function(finalizedData) { me.edgesData.add(finalizedData); me.moving = true; me.start(); }); } else { throw new Error('The function for connect does not support two arguments (data,callback)'); this.moving = true; this.start(); } } else { this.edgesData.add(defaultData); this.moving = true; this.start(); } } }; /** * connect two nodes with a new edge. * * @private */ exports._editEdge = function(sourceNodeId,targetNodeId) { if (this.editMode == true) { var defaultData = {id: this.edgeBeingEdited.id, from:sourceNodeId, to:targetNodeId}; if (this.triggerFunctions.editEdge) { if (this.triggerFunctions.editEdge.length == 2) { var me = this; this.triggerFunctions.editEdge(defaultData, function(finalizedData) { me.edgesData.update(finalizedData); me.moving = true; me.start(); }); } else { throw new Error('The function for edit does not support two arguments (data, callback)'); this.moving = true; this.start(); } } else { this.edgesData.update(defaultData); this.moving = true; this.start(); } } }; /** * Create the toolbar to edit the selected node. The label and the color can be changed. Other colors are derived from the chosen color. * * @private */ exports._editNode = function() { if (this.triggerFunctions.edit && this.editMode == true) { var node = this._getSelectedNode(); var data = {id:node.id, label: node.label, group: node.options.group, shape: node.options.shape, color: { background:node.options.color.background, border:node.options.color.border, highlight: { background:node.options.color.highlight.background, border:node.options.color.highlight.border } }}; if (this.triggerFunctions.edit.length == 2) { var me = this; this.triggerFunctions.edit(data, function (finalizedData) { me.nodesData.update(finalizedData); me._createManipulatorBar(); me.moving = true; me.start(); }); } else { throw new Error('The function for edit does not support two arguments (data, callback)'); } } else { throw new Error('No edit function has been bound to this button'); } }; /** * delete everything in the selection * * @private */ exports._deleteSelected = function() { if (!this._selectionIsEmpty() && this.editMode == true) { if (!this._clusterInSelection()) { var selectedNodes = this.getSelectedNodes(); var selectedEdges = this.getSelectedEdges(); if (this.triggerFunctions.del) { var me = this; var data = {nodes: selectedNodes, edges: selectedEdges}; if (this.triggerFunctions.del.length = 2) { this.triggerFunctions.del(data, function (finalizedData) { me.edgesData.remove(finalizedData.edges); me.nodesData.remove(finalizedData.nodes); me._unselectAll(); me.moving = true; me.start(); }); } else { throw new Error('The function for delete does not support two arguments (data, callback)') } } else { this.edgesData.remove(selectedEdges); this.nodesData.remove(selectedNodes); this._unselectAll(); this.moving = true; this.start(); } } else { alert(this.constants.locales[this.constants.locale]["deleteClusterError"]); } } };