* Adds code coverage report the output of `npm test` and adds detailed html code coverage report using the command `npm run-script test-cov`
* Switch over to using functions in lib/ rather than dist/, so that code coverage stats are complete.
* Import vis at the top level to keep ItemSet passing
* Remove requirement for dist/vis in TimelineItemSet
* Adds tests for Popup
* Tests and sinon dependency introduced
* Code changes to modules to tighten up code
* Corrects broken tests and adds more tests to ColorPicker
* Adds additional tests to DataSet
* Adds tests for uuid
* Removes unused functions from util
* Adds tests for utils: recursiveDomDelete, isDate, convert and isType
* removes redundant code
* Adds additional util tests
* Address spacing, and unnecessary tests
* Correct test description
* Adds isDate tests
* Adds sanity check assertions to popup destroy tests
* The next fix on Travis unit test failure
This is the next escalation on the war against the Travis unit tests failing (which came into being by yours truly).
By accident, I could recreate the unit test failure on my development machine. This led to a more directed effort to
squash the bug.
The insight here is that test `(window === undefined)` fails, but `(typeof window === 'undefined`)` succeeds. This undoubtedly has to do with the special status `window` has as a global object.
Changes:
- Added check on presence of `window` in `Canvas._requestNextFrame()`, fixed local source errors.
- Added catch clause in `CanvasRendered._determinePixelRatio()`
- small fix: raised timeout for the network `worldCup2014` unit test
* Preliminary refactoring in utils.js
* Added unit tests for extend routines, commenting and small fixes
* More unit tests for extend routines
* - Completed unit tests for extend routines in
- Small fixes and cleanup in `util.js`
- Removed `util.protoExtend()`, not used anywhere
* Added unit tests for known font options