85 Commits (5524133fbff0ab588585c5cdfbe872f95145e639)

Author SHA1 Message Date
  Alex de Mulder 1224a3cf0a added editing of edges with the data manipulation, as suggested by #169 10 years ago
  Alex de Mulder 7378bbc867 fixed self referencing node edge selection bug per #168 10 years ago
  Alex de Mulder f998388c84 minor bugfixes for git issues #157 #158 #159 10 years ago
  jos 342fab1f80 Released version 1.1.0 10 years ago
  Alex de Mulder 59195f9d3c tiny refactor and updated history for graph3d 10 years ago
  Alex de Mulder 3506b636b0 fixed broken examples 10 years ago
  Alex de Mulder 6777f7f73e graph3d finished for vis 10 years ago
  Alex de Mulder 2f903e08c2 graph3d functional 10 years ago
  Alex de Mulder e0199ea556 graph3d functional, examples and playground working. Docs need to be done. 10 years ago
  Alex de Mulder 23239912f7 added hover events 10 years ago
  Alex de Mulder e4181b02dc filtering not working at the moment 10 years ago
  Alex de Mulder 6ef3cdb582 added hover styles and options 10 years ago
  Alex de Mulder 85b062cbc5 Added focusOnNode function #139 10 years ago
  Alex de Mulder 52a6961d01 graph: fixed bug with empty nodeset hierarchical layout #145 10 years ago
  Alex de Mulder eec1de0af7 first working version! =] 10 years ago
  jos 11ec14bace Fixed `Timeline.clear()` not resetting a configured `options.start` and `options.end` 10 years ago
  jos 3f9e28efc1 Bumped version number to 1.0.3-SNAPSHOT 10 years ago
  jos 1893cd7b6b Released version 1.0.2 10 years ago
  Alex de Mulder ec5b7e2397 updated linegraph, axis style complete 10 years ago
  jos 960e10471b Made the instance of moment.js packaged with vis.js accessibly via `vis.moment`. 10 years ago
  jos 3d7618baf0 Fixed #141: a bug in replacing the DataSet of groups via `Timeline.setGroups(groups)` 10 years ago
  Alex de Mulder 65770b5cd8 minor changes 10 years ago
  Alex de Mulder aeb388793f rebuilt vis dist 10 years ago
  jos 73b6fd3a67 Updated version number to 1.0.2-SNAPSHOT 10 years ago
  jos b7a84f6c10 Released version 1.0.1 10 years ago
  Alex de Mulder c4e5533c8d fixed bug where playing with physics would not load when hierarchical is selected. Fixed bug where hierarchical physics settings wouldnt carry over to constants (#123) 10 years ago
  jos 54dcb0268e Fixed #122: a bug wrongly rendering invisible items after updating them. 10 years ago
  jos 6206881d6c Updated version number to 1.0.1-SNAPSHOT 10 years ago
  jos 8e6bb738cb Released version 1.0.0 10 years ago
  jos e79c0772ad Implemented dragging items from one group to another. Implemented detailed configuration of editable actions. 10 years ago
  Alex de Mulder 33353d30e2 moved brute force calc in update. restored examples 10 years ago
  Alex de Mulder d9bdeef916 Performance boost. updated itemSet.repaint(). Now only ranged items have to be bruteforced ONCE. 10 years ago
  Alex de Mulder 69fceb3931 added arrowScaleFactor per #99 10 years ago
  Alex de Mulder 1b450fd8df rebuilt dist 10 years ago
  jos 5643300eae Updated dist files 10 years ago
  jos d51042ac33 Bumped version number to v0.7.4-SNAPSHOT 10 years ago
  jos d47775c309 Released version 0.7.4 10 years ago
  Alex de Mulder 337139d172 dont calculate gravity forces if constant is set to 0 10 years ago
  jos 61217fe529 Updated version number to 0.7.4-SNAPSHOT 10 years ago
  jos be64684d70 Released version 0.7.3 10 years ago
  Tim Pettersen fc8a5b3180 Allow customization of tooltip styling. 10 years ago
  Tim Pettersen a3b1997df1 Allow Node and Edge title values to be the result of a function. 10 years ago
  Tim Pettersen 8741e4d2e8 Allow customization of tooltip delay. 10 years ago
  josdejong 744dcb994f Updated version number to 0.7.3-SNAPSHOT 10 years ago
  josdejong 56cdd331f9 Released version 0.7.2 10 years ago
  josdejong 08fafc41ea Bumped version number to 0.7.2-SNAPSHOT 10 years ago
  josdejong b7d26dab9f Released version 0.7.1 10 years ago
  josdejong bf24fc6e87 Released version 0.7.1 10 years ago
  Alex de Mulder ba7a27d053 improved Playing with physics 10 years ago
  Alex de Mulder 6629d298ec fixed positioning bug, positioning doesnt need manipulation hack anymore. 10 years ago