Alex de Mulder
3541260108
work in progress of porting the event handlres
9 years ago
Alex de Mulder
fd06e8e81e
reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer.
9 years ago
Alex de Mulder
714f4affb3
physics detached from nodes and network.
9 years ago
Alex de Mulder
adacb9c0f6
migrated all of the physics to the modules
9 years ago
Alex de Mulder
2edd8b82ce
removed sectors, physics is almost stand-alone. Edges need better options for physics.
9 years ago
Alex de Mulder
b91757fabf
first step to modularize the physics engine
9 years ago
Alex de Mulder
093cb73de5
first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module.
9 years ago
Alex de Mulder
8b5921c0e5
- Fixed manipulation bar for mobile.
9 years ago
Alex de Mulder
0521284a4f
setup for modularization, move to v4 branch
9 years ago
Alex de Mulder
fd9323632f
asynchrome stabilization
9 years ago
Alex de Mulder
a9b7485b86
fantastic clustering in network woohoo, added point labels for bargraphs in graph2d
9 years ago
Alex de Mulder
4418e441d6
allowed hierarchical layout to be set from setOptions
9 years ago
Alex de Mulder
805ef8d43e
- Fixed bug where a network that has frozen physics would resume redrawing after setData, setOptions etc.
- Added option to bypass default groups. If more groups are specified in the nodes than there are in the groups, loop over supplied groups instead of default.
- Added two new static smooth curves modes: curveCW and curve CCW.
- Added request redraw for certain internal processes to reduce number of draw calls.
9 years ago
Alex de Mulder
8f15b3ba41
improved upon popups
9 years ago
Alex de Mulder
8a1286aaac
added moving pop-up, optimized the check to hide popup
9 years ago
Alex de Mulder
403b0eb438
added gradients for edges
9 years ago
Alex de Mulder
f91e2bfab6
made sure frozensimulation stays frozen when doing setOptions or the like
9 years ago
jos
a3b89a4cd0
Released version 3.10.0
9 years ago
Alex de Mulder
ff4d576b7c
removed nodes and edges from the selection before they are deleted through the dataset or when setData is called.
9 years ago
Alex de Mulder
3814ff18c4
added documentation
9 years ago
Alex de Mulder
aa17f03fba
- Fixed bug when redrawing was not right on zoomed-out browsers.
9 years ago
Alex de Mulder
5d964c0237
- Fixed bug when redrawing was not right on zoomed-out browsers.
9 years ago
Alex de Mulder
faf28642d2
disabled cluster debug keystrokes
9 years ago
Alex de Mulder
164653cdd7
made scaling function customizable
9 years ago
Alex de Mulder
2c28c42371
- Added getConnectedNodes method.
- Added fontSizeMin, fontSizeMax, fontSizeMaxVisible, scaleFontWithValue, fontDrawThreshold to Nodes.
- Added fade in of labels (on nodes) near the fontDrawThreshold.
- Added nodes option to zoomExtent to zoom in on specific set of nodes.
- Added stabilizationIterationsDone event which fires at the end of the internal stabilization run. Does not imply that the network is stabilized.
- Added setFreezeSimulation method.
- Added clusterByZoom option and increaseClusterLevel and decreaseClusterLevel methods.
Still clustering bug and need more documentation on new features
9 years ago
Alex de Mulder
4cb8f20679
fixed few (but not all clustering issues)
9 years ago
Alex de Mulder
f7f0dd8c5d
- Added option bindToWindow (default true) to choose whether the keyboard binds are global or to the network div.
9 years ago
Alex de Mulder
4bab8406a2
removed console.log
9 years ago
Alex de Mulder
d488cd3a7a
- Fixed scroll being blocked if zoomable is false. (decoupled bindHammer from create)
9 years ago
Alex de Mulder
429a475c63
- Decoupled animation from physics simulation
9 years ago
Alex de Mulder
bfb819df83
- Fixed bug where zoomExtent does not work as expected.
9 years ago
Alex de Mulder
307a4ce29e
fixed bug where opening a cluster without smoothcurves went wrong.
9 years ago
Alex de Mulder
b75a8ec09e
- Close active sessions in dataManipulation when calling setData().
10 years ago
Alex de Mulder
74e58d668c
- Added labelAlignment option to edges. Thanks @T-rav ! merged #566
10 years ago
Alex de Mulder
f5fce4efc8
cleaned up hierarchical code
10 years ago
Pavlos Touboulidis
f03526baaf
Select the last (top) overlapping object when showing the popup
When there are many overlapping objects, pick the last one which
is drawn at the top of the others. This is the same way the
_getNodeAt() / _getEdgeAt() methods of the SelectionMixin work.
10 years ago
Alex de Mulder
88669ae03b
started implementation new hierarchical layout algorithm
10 years ago
Alex de Mulder
d5b6371bae
merged pull #554
10 years ago
Alex de Mulder
24ed4dbfef
- Caught case where click originated on external DOM element and drag progressed to vis. #557
10 years ago
Alex de Mulder
0e045a5705
- Altered the Manipulation Mixin to be succesfully destroyed from memory when calling destroy();
10 years ago
Alex de Mulder
f52548e3a3
- Fixed repeating stabilized event when the network is already stabilized.
10 years ago
Alex de Mulder
350e69b5fb
- Community fix for SVG images in IE11, thanks @dponch !
10 years ago
Alex de Mulder
a5151bf65a
- Added getBoundingBox method.
10 years ago
Alex de Mulder
6618b21d12
- Fixed infinite loop when an image can not be found and no brokenImage is provided. #395
10 years ago
Alex de Mulder
23cf32638d
- Fixed error in repulsion physics model.
- Improved physics handling for smoother network simulation.
10 years ago
Alex de Mulder
9f29b0ad57
- When hovering over a node that does not have a title, the title of one of the connected edges that HAS a title is no longer shown.
10 years ago
Alex de Mulder
f2eff64586
avoided doubly importing mixins
10 years ago
Alex de Mulder
49050de281
removed unused options
10 years ago
Alex de Mulder
8e80076825
- Improved cleaning up of the physics configuration on destroy and in options.
10 years ago
Alex de Mulder
379a9c3d38
fixed destroy
10 years ago