19 Commits (585af3c11c7d7eb6c70ad4ce0d93fe29e4bbad76)

Author SHA1 Message Date
  Alex de Mulder eec53d0470 - Added animation and camera controls by the method .moveTo() 10 years ago
  Gregor Weber 0285d3139f Refactored data manipulation connect handling 10 years ago
  Alex de Mulder 4751cd5258 Introduced a new layout algorithm for the hierarchical system based on the direction of the edges. 10 years ago
  Alex de Mulder 66c788b9b4 changed movement parameter to only say stabilized if the support nodes are stabilized as well, though retaining the demand that both nodes and support nodes are stabilized before emitting event and stopping simulation. 10 years ago
  jos 9360434678 Renamed "Link" to "Edge" in manipulation menu 10 years ago
  jos 5d4044f988 Fixed page scroll event not being blocked when moving around in Network using arrow keys 10 years ago
  jos 1820228b6e Some simplifications in html/css of manipulation mixin 10 years ago
  jos 904b9e7b56 Some css improvements 10 years ago
  jos 57374b33aa Implemented localization for Network 10 years ago
  jos db4c138810 Replaced most alert(...) with throw new Error(...). Added two more entries to labels 10 years ago
  Alex de Mulder 462995a3cd switched navigation to Hammer --> fixed #233 10 years ago
  Alex de Mulder 06bf7c265b - Fixed mass = 0 for nodes. 10 years ago
  jos 2da139a4e8 Moved some util functions to util.js 10 years ago
  Alex de Mulder 9377a6d2c9 new hierarchical solver 10 years ago
  Alex de Mulder 5fd89bd083 Fixed hierarchical layouts with nodes that start at a level > 0 #220 10 years ago
  Alex de Mulder 5e3c2fea60 fixed springs not calculating. added example, set inherit color to default ON 10 years ago
  Alex de Mulder eaef289544 Added multiple smoothCurve methods, added hideNodesOnDrag and hideEdgesOnDrag options. Added two examples. Added inheritColor option. 10 years ago
  jos 30d3d4c1a5 Fixed some missing dependencies in network 10 years ago
  jos 72dfc0c45f Reworked all code to commonjs modules. Replaced the build script with Gulp 10 years ago