17 Commits (b998ecd3b5df863efead37c5aa7b9906dffd95bf)

Author SHA1 Message Date
  macleodbroad-wf d4e4e9fa07 Removes redundant .eslintrc from graph3d, lints the rest of the code … (#3363) 7 years ago
  Alexander Wunschik cd29400412 only use shape.radius if availible; fixes #1625 (#2005) 8 years ago
  Alex de Mulder 53cc2f62ba Fixed #1531 , #1335: border distances for arrow positioning 8 years ago
  Alex de Mulder 486cf53055 Added a debug mode to visualize the forces on nodes (very cool :)) 9 years ago
  Alex de Mulder e96d228ab8 Added releaseFunction to openCluster. 9 years ago
  Alex de Mulder 50e916e3de removed random from physics. fixed setting hidden and physics dynamically, fixed manipulation system bug 9 years ago
  Alex de Mulder c3883970e4 numerous bugfixes, partial progress with examples 9 years ago
  Alex de Mulder cc3e12ad66 added another solver based on barnesHut but with some of the forceAtlas2 equations 9 years ago
  Alex de Mulder 06ce63eb42 removed duplicate code 9 years ago
  jos 7248587d67 Removed spam 9 years ago
  Alex de Mulder b954d9c9eb start of configuration system 9 years ago
  Alex de Mulder b28af6faa5 hierarchical system is now working and original x or y values are retained 9 years ago
  Alex de Mulder ca11929e85 put all nodes and edges into one container. keep track of indices for visible and physics activated nodes 9 years ago
  Alex de Mulder 714f4affb3 physics detached from nodes and network. 9 years ago
  Alex de Mulder 2edd8b82ce removed sectors, physics is almost stand-alone. Edges need better options for physics. 9 years ago
  Alex de Mulder b91757fabf first step to modularize the physics engine 9 years ago