jos
165ab9ab49
Halfway updating Network to hammer2
9 years ago
Alex de Mulder
00121c8a79
fixed manipulation add edges view of edge that is created. Unfreeze after edge connected
9 years ago
Alex de Mulder
093cb73de5
first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module.
9 years ago
Alex de Mulder
8b5921c0e5
- Fixed manipulation bar for mobile.
9 years ago
Alex de Mulder
3814ff18c4
added documentation
10 years ago
AlexDM0
b3e7d60bfb
avoided onHold event during addEdge
10 years ago
Alex de Mulder
b75a8ec09e
- Close active sessions in dataManipulation when calling setData().
10 years ago
Alex de Mulder
a82c74f6c6
- Improved edit edge control nodes positions, altered style a little.
- Fixed issue #564 by resetting state to initial when no callback is performed in the return function.
10 years ago
Alex de Mulder
f37b86a412
fixed bug introduced by modifying the destroyer, making it impossible to return from add edge mode. #563
10 years ago
Alex de Mulder
0e045a5705
- Altered the Manipulation Mixin to be succesfully destroyed from memory when calling destroy();
10 years ago
jos
1b75021716
Network mostly working with Hammer2
10 years ago
Felix Hayashi
710eababa4
Update ManipulationMixin.js
see https://github.com/almende/vis/issues/511
10 years ago
Alex de Mulder
83a6cf889e
redraw on back on manipulation
10 years ago
Alex de Mulder
d4cc65df64
- Sidestepped double touch event from hammer (ugly.. but functional) causing strange behaviour in manipulation mode
- Better cleanup after reconnecting edges in manipulation mode
10 years ago
Alex de Mulder
1f6dd0bbf7
removed div ids from manipulation
10 years ago
Alex de Mulder
939f8f85da
- Renamed storePosition to storePositions. Added deprication message and old name still works.
- Worked around hammer.js bug with multiple release listeners.
- Improved cleaning up after manipulation toolbar.
- Added getPositions() method to get the position of all nodes.
- Added getCenterCoordinates() method to get the x and y position in canvas space of the center of the view.
10 years ago
Alex de Mulder
b994f42e37
- tweaked add edge manipulation
10 years ago
Gregor Weber
0285d3139f
Refactored data manipulation connect handling
10 years ago
jos
9360434678
Renamed "Link" to "Edge" in manipulation menu
10 years ago
jos
57374b33aa
Implemented localization for Network
10 years ago
jos
db4c138810
Replaced most alert(...) with throw new Error(...). Added two more entries to labels
10 years ago
Alex de Mulder
06bf7c265b
- Fixed mass = 0 for nodes.
- Revamped the options system. You can globally set options (network.setOptions) to update
settings of nodes and edges that have not been specifically defined by the individual nodes and edges.
- Disabled inheritColor when color information is set on an edge.
- Tweaked examples.
- Removed the global length property for edges. The edgelength is part of the physics system. Therefore, you have to change
the springLength of the physics system to change the edge length. Individual edge lengths can still be defined.
- Removed global edge length definition form examples.
10 years ago
Alex de Mulder
eaef289544
Added multiple smoothCurve methods, added hideNodesOnDrag and hideEdgesOnDrag options. Added two examples. Added inheritColor option.
10 years ago
jos
30d3d4c1a5
Fixed some missing dependencies in network
10 years ago
jos
72dfc0c45f
Reworked all code to commonjs modules. Replaced the build script with Gulp
10 years ago